Kelbeth's Gate
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“
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That fortress, Kelbeth's Gate, guards the road into Munster. As strongholds go, it's rather small, but don't let its size fool you: the people of this area say it's more terrible than Hell itself.
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”
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— August to Leif
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Kelbeth's Gate (Japanese: ケルベスの門 Gate of Kelbeth) is the third chapter of Fire Emblem: Thracia 776.
Plot
- Main article: Kelbeth's Gate/Script
Raydrik arrives at the Gate of Kelbeth, where a stronghold has been set up to facilitate the Loptrian child hunts. He decides to recuperate there, leaving the fort in the hands of Lobos. Meanwhile, Leif arrives and learns about the child hunts. He immediately vows to rescue the children, and August departs for Munster. Leif kills Robos and seizes the fort, but Raydrik appears and forces him and Eyvel to surrender by using Nanna as a hostage. Leif's friends are forced to retreat, and they vow to rescue him as soon as possible.
Chapter data
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Victory: Seize the throne
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Leif dies
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11
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{{{partner}}}
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4
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19+24
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{{{third}}}
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Units are arranged based on their position in deployment order after Leif. If every unit is recruited and alive, deployment order is Leif, Finn, Eyvel, Osian, Halvan, Marty, Dagdar, Tanya, Ronan. Lifis, and Safy.
Character data
Item data
Shop data
Armories and vendors
Swords Lances Axes Bows Tomes Staves Items Secret
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Name
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Class
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Lv
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#
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HP
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Str
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Mag
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Skill
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Spd
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Lck
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Prf
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Wlv
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Def
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Res
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Cha
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Lck
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Con
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Mov
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Inventory and Skills
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Munster
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Brigand
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5
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14
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22~29
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5~12
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0~3
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0~7
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0~7
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0~7
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3~10
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9~16
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6~7
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Iron Axe
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In roughly 29% of appearances, the upper one ignores combat and moves to raid villages, and moves to attack units unprovoked once no more villages can be raided; the lower one does so for all appearances.
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Munster
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Sword Armor
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8
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7
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20~30
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4~14
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0~10
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0~10
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0~10
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0~10
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8~18
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9~19
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5~6
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Short Sword
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Authority: Lobos
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Munster
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Soldier
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7
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3
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20~29
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3~12
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0~9
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0~9
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0~9
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0~9
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1~10
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6~15
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5~6
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Short Lance
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Authority: Lobos
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- Enemies will not attack the civilians, except to capture them.
Reinforcements
All reinforcements are halted once Lobos is defeated
- Turns 10–16, 84% chance to appear each turn
- 2 Brigands from the western border of the map, between the two forests
- Turns 11–17, 50% chance to appear each turn
- 1 Sword Armor from the corridor right of the treasure room
- Turns 14–16, 75% chance to appear each turn
- 1 Soldier from the corridor left of the treasure room
NPC data
Boss data
- Main article: Lobos
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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Regarding the chapter itself, be sure to carry some door keys to enter the building—the vendor to the north sells keys. There is a room with children that can be brought to their individual homes to receive a reward in return; the reward for returning two particular children can be received later: Coirpre for a Warp staff, and Jubel to recruit Dalsin. Brigands will attack the villages, though, so work quickly.
Lobos is not too difficult, so simply take him out and seize the throne. Watch out for the Bishop above him though, as on turn 10 he will run up and get a Meteor to besiege your units with.
This is the last chapter before your units are scattered and you are forced to reconvene bit by bit, so be sure each unit has the items you would like them to have before Leif seizes the throne.
- Leif and Lifis will have their inventory put in chests in the next chapter, where they will both still be playable. However, only 12 items between the two units can be brought into Munster; if the two have 13 or 14 items between them, items will be randomly deleted from their inventories until only 12 remain. It is recommended to give them strong weapons and items, like the Flame Sword, Brave Axe, crusader scrolls, or a Lockpick. Try not to bring too many items, however, as inventory space can quickly fill up.
- Eyvel's current inventory will be placed in the supply convoy by the end of this chapter. The convoy will not be accessible again until mid chapter 6.
- Finn and Safy rejoin during Chapter 7 with their items.
- Osian, Halvan, and Ronan rejoin during Chapter 8, and Marty (as an enemy unit) can be recruited here.
- Dagdar and Tanya appear in Chapter 8x or chapter 9 if the former is skipped.
If any of these units are dead or weren't recruited, they will not show up in their respective rejoining chapters.
Trivia
- Jubel (Japanese: ユベル), the name of one of the four children, appears to be a reference to Jubelo (Japanese: ユベロ), a playable character in Mystery of the Emblem.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English (unofficial)
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• Kerberos' Gate • The Gate of Kelves
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• Used in the Project Exile and Lil' Munster fan translation patches; "Kerberos" is a rendering of Cerberus based on Ancient Greek. • Used in FireLizard's Thracia 776 translation.
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Japanese
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ケルベスの門
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Gate of Kelbeth
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Gallery