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Ryoma (chapter)

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Ryoma


Location

Shirasagi: Reception Hall

Boss(es)

Ryoma

You...have done well so far... But that was just practice. No more games—to the death!
— Ryoma

Ryoma (Japanese: 白夜王子リョウマ White Night Prince Ryouma) is the twenty-fifth chapter of the Conquest campaign in Fire Emblem Fates. In this chapter, Corrin enters Hoshido's castle and is forced to fight with their blood brother, Ryoma, once and for all.

Plot

Main article: Ryoma (chapter)/Script
The below plot corresponds to the use of a male Corrin. If you refresh this page, it is possible to get an alternate reading using a female variation instead.

Corrin rushes into Castle Shirasagi to find Ryoma before the rest of the army can kill him, but soon finds himself lost inside. Azura tells him of a secret space in front of the throne room, and suggests that Ryoma must be there. This worries Corrin, as the throne room is where they plan to meet the army. Corrin is soon interrupted by Iago, who informs him that Garon was fighting in-person during the battle prior. Corrin tells Iago that he and his army defeated Hinoka, and presents her lance as proof, though Iago is unconvinced. Before Iago can pressure further, Garon arrives, commanding him to stop with small matters, believing Hinoka to be no meaningful threat to them even if she were still alive. As they move forward, Iago begins plotting to ensure Corrin's suffering.

Corrin and the army reach the secret space, where they find Ryoma waiting for them. Ryoma reasons from their presence that Hoshido must have already fallen. Iago relishes in telling him the fates of his siblings, and throws Hinoka's lance to the ground, which Ryoma immediately recognizes. He then tells him that it was Corrin who killed her, which Corrin reluctantly reaffirms. Utterly enraged, Ryoma soon begins attacking Corrin, demanding a duel to the death with him. Xander objects, commanding the soldiers to defend Corrin, though Iago urges against this, claiming Corrin should need no help with his duel. Xander still objects, believing that the Yato may not stay true during such a fight between blood siblings. Unfortunately, Garon had already approved of the duel ahead of time. Saizo and Kagero soon arrive with reinforcements to keep the Nohrian army from interfering. In spite of the opposition, Xander and his siblings agree to fight against them to save their brother, and the battle proper begins.

In the end, be it by Corrin's hand or another's, Ryoma is defeated. Disgraced, he urges Corrin to kill him now to end the war, though he refuses, revealing the truth—that Hinoka had not been killed at all, that he saw her as too precious to him to kill. He elaborates that Hinoka is in hiding, and that, if he truly did kill her, he would have been more likely to take her head rather than just her lance. Ryoma is still doubtful, though Corrin still urges him to listen to him, saying that he doesn't want anyone to die, and that he would rather die than continue to lie like this. Corrin then leaves to meet with Garon, though Ryoma briefly catches a glimpse of the Yato lighting up—a possible sign that Corrin is being truthful to him.

Corrin reports of his success in the duel to Garon, and asks that he seize the throne right away. Garon, however, commands Corrin to finish Ryoma off in front of him. Corrin argues against this—that watching the enemy king seize the country is far worse a fate for Ryoma than death, though Garon commands him once more, citing Corrin's own words that "rebellions are like seeds; one must salt the earth before they sprout." Iago begins pestering him again, insinuating that he must have been lying to them the whole time, and that he is a traitor to Nohr. With Corrin forced into a dilemma, Ryoma intervenes. He tells his brother that he understands and trusts him, and proceeds to impale himself with Raijinto, killing himself so that he would not have to.

Corrin cries out in grief at Ryoma's death. Despite Corrin not killing him himself, Garon accepts Ryoma's death and proclaims the war as a victory for Nohr. Still grieving, Corrin walks out of the room and contemplates his facade as Nohr's bloodthirsty prince, and how he must keep it going until the very end. Despite this, he breaks down and begins to cry, regretting his decisions and broken promises to his Hoshidan family. Azura comes in to comfort him reminding him of his new promise to Ryoma—to keep Hoshido's future a safe one—a promise that Ryoma himself embraced in his dying words. Corrin thus resolves to fulfill this new promise, though Azura also comes to cry with him.

Summary

The group defeats Hinoka's forces and then seeks Ryoma to end the war decisively. Azura guides them to the throne room's antechamber, where Ryoma is waiting.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Ryoma. Player Other Enemy
Defeat: Corrin dies* or the player's army is routed*. 16 0 28
Cm fe14c 25.png

This chapter's map is 28 columns by 25 rows.

Character data

Characters
New Units
None
Returning Characters

Small portrait avatar m-default fe14.pngSmall portrait felicia fe14.pngSmall portrait silas fe14.pngSmall portrait elise fe14.pngSmall portrait effie fe14.pngSmall portrait arthur fe14.pngSmall portrait odin fe14.pngSmall portrait niles fe14.pngSmall portrait azura fe14.pngSmall portrait nyx fe14.pngSmall portrait camilla fe14.pngSmall portrait selena fe14.pngSmall portrait beruka fe14.pngSmall portrait kaze fe14.pngSmall portrait laslow fe14.pngSmall portrait peri fe14.pngSmall portrait benny fe14.pngSmall portrait charlotte fe14.pngSmall portrait leo fe14.pngSmall portrait keaton fe14.pngSmall portrait gunter fe14.pngSmall portrait jakob fe14.pngSmall portrait xander fe14.pngSmall portrait shura fe14.pngSmall portrait flora fe14.pngSmall portrait izana fe14.png

Note: The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds02 stat booster.png Dracoshield Dropped by Ryoma
Is 3ds02 rod.png Silence Western chest
Is 3ds02 gold.png 10000G Eastern chest

Dragon Vein data

The Dragon Vein in this chapter is stated to have the effect "Turn healing tiles to Avo.-penalty tiles". It is located as follows:

  • Column 14, row 6: 3 squares north of the screen that leads into the dueling chamber

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # Inventory and Skills Notes
Hoshidan Swordmaster 16 1 Silver Katana Armorslayer --
Hoshidan Master Ninja 15 10 Silver Shuriken
Poison Strike
--
Hoshidan Swordmaster 16 1 Venge Katana
Vantage Strong Riposte
Lead unit of pair up with another Swordmaster.
Hoshidan Swordmaster 16 1 Silver Katana Wakizashi
Quick Draw Duelist's Blow
Supporting unit of pair up with another Swordmaster.
Ma 3ds02 automaton enemy.gif
Hoshidan Automaton 35 2 Big Saw Spy's Yumi --
Hoshidan Swordmaster 16 1 Silver Katana Dual Katana --
Hoshidan Swordmaster 16 1 Silver Katana Wakizashi --
Hoshidan Swordmaster 16 1 Silver Katana --
Hoshidan Master Ninja 15 1 Silver Shuriken Practice Katana
Poison Strike
--
Hoshidan Master of Arms 16 1 Silver Club Silver Katana --
Hoshidan Master of Arms 16 1 Silver Naginata Silver Club --
Hoshidan Master of Arms 16 1 Silver Katana --
Hoshidan Master of Arms 16 1 Silver Naginata --
Hoshidan Master of Arms 16 1 Silver Club --
Hoshidan Master of Arms 16 1 Silver Naginata Silver Katana --
Ma 3ds02 master ninja saizo enemy.gif
Saizo Master Ninja 17 1 Silver Shuriken Flame Shuriken
Pyrotechnics Shurikenfaire
Immobile; stands on a cushion.
Defeat opens the screens to Ryoma.
Ma 3ds02 master ninja kagero enemy.gif
Kagero Master Ninja 17 1 Silver Shuriken Sting Shuriken
Shuriken Mastery Shurikenfaire
Immobile; stands on a cushion.
Defeat opens the screens to Ryoma.
Ma 3ds02 swordmaster ryoma enemy.gif
Ryoma Swordmaster 18 1 Raijinto DracoshieldThis item is dropped upon this unit's defeat.
Bushido Duelist's Blow Resist Status
Starts in a chamber.
Will not initiate combat until turn 26.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main boss

Main article: Ryoma

Normal Hard Lunatic

Small portrait ryoma fe14.png
Is 3ds02 dragon vein icon.png Swordmaster
Level 18
Movement 6
Stats
Max HP 48 Speed 29+1
Strength 25+4 Luck 20
Magic 3 Defense 22-1
Skill 26 Resistance 18-1
Inventory Skills
Is 3ds02 katana.png Raijinto
Is 3ds02 stat booster.png DracoshieldThis item is dropped upon this unit's defeat.
Is 3ds02 bushido.png Bushido
Is 3ds02 duelist's blow.png Duelist's Blow
Is 3ds02 resist status.png Resist Status
Weapon Levels
FE14RankSword.png S FE14RankLance.png -- FE14RankAxe.png -- FE14RankBow.png --
FE14RankTome.png -- FE14RankStaff.png -- FE14RankDagger.png -- Dragonstone --

Sub-bosses

Main articles: Saizo and Kagero

Saizo, Normal Saizo, Hard Saizo, Lunatic Kagero, Normal Kagero, Hard Kagero, Lunatic

Small portrait saizo fe14.png
Master Ninja
Level 17
Movement -
Stats
Max HP 44 Speed 25+2
Strength 23 Luck 23
Magic 18 Defense 21
Skill 32 Resistance 17
Inventory Skills
Is 3ds02 shuriken.png Silver Shuriken
Is 3ds02 shuriken.png Flame Shuriken
Is 3ds02 pyrotechnics.png Pyrotechnics
Is 3ds02 shurikenfaire.png Shurikenfaire
Weapon Levels
FE14RankSword.png C FE14RankLance.png -- FE14RankAxe.png -- FE14RankBow.png --
FE14RankTome.png -- FE14RankStaff.png -- FE14RankDagger.png A Dragonstone --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


This section has been marked as a stub. Please help improve the page by adding information.


Before the chapter begins, it is worth noting that Corrin cannot start the chapter paired up in order to have a proper duel with Ryoma. It is impossible to use staves such as Rescue or Physic on Corrin while they are in the chamber.

There are two main ways to go about completing this chapter: the long way, by defeating one of Saizo or Kagero/both Saizo and Kagero so that the rest of your army can gang up on Ryoma, or by simply going along with Ryoma's duel as promised.

Should the player wish to go through with the duel, Corrin will likely not be able to double Ryoma unless they are in a fast class such as Master Ninja, so it is more imperative to try to simply avoid getting doubled. Corrin will need to reach 26/32 speed to achieve this. The chamber terrain will greatly reduce the damage both units do; on one hand, this will make it take quite some time to defeat Ryoma due to his large HP pool and the recovery effect, but on the other, it also gives Corrin a safety net of sorts to help keep them from being ORKOed. This allows Corrin some time in between attacks to chug a Concoction or Elixir to stay healthy. Killer weapons can be very helpful for dueling Ryoma, as they grant fantastic burst damage through their frequent, quadruple damage critical hits. If you chose Wyvern Rider as your secondary class or otherwise obtained it through supports, Swordbreaker will turn Ryoma into a complete pushover.

On Lunatic mode, going through the chapter the long way is much more difficult due to the introduction of Inevitable End, which will, over time, reduce even your strongest units to little more than moving targets. Ryoma on the other hand only gains Rend Heaven in the jump from Hard to Lunatic. As a result, the safest bet on Lunatic mode is to simply snag one of the two chests, preferably the Silence rod for the next few chapters, then put all work into defeating Ryoma with Corrin.

Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology and in other regions
Language Name Definition, etymology and notes
English Ryoma --
Japanese 白夜王子リョウマ White Night Prince Ryouma
French Ryoma As above.

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References


Hinoka Ryoma Treason


Fire Emblem Fates
Playable characters Birthright AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
Non-playable characters CadrosCassitaIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright 6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Endgame: Dawn Breaks
Conquest 6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Endgame: Night Breaks Through
Revelation 6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Endgame: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
Invasions BR: Invasion 1Invasion 2Invasion 3CQ: Invasion 1Invasion 2Invasion 3RV: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentFire Emblem Fates: Crown of NibelungName chartPre-release information (Unused content) • Soundtrack