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List of weapons in Fire Emblem Fates
From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This page lists all of the weapons and staves in Fire Emblem Fates.
Weapon | Icon | Type | Level | Might | Hit | Crit | Avoid | Dodge | Range | Uses | Effective speed | Purchase price | Sell price | Staff experience | Other effects and notes | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Off[Note 1] | Def[Note 2] | |||||||||||||||
Bronze Sword | ![]() |
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E | 4 | 100 | 0 | 0 | 10 | 1 | -- | 0 | 0 | 500 | 250 | -- | Cannot trigger critical hits or offensive skills. |
Iron Sword | ![]() |
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D | 6 | 90 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 1,000 | 500 | -- | -- |
Steel Sword | ![]() |
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C | 9 | 85 | 0 | −5 | 0 | 1 | -- | −3 | 0 | 2,000 | 750 | -- | -- |
Silver Sword | ![]() |
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B | 12 | 90 | 0 | 0 | −5 | 1 | -- | 0 | 0 | 4,000 | 1,000 | -- | Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Brave Sword | ![]() |
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A | 6 | 75 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 8,000 | 2,000 | -- | −4 defense, −4 resistance when equipped. Strikes twice consecutively when the user initiates combat. |
Iron Kukri | ![]() |
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D | 6 | 90 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. |
Steel Kukri | ![]() |
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C | 9 | 85 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 0 | 0 | -- | Enemy only. |
Silver Kukri | ![]() |
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B | 12 | 90 | 0 | 0 | −5 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Armorslayer | ![]() |
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D | 9 | 95 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 2,500 | 850 | -- | Deals bonus damage to armor units. −4 attack, −10 hit against non-armor units. |
Wyrmslayer | ![]() |
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D | 9 | 95 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 2,500 | 850 | -- | Deals bonus damage to dragon units. −4 attack, −10 hit against non-dragon units. |
Killing Edge | ![]() |
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C | 6 | 85 | 25 | −10 | 0 | 1 | -- | 0 | 0 | 3,000 | 1,000 | -- | Critical hits deal ×4 damage rather than ×3. |
Levin Sword | ![]() |
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C | 11 | 80 | 0 | −20 | 0 | 1–2 | -- | 0 | 0 | 3,300 | 1,100 | -- | Works as magic damage. Cannot trigger critical hits or offensive skills. |
Ganglari (original) | ![]() |
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E | 7 | 85 | 5 | 0 | 5 | 1 | -- | 0 | 0 | 0 | 0 | -- | Corrin only. Cannot be traded. |
Siegfried | ![]() |
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E | 11 | 80 | 5 | 0 | 10 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Xander only. +4 defense when in Xander's inventory. Cannot be sold. |
Bottle | ![]() |
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E | 1 | 110 | 0 | 10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | -- |
Umbrella | ![]() |
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D | 1 | 85 | 10 | 0 | 0 | 1–2 | -- | 0 | −5 | 0 | 0 | -- | Cannot perform follow-up attacks. |
Nohrian Blade | ![]() |
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D | 5 | 85 | 0 | −10 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +3 defense when equipped. |
Leo's Iceblade | ![]() |
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B | 14 | 85 | 0 | −20 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | Works as magic damage. Inflicts a stacking debuff of −2 magic, −2 skill on the user after combat if they hit a foe. |
Selena's Blade | ![]() |
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C | 7 | 90 | 10 | 0 | −5 | 1 | -- | −3 | 0 | 0 | 0 | -- | -- |
Laslow's Blade | ![]() |
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C | 8 | 80 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +3 speed, −3 defense, −3 resistance when equipped. |
Brass Katana | ![]() |
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E | 4 | 100 | 0 | 0 | 10 | 1 | -- | 0 | 0 | 500 | 250 | -- | +1 speed, −1 defense, −1 resistance when equipped. Cannot trigger critical hits or offensive skills. |
Iron Katana | ![]() |
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D | 6 | 90 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 1,000 | 500 | -- | +1 speed, −1 defense, −1 resistance when equipped. |
Steel Katana | ![]() |
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C | 9 | 85 | 0 | −5 | 0 | 1 | -- | −3 | 0 | 2,000 | 750 | -- | +1 speed, −1 defense, −1 resistance when equipped. |
Silver Katana | ![]() |
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B | 12 | 90 | 0 | 0 | −5 | 1 | -- | 0 | 0 | 4,000 | 1,000 | -- | +1 speed, −1 defense, −1 resistance when equipped. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Venge Katana | ![]() |
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A | 9 | 90 | 0 | −20 | 0 | 1 | -- | 0 | 0 | 8,000 | 2,000 | -- | +1 speed, −1 defense, −1 resistance when equipped. Doubles might when the foe initiates combat. |
Iron Katti | ![]() |
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D | 6 | 90 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. +1 speed, −1 defense, −1 resistance when equipped. |
Steel Katti | ![]() |
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C | 9 | 85 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 0 | 0 | -- | Enemy only. +1 speed, −1 defense, −1 resistance when equipped. |
Silver Katti | ![]() |
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B | 12 | 90 | 0 | 0 | −5 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. +1 speed, −1 defense, −1 resistance when equipped. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Kodachi | ![]() |
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D | 5 | 85 | 0 | 0 | 0 | 1–2 | -- | 0 | −5 | 1,800 | 650 | -- | +1 speed, −1 defense, −1 resistance when equipped. Doubles might when the foe initiates combat. Cannot perform follow-up attacks or trigger critical hits or offensive skills. |
Wakizashi | ![]() |
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B | 10 | 75 | 0 | −10 | 0 | 2 | -- | 0 | −5 | 4,500 | 1,500 | -- | +1 speed, −1 defense, −1 resistance when equipped. Doubles might when the foe initiates combat. Cannot perform follow-up attacks. |
Axe Splitter | ![]() |
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D | 7 | 75 | 0 | −10 | 0 | 1 | -- | 0 | 0 | 3,400 | 1,150 | -- | +1 speed, −1 defense, −1 resistance when equipped. Doubles might when the foe initiates combat. Deals bonus damage to axe-wielding units. −4 attack, −10 hit against non-axe-wielding units. |
Dual Katana | ![]() |
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C | 8 | 75 | 5 | 0 | 0 | 1 | -- | 0 | 0 | 4,000 | 1,250 | -- | +1 speed, −1 defense, −1 resistance when equipped. Doubles might when the foe initiates combat. Reverses the weapon triangle and doubles its effects. |
Practice Katana | ![]() |
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C | 6 | 80 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 2,700 | 900 | -- | +5 speed, −1 defense, −1 resistance when equipped. Doubles might when the foe initiates combat. |
Spirit Katana | ![]() |
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C | 5 | 80 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 2,200 | 800 | -- | +1 speed, −4 defense, −4 resistance when equipped. Doubles might when the foe initiates combat. Deals bonus damage to monster units. Restores 10 HP at the start of the user's phase when equipped. |
Hagakure Blade | ![]() |
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S | 18 | 95 | 0 | 20 | 0 | 1 | -- | 0 | 0 | 0 | 5,000 | -- | +1 speed, −1 defense, −1 resistance when equipped. If the user hit a foe in combat, halves the user's strength until the end of the next combat where they attack. |
Yato | ![]() |
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E | 8 | 85 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | Corrin only. +1 speed, −1 defense, −1 resistance when equipped. Cannot be sold. |
Noble Yato | ![]() |
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E | 11 | 85 | 5 | 10 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | Corrin only. +1 speed, −1 defense, −1 resistance when equipped. +2 strength, +2 speed when in Corrin's inventory. Cannot be sold. |
Blazing Yato | ![]() |
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E | 16 | 85 | 10 | 10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | Corrin only. +1 speed, −1 defense, −1 resistance when equipped. +4 strength, +4 speed when in Corrin's inventory. Negates the effects of Dragonskin. Cannot be sold. |
Grim Yato | ![]() |
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E | 11 | 85 | 5 | 10 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | Corrin only. +1 speed, −1 defense, −1 resistance when equipped. +2 defense, +2 resistance when in Corrin's inventory. Cannot be sold. |
Shadow Yato | ![]() |
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E | 16 | 85 | 10 | 10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | Corrin only. +1 speed, −1 defense, −1 resistance when equipped. +4 defense, +4 resistance when in Corrin's inventory. Negates the effects of Dragonskin. Cannot be sold. |
Alpha Yato | ![]() |
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E | 11 | 85 | 5 | 10 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | Corrin only. +1 speed, −1 defense, −1 resistance when equipped. +2 strength, +2 speed, +2 defense, +2 resistance when in Corrin's inventory. Cannot be sold. |
Omega Yato | ![]() |
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E | 16 | 85 | 10 | 10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | Corrin only. +1 speed, −1 defense, −1 resistance when equipped. +4 strength, +4 speed, +4 defense, +4 resistance when in Corrin's inventory. Negates the effects of Dragonskin. Cannot be sold. |
Raijinto | ![]() |
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E | 11 | 80 | 5 | 10 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Ryoma only. +1 speed, −1 defense, −1 resistance when equipped. +4 strength when in Ryoma's inventory. Cannot be sold. |
Daikon Radish | ![]() |
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E | 1 | 110 | 0 | 10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | +1 speed, −1 defense, −1 resistance when equipped. |
Parasol | ![]() |
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D | 1 | 85 | 10 | 0 | 0 | 1–2 | -- | 0 | −5 | 0 | 0 | -- | +1 speed, −1 defense, −1 resistance when equipped. Cannot perform follow-up attacks. |
Raider Katana | ![]() |
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E | 5 | 85 | 0 | 0 | 0 | 1 | -- | 3 | 0 | 0 | 0 | -- | +1 speed, −1 defense, −1 resistance when equipped. If the user has weapon triangle advantage, removes the foe's clothes on hit. |
Sunrise Katana | ![]() |
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D | 3 | 85 | 0 | 20 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +1 speed, −1 defense, −1 resistance when equipped. |
Takumi's Shinai | ![]() |
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C | 2 | 85 | 0 | −10 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +1 speed, −3 defense, −3 resistance when equipped. Cannot defeat foes, instead leaving them with 1 HP. Cannot perform follow-up attacks. |
Hana's Katana | ![]() |
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C | 6 | 90 | 0 | −10 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +1 speed, −1 defense, −1 resistance when equipped. Doubles might when the foe initiates combat. Cannot perform follow-up attacks. |
Hinata's Katana | ![]() |
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B | 9 | 85 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +1 speed, −3 defense, −3 resistance when equipped. Doubles might when the user initiates combat. Cannot perform follow-up attacks. |
Bronze Lance | ![]() |
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E | 5 | 90 | 0 | 0 | 10 | 1 | -- | 0 | 0 | 500 | 250 | -- | Cannot trigger critical hits or offensive skills. |
Iron Lance | ![]() |
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D | 7 | 80 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 1,000 | 500 | -- | -- |
Steel Lance | ![]() |
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C | 10 | 75 | 0 | −5 | 0 | 1 | -- | −3 | 0 | 2,000 | 750 | -- | -- |
Silver Lance | ![]() |
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B | 14 | 80 | 0 | 0 | −5 | 1 | -- | 0 | 0 | 4,000 | 1,000 | -- | Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Brave Lance | ![]() |
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A | 7 | 65 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 8,000 | 2,000 | -- | −4 defense, −4 resistance when equipped. Strikes twice consecutively when the user initiates combat. |
Iron Javelin | ![]() |
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D | 7 | 80 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. |
Steel Javelin | ![]() |
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C | 10 | 75 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 0 | 0 | -- | Enemy only. |
Silver Javelin | ![]() |
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B | 14 | 80 | 0 | 0 | −5 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Javelin | ![]() |
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D | 6 | 75 | 0 | 0 | 0 | 1–2 | -- | 0 | −5 | 1,800 | 650 | -- | Cannot perform follow-up attacks. |
Spear | ![]() |
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B | 12 | 65 | 0 | −10 | 0 | 2 | -- | 0 | −5 | 4,500 | 1,500 | -- | Cannot perform follow-up attacks. |
Beast Killer | ![]() |
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D | 10 | 85 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 2,500 | 850 | -- | Deals bonus damage to beast units. −4 attack, −10 hit against non-beast units. |
Killer Lance | ![]() |
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C | 7 | 75 | 25 | −10 | 0 | 1 | -- | 0 | 0 | 3,000 | 1,000 | -- | Critical hits deal ×4 damage rather than ×3. |
Blessed Lance | ![]() |
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C | 6 | 70 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 2,200 | 800 | -- | −3 defense, −3 resistance when equipped. Deals bonus damage to monster units. Restores 10 HP at the start of the user's phase when equipped. |
Broom | ![]() |
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E | 2 | 100 | 0 | 10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | -- |
Stick | ![]() |
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D | 5 | 85 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +3 skill when equipped. |
Hexlock Spear | ![]() |
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C | 1 | 80 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +8 resistance when equipped. |
Xander's Lance | ![]() |
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B | 12 | 90 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +2 skill, +2 resistance when equipped. If the user initiates combat, grants +4 strength to all enemies within two tiles for one turn after combat. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. Cannot trigger critical hits or offensive skills. |
Effie's Lance | ![]() |
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C | 16 | 65 | 0 | 0 | 0 | 1 | -- | −5 | −5 | 0 | 0 | -- | -- |
Peri's Lance | ![]() |
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D | 2 | 75 | 10 | 0 | 0 | 1–2 | -- | 0 | −5 | 0 | 0 | -- | Cannot perform follow-up attacks. |
Brass Naginata | ![]() |
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E | 4 | 90 | 0 | 0 | 10 | 1 | -- | 0 | 0 | 500 | 250 | -- | +1 defense, +1 resistance when equipped. Cannot trigger critical hits or offensive skills. |
Iron Naginata | ![]() |
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D | 6 | 80 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 1,000 | 500 | -- | +1 defense, +1 resistance when equipped. |
Steel Naginata | ![]() |
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C | 9 | 75 | 0 | −5 | 0 | 1 | -- | −3 | 0 | 2,000 | 750 | -- | +1 defense, +1 resistance when equipped. |
Silver Naginata | ![]() |
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B | 13 | 80 | 0 | 0 | −5 | 1 | -- | 0 | 0 | 4,000 | 1,000 | -- | +1 defense, +1 resistance when equipped. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Venge Naginata | ![]() |
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A | 9 | 90 | 0 | −20 | 0 | 1 | -- | 0 | 0 | 8,000 | 2,000 | -- | +1 defense, +1 resistance when equipped. Doubles might when the foe initiates combat. |
Iron Nageyari | ![]() |
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D | 6 | 80 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. +1 defense, +1 resistance when equipped. |
Steel Nageyari | ![]() |
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C | 9 | 75 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 0 | 0 | -- | Enemy only. +1 defense, +1 resistance when equipped. |
Silver Nageyari | ![]() |
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B | 13 | 80 | 0 | 0 | −5 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. +1 defense, +1 resistance when equipped. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Swordcatcher | ![]() |
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D | 7 | 65 | 0 | −10 | 0 | 1 | -- | 0 | 0 | 3,400 | 1,150 | -- | +1 defense, +1 resistance when equipped. Deals bonus damage to sword-wielding units. −4 attack, −10 hit against non-sword-wielding units. |
Dual Naginata | ![]() |
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C | 8 | 65 | 5 | 0 | 0 | 1 | -- | 0 | 0 | 4,000 | 1,250 | -- | +1 defense, +1 resistance when equipped. Reverses the weapon triangle and doubles its effects. |
Guard Naginata | ![]() |
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C | 5 | 75 | 0 | −10 | 0 | 1 | -- | 0 | 0 | 2,700 | 900 | -- | +5 defense, +5 resistance when equipped. |
Bolt Naginata | ![]() |
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C | 11 | 70 | 0 | −20 | 0 | 1–2 | -- | 0 | 0 | 3,300 | 1,100 | -- | +1 defense, +1 resistance when equipped. Works as magic damage. Cannot trigger critical hits or offensive skills. |
Waterwheel | ![]() |
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S | 19 | 85 | 0 | 0 | 20 | 1 | -- | 0 | 0 | 0 | 5,000 | -- | +5 defense, +5 resistance when equipped. If the user hit a foe in combat, halves the user's strength until the end of the next combat where they attack. |
Bamboo Pole | ![]() |
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E | 1 | 100 | 0 | 10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | +1 defense, +1 resistance when equipped. |
Pine Branch | ![]() |
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D | 11 | 55 | 10 | −10 | 0 | 1 | -- | −3 | 0 | 0 | 0 | -- | +1 defense, +1 resistance when equipped. |
Raider Naginata | ![]() |
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E | 5 | 75 | 0 | 0 | 0 | 1 | -- | 3 | 0 | 0 | 0 | -- | +1 defense, +1 resistance when equipped. If the user has weapon triangle advantage, removes the foe's clothes on hit. |
Bold Naginata | ![]() |
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C | 15 | 100 | 10 | 0 | 0 | 1 | -- | 0 | −5 | 0 | 0 | -- | −5 defense, −5 resistance when equipped. Cannot perform follow-up attacks. |
Hinoka's Spear | ![]() |
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C | 8 | 75 | 0 | 10 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | −1 defense, −1 resistance when equipped. |
Subaki's Pike | ![]() |
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D | 4 | 85 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +1 defense, +1 resistance when equipped. Doubles might if the user's skill > the foe's skill. |
Oboro's Spear | ![]() |
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B | 14 | 75 | 10 | −5 | 0 | 1 | -- | −3 | 0 | 0 | 0 | -- | +1 defense, +1 resistance when equipped. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Bronze Axe | ![]() |
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E | 6 | 80 | 0 | 0 | 10 | 1 | -- | 0 | 0 | 500 | 250 | -- | Cannot trigger critical hits or offensive skills. |
Iron Axe | ![]() |
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D | 8 | 70 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 1,000 | 500 | -- | -- |
Steel Axe | ![]() |
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C | 12 | 65 | 0 | −5 | 0 | 1 | -- | −3 | 0 | 2,000 | 750 | -- | -- |
Silver Axe | ![]() |
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B | 16 | 70 | 0 | 0 | −5 | 1 | -- | 0 | 0 | 4,000 | 1,000 | -- | Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Brave Axe | ![]() |
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A | 8 | 55 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 8,000 | 2,000 | -- | −4 defense, −4 resistance when equipped. Strikes twice consecutively when the user initiates combat. |
Iron Star Axe | ![]() |
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D | 8 | 70 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. |
Steel Star Axe | ![]() |
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C | 12 | 65 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 0 | 0 | -- | Enemy only. |
Silver Star Axe | ![]() |
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B | 16 | 70 | 0 | 0 | −5 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Hand Axe | ![]() |
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D | 7 | 65 | 0 | 0 | 0 | 1–2 | -- | 0 | −5 | 1,800 | 650 | -- | Cannot perform follow-up attacks. |
Tomahawk | ![]() |
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B | 14 | 55 | 0 | −10 | 0 | 2 | -- | 0 | −5 | 4,500 | 1,500 | -- | Cannot perform follow-up attacks. |
Hammer | ![]() |
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D | 12 | 75 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 2,500 | 850 | -- | Deals bonus damage to armor units. −4 attack, −10 hit against non-armor units. |
Bolt Axe | ![]() |
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C | 14 | 65 | 0 | −20 | 0 | 1–2 | -- | 0 | 0 | 3,300 | 1,100 | -- | Works as magic damage. Cannot trigger critical hits or offensive skills. |
Killer Axe | ![]() |
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C | 8 | 65 | 25 | −10 | 0 | 1 | -- | 0 | 0 | 3,000 | 1,000 | -- | Critical hits deal ×4 damage rather than ×3. |
Aurgelmir | ![]() |
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S | 22 | 75 | 15 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 5,000 | -- | If the user hit a foe in combat, halves the user's strength until the end of the next combat where they attack. |
Bölverk | ![]() |
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S | 21 | 90 | 10 | 0 | 20 | 1–3 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. |
Frying Pan | ![]() |
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E | 3 | 90 | 0 | 10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | -- |
Bone Axe | ![]() |
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D | 9 | 60 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +3 resistance when equipped. |
Raider Axe | ![]() |
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E | 7 | 65 | 0 | 0 | 0 | 1 | -- | 3 | 0 | 0 | 0 | -- | If the user has weapon triangle advantage, removes the foe's clothes on hit. |
Berserker's Axe | ![]() |
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C | 17 | 90 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | If the user hit the foe in combat, deals 30% of the user's maximum HP as damage to the user after combat. |
Camilla's Axe | ![]() |
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B | 12 | 80 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | Female units only. +2 resistance when equipped. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Arthur's Axe | ![]() |
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D | 10 | 65 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | Male units only. +2 defense when equipped. |
Beruka's Axe | ![]() |
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C | 13 | 60 | 30 | 0 | −20 | 1 | -- | 0 | −5 | 0 | 0 | -- | Critical hits deal ×4 damage rather than ×3. |
Brass Club | ![]() |
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E | 5 | 85 | 0 | 0 | 10 | 1 | -- | 0 | 0 | 500 | 250 | -- | Cannot trigger critical hits or offensive skills. |
Iron Club | ![]() |
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D | 6 | 75 | 5 | 0 | 0 | 1 | -- | 0 | 0 | 1,000 | 500 | -- | -- |
Steel Club | ![]() |
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C | 10 | 70 | 5 | −5 | 0 | 1 | -- | −3 | 0 | 2,000 | 750 | -- | -- |
Silver Club | ![]() |
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B | 14 | 75 | 5 | 0 | −5 | 1 | -- | 0 | 0 | 4,000 | 1,000 | -- | Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Venge Club | ![]() |
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A | 10 | 75 | 5 | −20 | 0 | 1 | -- | 0 | 0 | 8,000 | 2,000 | -- | Doubles might when the foe initiates combat. |
Iron Mace | ![]() |
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D | 6 | 75 | 5 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. |
Steel Mace | ![]() |
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C | 10 | 70 | 5 | −5 | 0 | 1–2 | -- | −3 | 0 | 0 | 0 | -- | Enemy only. |
Silver Mace | ![]() |
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B | 14 | 75 | 5 | 0 | −5 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Throwing Club | ![]() |
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D | 6 | 70 | 0 | 0 | 0 | 1–2 | -- | 0 | −5 | 1,800 | 650 | -- | Cannot perform follow-up attacks or trigger critical hits or offensive skills. |
Battering Club | ![]() |
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B | 12 | 60 | 5 | 0 | 0 | 2 | -- | 0 | −5 | 4,500 | 1,500 | -- | Cannot trigger critical hits or offensive skills. |
Pike-Ruin Club | ![]() |
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D | 10 | 60 | 5 | −10 | 0 | 1 | -- | 0 | 0 | 3,400 | 1,150 | -- | Deals bonus damage to lance-wielding units. −4 attack, −10 hit against non-lance-wielding units. |
Dual Club | ![]() |
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C | 9 | 60 | 10 | 0 | 0 | 1 | -- | 0 | 0 | 4,000 | 1,250 | -- | Reverses the weapon triangle and doubles its effects. |
Great Club | ![]() |
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C | 6 | 45 | 55 | −5 | −5 | 1 | -- | 0 | 0 | 1,900 | 750 | -- | Critical hits deal ×4 damage rather than ×3. |
Carp Streamer | ![]() |
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E | 1 | 95 | 5 | 10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | -- |
Hoe | ![]() |
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D | 5 | 70 | 5 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | Negates the user's and foe's terrain effects. |
Adamant Club | ![]() |
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C | 3 | 80 | 5 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +4 defense when equipped. |
Rinkah's Club | ![]() |
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C | 8 | 75 | 15 | 0 | −5 | 1 | -- | −3 | 0 | 0 | 0 | -- | -- |
Ryoma's Club | ![]() |
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D | 16 | 55 | 15 | −10 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | −5 speed when equipped. |
Fuga's Club | ![]() |
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B | 13 | 80 | 5 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +3 speed, −3 defense, −3 resistance when equipped. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Bronze Dagger | ![]() |
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E | 2 | 100 | 0 | 0 | 10 | 1–2 | -- | 0 | 0 | 500 | 250 | -- | If the user hit the foe in combat, inflicts debuff of −1 skill, −1 speed, −2 defense, −2 resistance after combat. Cannot trigger critical hits or offensive skills. |
Iron Dagger | ![]() |
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D | 4 | 90 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 1,000 | 500 | -- | If the user hit the foe in combat, inflicts debuff of −2 magic, −3 defense, −3 resistance after combat. |
Steel Dagger | ![]() |
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C | 7 | 85 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 2,000 | 750 | -- | If the user hit the foe in combat, inflicts debuff of −3 strength, −4 defense, −4 resistance on the foe after combat. Inflicts a stacking debuff of −2 magic, −2 skill on the user after combat if they attacked. |
Silver Dagger | ![]() |
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B | 10 | 90 | 0 | 0 | −5 | 1–2 | -- | 0 | 0 | 4,000 | 1,000 | -- | If the user hit the foe in combat, inflicts debuff of −4 speed, −4 defense, −4 resistance after combat. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they attacked. |
Soldier's Knife | ![]() |
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A | 4 | 75 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 8,000 | 2,000 | -- | Strikes twice consecutively when the user initiates combat. If the user hit the foe in combat, inflicts debuff of −2 strength, −2 magic, −2 skill, −2 speed, −2 luck, −5 defense, −5 resistance after combat After combat, halves the user's strength until the end of the next combat where they attack. |
Fruit Knife | ![]() |
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D | 4 | 85 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 1,800 | 700 | -- | If the user hit the foe in combat, inflicts debuff of −2 skill, −3 defense, −3 resistance after combat. Can be used to restores 10 HP. |
Hunter's Knife | ![]() |
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D | 7 | 95 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 2,500 | 850 | -- | Deals bonus damage to beast units. −4 attack, −10 hit against non-beast units. If the user hit the foe in combat, inflicts debuff of −2 luck, −3 defense, −3 resistance after combat. |
Kris Knife | ![]() |
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C | 3 | 80 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 2,200 | 800 | -- | −3 defense, −3 resistance when equipped. Deals bonus damage to monster units. Restores 10 HP at the start of the user's phase when equipped. If the user hit the foe in combat, inflicts debuff of −3 magic, −4 defense, −4 resistance after combat. |
Quill Pen | ![]() |
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E | 1 | 110 | 0 | 10 | 10 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | If the user hit the foe in combat, inflicts debuff of −1 defense, −1 resistance after combat. |
Stale Bread | ![]() |
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D | 3 | 80 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | If the user initiates combat, restores 20% of the user's maximum HP after combat. If the user hit the foe in combat, inflicts debuff of −3 defense, −3 resistance after combat. |
Raider Knife | ![]() |
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E | 3 | 85 | 0 | 0 | 0 | 1–2 | -- | 3 | 0 | 0 | 0 | -- | If the user has weapon triangle advantage, removes the foe's clothes on hit. If the user hit the foe in combat, inflicts debuff of −2 luck, −2 defense, −2 resistance after combat. |
Votive Candle | ![]() |
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D | 5 | 70 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Grants Miracle when equippped. If the user hit the foe in combat, inflicts debuff of −1 strength, −1 magic, −3 defense, −3 resistance after combat. |
Sacrificial Knife | ![]() |
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C | 11 | 110 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | If the user attacked in combat, deals 30% of the user's maximum HP as damage to the user after combat. If the user hit the foe in combat, inflicts debuff of −8 luck, −5 defense, −5 resistance after combat. |
Felicia's Plate | ![]() |
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C | 4 | 85 | 0 | −10 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Works as magic damage. If the user hit the foe in combat, inflicts debuff of −3 strength, −4 defense, −4 resistance after combat. |
Jakob's Tray | ![]() |
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B | 8 | 100 | 5 | −5 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | +4 defense when equipped. If the user hit the foe in combat, inflicts debuff of −4 skill, −4 luck, −4 defense, −4 resistance after combat. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they attacked. |
Brass Shuriken | ![]() |
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E | 2 | 95 | 0 | 0 | 10 | 1–2 | -- | 0 | 0 | 500 | 250 | -- | +2 speed when equipped. If the user hit the foe in combat, inflicts debuff of −1 skill, −1 speed, −2 defense, −2 resistance after combat. Cannot trigger critical hits or offensive skills. |
Iron Shuriken | ![]() |
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D | 4 | 85 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 1,000 | 500 | -- | +2 speed when equipped. If the user hit the foe in combat, inflicts debuff of −2 magic, −3 defense, −3 resistance after combat. |
Steel Shuriken | ![]() |
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C | 7 | 80 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 2,000 | 750 | -- | +2 speed when equipped. If the user hit the foe in combat, inflicts debuff of −3 strength, −4 defense, −4 resistance after combat. |
Silver Shuriken | ![]() |
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B | 10 | 85 | 0 | 0 | −5 | 1–2 | -- | 0 | 0 | 4,000 | 1,000 | -- | +2 speed when equipped. If the user hit the foe in combat, inflicts debuff of −4 speed, −4 defense, −4 resistance after combat. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they attacked. |
Spy's Shuriken | ![]() |
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A | 1 | 70 | 0 | −20 | 0 | 3 | -- | 0 | 0 | 8,000 | 2,000 | -- | +2 speed when equipped. If the user hit the foe in combat, inflicts debuff of −2 strength, −2 magic, −2 skill, −2 speed, −2 luck, −5 defense, −5 resistance after combat. Cannot perform follow-up attacks. |
Dual Shuriken | ![]() |
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C | 6 | 70 | 5 | 0 | 0 | 1–2 | -- | 0 | 0 | 4,000 | 1,250 | -- | +2 speed when equipped. Reverses the weapon triangle and doubles its effects. If the user hit the foe in combat, inflicts debuff of −2 strength, −2 magic, −4 defense, −4 resistance after combat. |
Sting Shuriken | ![]() |
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D | 7 | 90 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 2,500 | 850 | -- | +2 speed when equipped. Deals bonus damage to armor units. −4 attack, −10 hit against non-armor units. If the user hit the foe in combat, inflicts debuff of −3 skill, −3 defense, −3 resistance after combat. |
Barb Shuriken | ![]() |
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C | 4 | 80 | 25 | −10 | 0 | 1–2 | -- | 0 | 0 | 3,000 | 1,000 | -- | +2 speed when equipped. Critical hits deal ×4 damage rather than ×3. If the user hit the foe in combat, inflicts debuff of −4 luck, −4 defense, −4 resistance after combat. |
Flame Shuriken | ![]() |
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C | 9 | 75 | 0 | −20 | 0 | 1–2 | -- | 0 | 0 | 3,300 | 1,100 | -- | +2 speed when equipped. Works as magic damage. If the user hit the foe in combat, inflicts debuff of −4 magic, −4 defense, −4 resistance after combat. Cannot trigger critical hits or offensive skills. |
Chakram | ![]() |
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S | 11 | 95 | 10 | −10 | 0 | 1–2 | -- | 5 | −5 | 0 | 5,000 | -- | +2 speed, −5 defense, −5 resistance when equipped. If the user hit the foe in combat, inflicts debuff of −6 strength, −6 magic, −6 defense, −6 resistance after combat. |
Chopstick | ![]() |
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E | 1 | 105 | 0 | 10 | 10 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | +2 speed when equipped. If the user hit the foe in combat, inflicts debuff of −1 defense, −1 resistance after combat. |
Hair Pin | ![]() |
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D | 5 | 80 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Female units only. +2 speed when equipped. If the user hit the foe in combat, inflicts debuff of −2 strength, −4 defense, −4 resistance after combat. |
Caltrop | ![]() |
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B | 5 | 95 | 5 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | +2 speed when equipped. If the user hit the foe in combat, inflicts debuff of −8 speed, −8 defense, −8 resistance after combat. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they attacked. |
Kaze's Needle | ![]() |
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C | 3 | 90 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | +2 speed when equipped. If the user hit the foe in combat, inflicts debuff of −4 speed, −4 defense, −4 resistance after combat. If the user initiated combat, grants +4 speed to all allies within two tiles for one turn after combat. |
Saizo's Star | ![]() |
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C | 3 | 90 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | +2 speed when equipped. If the user initiated combat, grants +4 strength to all allies within two tiles for one turn after combat. If the user hit the foe in combat, inflicts debuff of −4 strength, −4 defense, −4 resistance after combat. |
Kagero's Dart | ![]() |
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D | 1 | 80 | 0 | 20 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | +2 speed when equipped. If the user hit the foe in combat, inflicts debuff of −5 skill, −3 defense, −3 resistance after combat. |
Bronze Bow | ![]() |
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E | 6 | 90 | 0 | 0 | 10 | 2 | -- | 0 | 0 | 500 | 250 | -- | Deals bonus damage to flying units. Cannot trigger critical hits or offensive skills. |
Iron Bow | ![]() |
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D | 8 | 80 | 0 | 0 | 0 | 2 | -- | 0 | 0 | 1,000 | 500 | -- | Deals bonus damage to flying units. |
Steel Bow | ![]() |
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C | 11 | 75 | 0 | −5 | 0 | 2 | -- | −3 | 0 | 2,000 | 750 | -- | Deals bonus damage to flying units. |
Silver Bow | ![]() |
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B | 15 | 80 | 0 | 0 | −5 | 2 | -- | 0 | 0 | 4,000 | 1,000 | -- | Deals bonus damage to flying units. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they attacked. |
Crescent Bow | ![]() |
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A | 8 | 65 | 0 | 0 | 0 | 2 | -- | 0 | 0 | 8,000 | 2,000 | -- | Deals bonus damage to flying units. Strikes twice consecutively when the user initiates combat. If the user attacked in combat, halves the user's strength until the end of the next combat where they attack. |
Iron Shortbow | ![]() |
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D | 8 | 80 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. Deals bonus damage to flying units. |
Steel Shortbow | ![]() |
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C | 11 | 75 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 0 | 0 | -- | Enemy only. Deals bonus damage to flying units. |
Silver Shortbow | ![]() |
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B | 15 | 80 | 0 | 0 | −5 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. Deals bonus damage to flying units. |
Mini Bow | ![]() |
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D | 7 | 75 | 0 | −10 | 0 | 1 | -- | 0 | 0 | 2,400 | 840 | -- | Deals bonus damage to flying units. |
Killer Bow | ![]() |
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C | 7 | 75 | 25 | −10 | 0 | 2 | -- | 0 | 0 | 3,000 | 1,000 | -- | Deals bonus damage to flying units. Critical hits deal ×4 damage rather than ×3. |
Blessed Bow | ![]() |
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C | 7 | 70 | 0 | 0 | 0 | 2 | -- | 0 | 0 | 2,200 | 800 | -- | −3 defense, −3 resistance when equipped. Deals bonus damage to flying and monster units. Restores 10 HP at the start of the user's phase when equipped. |
Shining Bow | ![]() |
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C | 13 | 70 | 0 | −20 | 0 | 1–2 | -- | 0 | 0 | 3,300 | 1,100 | -- | Deals bonus damage to flying units. Works as magic damage. Cannot trigger critical hits or offensive skills. |
Rubber Bow | ![]() |
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E | 3 | 100 | 0 | 10 | 10 | 2 | -- | 0 | 0 | 0 | 0 | -- | Deals bonus damage to flying units. |
Violin Bow | ![]() |
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D | 6 | 75 | 0 | 0 | 0 | 2 | -- | 0 | 0 | 0 | 0 | -- | Deals bonus damage to flying units. If the user initiated combat, grants +4 skill to all allies within two tiles for one turn after combat. |
Cupid's Bow | ![]() |
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E | 1 | 100 | 0 | 0 | 0 | 2 | -- | 0 | 0 | 0 | 0 | -- | Deals bonus damage to flying units. Restores 20% of the foe's maximum HP after combat. |
Hunter's Bow | ![]() |
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C | 6 | 85 | 0 | −10 | 0 | 2 | -- | 0 | 0 | 0 | 0 | -- | Deals bonus damage to beast units. −4 attack, −10 hit against non-beast units. |
Anna's Bow | ![]() |
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B | 8 | 120 | 0 | 0 | 0 | 2 | -- | 0 | 0 | 0 | 0 | -- | +5 luck when equipped. Deals bonus damage to flying units. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they attacked. |
Niles's Bow | ![]() |
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C | 4 | 75 | 0 | −10 | 0 | 2 | -- | 0 | 0 | 0 | 0 | -- | −2 defense, −2 resistance when equipped. Deals bonus damage to flying units. Cannot defeat foes, instead leaving them with 1 HP. Cannot perform follow-up attacks. |
Brass Yumi | ![]() |
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E | 7 | 80 | 0 | 0 | 10 | 2 | -- | 0 | 0 | 500 | 250 | -- | +2 resistance when equipped. Deals bonus damage to flying units. Cannot trigger critical hits or offensive skills. |
Iron Yumi | ![]() |
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D | 9 | 70 | 0 | 0 | 0 | 2 | -- | 0 | 0 | 1,000 | 500 | -- | +2 resistance when equipped. Deals bonus damage to flying units. |
Steel Yumi | ![]() |
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C | 12 | 65 | 0 | −5 | 0 | 2 | -- | −3 | 0 | 2,000 | 750 | -- | +2 resistance when equipped. Deals bonus damage to flying units. |
Silver Yumi | ![]() |
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B | 16 | 70 | 0 | 0 | −5 | 2 | -- | 0 | 0 | 4,000 | 1,000 | -- | +2 resistance when equipped. Deals bonus damage to flying units. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they attacked. |
Spy's Yumi | ![]() |
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A | 5 | 55 | 0 | −20 | 0 | 3 | -- | 0 | 0 | 8,000 | 2,000 | -- | +2 resistance when equipped. Deals bonus damage to flying units. Cannot perform follow-up attacks. |
Iron Hankyu | ![]() |
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D | 9 | 70 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. +2 resistance when equipped. Deals bonus damage to flying units. |
Steel Hankyu | ![]() |
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C | 12 | 65 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 0 | 0 | -- | Enemy only. +2 resistance when equipped. Deals bonus damage to flying units. |
Silver Hankyu | ![]() |
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B | 16 | 70 | 0 | 0 | −5 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. +2 resistance when equipped. Deals bonus damage to flying units. |
Dual Yumi | ![]() |
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C | 11 | 55 | 5 | 0 | 0 | 2 | -- | 0 | 0 | 4,000 | 1,250 | -- | +2 resistance when equipped. Deals bonus damage to flying units. Reverses the weapon triangle and doubles its effects. |
Illusory Yumi | ![]() |
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C | 8 | 65 | 0 | −10 | 0 | 2 | -- | 0 | 0 | 2,700 | 900 | -- | +10 resistance when equipped. Deals bonus damage to flying units. |
Surefire Yumi | ![]() |
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B | 10 | 120 | 0 | −30 | 0 | 2 | -- | 0 | 0 | 4,300 | 1,400 | -- | −4 defense, −2 resistance when equipped. Deals bonus damage to flying units. |
Pursuer | ![]() |
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S | 22 | 80 | 10 | −10 | 0 | 2 | -- | 5 | −5 | 0 | 5,000 | -- | −5 defense, −3 resistance when equipped. Deals bonus damage to flying units. |
Fujin Yumi | ![]() |
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E | 14 | 70 | 5 | 10 | 0 | 2 | -- | 0 | 0 | 0 | 0 | -- | Takumi only. +2 resistance when equipped. Deals bonus damage to flying units. Grants Acrobat when in Takumi's inventory. Cannot be sold. |
Fujin Yumi (Prologue) | ![]() |
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E | 7 | 80 | 0 | 0 | 10 | 2 | -- | 0 | 0 | 0 | 0 | -- | Takumi only. +2 resistance when equipped. Deals bonus damage to flying units. Grants Acrobat when in Takumi's inventory. Cannot trigger critical hits or offensive skills. Cannot be sold. |
Skadi | ![]() |
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S | 15 | 95 | −10 | 0 | 20 | 1–4 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. +2 resistance when equipped. Deals bonus damage to flying units. |
Bamboo Yumi | ![]() |
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E | 4 | 90 | 0 | 10 | 10 | 2 | -- | 0 | 0 | 0 | 0 | -- | +2 resistance when equipped. Deals bonus damage to flying units. |
Harp Yumi | ![]() |
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D | 6 | 65 | 0 | 0 | 0 | 2 | -- | 0 | 0 | 0 | 0 | -- | +2 resistance when equipped. Deals bonus damage to flying units. If the user initiated combat, grants +4 skill to all allies within two tiles for one turn after combat. |
Raider Yumi | ![]() |
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E | 6 | 65 | 0 | 0 | 0 | 2 | -- | 3 | 0 | 0 | 0 | -- | +2 resistance when equipped. Deals bonus damage to flying units. If the user has weapon triangle advantage, removes the foe's clothes on hit. |
Spellbane Yumi | ![]() |
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C | 5 | 60 | 0 | −10 | 0 | 2 | -- | 0 | 0 | 0 | 0 | -- | −4 defense, +2 resistance when equipped. Deals bonus damage to flying and tome-wielding units. −4 attack, −10 hit against non-tome-wielding units. |
Sidelong Yumi | ![]() |
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C | 3 | 65 | 0 | −10 | 0 | 1–2 | -- | 0 | −5 | 0 | 0 | -- | +2 resistance when equipped. Deals bonus damage to flying units. Cannot perform follow-up attacks. |
Mikoto's Yumi | ![]() |
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B | 13 | 65 | 0 | 0 | 0 | 2 | -- | 0 | 0 | 0 | 0 | -- | −2 defense, +2 resistance when equipped. Deals bonus damage to flying units. Restores 10 HP at the start of the user's phase when equipped. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they attacked. |
Setsuna's Yumi | ![]() |
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D | 7 | 55 | 0 | 0 | 0 | 2 | -- | 0 | 0 | 0 | 0 | -- | +2 resistance when equipped. Deals bonus damage to flying units. If the user hit the foe in combat, inflicts debuff of −4 skill, −4 defense, −4 resistance after combat. |
Fire | ![]() |
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E | 3 | 90 | 0 | 0 | 10 | 1–2 | -- | 0 | 0 | 500 | 250 | -- | Cannot trigger critical hits or offensive skills. |
Thunder | ![]() |
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D | 5 | 80 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 1,000 | 500 | -- | -- |
Fimbulvetr | ![]() |
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C | 8 | 75 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 2,000 | 750 | -- | -- |
Ragnarok | ![]() |
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B | 11 | 80 | 0 | 0 | −5 | 1–2 | -- | 0 | 0 | 4,000 | 1,000 | -- | Inflicts a stacking debuff of −2 magic, −2 skill on the user after combat if they attacked. |
Ginnungagap | ![]() |
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A | 15 | 65 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 8,000 | 2,000 | -- | If the user attacked in combat, halves the user's magic until the end of the next combat where they attack. |
Lightning | ![]() |
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C | 1 | 75 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 3,400 | 1,150 | -- | Strikes twice consecutively when the user initiates combat. If the user attacked in combat, halves the user's magic until the end of the next combat where they attack. |
Mjölnir | ![]() |
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C | 5 | 75 | 25 | −10 | 0 | 1–2 | -- | 0 | 0 | 3,000 | 1,000 | -- | Critical hits deal ×4 damage rather than ×3. |
Nosferatu | ![]() |
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D | 7 | 70 | 0 | −20 | 0 | 1–2 | -- | 0 | 0 | 4,000 | 1,250 | -- | Dark magic. Restores (damage dealt/2) HP to the user. Cannot perform follow-up attacks or trigger critical hits or offensive skills. |
Excalibur | ![]() |
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S | 12 | 90 | 25 | −10 | 0 | 1–2 | -- | 5 | −5 | 0 | 5,000 | -- | −5 defense, −5 resistance when equipped. Deals bonus damage to flying units. |
Brynhildr | ![]() |
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E | 10 | 80 | 5 | 0 | 10 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Leo only. Grants Brynhildr when in Leo's inventory. Cannot be sold. |
Ember | ![]() |
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E | 1 | 100 | 0 | 10 | 10 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | -- |
Missiletainn | ![]() |
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E | 9 | 70 | 10 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Ophelia only. +1 skill, +1 resistance when equipped. |
Disrobing Gale | ![]() |
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E | 4 | 75 | 0 | 0 | 0 | 1–2 | -- | 3 | 0 | 0 | 0 | -- | If the user has weapon triangle advantage, removes the foe's clothes on hit. |
Speed Thunder | ![]() |
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C | 9 | 70 | 5 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | If the user initiated combat, grants +4 speed to all enemies within two tiles for one turn after combat. |
Moonlight | ![]() |
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D | 4 | 70 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | If the user initiates combat, restores 20% of the user's maximum HP after combat. |
Iago's Tome | ![]() |
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B | 7 | 85 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | If the user hit the foe in combat, inflicts debuff of −4 defense, −4 resistance after combat. Inflicts a stacking debuff of −2 magic, −2 skill on the user after combat if they attacked. |
Odin's Grimoire | ![]() |
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C | 9 | 65 | 20 | 0 | −20 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Critical hits deal ×4 damage rather than ×3. Cannot perform follow-up attacks. |
Rat Spirit | ![]() |
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E | 3 | 85 | 0 | 0 | 10 | 1–2 | -- | 0 | 0 | 500 | 250 | -- | +1 skill when equipped. Cannot trigger critical hits or offensive skills. |
Ox Spirit | ![]() |
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D | 5 | 75 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 1,000 | 500 | -- | +1 defense when equipped. |
Tiger Spirit | ![]() |
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C | 8 | 70 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 2,000 | 750 | -- | +1 speed when equipped. |
Rabbit Spirit | ![]() |
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B | 11 | 75 | 0 | 0 | −5 | 1–2 | -- | 0 | 0 | 4,000 | 1,000 | -- | +1 resistance when equipped. Inflicts a stacking debuff of −2 magic, −2 skill on the user after combat if they attacked. |
Dragon Spirit | ![]() |
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A | 11 | 85 | 10 | 0 | 0 | 1–2 | -- | 0 | 0 | 8,000 | 2,000 | -- | +1 skill, +1 defense when equipped. Deals bonus damage to dragon units. If the user attacked in combat, halves the user's magic until the end of the next combat where they attack. |
Calamity Gate | ![]() |
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C | 7 | 70 | 5 | 0 | 0 | 1–2 | -- | 0 | 0 | 4,000 | 1,250 | -- | +1 speed, +1 defense when equipped. Reverses the weapon triangle and doubles its effects. |
Snake Spirit | ![]() |
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A | 5 | 60 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 8,000 | 2,000 | -- | +1 speed, +1 resistance when equipped. Strikes twice consecutively when the user initiates combat. If the user attacked in combat, halves the user's magic until the end of the next combat where they attack. |
Horse Spirit | ![]() |
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D | 4 | 70 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 2,100 | 780 | -- | +3 skill, +3 speed, +3 defense, +3 resistance when equipped. |
Sheep Spirit | ![]() |
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D | 5 | 70 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 1,800 | 700 | -- | +1 defense, +1 resistance when equipped. Can be used to restores 10 HP. |
Paper | ![]() |
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E | 1 | 95 | 0 | 10 | 10 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | +1 speed when equipped. |
Malevolent Text | ![]() |
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D | 10 | 50 | 10 | −10 | 0 | 1–2 | -- | −3 | 0 | 0 | 0 | -- | +1 skill when equipped. |
Monkey Spirit | ![]() |
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D | 4 | 80 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | +1 skill, +1 speed, −4 luck, +2 resistance when equipped. |
Bird Spirit | ![]() |
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C | 5 | 75 | 0 | 15 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | +1 speed, +1 luck, −4 defense when equipped. |
Ink Painting | ![]() |
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B | 9 | 90 | 0 | −20 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | +1 skill, +1 luck when equipped. Doubles might when the foe initiates combat. Inflicts a stacking debuff of −2 magic, −2 skill on the user after combat if they attacked. Cannot perform follow-up attacks. |
Izana's Scroll | ![]() |
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C | 5 | 85 | 0 | 0 | 0 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | +1 skill, −2 defense, −1 resistance. Doubles might when the user initiates combat. Cannot perform follow-up attacks. |
Heal | ![]() |
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E | 10 | 0 | 0 | 0 | 0 | 1 | 20 | 0 | 0 | 500 | 250 | 25 | Restores (10 + magic/3) HP to an ally. |
Mend | ![]() |
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D | 20 | 0 | 0 | 0 | 0 | 1 | 15 | 0 | 0 | 1,000 | 500 | 30 | Restores (20 + magic/3) HP to an ally. |
Physic | ![]() |
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C | 7 | 0 | 0 | 0 | 0 | 1–7 | 5 | 0 | 0 | 3,000 | 1,000 | 35 | Restores (7 + magic/3) HP to an ally. |
Recover | ![]() |
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B | 35 | 0 | 0 | 0 | 0 | 1 | 5 | 0 | 0 | 3,000 | 1,000 | 40 | Restores (35 + magic/3) HP to an ally. |
Fortify | ![]() |
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A | 7 | 0 | 0 | 0 | 0 | 1–7 | 2 | 0 | 0 | 5,000 | 2,000 | 70 | Restores (7 + magic/3) HP to an ally. |
Freeze | ![]() |
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D | 0 | 80 | 0 | 0 | 0 | 1–7 | 4 | 0 | 0 | 1,800 | 700 | 35 | Inflicts stun on hit. |
Enfeeble | ![]() |
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C | 0 | 80 | 0 | 0 | 0 | 1–7 | 4 | 0 | 0 | 2,500 | 1,000 | 40 | Inflicts debuffs of −4 strength, −4 magic, −4 skill, −4 speed, −4 luck, −4 defense, and −4 resistance on hit. |
Entrap | ![]() |
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B | 0 | 60 | 0 | 0 | 0 | 1–7 | 2 | 0 | 0 | 4,200 | 1,700 | 50 | Transports an enemy to be adjacent to the user; cannot be used against immobile targets. |
Entrap (enemy-only) | ![]() |
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B | 0 | 200 | 0 | 0 | 0 | ∞ | 1 | 0 | 0 | 0 | 0 | 50 | Enemy only. Transports an enemy to be adjacent to the user; cannot be used against immobile targets. |
Bifröst | ![]() |
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S | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 5,000 | 130 | Resurrects the unit most recently killed in the current map. |
Candy Cane | ![]() |
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E | 10 | 0 | 0 | 0 | 0 | 1 | 5 | 0 | 0 | 0 | 0 | 20 | Restores 10–13 HP[clarification needed] to an ally and 5 HP to the user. |
Mushroom Staff | ![]() |
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E | 15 | 0 | 0 | 0 | 0 | 1 | 5 | 0 | 0 | 0 | 0 | 20 | Restores 15–18 HP[clarification needed] to an ally and grants +2 resistance to the user. |
Bouquet Staff | ![]() |
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D | 20 | 0 | 0 | 0 | 0 | 1 | 3 | 0 | 0 | 0 | 0 | 25 | Restores 20–23 HP[clarification needed] and grants +4 luck to an ally. |
Elise's Staff | ![]() |
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C | 10 | 0 | 0 | 0 | 0 | 1–5 | 1 | 0 | 0 | 0 | 0 | 30 | Restores 10 HP to an ally. |
Lilith's Staff | ![]() |
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B | 7 | 0 | 0 | 0 | 0 | 1–5 | 1 | 0 | 0 | 0 | 0 | 35 | Restores 7–10 HP[clarification needed] to an ally. |
Bloom Festal | ![]() |
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E | 7 | 0 | 0 | 0 | 0 | 1–2 | 20 | 0 | 0 | 500 | 250 | 25 | Restores (7 + magic/3) HP to an ally. |
Sun Festal | ![]() |
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D | 14 | 0 | 0 | 0 | 0 | 1–2 | 15 | 0 | 0 | 1,000 | 500 | 30 | Restores (14 + magic/3) HP to an ally. |
Wane Festal | ![]() |
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C | 2 | 0 | 0 | 0 | 0 | 1–10 | 5 | 0 | 0 | 3,000 | 1,000 | 35 | Restores (2 + magic/3) HP to an ally. |
Moon Festal | ![]() |
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B | 25 | 0 | 0 | 0 | 0 | 1–2 | 5 | 0 | 0 | 3,000 | 1,000 | 40 | Restores (25 + magic/3) HP to an ally. |
Great Festal | ![]() |
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A | 2 | 0 | 0 | 0 | 0 | 1–10 | 2 | 0 | 0 | 5,000 | 2,000 | 70 | Restores (2 + magic/3) HP to an ally. |
Rescue | ![]() |
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E | 0 | 0 | 0 | 0 | 0 | 1–10 | 2 | 0 | 0 | 3,800 | 1,500 | 35 | Teleports an ally to be adjacent to the user. |
Silence | ![]() |
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C | 0 | 70 | 0 | 0 | 0 | 1–10 | 4 | 0 | 0 | 2,400 | 900 | 40 | Inflicts silence on hit. |
Hexing Rod | ![]() |
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B | 0 | 50 | 0 | 0 | 0 | 1–10 | 3 | 0 | 0 | 3,000 | 1,200 | 50 | Halves a foe's maximum HP on hit. |
Lantern | ![]() |
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E | 7 | 0 | 0 | 0 | 0 | 1–3 | 5 | 0 | 0 | 0 | 0 | 20 | Restores 7–10 HP[clarification needed] to an ally. |
Dumpling Rod | ![]() |
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D | 10 | 0 | 0 | 0 | 0 | 1–2 | 3 | 0 | 0 | 0 | 0 | 25 | Restores 10–13 HP[clarification needed] to an ally. Can be used to restores 10 10. |
Bamboo Branch | ![]() |
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C | 15 | 0 | 0 | 0 | 0 | 1–2 | 3 | 0 | 0 | 0 | 0 | 30 | Restores 15–18 HP[clarification needed] to an ally, and grants +8 luck to all allies within two tiles for one turn. |
Sakura's Rod | ![]() |
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E | 7 | 0 | 0 | 0 | 0 | 1–2 | 10 | 0 | 0 | 0 | 0 | 20 | Restores 7–10 HP[clarification needed] to an ally. |
Purification Rod | ![]() |
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B | 30 | 0 | 0 | 0 | 0 | 1–2 | 1 | 0 | 0 | 0 | 0 | 35 | Restores 30–33 HP[clarification needed] to an ally. |
Dragonstone | ![]() |
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E | 14 | 85 | 0 | −10 | 10 | 1 | -- | 0 | 0 | 2,000 | 0 | -- | −3 skill, −2 speed, +4 defense, +3 resistance when equipped. Works as magic damage. Cannot perform follow-up attacks. Cannot be sold. |
Dragonstone+ | ![]() |
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C | 25 | 75 | 0 | −10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | −5 skill, −4 speed, +9 defense, +7 resistance when equipped. Works as magic damage. Inflicts a stacking debuff of −2 magic, −2 skill on the user after combat if they hit a foe. Cannot perform follow-up attacks. Cannot be sold. |
Beaststone | ![]() |
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E | 6 | 90 | 5 | 10 | 10 | 1 | -- | 0 | 0 | 2,000 | 0 | -- | +5 skill, +3 speed, −2 defense when equipped. Cannot be sold. |
Beastrune | ![]() |
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C | 9 | 80 | 0 | 0 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | −2 skill, −1 speed, +4 defense, +5 resistance when equipped. Cannot be sold. |
Beaststone+ | ![]() |
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B | 12 | 90 | 5 | 10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | +8 skill, +6 speed, −5 defense, −3 resistance when equipped. Cannot be sold. Inflicts a stacking debuff of −2 strength, −2 skill on the user after combat if they hit a foe. |
Draconic Rage | ![]() |
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E | 15 | 75 | 0 | −10 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | Works as magic damage. Cannot perform follow-up attacks. Cannot be traded. |
Dark Breath | ![]() |
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S | 30 | 100 | 0 | 10 | 10 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | Cannot be traded. Cannot perform follow-up attacks. |
Dragon Breath (physical) | ![]() |
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A | 30 | 100 | 0 | 10 | 10 | 1–3 | -- | 0 | 0 | 0 | 0 | -- | Cannot be traded. Cannot perform follow-up attacks. |
Dragon Breath (magical) | ![]() |
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S | 20 | 100 | 0 | 10 | 10 | 1–5 | -- | 0 | 0 | 0 | 0 | -- | Works as magic damage. Cannot perform follow-up attacks. Cannot be traded. |
Shackled Fist | ![]() |
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E | 8 | 80 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. |
Gauntlet | ![]() |
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B | 13 | 90 | 0 | 0 | −5 | 1 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. Inflicts a stacking debuff of −2 magic, −2 skill on the user after combat if they hit a foe. |
Rock | ![]() |
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E | 9 | 80 | 0 | 0 | 0 | 1–5 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. Cannot perform follow-up attacks or trigger critical hits or offensive skills. |
Massive Rock | ![]() |
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B | 15 | 75 | 0 | 0 | 0 | 1–5 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. Cannot perform follow-up attacks or trigger critical hits or offensive skills. |
Astral Breath | ![]() |
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E | 10 | 85 | 0 | 0 | 0 | 1–5 | -- | 0 | 0 | 0 | 0 | -- | Works as magic damage. Cannot perform follow-up attacks. Cannot be traded. |
Astral Blessing | ![]() |
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E | 7 | 0 | 0 | 0 | 0 | 1–5 | -- | 0 | 0 | 0 | 0 | 0 | Restores (7 + magic/3) HP to an ally. Cannot be traded. |
Saw | ![]() |
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E | 7 | 90 | 0 | 10 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | If the user hit the foe in combat, inflicts debuff of −4 strength, −4 magic after combat.Enemy only. |
Big Saw | ![]() |
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B | 12 | 85 | 0 | 10 | −5 | 1 | -- | 0 | 0 | 0 | 0 | -- | Enemy only. If the user hit the foe in combat, inflicts debuff of −6 strength, −6 magic after combat. Inflicts a stacking debuff of −2 magic, −2 skill on the user after combat if they hit a foe. |
Ganglari (upgraded) | ![]() |
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B | 16 | 90 | 5 | 0 | 5 | 1 | -- | 0 | 0 | 0 | 0 | -- | If the user hit the foe in combat, deals 20% of the user's maximum HP as damage to the user after combat. |
Falchion (Marth) | ![]() |
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E | 13 | 85 | 10 | 0 | 10 | 1 | -- | 0 | 0 | 0 | 0 | -- | Deals bonus damage to dragon units. Can be used to restores 10 HP. Cannot be traded. |
Ragnell | ![]() |
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E | 13 | 75 | 0 | −5 | 0 | 1–2 | -- | −3 | 0 | 0 | 0 | -- | +3 defense when equipped. Cannot be traded. |
Parallel Falchion | ![]() |
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E | 11 | 85 | 5 | 10 | 0 | 1 | -- | 3 | 0 | 0 | 0 | -- | Deals bonus damage to dragon units. Can be used to restores 10 HP. Cannot be traded. |
Thoron | ![]() |
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E | 12 | 70 | 10 | 0 | 5 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | +3 resistance when equipped. Cannot be traded. |
Marth's Spatha | ![]() |
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C | 9 | 75 | 0 | 0 | 10 | 1 | -- | 0 | 0 | 3,000 | 500 | -- | -- |
Ike's Backup | ![]() |
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C | 10 | 70 | 0 | −10 | 0 | 1 | -- | −3 | 0 | 3,000 | 500 | -- | +3 defense when equipped. |
Lucina's Estoc | ![]() |
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C | 7 | 75 | 0 | 0 | 0 | 1 | -- | 3 | 0 | 3,000 | 500 | -- | -- |
Robin's Primer | ![]() |
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C | 7 | 65 | 5 | −10 | 0 | 1–2 | -- | 0 | 0 | 3,000 | 500 | -- | +3 resistance when equipped. |
Falchion (Chrom) | ![]() |
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E | 6 | 80 | 0 | 0 | 0 | 1 | -- | 0 | 0 | 0 | 0 | -- | Deals bonus damage to dragon units. Cannot be traded. |
Pebble | ![]() |
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E | 1 | 80 | 0 | 0 | 10 | 1–2 | -- | 0 | 0 | 0 | 0 | -- | If the user hit the foe in combat, inflicts debuff of −4 strength, −4 speed, −4 defense, −4 resistance after combat. Cannot perform follow-up attacks or trigger critical hits or offensive skills. |
Notes
- ↑ The user's ability to perform follow-up attacks.
- ↑ The user's ability to prevent follow-up attacks, or the foe's ability to perform them.
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