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The Final Holy War

From Fire Emblem Wiki, your source on Fire Emblem Wiki information. By Fans, for Fans.

This page has been marked as a stub. Please help improve the page by adding information.


The Final Holy War

Cm fe04 F.png

Location

Grannvale

New units

Julia

Boss(es)

Roberto, Boyce, Rodan, Juphiel, Fisher, Dagon, Burian, Baran, Hilda, Scopio, Areone, Manfroy, Ishtar, Meng, the Deadlords, Julius

The Final Holy War (Japanese: 最後の聖戦 The Final Holy War) is the Endgame of Fire Emblem: Genealogy of the Holy War and, by extension, the final chapter of the second generation.

Plot

Main article: The Final Holy War/Script

This section has been marked as a stub. Please help improve the page by adding information.


Chapter data

Chapter Data
Conditions Unit Data
Victory: Seize Belhalla
Defeat: Seliph dies or Chalphy is seized
Player:
23+1
Partner:
0+6
Other:
0
Enemy:
47+115-7+∞
Chapter Map
Cm fe04 F.png
Combatants and Castles
Army Commander Affiliation Units Castles Guardian Notes
Seliph's Seliph Player 23+1 Chalphy -- Home castle
Edda Juphiel Enemy 39+∞ Edda Juphiel The ramparts northwest of Chalphy and Edda castles are lowered upon seizing Edda.
Dozel Burian Enemy 8+29+∞ Dozel Dagon • The Dozel army appears once Edda has been seized.
• The rampart south of Friege is lowered upon seizing Dozel
Friege Hilda Enemy 19 Friege Baran • The Friege army appears once Dozel has been seized.
The two ramparts east of Friege Castle are lowered once Friege is seized.
Jungby Scopio Enemy 18 -- -- The Jungby army emerges once a unit crosses the pass to Friege enters the range of a Friege unit.
Thracia Areone Enemy 6 -- -- • The Thracian army arrives one turn after Friege is seized.
• The Thracian army becomes a partner once Altena talks to Areone.
Partner
Velthomer Manfroy Enemy 7 Velthomer Manfroy The Velthomer army emerges once Friege is seized.
Belhalla Julius Enemy 6+30+∞ Belhalla Julis The Loptyrians emerge once Dozel has been seized; the Belhalla army emerges once Friege is seized.

Character data

Characters
New Units
Julia
Portrait julia fe04.png
Shaman
HP
24
Level
1
Enemy, talk to Seliph after killing Manfroy
Returning Characters

Portrait seliph fe04.pngPortrait ulster fe04.pngPortrait roddlevan fe04.pngPortrait larcei fe04.pngPortrait radney fe04.pngPortrait lana fe04.pngPortrait mana fe04.pngPortrait delmud fe04.pngPortrait tristan fe04.pngPortrait lester fe04.pngPortrait dimna fe04.pngPortrait oifey 02 fe04.pngPortrait fee fe04.pngPortrait femina fe04.pngPortrait arthur fe04.pngPortrait amid fe04.pngPortrait johalva fe04.pngPortrait johan fe04.pngPortrait leif fe04.pngPortrait finn 02 fe04.pngPortrait nanna fe04.pngPortrait janne fe04.pngPortrait shanan 02 fe04.pngPortrait patty fe04.pngPortrait daisy fe04.pngPortrait ares fe04.pngPortrait lene fe04.pngPortrait laylea fe04.pngPortrait teeny fe04.pngPortrait linda fe04.pngPortrait faval fe04.pngPortrait asaello fe04.pngPortrait ced fe04.pngPortrait hawk fe04.pngPortrait corpul fe04.pngPortrait sharlow fe04.pngPortrait hannibal fe04.pngPortrait altena fe04.png

  • Julia will have whatever stats she had when she left Seliph's army, including a possible promotion.

Item data

Items
Name Obtainment Method
Is snes02 naga.png Naga Event: Enter Velthomer Castle with Julia

Castle data

Castle facilities

Vendor Arena enemies

None

  • The armory will sell anything not bought in the previous chapters.

Event data

Events
Initiator Recipient Criteria Reward
Arthur/Amid Teeny/Linda Neither has a lover +1 Lck for Teeny
Patty Seliph, Lester, or Shanan The pair are lovers and Julius is alive +3 HP and +3 Spd for Seliph, Lester, or Shanan
Daisy Dimna The pair are lovers +5 HP for Dimna
Teeny/Linda Seliph, Leif, or Ced/Hawk The pair are lovers and Julius is alive +3 Mag for Seliph, Leif, or Ced/Hawk
Mana Asaello Edda seized and the pair are lovers +5 HP for Asaello
Nanna/Janne Seliph Edda seized and the pair are lovers +3 HP for Seliph
Nanna Leif or Ares Edda seized, Julius is alive, and the pair are lovers +3 Def for Leif or Ares
Janne Leif Edda seized and the pair are lovers +5 HP for Leif
Larcei/Radney Seliph, Johalva, Johan, or Shanan Dozel seized, Julius is alive, and the pair are lovers +3 Str for Seliph, Johalva, Johan, or Shanan
Lana/Mana Seliph or Ulster/Roddlevan Dozel seized, Julius is alive, and the pair are lovers +3 Res for Seliph or Ulster/Roddlevan
Lana Faval Dozel seized, Julius is alive, and the pair are lovers +3 Res for Faval
Altena Areone Friege seized Areone becomes a partner
Fee/Femina Seliph or Arthur/Amid Friege seized, Julius is alive, and the pair are lovers +3 Skl for Seliph or Arthur/Amid
Fee Oifey Friege seized, Julius is alive, and the pair are lovers +3 Skl for Oifey
Seliph Julia Velthomer seized Julia joins
Julia -- Julia enters Velthomer Castle Naga for Julia

Unit data

Edda

The Edda army is present from the start of the chapter.

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma snes02 ranger enemy.gif
Mercenary Ranger 21 3 Silver Sword
Adept
Authority: Roberto
Moves to attack the nearest player unit.
Ma snes02 duke knight enemy.gif
Mercenary Duke Knight 21 2 Silver Lance Authority: Roberto
Moves to attack the nearest player unit.
Ma snes02 bow knight enemy.gif
Mercenary Bow Knight 21 2 Silver Bow Authority: Roberto
Moves to attack the nearest player unit.
Ma snes02 mage knight enemy.gif
Mercenary Mage Knight 21 2 Elfire Authority: Roberto
Moves to attack the nearest player unit.
Ma snes02 troubadour enemy.gif
Mercenary Troubadour 21 2 Mend Miracle Band Authority: Roberto
Moves to attack the nearest player unit.
Ma snes02 paladin enemy.gif
Roberto Paladin 26 1 Brave Sword Javelin
Follow-Up Accost
Authority: ★★
• Moves to attack the nearest player unit.
• Begins retreating to Edda Castle upon reducing the number of units under his authority to two or less; upon reaching the castle, returns healed the next turn with reinforcements.
Ma snes02 forrest enemy.gif
Mercenary Forrest 25 4 Silver Sword
Follow-Up
Authority: Boyce
Moves to attack any player unit in range of any unit under Boyce's authority.
Ma snes02 sniper enemy.gif
Mercenary Sniper 25 3 Silver Bow
Follow-Up
Authority: Boyce
Moves to attack any player unit in range of any unit under Boyce's authority.
Ma snes02 swordmaster enemy.gif
Boyce Swordmaster 27 1 Silver Sword Lightning Sword
Follow-Up Adept Critical Sol
Authority:
Moves to attack any player unit in range of any unit under his authority.
Ma snes02 bishop enemy.gif
Edda Bishop 27 4 Bolting Elthunder Authority: Rodan
Immobile.
Ma snes02 bishop enemy.gif
Edda Bishop 27 4 Meteor Elfire Authority: Rodan
Immobile.
Ma snes02 high priest enemy.gif
Edda High Priest 30 6 Sleep Thunder Authority: Rodan
Does not move.
Ma snes02 high priest female enemy.gif
Edda High Priest 27 3 Fortify Fire Authority: Rodan
Does not move.
Ma snes02 bishop enemy.gif
Rodan Bishop 28 28 Sleep Elthunder Authority: ★★
Does not move.
Ma snes02 dark bishop enemy.gif
Juphiel Dark Bishop 29 1 Fenrir Jormungand
Follow-Up
Authority:
Immobile; guards Edda Castle.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma snes02 ranger enemy.gif
Mercenary Ranger 21 Silver Sword
Adept
Authority: Roberto
Moves to attack the nearest player unit.
Ma snes02 duke knight enemy.gif
Mercenary Duke Knight 21 Silver Lance Authority: Roberto
Moves to attack the nearest player unit.
Ma snes02 bow knight enemy.gif
Mercenary Bow Knight 21 Silver Bow Authority: Roberto
Moves to attack the nearest player unit.
Ma snes02 mage knight enemy.gif
Mercenary Mage Knight 21 Elfire Authority: Roberto
Moves to attack the nearest player unit.
Ma snes02 troubadour enemy.gif
Mercenary Troubadour 21 Mend Miracle Band Authority: Roberto
Moves to attack the nearest player unit.


Reinforcements

Dozel

The Loptyrians are present from the start of the chapter. The Dozel army appears once Edda has been seized.

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma snes02 dark mage enemy.gif
Loptyrian Dark Mage 20 4 Fenrir Jormungand Immobile.
Ma snes02 dark mage enemy.gif
Loptyrian Dark Mage 20 4 Silence Does not move.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma snes02 axe knight enemy.gif
Dozel Axe Knight 25 Steel Axe Shield Ring Authority: Fisher
Ma snes02 axe knight enemy.gif
Dozel Axe Knight 25 Hand Axe Shield Ring Authority: Fisher
Ma snes02 great knight enemy.gif
Fisher Great Knight 27 1 Silver Axe Shield Ring Authority: ★★
Begins retreating to Dozel Castle upon reducing the number of units under his authority to one or zero; upon reaching the castle, returns healed the next turn with reinforcements.
Ma snes02 great knight enemy.gif
Grau Ritter Great Knight 26 Silver Axe
Follow-Up
Authority: Burian
Ma snes02 troubadour enemy.gif
Grau Ritter Troubadour 26 Mend Shield Ring Authority: Burian
Ma snes02 dark bishop enemy.gif
Dagon Dark Bishop 29 1 Fenrir Jormungand
Follow-Up
Authority:
Immobile; guards Dozel Castle.
Ma snes02 master knight enemy.gif
Burian Master Knight 30 1 Helswath Renewal Band
Follow-Up Accost
Authority: ★★★★
Begins retreating to Dozel Castle upon reducing the number of units under his authority to four or less or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.


Reinforcements
  • One turn after Fisher reaching Dozel Castle
    • Up to 9 Axe Knights, replacing those lost under Fisher's authority, and Fisher emerge from the castle.
  • One turn after Burian reaching Dozel Castle
    • Up to 14 Axe Knights and 3 Troubadours, replacing those lost under Dozel's authority, and Dozel emerge from the castle.

Friege

The Friege army emerges once Dozel has been seized.

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma snes02 baron enemy.gif
Gelb Ritter Baron 25 14 Thoron Silver Lance
Pavise
Authority: Friege
Moves to attack anyone in range of any unit under Hilda's authority.
Ma snes02 baron enemy.gif
Gelb Ritter Baron 25 3 Fortify Silver Lance
Pavise
Authority: Friege
Moves to attack anyone in range of any unit under Hilda's authority.
Ma snes02 dark bishop enemy.gif
Baran Dark Bishop 29 1 Fenrir Jormungand
Follow-Up
Authority:
Immobile; guards Friege Castle.
Ma snes02 queen enemy.gif
Hilda Queen 27 1 Bolganone Fortify
Follow-Up Charm
Authority: ★★★
Moves to attack anyone in range of any unit under her authority.
Reinforcements
Name Class Lv # Inventory and Skills Notes


Jungby

The Jungby army emerges once a unit crosses mountain pass to Friege or enters the range of any Friege unit.

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma snes02 bow knight enemy.gif
Beige Ritter Bow Knight 26 14 Brave Bow Authority: Scopio
Ma snes02 troubadour enemy.gif
Beige Ritter Troubadour 26 3 Mend Shield Ring Authority: Scopio
Ma snes02 master knight enemy.gif
Scopio Master Knight 29 1 Killer Bow Renewal Band
Follow-Up Accost
Authority: ★★★
Reinforcements
Name Class Lv # Inventory and Skills Notes


Thracia

The enemy Thracian army arrives one turn after Friege has been seized. The partner army emerges once Altena talks to Areone.

Enemy Partner

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma snes02 wyvern rider enemy.gif
Thracia Wyvern Rider 24 5 Brave Lance Authority: Areone
Ma snes02 wyvern lord enemy.gif
Areone Wyvern Lord 27 1 Gungnir
Follow-Up Adept Nihil
Authority: ★★★★★
Will not attack Altena.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Velthomer

The Velthomer army emerges once Friege has been seized.

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma snes02 dark mage enemy.gif
Loptyrian Dark Mage 30 6 Hel Sleep Authority: Manfroy
Does not move.
Ma snes02 dark bishop enemy.gif
Manfroy Dark Bishop 30 1 Fenrir Jormungand
Follow-Up Adept Charm
Authority: ★★★★
Immobile; guards Velthomer Castle.
Reinforcements
Name Class Lv # Inventory and Skills Notes


Belhalla

The Loptyrians emerge once Dozel has been seized. The Belhalla army emerges once Friege is sezied.

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma snes02 dark mage enemy.gif
Loptyrians Dark Mage 18 5 Sleep Does not move.
Ma snes02 dark bishop enemy.gif
Loptous Bishop Dark Bishop 25 1 Fenrir
Follow-Up
Authority:
Immobile.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Ma snes02 shaman enemy.gif
Julia Shaman 1 1 Circlet
Follow-Up Adept Nihil
Julia will retain any levels and inventory she attained prior to Chapter 10.
Ma snes02 forrest enemy.gif
Belhalla Forrest 22 Brave Sword
Follow-Up
Authority: Ishtar
Ma snes02 sniper enemy.gif
Belhalla Sniper 22 Killer Bow
Follow-Up
Authority: Ishtar
Ma snes02 sage enemy.gif
Belhalla Sage 22 Elwind
Adept
Authority: Ishtar
Ma snes02 high priest enemy.gif
Belhalla High Priest 22 Fortify Authority: Ishtar
Ma snes02 sage enemy.gif
Ishtar Sage 30 1 Mjölnir Barrier Ring
Adept Vantage
Authority: ★★★★★
Begins retreating to Belhalla Castle upon reducing the number of units under her authority to 2 or less or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements
Ma snes02 falcon knight enemy.gif
Mabel Falcon Knight 25 1 Earth Sword Leg Ring
Follow-Up Adept Nihil Critical
Authority: Meng
Ma snes02 falcon knight enemy.gif
Bleg Falcon Knight 25 1 Earth Sword Leg Ring
Follow-Up Adept Nihil Critical
Authority: Meng
Ma snes02 falcon knight enemy.gif
Meng Falcon Knight 25 1 Earth Sword Leg Ring
Follow-Up Adept Nihil Critical
Authority: ★★★★
Ma snes02 baron enemy.gif
Mus Baron 30 1 Silver Lance
Pavise Follow-Up Adept
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 forrest enemy.gif
Bovis Forrest 30 1 Silver Blade
Follow-Up Critical Accost
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 warrior enemy.gif
Tigris Warrior 30 1 Silver Axe
Wrath Follow-Up
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 high priest female enemy.gif
Lepus High Priest 30 1 Fortify
Miracle Renewal
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 sniper enemy.gif
Draco Sniper 30 1 Killer Bow
Follow-Up Adept Accost
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 mage fighter female enemy.gif
Anguilla Mage Fighter 30 1 Thoron
Wrath Follow-Up Adept
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 bishop enemy.gif
Equus Bishop 30 1 Bolganone
Follow-Up Critical
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 sage enemy.gif
Ovis Sage 30 1 Tornado
Follow-Up Adept Accost
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 swordmaster female enemy.gif
Simia Swordmaster 30 1 Silver Sword
Follow-Up Adept Critical Renewal
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 dark bishop enemy.gif
Gallus Dark Bishop 30 1 Hel
Follow-Up Renewal
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 shaman enemy.gif
Canis Shaman 30 1 Nosferatu
Follow-Up Critical
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 thief fighter enemy.gif
Porcus Thief Fighter 30 1 Brave Sword
Follow-Up Steal Critical
Authority: Julius
Moves to attack any player unit in range of any unit under Julius's authority; moves to the castle if no one is in range.
Ma snes02 dark prince enemy.gif
Julius Dark Prince 30 1 Loptous Meteor
Wrath Follow-Up Nihil Accost
Authority: ★★★
Immobile; guards Belhalla Castle.


Reinforcements

Major units

Edda

Main article: Roberto
Portrait waltz roberto fe04.png
Paladin
Level 26
Holy Blood --
Movement 9
Authority ★★
Stats
Max HP 70 Speed 24
Strength 21 Luck 15
Magic 14 Defense 21
Skill 22 Resistance 18
Inventory Skills
Brave Sword
Javelin
3,000 Gold
Follow-Up
Accost
Weapon Levels
SNESRankSword.png B SNESRankLance.png B SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png --
SNESRankFire.png -- SNESRankThunder.png -- SNESRankWind.png -- SNESRankLight.png -- SNESRankDark.png --
  • Roberto is a sub-boss affiliated with Edda.


Main article: Boyce
Portrait boyce fe04.png
Swordmaster
Level 27
Holy Blood --
Movement 6
Authority
Stats
Max HP 72 Speed 27
Strength 26 Luck 11
Magic 5 Defense 19
Skill 28 Resistance 12
Inventory Skills
Silver Sword
Lightning Sword
3,000 Gold
Follow-Up
Adept
Critical
Sol
Weapon Levels
SNESRankSword.png A SNESRankLance.png -- SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png --
SNESRankFire.png -- SNESRankThunder.png -- SNESRankWind.png -- SNESRankLight.png -- SNESRankDark.png --
  • Boyce is a sub-boss affiliated with Edda.


Main article: Rodan
Portrait rodan fe04.png
Bishop
Level 28
Holy Blood --
Movement 5
Authority ★★
Stats
Max HP 63 Speed 13
Strength 2 Luck 0
Magic 18 Defense 5
Skill 16 Resistance 16
Inventory Skills
Sleep
Elthunder
3,000 Gold
--
Weapon Levels
SNESRankSword.png -- SNESRankLance.png -- SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png A
SNESRankFire.png B SNESRankThunder.png b SNESRankWind.png B SNESRankLight.png -- SNESRankDark.png --
  • Rodan is a sub-boss affiliated with Edda.


Main article: Juphiel
Portrait juphiel fe04.png
Dark Bishop
Level 29
Holy Blood --
Movement 5
Authority
Stats
Max HP 69 Speed 18
Strength 2 Luck 0
Magic 23 Defense 12
Skill 18 Resistance 20
Inventory Skills
Fenrir
Jormungand
5,000 Gold
Follow-Up
Weapon Levels
SNESRankSword.png -- SNESRankLance.png -- SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png A
SNESRankFire.png A SNESRankThunder.png A SNESRankWind.png A SNESRankLight.png -- SNESRankDark.png A
  • Juphiel is the guardian of Edda Castle and the boss of Edda.

Dozel

Main article: Fisher
Portrait fisher fe04.png
Great Knight
Level 27
Holy Blood --
Movement 9
Authority ★★
Stats
Max HP 67 Speed 15
Strength 20 Luck 0
Magic 2 Defense 18+5
Skill 15 Resistance 5
Inventory Skills
Silver Axe
Shield Ring
3,000 Gold
--
Weapon Levels
SNESRankSword.png -- SNESRankLance.png -- SNESRankAxe.png A SNESRankBow.png -- SNESRankStaff.png --
SNESRankFire.png -- SNESRankThunder.png -- SNESRankWind.png -- SNESRankLight.png -- SNESRankDark.png --
  • Fisher is a sub-boss affiliated with Dozel. He and the Dozel army emerge once Edda has been seized.


Main article: Dagon
Portrait ctuzof dagon fe04.png
Dark Bishop
Level 29
Holy Blood --
Movement 5
Authority
Stats
Max HP 69 Speed 18
Strength 2 Luck 0
Magic 23 Defense 12
Skill 18 Resistance 20
Inventory Skills
Fenrir
Jormungand
5,000 Gold
Follow-Up
Weapon Levels
SNESRankSword.png -- SNESRankLance.png -- SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png A
SNESRankFire.png A SNESRankThunder.png A SNESRankWind.png A SNESRankLight.png -- SNESRankDark.png A
  • Dagon is a sub-boss affiliated with Dozel and the guardian of Dozel Castle. He and the Dozel army emerge once Edda has been seized.


Main article: Burian
Portrait burian fe04.png
Master Knight
Level 30
Holy Blood SNESHolyBloodNeir.gif
Movement 9
Authority ★★★★
Stats
Max HP 80 Speed 26
Strength 27 Luck 12
Magic 14 Defense 27+20
Skill 24 Resistance 17+10
Inventory Skills
Helswath
Renewal Band
3,000 Gold
Follow-Up
Accost
Weapon Levels
SNESRankSword.png A SNESRankLance.png A SNESRankAxe.png SNESRankBow.png A SNESRankStaff.png A
SNESRankFire.png A SNESRankThunder.png A SNESRankWind.png A SNESRankLight.png C SNESRankDark.png --
  • Burian is the boss of Dozel. He and the Dozel army emerge once Edda has been seized.

Friege

Main article: Baran
Portrait baran fe04.png
Dark Bishop
Level 29
Holy Blood --
Movement 5
Authority
Stats
Max HP 69 Speed 18
Strength 2 Luck 0
Magic 23 Defense 12
Skill 18 Resistance 20
Inventory Skills
Fenrir
Jormungand
5,000 Gold
Follow-Up
Weapon Levels
SNESRankSword.png -- SNESRankLance.png -- SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png A
SNESRankFire.png A SNESRankThunder.png A SNESRankWind.png A SNESRankLight.png -- SNESRankDark.png A
  • Baran is a sub-boss affiliated with Friege and the guardian of Friege Castle. He and the Friege army emerge once Dozel is seized.


Main article: Hilda
Portrait hilda fe04.png
Queen
Level 27
Holy Blood SNESHolyBloodFjalar.png
Movement 6
Authority ★★★
Stats
Max HP 70 Speed 24
Strength 12 Luck 5
Magic 30 Defense 19
Skill 21 Resistance 30
Inventory Skills
Bolganone
Fortify
6,000 Gold
Follow-Up
Charm
Weapon Levels
SNESRankSword.png -- SNESRankLance.png -- SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png A
SNESRankFire.png A SNESRankThunder.png A SNESRankWind.png A SNESRankLight.png -- SNESRankDark.png --
  • Hilda is the boss of Friege. She and the Friege army emerge once Dozel is seized.

Jungby

Main article: Scopio
Portrait scopio fe04.png
Master Knight
Level 29
Holy Blood --
Movement 9
Authority ★★★
Stats
Max HP 80 Speed 23
Strength 26 Luck 12
Magic 10 Defense 24
Skill 22 Resistance 13
Inventory Skills
Killer Bow
Renewal Band
3,000 Gold
Follow-Up
Accost
Weapon Levels
SNESRankSword.png A SNESRankLance.png A SNESRankAxe.png A SNESRankBow.png A SNESRankStaff.png A
SNESRankFire.png A SNESRankThunder.png A SNESRankWind.png A SNESRankLight.png A SNESRankDark.png --
  • Scopio is the boss of Jungby. He and the Jungby army arrive once a unit crosses the pass to Friege or enters the range of any Friege unit.

Thracia

Main article: Areone
Portrait areone fe04.png
Wyvern Lord
Level 27
Holy Blood SNESHolyBloodDain.gif
Movement 9
Authority ★★★★★
Stats
Max HP 70 Speed 21+10
Strength 26+10 Luck 12
Magic 6 Defense 27+10
Skill 24 Resistance 9
Inventory Skills
Gungnir
5,000 Gold
Follow-Up
Adept
Nihil
Weapon Levels
SNESRankSword.png A SNESRankLance.png SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png --
SNESRankFire.png -- SNESRankThunder.png -- SNESRankWind.png -- SNESRankLight.png -- SNESRankDark.png --
  • Areone is the boss of Thracia. He and the Thracian army arrive one turn after Friege is seized.

Velthomer

Main article: Manfroy
Portrait manfroy fe04.png
Dark Bishop
Level 30
Holy Blood --
Movement 5
Authority
Stats
Max HP 80 Speed 24
Strength 10 Luck 6
Magic 29 Defense 23
Skill 25 Resistance 27
Inventory Skills
Fenrir
Jormungand
5,000 Gold
Follow-Up
Adept
Charm
Weapon Levels
SNESRankSword.png -- SNESRankLance.png -- SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png A
SNESRankFire.png A SNESRankThunder.png A SNESRankWind.png A SNESRankLight.png -- SNESRankDark.png A
  • Manfroy is the guardian of Velthomer Castle and the boss of Velthomer. He and the Velthomer army emerge once Friege is seized.

Belhalla

Main article: Ishtar
Portrait ishtar fe04.png
Sage
Level 30
Holy Blood SNESHolyBloodThrud.gif
Movement 6
Authority ★★★★★
Stats
Max HP 70 Speed 30+20
Strength 6 Luck 15
Magic 30 Defense 18
Skill 27+20 Resistance 27+5
Inventory Skills
Mjölnir
Barrier Ring
5,000 Gold
Adept
Vantage
Weapon Levels
SNESRankSword.png -- SNESRankLance.png -- SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png B
SNESRankFire.png B SNESRankThunder.png SNESRankWind.png B SNESRankLight.png B SNESRankDark.png --
  • Ishtar is a sub-boss affiliated with Belhalla. She and the Belhalla army emerge once Friege is seized.


Main article: Meng
Portrait meng bleg fe04.png
Falcon Knight
Level 25
Holy Blood SNESHolyBloodForseti.png
Movement 8+3
Authority ★★★★
Stats
Max HP 65 Speed 30
Strength 19 Luck 30
Magic 13 Defense 21
Skill 23 Resistance 27
Inventory Skills
Earth Sword
Leg Ring
5,000 Gold
Follow-Up
Adept
Nihil
Critical
Weapon Levels
SNESRankSword.png A SNESRankLance.png A SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png C
SNESRankFire.png -- SNESRankThunder.png -- SNESRankWind.png -- SNESRankLight.png -- SNESRankDark.png --
  • Meng is a sub-boss affiliated with Belhalla. She and the Belhalla army emerge once Friege is seized.


Main article: Deadlords

Mus Bovis Tigris Lepus Draco Anguilla Equus Ovis Simia Gallus Canis Porcus

Generic portrait baron fe04.png
Baron
Level 30
Holy Blood --
Movement 5
Authority Julius
Stats
Max HP 80 Speed 20
Strength 25 Luck 4
Magic 20 Defense 25
Skill 20 Resistance 20
Inventory Skills
Is snes02 silver lance.png Silver Lance
5,000 Gold
Is snes02 pavise.png Pavise
Is snes02 follow-up.png Follow-Up
Is snes02 adept.png Adept
Weapon Levels
SNESRankSword.png A SNESRankLance.png A SNESRankAxe.png A SNESRankBow.png A SNESRankStaff.png A
SNESRankFire.png A SNESRankThunder.png A SNESRankWind.png A SNESRankLight.png -- SNESRankDark.png --
  • The Deadlords are sub-bosses affiliated with Belhalla. They emerge alongside the Belhalla army when Friege is seied.


Main article: Julius
Portrait julius fe04.png
Dark Prince
Level 30
Holy Blood SNESHolyBloodLoptous.gif SNESHolyBloodFjalar.png
Movement 5
Authority ★★★
Stats
Max HP 80 Speed 27
Strength 15 Luck 13
Magic 25 Defense 25
Skill 27 Resistance 30+5
Inventory Skills
Loptous
Meteor
Wrath
Follow-Up
Nihil
Accost
Weapon Levels
SNESRankSword.png -- SNESRankLance.png -- SNESRankAxe.png -- SNESRankBow.png -- SNESRankStaff.png --
SNESRankFire.png A SNESRankThunder.png A SNESRankWind.png A SNESRankLight.png -- SNESRankDark.png
  • Julius is the guardian of Belhalla Castle and the boss of Belhalla. He and the Belhalla army emerge once Friege is seized.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English
(unofficial)
The Final Holy War Used in the Project Naga fan translation
Japanese 最後の聖戦 The Final Holy War

Gallery

References

Light and Dark The Final Holy War


Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AdeanAlecArdenAyraAzelBeowolfBriggidClaudDeirdreDewEthlynFerryFinnHolynJamkeLachesisLewynLexMidayleNoishQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCorpul/SharlowDelmud/TristanFaval/AsaelloFee/FeminaFinnHannibalJohalvaJohanJuliaLana/ManaLarcei/RadneyLeifLene/LayleaLester/DimnaNanna/JanneOifeyPatty/DaisySeliphShananTeeny/LindaUlster/Roddlevan
Non-playable characters First gen. AidaAlvaArvisAzmurBatuCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthMahnyaManananMariccleOifeyRahnaRingShananTravantVictorVylon
Second gen. AnnaFelipeJakeLewynPalmarch
Other GalleForsetiLoptousMaeraNagaSalamand
Bosses First gen. AndoreyBeowolfBordeauxChagallClementCuvuliDaccarDeet'varDiMaggioDonovanDuvallElliotEldiganFerryGandolfGerrardJacobanJamkeKinboisLamiaLangobaltMacbethMagornMaiosPamelaPapillonPhilipPizareReptorSandimaSlayderVahaWaltzZane
Second gen. AltenaAnguillaAreoneArvisBanbaBaranBlegBloomBovisBoyceBramselBurianCanisCoulterCtuzofDagonDananDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreJavarroJohalvaJohanJudahJuliaJuliusJuphielKanatzLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScopioSimiaTeeny/LindaTigrisTravantZagam
The Twelve Crusaders BaldrBragiCedDainFjalarHeimHezulNeirNjörunOdThrudUlir
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Heir of Light • 7: Beyond the Desert • 8: The Dracoknights of Thracia • 9: For Whose Sake • 10: Light and Dark • Endgame: The Final Holy War
Locations JugdralAgustria (Bragi TowerNordionOrgahil) • Yied Desert (Darna) • Grannvale (BelhallaChalphyDozelEddaFriegeJungbyVelthomer) • Isaach (Tirnanog) • Manster District (AlsterConoteLeonsterManster) • MiletosSilesseThraciaVerdane
Groups, objects and events Battle of BelhallaChild huntsCross KnightsHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptyrians (DeadlordsLopt Empire) • Miracle of DarnaQuintessenceTwelve CrusadersYied Massacre
Related topics Mitsuki Ōsawa manga adaptationNuts Fujimori manga adaptationName chart • Other games (Thracia 776Awakening) • Timeline