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Frozen Sea

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Frozen Sea

Cm fe14r 12.png

Location

At Sea

New units

Camilla, Beruka, Selena

Boss(es)

Flora

Previous chapter(s)

Mutual Enemies

Next chapter(s)

A Lost Peace

What in the world is going on?! The sea...The entire sea has been frozen solid!
— Corrin realizing the frozen sea.

Frozen Sea (Japanese: 凍てつく海 Frozen Sea) is the twelfth chapter of the Revelation campaign in Fire Emblem Fates. In this chapter, Corrin and their army find their ship suddenly frozen by Ice Tribalists accompanied by Camilla, all out for Corrin's blood on Garon's orders. The battle's aftermath starts to see the mingling together of Hoshidans and Nohrians that Corrin sought out upon opting to not take a side.

Plot

Main article: Frozen Sea/Script
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This article has been flagged since this is too long; this should be a summary, not a play-by-play.

Aboard a ship at sea, Corrin states that the army arrived at the port just in time to catch this ship, after which Sakura suggest Corrin rest up after the constant fighting they've been in recently, to which Corrin agrees; Felicia/Jakob tell Corrin that the captain states that the voyage is going well and that they should reach their destination port the following day. Corrin notices the sky growing darker and the boat starting to rock more than normal, to which Felicia/Jakob states that a storm is brewing and that they should get below decks before the rain picks up; the ship shakes violently, spooking Corrin and causing Felicia/Jakob to notice that the ship has lurched to a halt, to which Corrin asks if they'd ran into something and that they should take a look.

Upon noticing that the sea has frozen solid, Corrin asks what is going on, with Felicia/Jakob noting that the scene looks like the dead of winter, then notices Camilla flying toward the scene. Camilla states that she's glad to see Corrin unharmed, and that she's wanted to see them ever since their confrontation with Xander. Corrin tries to start speaking, but Camilla tells them that they needs to stop thinking of Camilla as their sister, as it will be easier for them to fight one another if they don't cling to sentimentality; Corrin asks Camilla if she can't see that they are trying to do something good for both Hoshido and Nohr, to which Camilla states she hears Corrin's words but that Garon has ordered her to put Corrin to death--and that she can't disobey a direct order from Garon, and that she has no choice ever since Corrin betrayed Nohr. Corrin states that they haven't betrayed anybody, but Camilla calls Flora onto the scene, with snow starting to fall upon Flora arriving; Flora states that she greatly cared for Corrin back at the Northern Fortress, but she'll show them no mercy and that she won't allow any harm to come to Camilla. Felicia/Jakob asks Flora what she's doing and then asks if she's the one who froze the oceans; Flora confirms their statement and reveals that Garon commanded the Ice Tribe to eliminate Corrin lest the entire tribe be sentenced to death themselves and states that she can't listen to Felicia/Jakob's words and that nothing they say will change her mind. Corrin tells them it's no use trying to reason with her and that they'll have to fight back or else they're done for. Camilla states that all she can do for Corrin now is to kill them with her own hands, then asks Corrin to come to her so she can hear their last words and that she'll remember them forever; preparations take place at this point.

Once preparations are finished, Azura states that the enemy can use the frozen sea to reach them but they can't reach the ice, then reveals that there are Dragon Veins on the ocean floor and that they'll need to wait until the ocean currents aren't obscuring them, telling Corrin to be patient; the battle begins at this point. At the start of turn 6 player phase, the stage's Dragon Veins appear, to which Azura states that she believes the currents have slowed and that they should be able to use the Dragon Veins on the ocean's floor at that point.

Once the battle ends, Camilla begs Corrin to kill her, to which Corrin, Selena and Beruka all try to talk Camilla out of that decision; Camilla tells Selena and Beruka that they'd be executed if they were to return to Garon in this situation and that she'd rather die at Corrin's hands so that their face would be the last thing she sees. Corrin asks Camilla if she's willing to surrender her life to them to which Camilla confirms, after which Corrin declares that Camilla is joining their cause, much to her surprise and prompting Takumi to protest; Corrin tells Takumi they wouldn't kill Camilla despite Takumi's feelings toward Nohr, and that she fought against them only because Garon demanded it--and now she's safe from him. Corrin then reminds Takumi about their mutual enemy; Camilla asks about their mutual enemy, to which Corrin states they can't do so in this area, states that they wish they could talk about it in this area, but then states that they're fighting to bring an end to the war and looking for a path they can follow that doesn't destroy either Nohr or Hoshido, and that they can do it together. Flora asks Corrin if their Yato glowed, after which Camilla notices Corrin's look as being one where they had made up their mind and states that she'll join Corrin's cause; after Corrin thanks Camilla, Selena states that she and Beruka are also joining Corrin's group, as wherever a liege goes, the retainers follow. Corrin asks Flora if she'll join their cause as well, to which Flora states she can't abandon the Ice Tribe as there are still too many of them in danger, her father included and is unable to join them. Corrin asks Flora if it will be dangerous for her to return home. Flora states that she told the rest of the Ice Tribe to go into hiding just in case, and that she'll join them and lay low until Corrin can end the war. Corrin and Flora then talk about the Yato, then about Izana's message; after Flora and the rest of the Ice Tribe leaves the scene, Corrin and Camilla continue catching up with one another, with Sakura, Takumi and Azura revealed to be listening in at one point. Upon Camilla noticing Azura and stating that she remembers her, Camilla reveals that Nohrian nobility treated her and her mother quite badly, even as far as Camilla's mother and even Xander's mother, Queen Katerina, telling them not to talk to Azura, and the same was extended to Leo after he was born; Camilla states that she, Xander and Leo always wished they could have spent time with Azura like real siblings and that they never forgot about her. As Camilla, Sakura and Takumi start building trust, Corrin states that they still have a long way to go until their goal; Corrin then notices the ice starting to melt, and that they should get the ships moving again toward Cheve.

Summary

The group departs for Nohrian-occupied Cheve, seeking Ryoma. They secure a ferry to carry them across the sea but encounter a familiar, unexpected enemy.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Flora Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 1–12 {{{partner}}} {{{other}}} 27+8

Initial All DVs active

Cm fe14r 12.png
Map dimensions:
28 columns by 28 rows

Character data

Characters
New units
Camilla
Small portrait camilla fe14.png
Malig Knight
HP
30
Inventory
Steel Axe
Hand Axe
Level
1
Automatically at the end of the chapter
Beruka
Small portrait beruka fe14.png
Wyvern Rider
HP
23
Inventory
Iron Axe
Level
9
Automatically at the end of the chapter
Selena
Small portrait selena fe14.png
Mercenary
HP
24
Inventory
Iron Sword
Level
10
Automatically at the end of the chapter
Required characters
Corrin f ​
Available characters
Azura ​Jakob ​Gunter ​Sakura ​Hana ​Subaki ​Kaze ​Rinkah ​Hayato ​Takumi ​Oboro ​Hinata ​Saizo ​Orochi ​Reina ​Kagero ​

Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds02 dagger.png Steel Dagger Dropped by Flora
Is 3ds02 tome.png Thunder Dropped by enemy Sorcerer
Is 3ds02 class change.png Master Seal Dropped by enemy Berserker

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:

  • Column 5, row 26: Adjacent to the southwestern stairs tile on the southwestern ship
  • Column 26, row 4: Three squares east, one square south of the southeastern stairs tile on the northwestern ship

Dragon Vein data

The Dragon Veins in this chapter are stated to have the effect "Call floating blocks of ice to form a path."; they do not appear until turn 6 player phase. They are located as follows:

  • Column 4, row 10: Along the southernmost row of the northwestern ship
  • Column 6, row 14: Along the northernmost row of the central western ship
  • Column 7, row 19: Along the southernmost row of the central western ship
  • Column 25, row 11: Along the northernmost row of the central eastern ship
  • Column 21, row 11: Along the northernmost row of the central eastern ship
  • Column 24, row 16: Along the southernmost row of the central eastern ship
  • Column 24, row 19: Along the northernmost row of the southeastern ship

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 maid flora enemy.gif Flora Maid 3 1 28 17 15 24 14 11 13 22+2 - Steel DaggerThis item is dropped upon this unit's defeat. Heal
Icy Blood Resistance +2 Demoiselle Live to Serve
--
Ma 3ds02 sorcerer enemy.gif Tribalist Sorcerer 1 1 27 0 13 11 12 7 11 15 6 Thunder
--
Ma 3ds02 sorcerer enemy.gif Tribalist Sorcerer 1 1 27 0 13 11 12 7 11 15 6 ThunderThis item is dropped upon this unit's defeat.
--
Ma 3ds02 berserker enemy.gif Tribalist Berserker 1 4 33 11 0 12 12 3 12 5 6 Iron Axe
The one on the icy sea immediately begins moving unprovoked.
Ma 3ds02 sorcerer enemy.gif Tribalist Sorcerer 1 3 27 0 13 11 12 7 11 15 6 Fire
--
Ma 3ds02 outlaw enemy.gif Tribalist Outlaw 11 3 20 7 1 9 14 3 5 9 5 Iron Bow
The two on the icy sea immediately begin moving unprovoked.
Ma 3ds02 malig knight camilla enemy.gif Camilla Malig Knight 1 1 30 19+2 11 15 19 12 18 15 8 Steel Axe Hand Axe
Rose's Thorns Strength +2 Lunge
--
Ma 3ds02 fighter enemy.gif Tribalist Fighter 10 5 24 8 0 9 8 3 8 4 5 Iron Axe
Immediately begins moving unprovoked.
Ma 3ds02 dark mage enemy.gif Tribalist Dark Mage 11 4 22 0 9 6 7 3 8 10 5 Fire
Immediately begins moving unprovoked.
Ma 3ds02 wyvern rider beruka enemy.gif Beruka Wyvern Rider 9 1 23 13+2 0 14 9 10 14 7 7 Iron Axe
Opportunist Strength +2
--
Ma 3ds02 fighter enemy.gif Tribalist Fighter 10 1 24 8 0 9 8 3 8 4 5 Steel Axe
Immediately begins moving unprovoked.
Ma 3ds02 berserker enemy.gif Tribalist Berserker 1 1 33 11 0 12 12 3 12 5 6 Hand Axe Master SealThis item is dropped upon this unit's defeat.
--
Ma 3ds02 mercenary selena enemy.gif Selena Mercenary 10 1 24 12 3 12 15 9 11 8 5 Iron Sword
Fierce Rival Strong Riposte Good Fortune
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Wlv Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 fighter enemy.gif Tribalist Fighter 10 4 24 8 0 9 8 3 8 4 5 Iron Axe
--
Ma 3ds02 outlaw enemy.gif Tribalist Outlaw 11 2 20 7 1 9 14 3 5 9 5 Iron Bow
--
Ma 3ds02 dark mage enemy.gif Tribalist Dark Mage 11 2 22 0 9 6 7 3 8 10 5 Thunder
--

Reinforcements

  • Turn 3
    • 2 Fighters from the two eastern stairs on Flora's boat
    • 1 Outlaw from the northeastern stairs on Beruka's and Selena's boat
    • 1 Dark Mage from the southeastern stairs on Beruka's and Selena's boat
  • Turn 6
    • 1 Outlaw from the northwestern stairs on Flora's boat
    • 1 Dark Mage from the southwestern stairs on Flora's boat
    • 2 Fighters from the two western stairs on Beruka's and Selena's boat
  • Turn 9 (Hard/Lunatic only)
    • 2 Fighters from the two eastern stairs on Flora's boat
    • 1 Outlaw from the northeastern stairs on Beruka's and Selena's boat
    • 1 Dark Mage from the southeastern stairs on Beruka's and Selena's boat
  • Turn 12 (Hard/Lunatic only)
    • 1 Outlaw from the northwestern stairs on Flora's boat
    • 1 Dark Mage from the southwestern stairs on Flora's boat
    • 2 Fighters from the two western stairs on Beruka's and Selena's boat
  • Turns 15, 20, and 25 (Lunatic only)
    • 2 Fighters from the two eastern stairs on Flora's boat
    • 1 Outlaw from the northeastern stairs on Beruka's and Selena's boat
    • 1 Dark Mage from the southeastern stairs on Beruka's and Selena's boat
  • Turn 30 (Lunatic only)
    • 1 Outlaw from the northwestern stairs on Flora's boat
    • 1 Dark Mage from the southwestern stairs on Flora's boat
    • 2 Fighters from the two western stairs on Beruka's and Selena's boat

Boss data

Main article: Flora

Normal Hard Lunatic

Small portrait flora fe14.png
Ma 3ds02 maid flora enemy.gif Maid
Level 3
Movement -
Stats
Max HP 28 Speed 14
Strength 17 Luck 11
Magic 15 Defense 13
Skill 24 Resistance 22+2
Inventory Skills
Steel DaggerThis item is dropped upon this unit's defeat.
Heal
Icy Blood
Resistance +2
Demoiselle
Live to Serve
Weapon Levels
Swords/Katanas -- Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods B Daggers/Shuriken C Dragonstones --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • Despite the generic enemies being labeled "Tribalist" in their unit names, the entire enemy force is designated "Nohr Army" in their faction count, as opposed to splitting the enemy force into two factions; had the force been split, the initial distribution would have consisted of 24 Tribalists and 3 Nohr Army.
  • Completion of this chapter enables the first Revelation-specific support pairings to be obtained, as this chapter is the first to allow recruitment of characters with wide support slates not playable in Birthright.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Frozen Sea

--

Japanese

凍てつく海

Frozen Sea

Spanish

Mar helado

Frozen sea

French

Mer de glace

Sea of ice

German

Meer aus Eis

Sea of Ice

Italian

Il mare ghiacciato

The frozen sea

Korean

얼어붙은 바다

Frozen sea

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Mutual Enemies • Frozen Sea • A Lost Peace →
Fire Emblem Fates
Playable characters Birthright
Birthright
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
Conquest
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
Revelation
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
Birthright
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
Conquest
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
Revelation
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack