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Embrace the Dark

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Embrace the Dark

Cm fe14c 6.png


Plains of Hoshido

New units

Felicia* or Jakob*



Previous chapter(s)

The Path is Yours

Next chapter(s)

A Dragon's Decree

It's not that simple...I know what the Nohrian kingdom has done to Hoshido is unforgivable...And I know now that these are not my brothers and sisters by birth...Yet even still, I must side with them. My heart won’t allow me to do otherwise.
— Corrin, reasoning for their decision of backing Nohr.

Embrace the Dark (Japanese: 闇へと進みゆく Advancing into the Darkness) is the sixth chapter of the Conquest campaign in Fire Emblem Fates. In this chapter, Corrin has made their fateful decision to take the Nohrian side of the family's squabble and side with the people they grew up knowing as their siblings, and thus must face off against their (apparent) blood siblings.


Main article: Embrace the Dark/Script

Corrin decides to side with the Nohrians. Ryoma is shocked by Corrin's decision and pleads with them to come back to Hoshido, but Corrin refuses to betray the siblings they grew up with. Ryoma attacks Corrin, accusing them of betraying their family and using the Yato against Hoshido, forcing them to fight. However, Xander steps in the way to protect Corrin and calls upon Camilla, Leo and Elise to join them into battle, while Ryoma calls upon Hinoka, Takumi and Sakura to bring Corrin back to Hoshido. Felicia or Jakob runs onto the battlefield and the battle begins. After the battle, Corrin reaffirms their decision to side with Nohr, while Azura leaves to join Hoshido.


Nohrian and Hoshidan royals clash blades on the battlefield. Corrin is torn between both kingdoms but finally makes a fateful decision...

Chapter data

Chapter Data
Unit Data
Victory: Defeat 4 enemies Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 6 {{{partner}}} {{{other}}} 5

Initial DV active

Cm fe14c 6.png
Map dimensions:
20 columns by 22 rows

Character data

New units
Small portrait felicia fe14.png
Iron Dagger
Automatically from turn 1
(If Corrin is male)
Small portrait jakob fe14.png
Iron Dagger
Automatically from turn 1
(If Corrin is female)
Required characters
Corrin m ​
Available characters

Additionally, the player has playable access to Xander, Camilla, Leo, and Elise in this chapter, but these characters cannot gain experience, cannot trade their items with other characters, and will leave the player's control at chapter's end. These four are set up as follows:

Xander Camilla Leo Elise

Small portrait xander fe14.png
Dragon Vein Ma 3ds02 paladin xander playable.gif Paladin
Level 3
Movement 8
Max HP 40 Speed 13
Strength 15 Luck 15
Magic 1 Defense 14+4
Skill 14 Resistance 7
Inventory Skills
Elbow Room
Weapon Levels
Swords/Katanas C Lances/Naginata D Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --

Item data

No items are obtained in this chapter.

Dragon Vein data

The Dragon Vein in this chapter is stated to have the effect "Use fire to dry up the river". It are located as follows:

  • Column 6, row 6: Three squares south of the rubble tile on the northwestern bridge.

Enemy data

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds02 swordmaster ryoma enemy.gif Ryoma Swordmaster 3 1 39 14+4 2 15 16+1 15 14−1 9−1 6 Raijinto
Bushido Duelist's Blow
Immediately begins moving unprovoked.
Ma 3ds02 sky knight hinoka enemy.gif Hinoka Sky Knight 6 1 22 8+2 3 12+2 15+2 11 8+1 14+1 7 Steel Naginata
Rallying Cry Darting Blow
• Lead unit of pair up with Takumi.
• Immediately begins moving unprovoked.
Ma 3ds02 archer takumi enemy.gif Takumi Archer 7 1 24 12 0 15+2 10+3 11 9 4+5 5 Fujin Yumi
Competitive Skill +2
Supporting unit of pair up with Hinoka.
Ma 3ds02 mechanist yukimura enemy.gif Yukimura Mechanist 1 1 28 10 2 13 9 7 8 8+2 7 Steel Yumi Steel Shuriken
Ma 3ds02 shrine maiden sakura enemy.gif Sakura Shrine Maiden 4 1 18 4 8 6 9 11 5 9 5 Sun Festal
Quiet Strength Miracle

Boss data

Main article: Ryoma
Note: This boss's stats are the same across all difficulties.
Small portrait ryoma fe14.png
Dragon Vein Ma 3ds02 swordmaster ryoma enemy.gif Swordmaster
Level 3
Movement 6
Max HP 39 Speed 16+1
Strength 14+4 Luck 15
Magic 2 Defense 14−1
Skill 15 Resistance 9−1
Inventory Skills
Raijinto Bushido
Duelist's Blow
Weapon Levels
Swords/Katanas C Lances/Naginata -- Axes/Clubs -- Bows/Yumi --
Tomes/Scrolls -- Staves/Rods -- Daggers/Shuriken -- Dragonstones --


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Your starting lineup for the Conquest route consists solely of either Felicia or Jakob. Felicia is a basic healer—she's fairly solid as a Maid due to her good magic, which makes her a prime candidate for the Flame Shuriken and the Bifröst. Jakob, on the other hand, leans toward being a brawler. He is very useful when reclassed to a combat-oriented class such as a Paladin. As for Corrin, great care will need to be taken in their creation due to Conquest's higher difficulty. Far and away the best Corrin build for Conquest is a female with the Wyvern Rider class for three reasons: you can complete Chapter 8 without triggering any reinforcements if Corrin has a mount, Jakob becomes very powerful as a Wyvern Lord, and both of you can get Swordbreaker, which really helps with the two difficult fights with Ryoma that lie ahead. Another good option is a Samurai talent; this gives Corrin Swordfaire and Life and Death, which significantly improve their damage output with the Yato. You are also given control of the Nohrian siblings, but they cannot gain experience. Try not to give them too many kills.

Xander should immediately move into the nearby forest. His role for this battle will be to occupy Ryoma in a duel while you take out the other enemies, so don't bother having him initiate combat with Ryoma. Leo should move into Hinoka/Takumi's range while the others regroup with him. Takumi will then attack Leo and be severely wounded. On turn 2, have Corrin finish Takumi. Then have Leo wound Hinoka and Felicia/Jakob finish her. On turn 3, move Felicia/Jakob into Yukimura's range and have him/her heal Leo, and move Corrin next to him/her so s/he can Dual Strike Yukimura. On turn 4, have Corrin finish Yukimura. At this point, the battle is won. You may not want to beat up a defenseless Shrine Maiden, but you really need the experience and the alternative is defeating Ryoma.


  • Of the three versions of chapter 6 in Fates, this is the only version where a non-generic character who did not appear in any of the chapter cutscenes, in this case Yukimura, is fought as an enemy.
  • On a Birthright cartridge, the game cannot proceed past this point without the player purchasing and downloading the Conquest campaign as DLC.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes

Embrace the Dark




Advancing into the Darkness


Acepta la oscuridad

Accept the darkness


Aux ténèbres

To the darkness


Umarme die Finsternis

Embrace the Darkness


Verso le tenebre

Towards the darkness


Aceite a escuridão

Accept the darkness; from the "Embrace the Dark" Lost Lore event in Fire Emblem Heroes.


어둠으로 나아가다

Forward towards darkness

Traditional Chinese


Forward towards darkness; from the "Embrace the Dark" Lost Lore event in Heroes.


This section has been marked as a stub. Please help improve the page by adding information.


← The Path Is Yours • Embrace the Dark • A Dragon's Decree →
Fire Emblem Fates
Playable characters Birthright
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions Birthright: Invasion 1Invasion 2Invasion 3Conquest: Invasion 1Invasion 2Invasion 3Revelation: Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack