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Orders

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Not to be confused with the Order command appearing in Path of Radiance and Radiant Dawn.
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Orders

Cm fe14r 14.png

Location

Port Town of Dia

New units

Elise, Arthur, Effie, Benny, Charlotte, Silas

Boss(es)

Silas

Previous chapter(s)

A Lost Peace

Next chapter(s)

Rainbow Sage

You don't even remember me?! I...I suppose that's for the best. Memories of our childhood will only make doing what must be done more difficult.
— Silas

Orders (Japanese: 暗夜軍襲来 Dark Night Army Attack) is the fourteenth chapter of the Revelation campaign of Fire Emblem Fates. In this chapter, Corrin is confronted by Nohrians on their way to meet with the Rainbow Sage. On the way, they are suddenly reunited with a sibling from Nohr. After the battle, Corrin recruits a childhood friend to their cause.

Plot

Main article: Orders/Script

Xander returns to Castle Krakenburg to see Iago uncharacteristically greet him. Iago mentions Xander's failure to kill Corrin, which Xander ignores, prompting him to move on to Garon. Hans meets up with Iago, and the two converse about how Xander isn't the type to defect from Nohr, and that they risk losing more of the royal family, like with Camilla. Elise overhears their conversation, and decides to go help Corrin. Leo welcomes Xander on his way to Garon, and warns him of their father's deteriorating state. Xander initially doubts this, but he then sees Garon wish for all; both Hoshido and Nohr to be destroyed. Leo suggests that Garon must be controlled by someone, linking it to the hidden enemy Corrin said they should be fighting. Leo begins to doubt his initial dismissal of Corrin's message, as well as the fight against Hoshido, to which Xander deflects that and replies that they cannot betray Nohr as its princes. Despite this, Xander still says they must meet Corrin at the Bottomless Canyon as they said.

Corrin and their army arrive at Dia to catch a ferry, but they are stopped by Nohrians lead by Silas, who was ordered to track them down. Silas calls it tragic that, upon reuniting with his long-lost friend, he must kill them. Corrin is confused by this, stating that they don't know Silas, who is frustrated by this and demands that Corrin fight him. To Corrin and Camilla's surprise and distress, Elise arrives to join them. Camilla asks that Elise go back, but she refuses. Corrin warns her that coming with them may lead to her fighting her brothers at some point, but Elise still refuses to back down, believing that Corrin couldn't possibly be a traitor as the other Nohrians said they were and that she trusts their reasons are good ones and they are family. Corrin welcomes Elise into their group and promises to protect her, much to her excitement. (Cutscene: "Cheerful Elise") Elise runs up to Corrin and hugs them as she is happy to be reunited with her sibling. Arthur and Effie catch up to their liege, who introduces Corrin to them. Corrin declares that they must reach Notre Sagesse as soon as possible to be able to enter Valla in time, and begins the battle against the Nohrian troops.

Once preparations are finished, Elise states that she made the right decision in joining Corrin and decides to help by recruiting more people to join their cause. With that, Elise can be used to recruit Charlotte and Benny, and should she try, she manages to persuade both of them to defect and join Corrin's army.

After defeating Silas, Corrin notes that he was holding back, questioning why he would disobey Garon's orders, for Silas to reply that his honor as a knight is more important. He tells Corrin of how they saved his life long ago: that, when Silas took Corrin for a picnic outside the walls, the guards tried to execute Silas when they returned, only for Corrin to plead them to spare him. Corrin finally remembers Silas as his playmate, and worries that he would be executed if he were to return to Garon for not obeying his orders to kill them. Silas insists that he would rather be killed than have to kill Corrin himself, and regrets not being able to spend more time with Corrin, to which they respond that he could join their group, so they could save both Nohr and Hoshido together. Silas obliges, and the group heads off to the ferry.

While on the ferry, Elise reunites with Azura, and remarks how she used to be a Nohrian princess like herself, and by extent, her big sister. Elise expresses her gratitude at being able to meet her and suggests they become friends, with Sakura stepping in and asking them all to join the rest of the group for a gathering. Azura then wonders to herself if everyone will be like those two if Hoshido and Nohr are at peace again.

Summary

With new information, the group sets out for Notre Sagesse to meet the Rainbow Sage. However, along the way they encounter more Nohrian forces.

Chapter data

Normal Hard/Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 4–15+2 {{{partner}}} {{{other}}} 35+14−2

Initial DV active

Cm fe14r 14.png
Map dimensions:
26 columns by 22 rows

This chapter features Ballistae and a Fire Orb. They are located as follows:

  • Column 7, row 5: Fire Orb with 3-8 Rng, 18 Mt, 95 Hit, used from its east side
  • Column 12, row 10: Ballista with 3-8 Rng, 20 Mt, 95 Hit, used from its north side
  • Column 19, row 4: Ballista with 3-8 Rng, 20 Mt, 95 Hit, used from its north side

Character data

Characters
New units
Elise
Small portrait elise fe14.png
Troubadour
HP
20
Inventory
Heal
Mend
Level
7
Automatically from turn 1
Arthur
Small portrait arthur fe14.png
Fighter
HP
31
Inventory
Iron Axe
Level
9
Automatically from turn 1
Effie
Small portrait effie fe14.png
Knight
HP
24
Inventory
Iron Lance
Level
8
Automatically from turn 1
Benny
Small portrait benny fe14.png
Knight
HP
31
Inventory
Iron Lance
Level
15
Enemy, talk to with Elise
Charlotte
Small portrait charlotte fe14.png
Fighter
HP
33
Inventory
Steel Axe
Level
10
Enemy, talk to with Elise
Silas
Small portrait silas fe14.png
Cavalier
HP
39
Inventory
Javelin
Level
18
Automatically at the end of the chapter
Required characters
Corrin f ​Elise ​Arthur ​Effie ​
Available characters
Azura ​Jakob ​Gunter ​Sakura ​Hana ​Subaki ​Kaze ​Rinkah ​Hayato ​Takumi ​Oboro ​Hinata ​Saizo ​Orochi ​Reina ​Kagero ​Camilla ​Beruka ​Selena ​Kaden ​Keaton ​

Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds02 sword.png Silver Sword Dropped by Silas
Is 3ds02 staff.png Physic Visit northwestern village
Is 3ds02 rod.png Wane Festal Visit northeastern village
Is 3ds02 sword.png Levin Sword Visit southwestern village
Is 3ds02 class change.png Master Seal Visit southeastern village

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:

  • Column 8, row 20: Along the tiles aboard the western ship adjacent to its eastern partition
  • Column 15, row 20: Along the tiles aboard the eastern ship adjacent to its western partition

Dragon Vein data

The Dragon Vein in this chapter is stated to have the effect "Lower the tide to make the river passable". It is located as follows:

  • Column 2, row 21: In between two Outlaws

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 cavalier silas enemy.gif Silas Cavalier 18 1 33 13 3 16 12 11 14 11 - Silver SwordThis item is dropped upon this unit's defeat. Javelin
Vow of Friendship Elbow Room
--
Ma 3ds02 knight benny enemy.gif Benny Knight 15 1 31 15 0 15 6 12 19+2 10 4 Iron Lance
Fierce Mien Defense +2 Natural Cover
--
Ma 3ds02 fighter charlotte enemy.gif Charlotte Fighter 10 1 28+5 15 0 10 13 9 8 2 5 Steel Axe
Unmask HP +5 Gamble
--
Ma 3ds02 paladin enemy.gif Nohrian Paladin 2 1 33 13 1 16 16 10 14 14 8 Iron Sword Steel Lance
Immediately begins moving unprovoked.
Ma 3ds02 cavalier enemy.gif Nohrian Cavalier 13 2 25 11 0 10 10 7 11 8 7 Iron Sword Steel Lance
• The northeastern one immediately begins moving unprovoked.
• The southwestern one begins moving if the nearby Cavalier is provoked.
Ma 3ds02 general enemy.gif Nohrian General 2 1 36 16 0 16 8 10 19 9 5 Iron Lance Steel Axe
Immediately begins moving unprovoked.
Ma 3ds02 general enemy.gif Nohrian General 2 1 36 16 0 16 8 10 19 9 5 Steel Lance Iron Axe
Immediately begins moving unprovoked.
Ma 3ds02 outlaw enemy.gif Nohrian Outlaw 14 4 24 9 1 10 15 4 6 11 5 Steel Bow
• The one on the eastern boat immediately begins moving unprovoked.
• The southwestern two both begin moving if either of them or the nearby Mercenary is provoked.
Ma 3ds02 fighter enemy.gif Nohrian Fighter 13 5 29 12 0 13 11 4 9 5 5 Steel Axe
• The right northwestern one immediately begins moving unprovoked.
• The southwestern two both begin moving if either of them or the nearby Mercenary is provoked.
Ma 3ds02 paladin enemy.gif Nohrian Paladin 2 1 33 13 1 16 16 10 14 14 8 Steel Sword Javelin
Immediately begins moving unprovoked.
Ma 3ds02 mercenary enemy.gif Nohrian Mercenary 13 7 28 15 0 14 12 6 12 7 5 Steel Sword
• The lower southwestern one begins moving if a nearby Outlaw is provoked.
• The upper southwestern one begins moving if a nearby Fighter is provoked.
• The southeastern two both begin moving if either of them or the nearby Knight is provoked.
Ma 3ds02 knight enemy.gif Nohrian Knight 13 2 29 13 0 10 6 7 14 5 4 Steel Lance
• The southern one begins moving if a nearby Mercenary is provoked.
• The northern one begins moving if the nearby Knight is provoked.
Ma 3ds02 knight enemy.gif Nohrian Knight 13 1 29 13 0 10 6 7 14 5 4 Iron Lance
Begins moving if the nearby Knight is provoked.
Ma 3ds02 paladin enemy.gif Nohrian Paladin 2 2 33 13 1 16 16 10 14 14 8 Steel Sword Iron Lance
Both begin moving if either is provoked.
Ma 3ds02 cavalier enemy.gif Nohrian Cavalier 13 2 25 11 0 10 10 7 11 8 7 Steel Sword Iron Lance
The southwestern one begins moving if the nearby Cavalier is provoked.
Ma 3ds02 general enemy.gif Nohrian General 2 1 36 16 0 16 8 10 19 9 - Steel Lance Iron Axe
--
Ma 3ds02 general enemy.gif Nohrian General 2 1 36 16 0 16 8 10 19 9 - Iron Lance Steel Axe
--
Ma 3ds02 knight enemy.gif Nohrian Knight 13 1 29 13 0 10 6 7 14 5 4 Steel Lance Javelin
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 outlaw enemy.gif Nohrian Outlaw 14 2 24 9 1 10 15 4 6 11 5 Steel Bow
--
Ma 3ds02 cavalier enemy.gif Nohrian Cavalier 13 2 25 11 0 10 10 7 11 8 7 Iron Sword Steel Lance
--
Ma 3ds02 cavalier enemy.gif Nohrian Cavalier 13 2 25 11 0 10 10 7 11 8 7 Steel Sword Iron Lance
--
Ma 3ds02 mercenary enemy.gif Nohrian Mercenary 13 4 28 15 0 14 12 6 12 7 5 Steel Sword
--
Ma 3ds02 paladin enemy.gif Nohrian Paladin 2 4 33 13 1 16 16 10 14 14 8 Steel Sword Javelin
--

Reinforcements

  • Turn 6
    • 2 Outlaws; one from the western port, one from the bridge on the eastern border of the map
  • Turn 8
    • 2 Cavaliers from the bridge on the eastern border of the map
    • 2 Mercenaries from the bridge on the western border of the map
  • Turn 14 (Hard/Lunatic only)
    • 2 Cavaliers from the bridge on the eastern border of the map
    • 2 Paladins from the northeastern corner of the map
  • Turn 20
    • 2 Mercenaries from the bridge on the western border of the map
    • 2 Paladins from the northeastern corner of the map
  • Turn 26 (Hard/Lunatic only)
    • 2 Cavaliers from the bridge on the eastern border of the map
    • 2 Mercenaries from the bridge on the western border of the map
  • Turn 32
    • 2 Cavaliers from the bridge on the eastern border of the map
    • 2 Paladins from the northeastern corner of the map
  • Turn 38 (Hard/Lunatic only)
    • 2 Mercenaries from the bridge on the western border of the map
    • 2 Paladins from the northeastern corner of the map

Boss data

Main article: Silas

Normal Hard Lunatic

Small portrait silas fe14.png
Ma 3ds02 cavalier silas enemy.gif Cavalier
Level 18
Movement -
Stats
Max HP 33 Speed 12
Strength 13 Luck 11
Magic 3 Defense 14
Skill 16 Resistance 11
Inventory Skills
Silver SwordThis item is dropped upon this unit's defeat.
Javelin
Vow of Friendship
Elbow Room
Weapon Levels
Swords/Katanas B Lances/Naginata D Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This chapter reuses the map from Conquest Chapter 10.
  • This is the last chapter of the Revelation route to use the Rout the Enemy objective.
  • The title of this chapter refers to Silas being forced to follow Garon's orders to kill Corrin.
  • This is one of two chapters where a character aside from Corrin must be used to recruit a character, the other one being Ninja Village. Here, Elise is required to recruit Charlotte and Benny.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Orders

--

Japanese

暗夜軍襲来

Dark Night (i.e. Nohrian) Army Attack

Spanish

Órdenes

Orders

French

Suivre les ordres

Follow the orders

German

Befehle

Orders

Italian

Ordini

Orders

Korean

암야군 습격

Dark Night attack

Gallery

References

← A Lost Peace • Orders • Rainbow Sage →
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack