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Treason

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Treason


Location

Shirasagi: Foyer

Boss(es)

Iago

I always try to avoid needless violence... but there's an exception to every rule. You want to see me act more like you? Like a merciless killer? Then watch this. You may be on the side of Nohr, but I will punish you all the same!
— Corrin

Treason (Japanese: 悪逆 Treachery) is the twenty-sixth chapter of the Conquest campaign in Fire Emblem Fates. In this chapter, Corrin finally puts an end to Iago's and Hans's shameless crimes by killing them, avenging all whom they killed.

Plot

Main article: Treason/Script

The army arrives at the final gateway to the Hoshidan throne room. Corrin urges Garon to seize the throne so they can watch his ascension, but Garon orders them all to stay back and not to enter while he consults with Anankos. Garon begins to gloat, and soon enters the throne room on his own. As they wait, Corrin asks the group to be patient so that they can see Garon's true form. As he/she speaks, however, Iago appears from behind and attacks him/her. He begins questioning Corrin about Hinoka's true fate, which he/she denies, but Iago informs him/her that while Corrin was fighting Ryoma, he had soldiers search the castle grounds, finding Hinoka alive as she was escaping.

Angered that Corrin let Hinoka escape, he threatens Corrin's treason to Nohr with death, but Xander quickly steps in to defend him/her, refusing to let Iago kill Corrin. Iago tells Xander to stay out of the way or he too will be labeled a traitor for such, but Xander stays firm in his decision, and challenges him to a duel, telling Iago he is sick of his cruel and coward ways, also telling him he is a disgrace to Nohr and he is taking it back from him. Leo steps in as well, also dissatisfied with Iago's cruelty and wishes to kill him as well. Iago is frightened by this and attempts to dissuade them from killing him as he is Garon's loyal adviser, but Xander warns him he can't talk his way out of this and that Garon cannot protect him any longer, and warns Iago that he can simply inform Garon that he was murdered by remaining Hoshidan rebels to avoid punishment for killing him. Iago is shocked and begins protesting against this, but Elise shuts him up and angrily confronts him for being mean and attempting to kill Corrin many times. Camilla also joins in to kill Iago, decrying Iago for his many awful deeds and warns him that anyone who tries to hurt Corrin will die. Iago cowers in fear, and Hans is shocked that they are turning against them, but he threatens to kill all of them, not caring about their royal status and calling them "weak". Azura accepts his challenge, saying she will take back the place she grew up in. With the royals backing him/her up, Corrin, no longer intimidated by Iago's threats and standing up to him, decides to act like a "merciless killer" and begins to enact vengeance on Iago, Hans and Garon's loyalist and threatens them they may be from Nohr, but he/she will punish them all the same and make them pay for every horrible things they've done, and he/she and his/her army begin their assault on Garon's loyalist.

In the end, Corrin and the Nohrian royals kill Hans and Garon's loyalist, ending their disgraceful crimes and back Iago into a corner, where he cowers and attempts to beg for his life, but Corrin tells him to have some dignity and let them finish him off. Iago pleads more by accusing Garon of placing him to fight and that they should punish Garon, not him and that he doesn't deserve to die. His pleas falls deaf on their ears and Iago begs Leo to have him spared, but Leo calls him out for his treacherous schemes, especially causing great suffering towards Corrin and warns him he has no mercy to spare him and will kill him. Iago watches helplessly as Leo executes him, dying in vain as he failed to kill Corrin and the Hoshidian royals, as well as foiling his plans to make Corrin suffer, as he/she pulled through his schemes each time. With the death of Iago, his schemes and tactics against Corrin are finally put to an end for good.

While the Nohrian family celebrates their victory over Iago's death, knowing he will not torment Corrin or anyone ever again, and that this was their "final battle", Azura urges Corrin to speak up. Corrin finally tells them that the war isn't over just yet, as there is still one more person they need to kill in order to achieve peace; that person being King Garon himself. The siblings are astonished, horrified at the thought of having to kill their father, and Xander demands that he/she explains himself/herself. Remembering all that he/she has lost up to this point, Lilith, Ryoma and even themselves to an extent, Corrin reveals the truth to them that Garon is no longer human; that he has become a monster, being kept alive by someone or something truly unholy, and that there's no way to save him, thus killing him is the only option. Xander and the siblings are unwilling to believe this, but Corrin forces them to listen to him/her and that he/she is telling the truth. He/She and Azura brings them to the door to the throne room, where the truth will all be made clear to them.

Summary

Nohr now controls the Hoshidan capital, but the real battle is just beginning. The children of Nohr stand together to face a treacherous enemy.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Enemy
Defeat: Corrin dies* or the player's army is routed* 16 35
Cm fe14c 26.png

This chapter's map is 26 columns by 30 rows.

Character data

Characters
New Units
None
Returning Characters

Small portrait avatar m-default fe14.pngSmall portrait felicia fe14.pngSmall portrait silas fe14.pngSmall portrait elise fe14.pngSmall portrait effie fe14.pngSmall portrait arthur fe14.pngSmall portrait odin fe14.pngSmall portrait niles fe14.pngSmall portrait azura fe14.pngSmall portrait nyx fe14.pngSmall portrait camilla fe14.pngSmall portrait selena fe14.pngSmall portrait beruka fe14.pngSmall portrait kaze fe14.pngSmall portrait laslow fe14.pngSmall portrait peri fe14.pngSmall portrait benny fe14.pngSmall portrait charlotte fe14.pngSmall portrait leo fe14.pngSmall portrait keaton fe14.pngSmall portrait gunter fe14.pngSmall portrait jakob fe14.pngSmall portrait xander fe14.pngSmall portrait shura fe14.pngSmall portrait flora fe14.pngSmall portrait izana fe14.png

Note: The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds02 axe.png Aurgelmir Dropped by Hans
Is 3ds02 tome.png Excalibur Dropped by Iago
Is 3ds02 yumi.png Spy's Yumi Open chest in the western room
(If Kaze's shuriken level is less than B)
Is 3ds02 shuriken.png Spy's Shuriken Open chest in the western room
(If Kaze's shuriken level is B or greater)
Is 3ds02 naginata.png Venge Naginata Open chest in the eastern room
Is 3ds02 gold.png 20000G Open left chest in the central room
Is 3ds02 staff.png Bifröst Open middle chest in the central room
Is 3ds02 stat booster.png Seraph Robe Open right chest in the central room

Dragon Vein data

There are no Dragon Veins in this chapter.

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 hero enemy.gif
Nohrian Hero 17 2 Silver Sword Will not act until a door is open.
Ma 3ds02 hero enemy.gif
Nohrian Hero 17 1 Wakizashi Will not act until a door is open.
Ma 3ds02 hero enemy.gif
Nohrian Hero 17 1 Silver Axe Wyrmslayer Will not act until a door is open.
Ma 3ds02 hero enemy.gif
Nohrian Hero 17 1 Brave Sword Will not act until a door is open.
Ma 3ds02 hero enemy.gif
Nohrian Hero 17 1 Silver Sword Wyrmslayer Will not act until a door is open.
Ma 3ds02 faceless enemy.gif
Nohrian Faceless 37 2 Gauntlet
Savage Blow
Will not act until a door is open.
Ma 3ds02 faceless enemy.gif
Nohrian Faceless 37 2 Gauntlet
Seal Defense
Will not act until a door is open.
Ma 3ds02 faceless enemy.gif
Nohrian Faceless 37 2 Gauntlet
Seal Strength
Will not act until a door is open.
Ma 3ds02 stoneborn enemy.gif
Nohrian Stoneborn 37 2 Rock • Immobile.
• Will not act until a door is open.
Ma 3ds02 faceless enemy.gif
Nohrian Faceless 37 1 Gauntlet
Poison Strike
Will not act until a door is open.
Ma 3ds02 sorcerer enemy.gif
Nohrian Sorcerer 18 4 Ragnarok The three in the room will not act until a door is open.
Ma 3ds02 maid enemy.gif
Nohrian Maid 17 1 Enfeeble Physic • Immobile.
• Will not act until a door is open.
Ma 3ds02 maid enemy.gif
Nohrian Maid 17 1 Freeze Physic • Immobile.
• Will not act until a door is open.
Ma 3ds02 sorcerer enemy.gif
Nohrian Sorcerer 18 1 Lightning Will not act until a door is open.
Ma 3ds02 sorcerer enemy.gif
Nohrian Sorcerer 18 1 Ginnungagap Will not act until a door is open.
Ma 3ds02 berserker enemy.gif
Nohrian Berserker 18 1 Silver Axe Hammer Will not act until a door is open.
Ma 3ds02 berserker enemy.gif
Nohrian Berserker 18 2 Tomahawk
Armored Blow
Will not act until a door is open.
Ma 3ds02 berserker enemy.gif
Nohrian Berserker 18 1 Silver Axe Will not act until a door is open.
Ma 3ds02 general enemy.gif
Nohrian General 18 1 Silver Lance Will not act until a door is open.
Ma 3ds02 general enemy.gif
Nohrian General 18 2 Spear
Wary Fighter
Will not act until a door is open.
Ma 3ds02 general enemy.gif
Nohrian General 18 1 Silver Lance Beast Killer Will not act until a door is open.
Ma 3ds02 general enemy.gif
Nohrian General 18 1 Silver Lance Spear Hammer
Wary Fighter
Begins moving if Hans is provoked.
Ma 3ds02 general enemy.gif
Nohrian General 18 1 Silver Lance Spear Beast Killer
Wary Fighter
Begins moving if Hans is provoked.
Ma 3ds02 berserker hans enemy.gif
Hans Berserker 19 1 AurgelmirThis item is dropped upon this unit's defeat.
Armored Blow
--
Ma 3ds02 sorcerer iago enemy.gif
Iago Sorcerer 20 1 ExcaliburThis item is dropped upon this unit's defeat. Enfeeble Freeze Silence
Good Fortune Staff Savant
• Immobile; stands on a throne, the chapter's seize point.
• Cycles through his staves as they're ordered in his inventory.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Reinforcements

  • No reinforcements appear in this chapter on Normal mode; the following will only appear on Hard mode and above.
  • After the enemies in the western room begin moving
  • After the enemies on the eastern room begin moving
  • After the western door to the southern room is opened/broken (Lunatic only)
  • One turn after the previous wave (Lunatic only)
  • After the eastern door to the southern room is opened/broken (Lunatic only)
  • One turn after the previous wave (Lunatic only)
  • After Hans and his two Generals begin moving, or after entering their attack range
    • 2 Generals from the outer two southern stairs
    • 2 Berserkers from the inner two southern stairs

Boss data

Main boss

Main article: Iago

Normal Hard Lunatic

Small portrait iago fe14.png
Ma 3ds02 sorcerer iago enemy.gif Sorcerer
Level 20
Movement -
Stats
Max HP 45 Speed 23
Strength 0 Luck 13
Magic 31 Defense 23-5
Skill 22 Resistance 28-5
Inventory Skills
ExcaliburThis item is dropped upon this unit's defeat.
Enfeeble
Freeze
Silence
Good Fortune
Staff Savant
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls S Staves/Rods B Daggers/Shuriken -- Dragonstones --

Sub-boss

Main article: Hans

Normal Hard Lunatic

Small portrait hans fe14.png
Ma 3ds02 berserker hans enemy.gif Berserker
Level 19
Movement 6
Stats
Max HP 60 Speed 28
Strength 35 Luck 10
Magic 0 Defense 17
Skill 28 Resistance 8
Inventory Skills
AurgelmirThis item is dropped upon this unit's defeat. Armored Blow
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs S Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Your units start off at the top of the map, while the area to seize is occupied by Iago in the middle of the room. There are several doors blocking the way to him, and they can be be opened with Locktouch or broken through with attacks. The doors have 50 hitpoints.

The first room entered will contain Heroes. On Normal mode, they are not much of a threat. However, on Hard, a Maid will be present with Freeze and Enfeeble. On Hard mode, the Heroes will each get a random skill on them (though not pre-generated). On Lunatic mode, the first four will have Counter; the two at the front with Strong Riposte, while the rear two will have Quick Draw instead. The next two Heroes will have Swordfaire and Lucky Seven, and the final two will have Aegis and Darting Blow. Regardless of difficulty, at least three Heroes will carry Wyrmslayers, so keeping Corrin and any wyvern-riding units to the rear until they are killed is a good choice. This Maid's staves will also get replaced with a Hexing Rod. Be wary of the right-side Maid who carries an Entrap staff on Hard mode!

Next, you can decide between going left or right. The west side contains multiple Faceless and several Stoneborn, while the east side has Sorcerers and Maids. On higher difficulties, the west part is considerably dangerous, due to the massive amount of damage chipping skills the monsters possess, in addition to the fact that your units will be pelted by Stoneborn rocks. The east side does not see much of an increase, apart from the Sorcerers gaining various magical skills on them.

Iago will always use his staves in a set order: first Enfeeble, then Freeze, then Silence, then the Hexing Rod on Lunatic, and then the cycle continues again from the beginning. He will not use a staff unless a unit is in its range. If the only units in his range during his Silence turns do not use magic, he will simply not use a staff, then use either Enfeeble or the Hexing Rod on his next turn depending on the difficulty. As his staff usage follows this set pattern, it can potentially be planned around so that less combat-active units take the effects in place of more important ones. Given how large his staff range is, doing so will likely be necessary at some point during the mission.

Trivia

  • This chapter includes one of, if not the, only chests in the Fire Emblem series to have a variable reward that is not randomized.
  • This is one of only two chapters in the Conquest route where you fight the Nohrians, the other being Conquest Chapter 18.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Treason --
Japanese 悪逆 Treachery
French Trahison Betrayal

Gallery

References


Ryoma Treason The Empty King


Fire Emblem Fates
Playable characters Birthright AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
Non-playable characters CadrosCassitaIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright 6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Endgame: Dawn Breaks
Conquest 6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Endgame: Night Breaks Through
Revelation 6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Endgame: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
Invasions BR: Invasion 1Invasion 2Invasion 3CQ: Invasion 1Invasion 2Invasion 3RV: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentFire Emblem Fates: Crown of NibelungName chartPre-release information (Unused content) • Soundtrack