Personal tools
Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: Get in touch with Fire Emblem Wiki on Twitter, Facebook, or Discord!
MediaWiki update: Fire Emblem Wiki has been updated to MediaWiki 1.30.0! If you notice any errors, please report them to a member of our tech support team.

Mutual Enemies

From Fire Emblem Wiki, your source on Fire Emblem Wiki information. By Fans, for Fans.
Jump to: navigation, search
Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

Mutual Enemies


Location

Forest in Mokushu

New units

Saizo, Orochi, Reina, Kagero

Boss(es)

Kotaro

It looks like a group of fighters has entered the forest—friends of yours, I imagine. They must not be too bright. What kind of fool walks right into an obvious trap? You'd never fall for that—right, Kagero? Being a retainer to Prince Ryoma and all. Oh, wait. You did.
— Kotaro

Mutual Enemies (Japanese: 共闘 Joint Struggle) is the eleventh chapter of the Revelation campaign in Fire Emblem Fates. In this chapter, Corrin and his/her army come to Saizo's aid in their quest to gather additional allies in hopes of taking on a common enemy to Hoshido and Nohr, while taking on the ninja of Mokushu and their traitorous daimyo in hopes of coming to the rescue of another valuable potential ally.

Plot

Main article: Mutual Enemies/Script

Corrin calls his/her army to stop their advance upon arriving in Mokushu and seeing a smoke signal from the forest; Kaze states that it's Saizo's signal stating that he's engaging a large number of enemy troops; Corrin proposes that they help, but Kaze states that the signal Saizo is sending is intended to ward allies away from a dangerous spot and suggests traveling elsewhere. Corrin states that he/she has made up his/her mind, that they're going to help Saizo, and calls the army into action; Kaze questions Corrin's motives, to which Corrin states that they need to gather allies or else they can't fight the mutual enemy of Hoshido and Nohr, and he/she won't ignore any chance to gather such an ally, to which Kaze relents.

Deeper into the forest, Corrin notes it as being the origin of Saizo's smoke signal and wonders if he's still in the area, to which Azura states that the Mokushu forest makes things difficult to tell and that it's easy to get lost in the area; as Azura spots footprints, she suggests that they follow them, with Takumi having to console Sakura during the advance. Kaze spots an attack launching toward Takumi and warns him, then defends him from the strike; Takumi notes the weapon used as being a shuriken, with Kaze stating that they're the kind the Mokushujin fighters use. Takumi deduces that the Mokushujin are preparing an attack, to which Kaze notes that the shuriken launched at them was launched by a scout and thus more enemies are heading their way; Corrin takes the opportunity to call the army into battle. Battle preparations take place at this point.

Once preparation are finished, we witness the daimyo of Mokushu, Kotaro, telling his hostage, Kagero, that Corrin's army has walked right into his trap in the same fashion Kagero did; Kagero insults Kotaro's ninja skills and asks why he took her hostage given Mokushu is allied with Hoshido, to which Kotaro states he bears bad news--he has decided to ally with Garon, the Nohrian king, and has been waiting for an opportunity to do so for a long time, with Mokushu rising up to replace a fallen Hoshido and himself as its king. Kagero questions Kotaro's sanity, to which Kotaro states that he needs to keep Kagero alive for now but that could change at any time and has one of his ninjas take her away; Kagero states that she has always been prepared to die carrying out her mission, but regrets failing to deliver Ryoma's message. We cut over to Saizo's group, where he asks Orochi if this is the area where Kagero was captured, to which Orochi states that this appears to be the area their scout described but she can't be sure since they're deep into the woods; Saizo suggests that the group search the area, to which Reina notes the animosity within the forest and suggests that she handle the enemies within, after which Saizo tells Reina that she needs to stay focused. Back over to Corrin's group, Corrin states that he/she has spotted Saizo, after which Azura notes that Saizo appears to be fighting the same enemies they are, and that he may be more willing to join now than back at their previous encounter; the battle begins at this point.

Should Corrin speak with Saizo, Saizo questions Corrin's motives in following the smoke signal, to which Corrin states that he/she wouldn't simply abandom him to the enemy; Saizo states that no traitor would risk themselves to help him and decides to join Corrin's cause, then reveals Kagero's plight. The player may now control Saizo, Orochi, and Reina at this point.

Once the battle ends, Corrin states that they've taken care of the Mokushujin and asks where Kagero is, to which Sakura states that she's located her; Kagero asks what Corrin's doing in the area, given that she last heard that he/she had betrayed Ryoma and fled the battlefield; Sakura states that Corrin hasn't betrayed anyone and that herself and Takumi travelling with him/her is proof, to which Kagero asks Corrin for forgiveness and Corrin stating he/she is glad Kagero's safe. Saizo and Kagero then check up on one another, after which Kagero reveals that Ryoma was on his way to Cheve near the Nohrian border; Kagero reveals that the Chevois are currently fighting Nohrian forces, with Ryoma seeking to take advantage of the situation and use them to infiltrate Nohr. Takumi suggests to Corrin that they head for the nearest port, as they'll need a boat in order to reach Cheve; Corrin suggests that the group hurry, as they're going to need Ryoma's help, then suggests that Ryoma might know about the dragon Izana spoke of with his dying breath.

Summary

Corrin rescues Archduke Izana from a Nohrian illusionist and gains a valuable ally, Takumi. The group then heads into a forest to rescue more Hoshidan forces.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy. Player Other Enemy
Defeat: Corrin dies* or the player's army is routed*. 12+3 3 26

Initial Traps

Cm fe14r 11.png

This chapter's map is 25 columns by 13 rows.

Character data

Characters
New Units
Saizo
Small portrait saizo fe14.png
Ninja
HP
23
Level
9
NPC, speak to with Corrin
Orochi
Small portrait orochi fe14.png
Diviner
HP
20
Level
7
NPC, speak to Saizo with Corrin
Reina
Small portrait reina fe14.png
Kinshi Knight
HP
28
Level
1
NPC, speak to Saizo with Corrin
Kagero
Small portrait kagero fe14.png
Ninja
HP
22
Level
10
Automatically at chapter's end
Returning Characters

Small portrait avatar m-default fe14.pngSmall portrait azura fe14.pngSmall portrait felicia fe14.pngSmall portrait gunter fe14.pngSmall portrait sakura fe14.pngSmall portrait hana fe14.pngSmall portrait subaki fe14.pngSmall portrait kaze fe14.pngSmall portrait rinkah fe14.pngSmall portrait hayato fe14.pngSmall portrait takumi fe14.pngSmall portrait oboro fe14.pngSmall portrait hinata fe14.png

Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds02 rod.png Sun Festal Dropped by enemy Shrine Maiden
Is 3ds02 staff.png Heal Dropped by enemy Master Ninja
Is 3ds02 class change.png Master Seal Chest
Is 3ds02 shuriken.png Steel Shuriken Dropped by Kotaro

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:

  • Column 2, row 8: Adjacent to the westernmost spikes tile
  • Column 20, row 8: Adjacent to the southeasternmost spikes tile

Dragon Vein data

The Dragon Veins in this chapter are stated to have the effect "Clear spikes in this area and disarm trap"; they do not appear until the traps they are located on emerge. They are located as follows:

  • Column 17, row 7: Adjacent to a Steel Club Oni Savage
  • Column 14, row 8: Two squares west, one square south of the previously-listed Oni Savage
  • Column 12, row 6: Two squares west, two squares south of the previously-listed vein
  • Column 6, row 7: Two square east, two squares south of a Steel Shuriken Ninja

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Mokushujin Shrine Maiden 9 1 Is 3ds02 rod.png Sun FestalThis item is dropped upon this unit's defeat. --
Mokushujin Shrine Maiden 9 1 Is 3ds02 rod.png Sun Festal --
Mokushujin Master Ninja 1 3 Is 3ds02 shuriken.png Iron ShurikenIs 3ds02 katana.png Iron Katana
Poison Strike*
--
Mokushujin Ninja 9 4 Is 3ds02 shuriken.png Steel Shuriken --
Mokushujin Ninja 9 3 Is 3ds02 shuriken.png Iron Shuriken --
Mokushujin Master Ninja 1 1 Is 3ds02 shuriken.png Iron ShurikenIs 3ds02 katana.png Iron KatanaIs 3ds02 staff.png HealThis item is dropped upon this unit's defeat.
Poison Strike*
--
Mokushujin Samurai 10 2 Is 3ds02 katana.png Iron Katana --
Mokushujin Samurai 10 1 Is 3ds02 katana.png Steel Katana --
Ma 3ds02 archer enemy.gif
Mokushujin Archer 9 2 Is 3ds02 yumi.png Iron Yumi --
Ma 3ds02 archer enemy.gif
Mokushujin Archer 9 1 Is 3ds02 yumi.png Steel Yumi --
Mokushujin Diviner 9 2 Is 3ds02 scroll.png Ox Spirit --
Mokushujin Oni Savage 10 1 Is 3ds02 club.png Iron Club --
Mokushujin Oni Savage 10 1 Is 3ds02 club.png Steel Club --
Mokushujin Spear Fighter 10 1 Is 3ds02 naginata.png Iron Naginata --
Mokushujin Spear Fighter 19 1 Is 3ds02 naginata.png Steel Naginata --
Ma 3ds02 master ninja kotaro enemy.gif
Kotaro Master Ninja 2 1 Is 3ds02 shuriken.png Steel ShurikenThis item is dropped upon this unit's defeat.Is 3ds02 katana.png Steel Katana
Poison Strike*
Immobile.
Reinforcements
Name Class Lv # Inventory and Skills Notes


NPC data

NPC Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 ninja saizo other.gif
Saizo Ninja 9 1 Is 3ds02 shuriken.png Steel ShurikenIs 3ds02 healing.png Vulnerary
Is 3ds02 pyrotechnics.png PyrotechnicsIs 3ds01 locktouch.png Locktouch
--
Ma 3ds02 diviner orochi other.gif
Orochi Diviner 7 1 Is 3ds02 scroll.png Ox SpiritIs 3ds02 healing.png Vulnerary
Is 3ds02 capture.png CaptureIs 3ds01 magic +2.png Magic +2
--
Ma 3ds02 kinshi knight reina other.gif
Reina Kinshi Knight 1 1 Is 3ds02 naginata.png Iron NaginataIs 3ds02 healing.png Vulnerary
Is 3ds02 morbid celebration.png Morbid CelebrationIs 3ds02 darting blow.png Darting BlowIs 3ds02 camaraderie.png Camaraderie
--
Reinforcements
Name Class Lv # Inventory and Skills Notes


Boss data

Main article: Kotaro

Normal Hard Lunatic

Small portrait kotaro fe14.png
Master Ninja
Level 2
Movement --
Stats
Max HP 36 Speed 14+2
Strength 12 Luck 8
Magic 1 Defense 10
Skill 13 Resistance 10
Inventory Skills
Is 3ds02 shuriken.png Steel ShurikenThis item is dropped upon this unit's defeat.
Is 3ds02 katana.png Steel Katana
--
Weapon Levels
FE14RankSword.png C FE14RankLance.png -- FE14RankAxe.png -- FE14RankBow.png --
FE14RankTome.png -- FE14RankStaff.png -- FE14RankDagger.png C Dragonstone --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Mutual Enemies
Japanese 共闘 Joint Struggle

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References


Voice of a God Mutual Enemies Frozen Sea


Fire Emblem Fates
Playable characters Birthright AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
Non-playable characters CadrosCassitaIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright 6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Endgame: Dawn Breaks
Conquest 6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Endgame: Night Breaks Through
Revelation 6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Endgame: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
Invasions BR: Invasion 1Invasion 2Invasion 3CQ: Invasion 1Invasion 2Invasion 3RV: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentFire Emblem Fates: Crown of NibelungName chartPre-release information (Unused content) • Soundtrack