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Nohr (chapter)

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For the country of the same name, see Nohr.

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Nohr


Location

Northern Fortress

Boss(es)

Xander

Motivated, are we? Then use that fire to best me in battle, little Prince/Princess. If you would see the outside world beyond the view from your window, defeat me. Prove that all of the time I've devoted to training you has not been in vain!
— Xander

Nohr is the first chapter of Fire Emblem Fates. It mainly exists for story purposes, with little gameplay required. This chapter introduces Corrin's attendants and Nohrian siblings, and again demonstrates the power of Dragon Veins.

Plot

Main article: Nohr (chapter)/Script

Corrin is woken from his/her dream by his/her attendants, Flora, Felicia, Jakob, and Gunter. Though it is morning, it is still dark outside, and Corrin is not yet fully awake. Flora and Felicia, children of the Ice Tribe, use their ice magic to force him/her awake. He/she tells his attendants of the dream he/she had just woken from, and of the Hoshidans who called him/her their sibling. Flora and Felicia interrupt, however, reminding Corrin that his/her training session with Xander is due to begin.

Outside, Xander and Corrin fight briefly, but Xander easily overpowers his younger sibling. He warns Corrin of the reasons why he/she must train so hard: to be able to defend himself/herself from enemies, and to prove his/her ability to his/her father, King Garon. Xander warns that if Corrin cannot land a hit on him, Garon may never allow him/her to leave the Northern Fortress, and tells him/her to use that threat as motivation to best his/her elder brother.

Xander allows Corrin to take the first strike. He tells Corrin to strike with real intent to kill, if he/she is to succeed. After the first round of fighting, Xander determines that Corrin's wounds need treatment, and uses a Dragon Vein to reveal a healing area. He tells Corrin that as a descendant of the dragons, he/she also possesses this power, and must learn to use it wherever he/she finds it. Corrin uses the Healtile to recover, and charges at Xander again, finally overcoming the challenge of his/her brother.

Xander and Leo congratulate Corrin on his/her success, and Xander claims that Corrin could someday become the strongest fighter in all of Nohr. Leo mentions that true strength comes from more than just swordplay, but Corrin interrupts him to tell him his collar is inside out, causing him to run off in embarrassment. After some light teasing, Corrin's sisters, Camilla and Elise arrive. Camilla offers to treat his/her wounds, while Elise is just happy to see her beloved elder sibling. The family treat Corrin to good news: their father has finally allowed Corrin to leave the Northern Fortress, and asked that he/she return to the capital. Inside, another of Corrin's servants, Lilith, has prepared horses for the journey, and tells him/her that she will be traveling alongside him/her. Gunter orders Flora and Felicia/Jakob to remain behind at the fortress, while he and Felicia/Jakob accompany Corrin.

Summary

After waking from the dream, Corrin trains with [his/her] brother Xander. However, the outcome of the day's training is more important than [he/she] realizes.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Defeat the boss. Ally Other Enemy
Defeat: Corrin is defeated. 1 0 1


The chapter's map is 13 columns by 13 rows.

Character data

Characters
New Units
None
Returning Characters

Small portrait avatar f-default fe14.png

Dragon Vein data

  • The only Dragon Vein point is located on the tile where Xander stands (column 7, row 4); Xander will activate it after one round of battle has been fought. It creates a Healtile at the center of the map.

Item data

There are no items obtained in this chapter.

Enemy data

Enemy Units
Name Class Lv # Inventory
Xander Paladin 1 1 Is 3ds02 sword.png Bronze Sword
Is 3ds chivalry.png Chivalry
Reinforcements
Name Class Lv # Inventory


Boss data

Main article: Xander
Small portrait xander fe14.png
Is 3ds02 dragon vein icon.png Paladin
Level 1
Movement --
Stats
Max HP 26 Speed 7
Strength 7 Luck 8
Magic 1 Defense 1
Skill 10 Resistance 1
Inventory Skills
Is 3ds02 sword.png Bronze Sword Is 3ds chivalry.png Chivalry
Weapon Levels
3DSRankSword.png C 3DSRankLance.png D 3DSRankAxe.png -- 3DSRankBow.png --
3DSRankTome.png -- 3DSRankStaff.png -- Daggers -- 3DSRankStone.png --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

On the first turn, move Corrin towards Xander, and attack on the second turn. Xander will trigger the Dragon Vein point to reveal a Healtile; use it to recover HP. Corrin can then challenge Xander twice more to win the battle.

Trivia

  • The damage dealt in each round of battle is predetermined, and is not affected by either unit's actual stats.
    • In the first round, Corrin will deal 8 damage, and Xander will deal 11 damage.
    • In the second round, the Corrin will deal 8-11 damage. Xander will deal 11 damage if Corrin's HP is full, or 9 damage if it is not. As such, it is impossible to lose this chapter if the player selected HP as the Corrin's boon stat.
    • In the third round, Corrin will deal 10 damage, defeating Xander.

In other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Nohr Named after the country.
English
(unofficial)
Nohr Brethren Referred to this in the fandom prior to USA release.
Japanese 暗夜の同胞 Black Night Brethren

Gallery

Ties That Bind Nohr Gift of Ganglari
Fire Emblem Fates
Playable characters Birthright AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
Non-playable characters CadrosIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright 6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice •18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Final: Dawn Breaks
Conquest 6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Final: Night Breaks Through
Revelation 6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Final: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentName chartPre-release information (Unused content) • Soundtrack