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Voice of Paradise

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Voice of Paradise


Location

Opera House

New units

Leo, Keaton

Boss(es)

Kumagera

My king! What's wrong?! King Garon!! Soldiers! Capture that performer! Do it NOW! Her song may have been a curse of some kind...
— Iago

Voice of Paradise (Japanese: 楽園の歌声 Singing Voice of Paradise) is the fourteenth chapter of the Conquest campaign in Fire Emblem Fates. In this chapter, Corrin and his/her army, now with Leo in tow, take on Hoshidans that they believe to be responsible for the singer that harmed Garon with her song. Later on, Corrin's and Leo's legendary weapons react and cause one of them to transform.

Plot

As Corrin and Camilla lead their army into Cyrkensia, a city in the kingdom of Nestra, Corrin asks Camilla if they should head straight back to Castle Krakenberg; Camilla states that they're in Cyrkensia since Garon wants to meet up with them there, as it's his favorite city in Nestra. Corrin attempts to deduce it's dangerous for Garon to travel to Cyrkensia in such a fashion, to which Camilla states that Nestra is neutral territory and thus nothing eventful should happen unless one attempts to pick a fight; Leo, arriving on the scene, tells Corrin to keep on his/her toes as Hoshidans may be in the area, to which Corrin deduces that Leo has finished his mission, to which Leo mostly confirms and reveals that protecting Garon here is his last task. After Odin and Niles reunite with Leo, Leo prepares to take his place at the theater, but not before explaining to Corrin about Cyrkensia's singers and dancers always putting on a big performance when Garon's in town; as Leo prepares to leave the scene, he suggests that Corrin watch the show and states that warriors need to rest occasionally. Corrin states that he/she is in no mood to catch a show at this time given the tragedy in Cheve, and vows to ask Garon about his motivations when he/she gets the chance.

Inside the opera house, Leo summons Corrin over to Garon's side; Garon states that he is proud of Corrin for his/her role in the events at Cheve, then expresses how proud he is of Corrin even as he/she tries to explain what really happened. As Garon states that he's proud that Corrin has embraced his methods enough to receieve praise from Hans, Corrin again attempts to explain what really happened in Cheve as Iago states that the performance is about to begin and asks Corrin to take his/her seat. Leo asks Corrin about what happened in Cheve, to which Corrin hints to what went down and that they'll have to talk with Garon later; as Leo leaves the scene, Corrin states that he/she hasn't seen Azura in awhile and hopes that she found a seat elsewhere.

(Cutscene: "Dark Song") We cut to Azura having taken the stage and performing the second verse of Lost in Thoughts All Alone, to which we see Garon visibly discomforted. Once the cutscene ends with Garon still in discomfort, Iago asks the soldiers to capture Azura (although nobody on the scene knows Azura was the performer) as he speaks, deducing that her song is a curse of some sort; as Corrin wonders about whether Lost in Thoughts All Alone is a curse, Leo calls toward Corrin stating that they need to catch Azura before noticing that the stage is empty; as Corrin prepares to pursue Azura, Kumagera stops them and, with Hoshidan troops arriving on the scene, asks Corrin's army to back away and states that the first step to ensuring peace is Garon's death. As Corrin questions Kumagera's methods, Leo deduces that the Hoshidans are responsible for the curse on Azura, to which Kumagera denies and states that he doesn't know about Azura or any curse on her; Leo brings up Azura's performance, then (still not knowing Azura was the performer) deduces that she's one of Kumagera's underlings, to which Kumagera states he doesn't know what Leo's talking about and deduces Leo's story as a fabrication. As Leo continues to confront Kumagera, Azura appears on the scene and asks Corrin what's going on; Corrin asks Azura where she was, to which Azura states that she wasn't feeling well and went out to get some air. Corrin and Azura talk about the arrival of Kumagera's soldiers and Azura not seeing herself flee the opera house; Kumagera states that he's readying his troops, to which Leo suggest that Corrin do the same. Battle preparations take place at this point.

Once preparations are complete, Keaton arrives on the scene, stating that he got lost looking for bugs for his collection; noting the ruckus, he notices Corrin and decides to ask him/her for directions. The battle begins at this point. Should Corrin speak with Keaton, Keaton proceeds to introduce himself as a wolfskin, a being that can transform into a wolf using a beaststone; Corrin asks what Keaton's doing in the area, to which Keaton states that he's gotten lost and can't find his way back home, to which Corrin states he/she can't help in that regard. Corrin then suggests that Keaton join his/her army, to which Keaton accepts before offering one of his hair balls to Corrin as a token of friendship; the player may now control Keaton at this point.

Once the battle ends, Corrin deduces that they've managed to win the battle but states that Azura, as the performer who sang earlier, got away; Leo deduces that Azura's with the Hoshidans and must be stopped, to which Corrin states that he/she has a strange feeling that she's not Hoshidan. Garon, Iago, and Hans appear on the scene, to which Garon tasks Corrin into killing all of the singers in Nestra; Corrin states that it was the Hoshidans who attacked the area and states that the singers are innocent, to which Garon states that killing all of the Nestrian singers is the only way to keep Nohr safe. As Corrin continues to attempt to talk Garon out of killing the Nestrian singers, Iago and Hans agree to do the task and leave the scene; Corrin continues to talk some sense into Garon and finally reveals Hans's role in Cheve, after which Garon states his desire to rule Hoshido and will do anything to achieve that task. Leo arrives on the scene and calls Corrin out of the confrontation, stating that Corrin is tired from recent events, after which Leo and Corrin leave the scene.

We cut to Leo and Corrin conversing about Garon's ambitions, to which Leo states that he knows Corrin means well, bringing up the time they spared Kaze and Rinkah, but Garon's one who's willing to have Corrin killed on the spot if he's openly disobeyed; Leo and Corrin talk about how they have to at least pretend to be following Garon's orders, as their generation of the family--Xander and Elise included--have made an art of manipulating things for the better behind the scenes. As Leo and Corrin come to an understanding, we witness Leo's Brynhildr glowing, after which Leo states that Corrin's Yato is doing the same; Corrin deduces that this is the transformation that the Rainbow Sage spoke of.

We cut to a scene of the Yato and witness it transforming; Corrin notes the transformation and reveals that this is the Grim Yato that the Rainbow Sage was talking about. Corrin tells Leo about what he/she learned about the Yato from the Rainbow Sage, deducing that Leo was the Nohrian hero the Rainbow Sage was talking about; Leo states that time is not a luxury that they have, deducing that Iago and Hans may have already captured some of the Nestrian singers and that he'll challenge them alone as Corrin's life depends on it.

Summary

Corrin is filled with doubt after witnessing brutality in Cheve. Before Corrin can share these doubts with King Garon, the Hoshidan army appears in Nestra.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Kumagera. Player Other Enemy
Defeat: Corrin dies* or the player's army is routed*. 12+1 1-1 25+2
Cm fe14c 14.png

This chapter's map is 25 columns by 20 rows.

Character data

Characters
New Units
Leo
Small portrait leo fe14.png
Dark Knight
HP
34
Level
2
Automatically from the start
Keaton
Small portrait keaton fe14.png
Wolfskin
HP
35
Level
15
NPC, speak to with Corrin
Kumagera
Small portrait kumagera fe14.png
Oni Chieftain
HP
36
Level
1
Capture and persuade in the prison
Returning Characters

Small portrait avatar f-default fe14.pngSmall portrait jakob fe14.pngSmall portrait silas fe14.pngSmall portrait elise fe14.pngSmall portrait effie fe14.pngSmall portrait arthur fe14.pngSmall portrait odin fe14.pngSmall portrait niles fe14.pngSmall portrait azura fe14.pngSmall portrait nyx fe14.pngSmall portrait camilla fe14.pngSmall portrait selena fe14.pngSmall portrait beruka fe14.pngSmall portrait kaze fe14.pngSmall portrait laslow fe14.pngSmall portrait peri fe14.pngSmall portrait benny fe14.pngSmall portrait charlotte fe14.png

Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds02 key.png Chest Key Dropped by enemy Shrine Maiden
Is 3ds02 gold.png 10000G Southern chest
Is 3ds02 stat booster.png Seraph Robe Northern chest
Is 3ds02 katana.png Grim Yato Corrin's Yato transforms into this automatically at chapter's end

Dragon Vein data

There are no Dragon Veins in this chapter.

Enemy data

Normal Hard Lunatic

Reinforcements

NPC data

NPC Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 wolfskin keaton other.gif
Keaton Wolfskin 15 1 Is 3ds02 beaststone.png BeaststoneIs 3ds02 beaststone.png Beastrune
Is 3ds02 collector.png CollectorIs 3ds01 beastbane.png BeastbaneIs 3ds02 odd shaped.png Odd Shaped
Will talk with Corrin automatically if they are in range.
Reinforcements
Name Class Lv # Inventory and Skills Notes


Boss data

Main article: Kumagera

Normal Hard/Lunatic

Small portrait kumagera fe14.png
Oni Chieftain
Level 1
Movement --
Stats
Max HP 36 Speed 13
Strength 20 Luck 5
Magic 13 Defense 19
Skill 12 Resistance 11
Inventory Skills
Is 3ds02 club.png Steel Mace
Is 3ds02 scroll.png Ox Spirit
Is 3ds02 certain blow.png Certain Blow
Weapon Levels
FE14RankSword.png -- FE14RankLance.png -- FE14RankAxe.png C FE14RankBow.png --
FE14RankTome.png C FE14RankStaff.png -- FE14RankDagger.png -- Dragonstone --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

In this chapter, you recruit Leo and Keaton. Leo is a Dark Knight and the bulkiest mage in the game. His Speed is questionable, but can be fixed with a support with Niles and/or Felicia. Keaton hits pretty hard and can clobber enemy cavalry with his Beastbane skill, but relies on supports to double and is locked to 1 range. This Conquest chapter is the first to include promoted non-bosses, notably a Kinshi Knight who spawns from the west upon crossing the map's midpoint. With the number of hostile fliers, it might not be viable to only rely on Niles since his (somewhat) mediocre Defense will not protect him from several physical attacks despite his bows' triangle advantage over lances. Use of the Beast Killer from the armory and Keaton's Beastbane skill will be beneficial.

If you plan to use Charlotte, the Pegasus Knights in this map make good target practice due to their weapon triangle disadvantage and their gender tripping Charlotte's personal skill. Pair up Niles with Leo and send him into the southern Archers' range with Azura's singing. The Archers will attack Keaton, so take them out quickly. Recruit Keaton. Have a meat shield block off the Samurai charging in from the north. You shouldn't have too much trouble beating back the initial wave.

As you advance east, watch out for the Shrine Maidens with Freeze, Enfeeble, and Hexing Rod staves. You can always bait them out to force them to waste their charges. Once you aggro the men to the east, up to three Sky Knight reinforcements will appear from the west. Take them out before proceeding. Try not to get caught between the pegasi and eastern men in a pincer. Once they're dead, all that's left is Kumagera and his goons. Send in Leo to quickly bump off the Shrine Maiden with the Entrap, take out the Archers, and bring down Kumagera. If he is to be captured on Hard or Lunatic, magic weapons should only be used when the next hit is fatal as otherwise Countermagic will return the magic damage Niles dealt on top of Kumagera's counterattack. His above-average stats and instant A/B weapon levels will make him a valuable addition to the team.

At the end of the chapter, Corrin's Yato automatically evolves into the Grim Yato, giving her +2 Defense and Resistance when it is in her inventory. If you stuffed it in the convoy, you should pull it out.

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Voice of Paradise
Japanese 楽園の歌声 Singing Voice of Paradise

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References


Uprising Voice of Paradise The Black Pillar


Fire Emblem Fates
Playable characters Birthright AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
Non-playable characters CadrosCassitaIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright 6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Endgame: Dawn Breaks
Conquest 6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Endgame: Night Breaks Through
Revelation 6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Endgame: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
Invasions BR: Invasion 1Invasion 2Invasion 3CQ: Invasion 1Invasion 2Invasion 3RV: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentFire Emblem Fates: Crown of NibelungName chartPre-release information (Unused content) • Soundtrack