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Defiant Resistance
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Defiant Res (Japanese: 魔防の覚醒 Awakening resistance) is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as Defiant Res 1, Defiant Res 2, and Defiant Res 3 in order from lowest to highest. Units with a Defiant Res skill gain a boost to their Resistance stat at the start of the player's turn should the player's HP be less than half of their total; the size of the Resistance boost increases with the skill's tier.
The skill was later introduced to the main series in Three Houses, where it is an ability obtained by mastering the Holy Knight class. It retains a similar effect and use to what it had in Heroes.
Data
In the main Fire Emblem series
Game | Icon | Effect | Activation | Capacity | Notes |
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Three Houses | ![]() |
+8 resistance when active. | If user's HP ≤ 25% | -- | -- |
In other Fire Emblem series titles
Game | Icon | Effect | Activation | Capacity | Notes |
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Heroes (Defiant Res 1) |
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Grants +3 resistance for one turn at the start of the user's phase. | If user's HP ≤ 50% | -- | Cost: 40 SP |
Heroes (Defiant Res 2) |
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Grants +5 resistance for one turn at the start of the user's phase. | If user's HP ≤ 50% | -- | Cost: 80 SP |
Heroes (Defiant Res 3) |
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Grants +7 resistance for one turn at the start of the user's phase. | If user's HP ≤ 50% | -- | Cost: 160 SP |
Warriors: Three Hopes | ![]() |
+20 Resistance when active. | If user's HP ≤ 25% | -- | -- |
Availability
Three Houses
Class mastery | Holy Knight (200 class Exp required) |
Heroes
Units | Est: Junior Whitewing • Robin: Mystery Tactician • Virion: Elite Archer |
Warriors: Three Hopes
This section has been marked as a stub. Please help improve the page by adding information.
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Three Houses | Grants Res +8 when HP is ≤ 25%.
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HPが25%以下の時、魔防+8
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Heroes (Defiant Res 1) |
At start of turn, if unit's HP ≤ 50%, grants Res+3
for 1 turn. |
ターン開始時、自分のHPが50%以下なら魔防+3
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Heroes (Defiant Res 2) |
At start of turn, if unit's HP ≤ 50%, grants Res+5
for 1 turn. |
ターン開始時、自分のHPが50%以下なら魔防+5
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Heroes (Defiant Res 3) |
At start of turn, if unit's HP ≤ 50%, grants Res+7
for 1 turn. |
ターン開始時、自分のHPが50%以下なら魔防+7
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Warriors: Three Hopes | ??
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??
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Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Defiant Resistance |
Abbreviated to Defiant Res. |
Japanese |
魔防の覚醒 |
Awakening resistance |
Spanish |
Bravata Resistencia |
Resistance bravado; abbreviated to Bravata Res in Three Houses and the European localization of Heroes, and as Bravata Res. in the Latin American localization of Heroes. |
French |
Éveil Résistance |
Resistance awakening; abbreviated to Éveil Rés. |
German |
Renitente Resistenz |
Defiant Resistance; abbreviated to Renitente Res. |
Italian |
Resistenza sprezzante |
Scornful Resistance; abbreviated as Res sprezzante in Heroes. |
Portuguese (Brazil) |
Resistência bravata |
Resistance bravado; abbreviated as Res. bravata. |
Korean |
마방의 각성 |
Awakening resistance |
Simplified Chinese |
魔防觉醒 |
Awakening magic defense |
Traditional Chinese |
魔防覺醒 |
Awakening magic defense |
See also
Type A passive skills in Heroes | ||||||||||||||
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Abilities in Fire Emblem Warriors: Three Hopes | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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