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Herbal Remedy

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Herbal Remedy


Divine Dragon's Forest

New units




Oh, yes! But it's time that's going by so fast in the Deeprealms. I'm an adult now—or at least more one than that brute was. Anyway, Father, I found the rare herbs you wanted! See? I've got them right here! Er, hold on. They were right here. I had them just a moment ago!
— Midori, searching for the herbs she gathered

Herbal Remedy (Japanese: 願いの薬草 Herb of Wishes) is the sixth paralogue chapter in Fire Emblem Fates. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In the Birthright campaign, the chapter is unlocked after clearing chapter 15 in Birthright, having Kaze surivive the events of that chapter, and have him married; this chapter will not unlock prior to the completion of chapter 15 at the earliest despite the player potentially being able to marry Kaze off after completing chapter 6. In the Conquest and Revelation campaigns, the chapter's unlock criteria is simpler: clearing chapter 11 in Conquest or chapter 8 in Revelation, and have Kaze married, more along the lines of the criteria of other child paralogues.

In this chapter, a notorious treasure hunter has made off with some rare herbs Kaze asked his daughter, Midori, to bring him. It is up to Corrin and his/her army to recover the herbs before the treasure hunter gets away.


Main article: Herbal Remedy/Script

We witness Midori marching along within a forest, stating that she doesn't want to keep her father waiting and that she's found the rare herb that he wanted tucked away in her bag; as Midori states that she's marched all the way from her Deeprealm to meet up with her father, she then sees a scene ahead of her, to which a boy cries out for help as he's attacked by a ruffian who demands he open up his pockets or risk having them cut open--with the ruffian stating that he's not too careful with his knife, after which the boy tells the ruffian to leave him alone. Midori tells the ruffian to pick on someone his own size, distracting the ruffian's attention toward her; Midori attempts to convince the ruffian to put down his weapons, after which the ruffian attempts to attack Midori, only to himself be downed by an attack as Midori's father, Kaze, arrives on the scene and tells Midori that she's safe. As the ruffian runs away from the scene claiming he has bigger pockets to empty, Midori thanks Kaze for his help and asks him if he was worried about her, in return stating she wasn't worried about him; Kaze asks Midori to be on time the next time as he always worries about her, then asks her if she's gotten taller again and likens her growth to bamboo, to which Midori states it's due to how time passes in the Deeprealms--she states that she's now more of an adult than the ruffian. Midori then states that she found the rare herbs Kaze wanted and that she has them in her bag--then looks in her bag to find the herbs aren't there; after the two affirm that Midori didn't drop the herbs, Kaze suggests that they retrace her steps, deducing that they must have slipped through her fingers, before Midori deduces that the ruffian took the herbs. Midori vows to find the ruffian and get the herbs back, leaving the scene; as Midori runs off, Kaze tells her to wait.

Midori catches the eye of the person who pilfered the herbs, then calls the person out on it; the person holding the herbs, Candace, notices Midori's sharp eyes and states that people usually don't notice her when she's tiptoeing around, after which Midori states Candace to be running around with some pretty bad guys--to which Candace replies she is not with the ruffians, she merely travels among them as a distraction for her own work. As Candace states that nobody notices her walk among the barbarians, she introduces herself as one who locates legendary riches, a genius, an explorer, and a notorious treasure hunter; as Midori again confronts Candace about her herbs, Candace states that she's in the area looking for rare Dragon Herbs, and duly pilfered them from Midori, after which Midori calls out Candace on her theft, with Candace returning the accusation saying Midori stole the herbs from the forest in the first place. Candace states that she is about to leave the area and dares Midori to get the Dragon Herbs back, to which Midori states that she needs them to give to Kaze; preparations take place at this point, after which the battle begins.

Once the battle ends, Midori notes that the ordeal has ended, stating that she wasn't sure that they were going to get the Dragon Herbs back; Kaze asks Midori not to scare him again, noting that the whole ordeal was over herbs, with Kaze stating that they could have simply gone out and gathered more, and that the ordeal wasn't worth risking losing Midori over. Midori states that the Dragon Herbs only grow in this area once per year, and reveals that they can make wishes come true--specifically Midori's wish to prove her usefulness to Kaze and thus leave her Deeprealm; Kaze states that they could have just waited for the Dragon Herbs to grow back and that what Midori did was risky, to which Midori states that a year in this world would be practically forever in her Deeprealm, and she doesn't want to wait that long to prove her usefulness to Kaze. Kaze apologizes to Midori for all he put her through, stating it was for her own safety, before realizing Midori is now old enough to make her own choices and apologizes for putting her through a lot of loneliness and decides it's now time for her to leave her Deeprealm; Kaze and Midori then start to catch up on just what has happened to each of them during her time in the Deeprealm.


Kaze asks his daughter Midori to bring him dragon herbs, but they are stolen by an adventurer named Candace. Kaze and company pursue her to recover the herbs.

Chapter data

Chapter Data
Unit Data
Victory: Defeat Candace Player Partner Other Enemy Third
Defeat: Corrin dies*, the player's army is routed*, or Candace escapes 13 {{{partner}}} {{{other}}} 30+10 {{{third}}}

Initial DVs active

Cm fe14 6x.png

This chapter's map is 20 columns by 25 rows.

Character data

Birthright Conquest Revelation

New Units
Small portrait midori fe14.png
Automatically from the start
Small portrait candace fe14.png
Capture and persuade in the Prison











Returning Characters

Small portrait avatar f-default fe14.pngSmall portrait kaze fe14.pngSmall portrait rinkah fe14.pngSmall portrait sakura fe14.pngSmall portrait azura fe14.pngSmall portrait jakob fe14.pngSmall portrait hana fe14.pngSmall portrait subaki fe14.pngSmall portrait saizo fe14.pngSmall portrait orochi fe14.pngSmall portrait silas fe14.pngSmall portrait hinoka fe14.pngSmall portrait azama fe14.pngSmall portrait setsuna fe14.pngSmall portrait hayato fe14.pngSmall portrait hinata fe14.pngSmall portrait oboro fe14.pngSmall portrait takumi fe14.pngSmall portrait kagero fe14.pngSmall portrait reina fe14.pngSmall portrait kaden fe14.pngSmall portrait ryoma fe14.pngSmall portrait scarlet fe14.pngSmall portrait felicia fe14.png

Note: The returning characters list only those recruited by the time this chapter can first be unlocked (after completing chapter 15 in Birthright, after completing chapter 11 in Conquest, or after completing chapter 8 in Revelation). In Conquest and Revelation, Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female; in Birthright, both Felicia and Jakob are available regardless of Corrin's gender. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.

Item data

Name Obtainment Method
Is 3ds02 stat booster.png Dragon Herbs Dropped by Candace

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes in Birthright and Revelation, the following event tiles appear:

  • Column 8, row 20: Two squares south, two squares west of a fort
  • Column 17, row 12: Two squares south, one square west of a fort

Dragon Vein data

Dragon Veins in this chapter are stated to have the effect "Burn the thick wood to make it passable". All are adjacent to thick wood tiles. They are located as follows:

Level scaling data

This chapter's enemy and new player units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level -20) unless otherwise stated.

Initial unpromoted Initial promoted

Chapter Position 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
Level Gain 0 0 0 +1 +1 +2 +1 +2 +1 +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
To Date 0 0 0 +1 +2 +4 +5 +7 +8 +10 +12 +14 +16 +18 +20 +22 +24 +26 +28
Additional notes: Midori stops visibly scaling upon hitting level 20 unpromoted at the chapter 18 position; from the chapter 19 position onward, Midori will have an Offspring Seal in her inventory. The initial level 15 Dark Mage becomes promoted at the chapter 16 position, and reaches level 20 promoted at the chapter 26 position and stops scaling from this point. All other enemy units on this schedule become promoted at the chapter 19 position.

Enemy data

Stats are taken from a chapter 9 playthrough, the earliest possible point where this chapter may be undertaken in the Revelation campaign. Levels and stats may be higher depending on progress along the main story path.

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma 3ds02 dark mage enemy.gif Ruffian Dark Mage 15 1 24 0 11 7 8 3 9 11 5 Thunder
Escorts Candace to her escape point, fighting any player units along the way.
Ma 3ds02 fighter enemy.gif Ruffian Fighter 10 8 26 8 0 9 8 3 8 4 5 Steel Axe
• The two near Candace escort her to her escape point, fighting any player units along the way.
• The furthest northeastern one immediately begins moving unprovoked.
• The southeastern two both begin moving if either of them or the nearby Berserker is provoked.
• The northeastern two both begin moving if either of them or the northeastern Berserker or Outlaw is provoked.
Ma 3ds02 dark mage enemy.gif Ruffian Dark Mage 10 5 21 0 8 6 6 2 7 9 5 Thunder
• The one near Candace escorts her to her escape point, fighting any player units along the way.
• The southeastern two both begin moving if either is provoked.
Ma 3ds02 outlaw enemy.gif Ruffian Outlaw 10 3 21 6 1 8 13 3 5 9 5 Steel Bow
• The one near Candace escorts her to her escape point, fighting any player units along the way.
• The eastern one begins moving if a northeastern Berserker or Fighter is provoked.
Ma 3ds02 troubadour enemy.gif Ruffian Troubadour 10 1 20 0 7 12 9 7 4 8 7 Mend Physic
Escorts Candace to her escape point.
Ma 3ds02 general enemy.gif Ruffian General 1 2 35 15 0 15 8 10 18 9 - Steel Lance Javelin
Stands on a fort.
Ma 3ds02 berserker enemy.gif Ruffian Berserker 1 2 33 11 0 12 12 3 12 5 6 Steel Axe Hand Axe
• The southern one begins moving if a nearby Fighter is provoked.
• The northern one begins moving if a northeastern Outlaw or Fighter is provoked.
Ma 3ds02 wyvern rider enemy.gif Ruffian Wyvern Rider 10 2 23 10 0 10 8 4 12 1 7 Steel Axe
Both begin moving if either is provoked.
Ma 3ds02 knight enemy.gif Ruffian Knight 10 2 26 11 0 9 5 6 13 4 4 Steel Lance
Both begin moving if either is provoked.
Ma 3ds02 malig knight enemy.gif Ruffian Malig Knight 1 1 32 17 14 11 7 3 17 15 8 Steel Axe
Begins moving unprovoked on turn 3.
Ma 3ds02 cavalier enemy.gif Ruffian Cavalier 10 2 23 10 0 9 9 6 10 7 7 Steel Lance Iron Sword
Begins moving unprovoked on turn 3.
Ma 3ds02 adventurer candace enemy.gif Candace Adventurer 3 1 29 15 7 12 13 11 9 13 6 Silver Bow Dragon HerbsThis item is dropped upon this unit's defeat.
Prioritizes escaping via the northeast corner of the map; her escape results in a Game Over.
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma 3ds02 berserker enemy.gif Ruffian Berserker 1 1 33 11 0 12 12 3 12 5 6 Steel Axe
Ma 3ds02 fighter enemy.gif Ruffian Fighter 10 3 26 8 0 9 8 3 8 4 5 Steel Axe
Ma 3ds02 paladin enemy.gif Ruffian Paladin 1 1 32 13 1 16 16 10 13 14 8 Steel Lance Steel Sword Javelin
Ma 3ds02 dark mage enemy.gif Ruffian Dark Mage 10 3 21 0 8 6 6 2 7 9 5 Thunder
Ma 3ds02 outlaw enemy.gif Ruffian Outlaw 10 1 21 6 1 8 13 3 5 9 5 Steel Bow
Ma 3ds02 sorcerer enemy.gif Ruffian Sorcerer 1 1 27 0 16 11 12 7 11 15 6 Fimbulvetr


  • Turn 7
  • Turn 10
    • 1 Paladin from the northwestern fort
    • 1 Fighter from the centermost fort
  • Turn 12
  • Turn 15
    • 1 Sorcerer from the northeast corner of the map
    • 2 Dark Mages from the northeast corner of the map

Boss data

Main article: Candace
Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 9 playthrough, the earliest possible point where this chapter may be undertaken in the Revelation campaign; the figures to the right of the ~ are taken from a chapter 24 playthrough, the point where this boss hits level 20 and stops scaling from there.

Normal Hard Lunatic

Small portrait candace fe14.png
Ma 3ds02 adventurer candace enemy.gif Adventurer
Level 3~20
Movement 6
Max HP 29~42 Speed 13~23
Strength 15~23 Luck 11~14
Magic 7~16 Defense 9~14
Skill 12~18 Resistance 13~24
Inventory Skills
Silver Bow
Dragon HerbsThis item is dropped upon this unit's defeat.
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi B
Tomes/Scrolls -- Staves/Rods E Daggers/Shuriken -- Dragonstones --


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


  • This chapter is one of two child paralogues in Fates where the chapter recruitment criteria comes the earliest in the Revelation campaign than in any other campaign (chapter 8, compared to chapter 11 for Conquest and chapter 15 for Birthright), the other being paralogue 18. In the case of this chapter, this is due to a Birthright-specific additional condition that prevents the paralogue from unlocking unless Kaze survives the events of a specific chapter; had that condition not been in place, Birthright players would have been able to unlock this paralogue eight chapters sooner (and one chapter earlier in comparison to in Revelation).
    • Also due to said Birthright-specific additional condition, it is the only child paralogue available to all three campaigns which is unlocked sooner in Conquest compared to in Birthright.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes

Herbal Remedy



Herb of Wishes


This section has been marked as a stub. Please help improve the page by adding information.


Bold Approach Herbal Remedy Father & Liege
Hidden Bravery
Note: Paralogue 7 is not available to the Conquest campaign. The next paralogue in number available to that campaign is paralogue 15.
Fire Emblem Fates
Playable characters Birthright
DLC Anna
Non-playable characters CadrosCassitaIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Endgame: Dawn Breaks
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Endgame: Night Breaks Through
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Endgame: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentFire Emblem Fates: Crown of NibelungName chartPre-release information (Unused content) • Soundtrack