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A Dragon's Decree

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A Dragon's Decree

Cm fe14c 7.png


Woods of the Forlorn

New units

Silas, Elise, Arthur, Effie


Monster Faceless

So these are the Woods of the Forlorn... if I can't make it through here, i'll never reach the Ice Tribe village. I... I wonder if I'm even going the right way. I've never had to go it alone like this. It's a lonely feeling.
— Corrin

A Dragon's Decree (Japanese: 聞こえざる啓示 An Audible Revelation) is the seventh chapter of the Conquest campaign in Fire Emblem Fates. In this chapter, Corrin is sent by Garon to suppress a rebellion in the Ice Tribe all by himself/herself and sets out into the Woods of the Forlorn alone; Corrin does not remain alone for long, as six others follow Corrin into the woods, five of them doing so on Xander's suggestion. Corrin's impromptu army must deal with the local Faceless before they can reach the Ice Tribe.

In addition to the next chapter in the storyline, clearing this chapter will also unlock the first paralogue chapter, and is additionally one of the prerequisites in unlocking the remaining paralogue chapters (the player can unlock up to one or two such chapters depending on circumstances).


Main article: A Dragon's Decree/Script
The below plot corresponds to the use of a female Corrin. If you refresh this page, it is possible to get an alternate reading using a female variation instead.

As Corrin, Xander, Camilla, Leo, and Elise return to the throne room at Castle Krakenberg, Xander reveals the results of Corrin's decision to Garon, after which Garon starts talking toward Corrin in an unpleasing tone and talking ill of Mikoto in particular, with Elise jumping into the conversation to defend Corrin at one point; Iago deduces that Corrin may have actually sided with Hoshido and returned to Nohr in order to kill Garon, after which Corrin and Xander state that to not be the case, with Leo stepping in to prevent a full-out argument. Garon asks what happened to the Ganglari, after which Corrin reveals what went down in the Hoshidan capital plaza and deduces that Garon might have planned the events and sent her to Hoshido with the Ganglari in order to be killed, with Garon denying any knowledge of the events; as Iago again accuses Corrin of being a Hoshidan spy, Garon orders Xander to kill Corrin, to which Xander refuses. As Corrin states that she would rather commit suicide than let Xander kill her, Garon decides to counsel the sacred dragon, Anankos, to decide Corrin's fate; Garon reveals that Anankos's judgement favors Corrin joining the Nohrian royal family, to the delight of Corrin and Xander and to Iago's horror. Garon then states that Corrin must pass a test, suppressing a rebellion in the Ice Tribe, and states that success will mean that he'll accept Corrin as his child; as Xander states that he'll prepare the troops and Elise offers her healing services, Garon states that Corrin has to supress the rebellion by herself without any assistance. Xander states that Corrin has to pass through the Woods of the Forlorn en route to the Ice Tribe and states it to be unwise to expect Corrin to have to go alone, with Garon then stating that Xander is to either let Corrin take the task alone or kill her; as Xander starts to relucantly prepare to kill Corrin, Corrin volunteers to take on Garon's task alone and vows to not let Garon down. As the royal siblings leave the throne room, Garon then reveals his intentions to make Corrin suffer; we then see that Xander has been eavesdropping, and states that he knows what he must do.

We cut into the Woods of the Forlorn where Corrin is seemingly making her way through the area alone and apparently lost when Lilith arrives on the scene, immediately making Corrin feel a little better; as Corrin continues her trek through the woods, she runs into a Faceless and attacks it, only to find it powerful enough that she needs to use her Dragonstone. More Faceless arrive on the scene to join the fray, with Corrin stating that there's no time for her to transform before crying out in fear; a dagger suddenly strikes the helmet of one of the Faceless, after which we find out that Jakob was the one who threw the dagger. As Jakob states that he arrived before it was too late, Corrin asks him what he's doing in the area, to which Jakob states that he wasn't going to let Corrin take on the task alone no matter what Garon said; Jakob then states that he, Felicia, and Flora were moved to the castle after Corrin left the northern fortress, and that nobody will notice him being gone with Felicia and Flora covering for him. Corrin states that she has to take on the trial by herself, and that they haven't even reached the Ice Tribe and thus haven't even begun the trial; as another Faceless arrives, Corrin asks for Jakob's help, to which Jakob states he won't let her die in this place. Preparations take place at this point; the battle begins once preparations are complete.

At the end of turn two enemy phase, Corrin tells Jakob that they're horribly outnumbered when a mysterious voice calls out toward Corrin; the owner of the mysterious voice, Silas, arrives on the scene, after which Corrin and Silas talk about their interactions back when they were children, with Corrin initially stating that she had forgotten about these events and remembers them when Silas reveals that Corrin stopped the guards from executing him. As Silas states that he is prepared to fight at Corrin's side, Elise then announces her presence and rides onto the scene; Elise states that she wasn't going to let Silas join Corrin's side alone, and that she's arrived to help regardless of what Garon thinks. Elise then berates Silas for getting ahead of her, after which Silas states that Elise has her own retainers to look after her; Elise then states that her retainers should be arriving shortly, after which Corrin asks Elise to go easy on Silas.

At the end of turn three enemy phase, Arthur and Effie arrive and announce their presence, after which Corrin figures them to be Elise's retainers and thanks them for arriving; as Arthur and Effie explain their plights en route, with Arthur in particular falling into a swamp and having two birds steal his maps while Effie's armor slowed her down, Corrin thanks Elise and her retainers for coming to her aid, with Elise stating that Xander is who Corrin should be thanking--he's the one who went behind Garon's back and sent help after Corrin.

Once the battle ends, Corrin, Elise, and Silas start celebrating, with Silas stating that they can now reach the Ice Tribe village and Corrin stating that she hopes the group doesn't lose their way; Jakob tells Corrin not to worry, as he's more than happy enough to guide the group from this point--he's made it his business to memorize every inch of Nohr like the back of his hand. Corrin tells Jakob that he never ceases to amaze her, after which Jakob states that the experience would be his pleasure and asks the group to follow him. As the group leaves the area, Iago appears on the scene, states that he didn't expect Corrin to survive the battle, and reveals himself as the one who summoned the local Faceless, then denounces Xander as a traitor; he then states that he doesn't understand why Garon allowed Corrin to live after what Corrin went through, and that he'll ensure Corrin's experience gets more difficult from this point forward.


Corrin's love for the Nohrian siblings prevails, and a path is chosen. They return to the castle to tell King Garon what took place.

Chapter data

Normal Hard Lunatic

Chapter Data
Unit Data
Victory: Rout the enemy Player Enemy
Defeat: Corrin dies* or the player's army is routed* 2+4 13
Cm fe14c 7.png

This chapter's map is 19 columns by 20 rows.

Character data

New Units
Small portrait silas fe14.png
Automatically from turn 3
Small portrait elise fe14.png
Automatically from turn 3
Small portrait arthur fe14.png
Automatically from turn 4
Small portrait effie fe14.png
Automatically from turn 4
Returning Characters

Small portrait avatar f-default fe14.pngSmall portrait jakob fe14.png

Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in xenologues, as the player may not have taken on any such chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

No items are obtained in this chapter.

Dragon Vein data

There are no Dragon Veins in this chapter.

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 faceless enemy.gif
Monster Faceless 6 5 Shackled Fist
Poison Strike
• The center-western two immediately begin moving unprovoked.
• The northwestern one begins moving unprovoked on turn 4.
• The far western one and the southwestern one begin moving unprovoked on turn 5.
Ma 3ds02 faceless enemy.gif
Monster Faceless 6 5 Shackled Fist • The lower-western one and southeastern one begin moving unprovoked on turn 2.
• The center-southern one begins moving unprovoked on turn 3.
• The northwestern one begins moving unprovoked on turn 4.
Ma 3ds02 faceless enemy.gif
Monster Faceless 6 2 Shackled Fist
Poison Strike
Paired up together.
• Begins moving unprovoked on turn 3.
Ma 3ds02 faceless enemy.gif
Monster Faceless 8 1 Gauntlet
Savage Blow
Begins moving unprovoked on turn 5.
Name Class Lv # Inventory and Skills Notes

Boss data

Normal Hard Lunatic

Generic small portrait faceless fe14.png
Ma 3ds02 faceless enemy.gif Faceless
Level 8
Movement 5
Max HP 30 Speed 12
Strength 10 Luck 0
Magic 2 Defense 11
Skill 11 Resistance 7
Inventory Skills
Gauntlet Savage Blow
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Fists B


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Your overarching goals for the early game chapters are three-fold. First, you want to get Corrin to level 10 by the time you start Chapter 8 so you can have Dragon Fang when you reclass her into a Wyvern Rider and save yourself a lot of headache for that chapter. This shouldn't be too much of an issue since Corrin will likely be nearing that benchmark and you don't have too many units to split experience with yet. Secondly, you want to get Corrin and Jakob married before Chapter 12 so that you can have Dwyer to heal on that map while still maintaining a reclassed Jakob. As long as you keep them together at all times, you should make it; they will have a C Support and change from the prologue chapters and the Private Quarters meeting that Jakob is guaranteed to get, and they have a fast support. Thirdly, you want to get Jakob to level 15 by the end of Chapter 12 so that he can get Swordbreaker to help defeat Ryoma without issue. This is going to take a concentrated effort, so plan ahead. Spend your Dragon Vein point on the Staff Store so you can buy a Tonic if you need one.

During this chapter, you get Silas, Elise, Arthur, and Effie. Silas is a decent enough Cavalier in the Conquest route, but his poor weapon levels and balanced stats will eventually render him obsolete when Xander joins. Elise is your primary healer, and her high Magic and Resistance growths allow her to take the odd shot from a magic-wielding enemy. Arthur is a statistically bland Fighter. Effie is a Knight with insane Strength who will be one of your main damage dealers throughout the game.

Since Grisly Wound and Poison Strike only activate if the enemy is left alive, killing the enemies in one round is very helpful. Corrin in particular can kill most of the Faceless in the map in one round if they have 21 Attack and 14 Attack Speed. Tonics, pair-ups, and skills can be used to reach these thresholds. Aside from this, dual strikes can also be used to take out enemies quickly.

There is also a one-tile chokepoint in the bottom-right corner of the map. If the player is able to clear out the enemies in the bottom of the map, they can use a defensive unit such as Effie to hold the chokepoint and make the enemies easier to deal with.


  • This chapter is one of a few in the Fire Emblem series, and one of even fewer on a Normal difficulty, to include a preparations phase that allows the player to deploy only two units initially; as Corrin's deployment is mandatory, this means the player may deploy only one other unit, which will be Felicia or Jakob should the player not have obtained Anna or any bonus units beforehand.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English A Dragon's Decree --
Japanese 聞こえざる啓示 An Audible Revelation
French Le verdict du dragon The verdict of the dragon


This section has been marked as a stub. Please help improve the page by adding information.


Embrace the Dark A Dragon's Decree Cold Reception

Fire Emblem Fates
Playable characters Birthright
DLC Anna
Non-playable characters CadrosCassitaIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Endgame: Dawn Breaks
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Endgame: Night Breaks Through
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Endgame: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentFire Emblem Fates: Crown of NibelungName chartPre-release information (Unused content) • Soundtrack