Personal tools
Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: Get in touch with Fire Emblem Wiki on Twitter, Facebook, or Discord!
MediaWiki update: Fire Emblem Wiki has been updated to MediaWiki 1.30.0! If you notice any errors, please report them to a member of our tech support team.
NIWA Cross-Wiki Weekend, 21-23 Sept.: Contribute to another NIWA wiki during this time period for a chance to win a $20 eShop gift card! More details here.

Nohr (chapter)

From Fire Emblem Wiki, your source on Fire Emblem Wiki information. By Fans, for Fans.
Jump to: navigation, search
For the country of the same name, see Nohr.

Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

Nohr


Location

Northern Fortress

Boss(es)

Xander

Motivated, are we? Then use that fire to best me in battle, little Prince/Princess. If you would see the outside world beyond the view from your window, defeat me. Prove that all of the time I've devoted to training you has not been in vain!
— Xander

Nohr is the first chapter of Fire Emblem Fates. It mainly exists for story purposes, with little gameplay required. This chapter introduces Corrin's attendants and Nohrian siblings, and again demonstrates the power of Dragon Veins.

Plot

Main article: Nohr (chapter)/Script
The below plot corresponds to the use of a female Corrin. If you refresh this page, it is possible to get an alternate reading using a male variation instead.

Corrin is woken from her dream by her attendants, Flora, Felicia, Jakob, and Gunter. Though it is morning, it is still dark outside, and Corrin is not yet fully awake. Flora and Felicia, children of the Ice Tribe, use their ice magic to force her awake. She tells her attendants of the dream she had just woken from, and of the Hoshidans who called her their sibling. Flora and Felicia interrupt, however, reminding Corrin that her training session with Xander is due to begin.

Outside, Xander and Corrin fight briefly, but Xander easily overpowers his younger sibling. He warns Corrin of the reasons why she must train so hard: to be able to defend herself from enemies, and to prove her ability to her father, King Garon. Xander warns that if Corrin cannot land a hit on him, Garon may never allow her to leave the Northern Fortress, and tells her to use that threat as motivation to best her elder brother.

Xander allows Corrin to take the first strike. He tells Corrin to strike with real intent to kill, if she is to succeed. After the first round of fighting, Xander determines that Corrin's wounds need treatment, and uses a Dragon Vein to reveal a healing area. He tells Corrin that as a descendant of the dragons, she also possesses this power, and must learn to use it wherever she finds it. Corrin uses the Healtile to recover, and charges at Xander again, finally overcoming the challenge of her brother.

Xander and Leo congratulate Corrin on her success, and Xander claims that Corrin could someday become the strongest fighter in all of Nohr. Leo mentions that true strength comes from more than just swordplay, but Corrin interrupts him to tell him his collar is inside out, causing him to run off in embarrassment. After some light teasing, Corrin's sisters, Camilla and Elise arrive. Camilla offers to treat her wounds, while Elise is just happy to see her beloved elder sibling. The family treat Corrin to good news: their father has finally allowed Corrin to leave the Northern Fortress, and asked that she return to the capital. Inside, another of Corrin's servants, Lilith, has prepared horses for the journey, and tells her that she will be traveling alongside her. Gunter orders Flora and Felicia to remain behind at the fortress, while he and Jakob accompany Corrin.

Summary

After waking from the dream, Corrin trains with her brother Xander. However, the outcome of the day's training is more important than she realizes.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat the boss. Player Other Enemy
Defeat: Corrin is defeated. 1 0 1

Initial DV active

Cm fe14 1.png


The chapter's map is 13 columns by 13 rows.

Character data

Characters
New Units
None
Returning Characters

Small portrait avatar f-default fe14.png

Dragon Vein data

  • The only Dragon Vein point is located on the tile where Xander stands (column 7, row 4); Xander will activate it after one round of battle has been fought. It creates a Healtile at the center of the map.

Item data

There are no items obtained in this chapter.

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Ma 3ds02 paladin xander enemy.gif
Xander Paladin 1 1 Is 3ds02 sword.png Bronze Sword
Is 3ds02 chivalry.png Chivalry
Immobile.
Will not attack on enemy phase.
Reinforcements
Name Class Lv # Inventory and Skills Notes


Boss data

Main article: Xander
Small portrait xander fe14.png
Is 3ds02 dragon vein icon.png Paladin
Level 1
Movement --
Stats
Max HP 26 Speed 7
Strength 7 Luck 8
Magic 1 Defense 1
Skill 10 Resistance 1
Inventory Skills
Is 3ds02 sword.png Bronze Sword Is 3ds02 chivalry.png Chivalry
Weapon Levels
FE14RankSword.png C FE14RankLance.png D FE14RankAxe.png -- FE14RankBow.png --
FE14RankTome.png -- FE14RankStaff.png -- FE14RankDagger.png -- Dragonstone --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

On the first turn, move Corrin towards Xander, and attack on the second turn. Xander will trigger the Dragon Vein point to reveal a Healtile; use it to recover HP. Corrin can then challenge Xander twice more to win the battle.

Trivia

  • The damage dealt in each round of battle is predetermined, and is not affected by either unit's actual stats.
    • In the first round, Corrin will deal 8 damage, and Xander will deal 11 damage.
    • In the second round, Corrin will deal 8-11 damage. Xander will deal 11 damage if Corrin's HP is full, or 9 damage if it is not. As such, it is impossible to lose this chapter if the player selected HP as Corrin's boon stat.
    • In the third round, Corrin will deal 10 damage, defeating Xander.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Nohr Named after the country.
Japanese 暗夜の同胞 Dark Night Brethren

Gallery

Ties That Bind Nohr Gift of Ganglari


Fire Emblem Fates
Playable characters Birthright AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
Non-playable characters CadrosCassitaIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright 6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Endgame: Dawn Breaks
Conquest 6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Endgame: Night Breaks Through
Revelation 6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Endgame: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
Invasions BR: Invasion 1Invasion 2Invasion 3CQ: Invasion 1Invasion 2Invasion 3RV: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentName chartPre-release information (Unused content) • Soundtrack