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Bold Approach

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Bold Approach


Location

Riverside Village

New units

Sophie

Boss(es)

Nichol

Whoa! So THIS is Daddy's world? Hmm, not SO different, I guess. There you are, Avel. Why'd you run off like that? We can't leave our Deeprealm!
— Sophie

Bold Approach (Japanese: 心通うとき When Passing Through the Heart) is the fifth paralogue chapter in Fire Emblem Fates. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing chapter 7 in either Birthright or Conquest or clearing chapter 14 in Revelation, and have Silas married.

In this chapter, Silas's daughter, Sophie, has been carried out of her Deeprealm by her horse, Avel, and straight into a bandit attack, choosing to attempt to fight off the bandits. It is up to Corrin and his/her army to fend off these bandits and protect Sophie at all costs.

Plot

Main article: Bold Approach/Script
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This article has been flagged since this is too long; this should be a summary, not a play-by-play.

We cut to one of the Deeprealms, where a girl named Sophie is trying to ride her horse, Avel, gently; right as Sophie notes the ride is going well, Avel starts behaving aggressively and eventually throws Sophie off of him. Sophie states that her father said Avel would be the ideal horse for her, but then starts to note that he bucks her off and gallops away. When Sophie notices that Avel is heading for the portal to the game's main realm, Sophie tries to call Avel back and eventually has to pursue him; the chase eventually crosses through the portal.

We cut to an area of Nohr roughly west-northwest of the Dragon's Gate, where Sophie notes that she is now in her father's world and that it doesn't seem much different; Sophie finds Avel and asks him why he ran off the way he did, stating that they can't leave their Deeprealm, then mounts him. Sophie tells Avel that they should ride back before anyone finds out or else she'll get the scolding of her life, also noting that her father stated that it's very dangerous in this world; at this point, a ruffian in the area tells a boy that he's not getting away without paying a toll, and he means all of his money, ordering the boy to either hand over the money or his hands, to which the boy cries out for help. The leader of the ruffians, Nichol, steps in and tells the boy that if he sings like he did again, he will let his comrade pluck out his tongue; Nichol then states that his band of malevolent brothers is in dire need of amusement and asks the boy to continue his screaming. Sophie catches wind of what's going on and notes that the situation is very dangerous, then states she's coming to the rescue even if she gets in trouble with her father; she then prepares Avel to ride to the situation, but Avel ends up running in the wrong direction.

We now cut to Sophie's fahter, Silas, arriving in the area of a ruined village, noting that he's arrived in an area said to be under attack but they're too late as the marauders have already torn the place apart; he then notices a band of villagers rushing the enemies and notes that a massacre is sure to happen, stating that he and the rest of Corrin's army must save whomever they can and bring the villains to justice. Preparations take place at this point; the battle begins once preparations are finished.

Should Silas speak with Sophie, Sophie will ask Silas what he's doing in the area, to which Silas asks Sophie why she left her Deeprealm; Sophie begins thinking and concludes she can't tell Silas the truth as she'd be so embarrassed, to which Silas notices Sophie mumbling. Sophie states that she's in the area because she heard the shouts of villagers coming through the portal, so she leapt astride Avel, snapped the reins, and rode to the rescue; back to her thinking, she tells Avel to settle down until Silas leaves. Silas tells Sophie that she has made him proud, not knowing she had it in her, and it's high time they rode into battle as a pair of father-daughter cavaliers; Sophie states that she and Avel will do their best and states it's time to save those villagers. The player may now control Sophie at this point.

Once the battle ends, Sophie congratulates Avel for following her every direction in that battle, then starts to ask why he did so in this area and not back in her Deeprealm; Silas deduces that Avel is more unruly than Sophie's led him to believe, stating he's not surprised that Avel behaved in this situation as Sophie was the difference, not Avel--Sophie displayed newfound confidence and her directions were assured. Silas states that the secret to being a good cavalier is living up to their horse's expectations; Sophie asks if that's all she needed to do this whole time, to which Silas confirms but states it's no easy feat especially since he gave her Avel to ride. Silas then explains why he gave Avel to Sophie, to which Sophie states she's not quite where she needs to be; Silas states that Sophie is ready to leave the Deeprealms and travel with the army, believing Sophie to be ready for this experience and stating she'll learn to handle Avel even faster this way. As Sophie accepts these facts, Avel starts to run off again back toward the Deeprealm, to which Sophie tries to rein him in; Silas notes that his work is cut out for him, and Sophie will see how he rides his horse now that they'll be travelling together. As Silas sees a sight that he thinks is Sophie finally taking control, he then notices Avel biting Sophie's face; Sophie cries out to Avel to stop chewing up her hair, that it took forever for it to grow back the last time, after which Silas notes the situation and calls out to Avel to bring her back.

Summary

Silas's daughter, Sophie, is carried from her Deeprealm by her horse. She discovers a bandit attack on a village and decides to fight to protect the villagers.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat Nichol Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 2–12+1 {{{partner}}} 7−1 27+14
Cm fe14 5x.png
Map dimensions:
25 columns by 20 rows

Character data

Birthright Conquest Revelation

Characters
New units
Sophie
Small portrait sophie fe14.png
Cavalier
HP
Varies
Inventory
Iron Lance
Iron Sword
Vulnerary
Offspring Seal*
Level
10+
NPC, talk to with Silas
Nichol
Small portrait nichol fe14.png
Malig Knight
HP
33+
Inventory
--
Level
5+
Capture and persuade in the Prison
Required characters
Corrin m ​Silas ​
Available characters
Kaze ​Rinkah ​Sakura ​Azura ​Felicia ​Hana ​Subaki ​Saizo ​Orochi ​

Note: The returning characters list only those recruited by the time this chapter can first be unlocked (after completing chapter 7 in Birthright and Conquest, or after completing chapter 14 in Revelation). Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.

Item data

Items
Name Obtainment Method
Is 3ds02 stat booster.png Energy Drop Automatically at the end of the chapter if at least three of the NPC Villagers survived
Is 3ds02 class change.png Partner Seal Automatically at the end of the chapter if at least five of the NPC Villagers survived

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes in Birthright and Revelation, the following event tiles appear:

  • Column 5, row 3: Two squares east of the northwesternmost fort
  • Column 10, row 9: Between the two forts on the island

Dragon Vein data

There are no Dragon Veins in this chapter.

Level scaling data

This chapter's enemy units and one NPC unit are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level -20) unless otherwise stated.

Initial unpromoted Initial promoted

Chapter 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27
Levels from previous chapter 0 0 0 0 +1 +1 +2 +1 +2 +1 +2 +2 +2 +2 +2 +2 +2 +2 +2 +2
Total levels gained 0 0 0 0 +1 +2 +4 +5 +7 +8 +10 +12 +14 +16 +18 +20 +22 +24 +26 +28
Additional notes: Sophie stops visibly scaling upon hitting level 20 unpromoted at the chapter 18 position; from the chapter 19 position onward, Sophie will have an Offspring Seal in her inventory. Enemy units on this schedule become promoted at the chapter 19 position.

When enemies become promoted, they become the following classes:

Enemy data

Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 8 playthrough, the earliest possible point where this chapter may be undertaken in the Birthright and Conquest campaigns; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 malig knight nichol enemy.gif Nichol Malig Knight 5~20 1 33~44 17~25 8~16 13~19 13~18 11~13 16~23 13~20 - Silver Axe Thunder
--
Ma 3ds02 fighter enemy.gif Ruffian Fighter 10~18 6 26~56 8~32 0 9~26 8~25 3~5 8~19 4~10 5~6 Steel Axe*/ Silver Axe*
--
Ma 3ds02 strategist enemy.gif Ruffian Strategist 1~20 1 26~39 0 15~27 14~22 16~26 14~20 7~14 15~25 8 Thunder Mend
--
Ma 3ds02 cavalier enemy.gif Ruffian Cavalier 10~18 2 23~46 10~26 0~1 9~23 9~23 6~15 10~26 7~23 7~8 Iron Lance*/ Steel Lance*
Begins moving unprovoked on turn 4.
Ma 3ds02 paladin enemy.gif Ruffian Paladin 1~20 1 32~48 13~23 1 16~25 16~25 10~16 13~23 14~24 8 Steel Lance
Begins moving unprovoked on turn 4.
Ma 3ds02 outlaw enemy.gif Ruffian Outlaw 10~18 3 21~41 6~19 1~15 8~20 13~31 3~9 5~14 9~29 5~6 Steel Bow*/ Silver Bow*
The southwestern one begins moving unprovoked on turn 4.
Ma 3ds02 paladin enemy.gif Ruffian Paladin 1~20 1 32~48 13~23 1 16~25 16~25 10~16 13~23 14~24 8 Steel Sword
Begins moving unprovoked on turn 4.
Ma 3ds02 cavalier enemy.gif Ruffian Cavalier 10~18 2 23~46 10~26 0~1 9~23 9~23 6~15 10~26 7~23 7~8 Iron Sword*/ Steel Sword*
Begins moving unprovoked on turn 4.
Ma 3ds02 berserker enemy.gif Ruffian Berserker 1~20 1 33~52 11~24 0 12~22 12~22 3~6 12~19 5~10 - Steel Axe Hand Axe
Stands on a fort.
Ma 3ds02 general enemy.gif Ruffian General 1~20 1 35~53 15~27 0 15~25 8~13 10~16 18~31 9~18 - Steel Lance Javelin
Stands on a fort.
Ma 3ds02 dark mage enemy.gif Ruffian Dark Mage 10~18 3 21~41 0 8~29 6~16 6~20 2~6 7~21 9~26 5~6 Thunder*/ Fimbulvetr*
--
Ma 3ds02 paladin enemy.gif Ruffian Paladin 1~20 1 32~48 13~23 1 16~25 16~25 10~16 13~23 14~24 8 Steel Lance Iron Sword Javelin
--
Ma 3ds02 cavalier enemy.gif Ruffian Cavalier 10~18 2 23~46 10~26 0~1 9~23 9~23 6~15 10~26 7~23 7~8 Steel Lance*/ Silver Lance* Javelin
--
Ma 3ds02 troubadour enemy.gif Ruffian Troubadour 10~18 2 20~39 0 7~28 12~23 9~24 7~16 4~14 8~24 7~8 Mend
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 dark mage enemy.gif Ruffian Dark Mage 10~18 2 21~41 0 8~29 6~16 6~20 2~6 7~21 9~26 5~6 Thunder*/ Fimbulvetr*
--
Ma 3ds02 outlaw enemy.gif Ruffian Outlaw 10~18 2 21~41 6~19 1~15 8~20 13~31 3~9 5~14 9~29 5~6 Steel Bow*/ Silver Bow*
--
Ma 3ds02 berserker enemy.gif Ruffian Berserker 1~20 1 33~52 11~24 0 12~22 12~22 3~6 12~19 5~10 6 Steel Axe
--
Ma 3ds02 fighter enemy.gif Ruffian Fighter 10~18 2 26~56 8~32 0 9~26 8~25 3~5 8~19 4~10 5~6 Steel Axe*/ Silver Axe*
--
Ma 3ds02 wyvern lord enemy.gif Ruffian Wyvern Lord 1~20 2 34~49 19~30 0 16~26 11~20 7~11 20~31 7~13 8 Steel Axe Hand Axe
--
Ma 3ds02 wyvern rider enemy.gif Ruffian Wyvern Rider 10~18 2 23~46 10~27 0 10~28 8~22 4~10 12~31 1~9 7~8 Steel Axe*/ Silver Axe*
--
Ma 3ds02 paladin enemy.gif Ruffian Paladin 1~20 1 32~48 13~23 1 16~25 16~25 10~16 13~23 14~24 8 Steel Lance Iron Sword Javelin
--
Ma 3ds02 cavalier enemy.gif Ruffian Cavalier 10~18 2 23~46 10~26 0~1 9~23 9~23 6~15 10~26 7~23 7~8 Steel Lance*/ Silver Lance* Iron Lance*/ Steel Lance*
--

Reinforcements

  • Turns 6 and 14
    • 1 Dark Mage from the upper southeastern fort
    • 1 Outlaw from the lower southeastern fort
  • Turn 8
    • 1 Berserker from the northeast corner of the map
    • 2 Fighters from the northeast corner of the map
  • Turns 10 and 16
  • Turn 12
    • 1 Paladin from the southwest corner of the map
    • 2 Cavaliers from the southwest corner of the map

NPC data

Note: The Villagers' levels, unlike Sophie and the enemy units, do not scale their levels to the player's progress; they will remain constant regardless of the player's chapter position.

Normal Hard Lunatic

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 cavalier sophie other.gif Sophie Cavalier 10~20 1 Varies Varies Varies Varies Varies Varies Varies Varies 7 Iron Lance Iron Sword Vulnerary
Mischievous Shelter Elbow RoomIs 3ds02 outrealm skill.png VariesIs 3ds02 outrealm skill.png Varies
• See Sophie/Stats for more information on Sophie's stats.
• Immediately begins moving unprovoked.
Ma 3ds02 villager other.gif Villager Villager 5 3 30 6 0 6 6 4 5 1 5 --
Prioritizes escaping via the northwest.
Ma 3ds02 villager female other.gif Villager Villager 5 3 30 6 0 6 6 4 5 1 5 --
Prioritizes escaping via the northwest.

Boss data

Main article: Nichol
Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 8 playthrough, the earliest possible point where this chapter may be undertaken in the Birthright and Conquest campaigns; the figures to the right of the ~ are taken from a chapter 23 playthrough, the point where this boss hits level 20 and stops scaling from there.

Normal Hard Lunatic

Small portrait nichol fe14.png
Ma 3ds02 malig knight nichol enemy.gif Malig Knight
Level 5~20
Movement -
Stats
Max HP 33~44 Speed 13~18
Strength 17~25 Luck 11~13
Magic 8~16 Defense 16~23
Skill 13~19 Resistance 13~20
Inventory Skills
Silver Axe
Thunder
--
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs B Bows/Yumi --
Tomes/Scrolls C Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Bold Approach

--

Japanese

心通うとき

When Passing Through the Heart

Spanish

Enfoque audaz

Bold approach

French

Une approche risquée

A risky approach

German

Wagemut

Boldness

Italian

Lo sprone giusto

The just spur

Korean

마음이 통할 때

When passing through the heart

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Fight or Flight • Bold Approach • Herbal Remedy →
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack