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Reunion (New Mystery of the Emblem)

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

Cm fe12 16x.png

New units




Previous chapter(s)

Regaining the Capital

Next chapter(s)

Gra's Sun Sets

Reunion (Japanese: 再会 Reunion) is the fifth side quest in Fire Emblem: New Mystery of the Emblem. In order to reach this chapter, the player must have completed the previous chapter within a set number of turns, or have Kris be promoted and at level 5 or higher.


Main articles: Reunion (New Mystery of the Emblem)/Script and Reunion (New Mystery of the Emblem)/Conversations

Eremiya laments how the Altean Army have recaptured their castle. She then tells a reluctant Katarina to obey her will and battle the Altean Army, reminding her that she owes her life to Eremiya. Katarina moves out, then encounters Kris and Marth, who both try to persuade her to lay down her arms.

During the battle, Kris will keep trying to convince Katarina to stop fighting. Eventually, the memories of training in Altea and her friendship with Kris makes her break down crying and stop fighting. She then tells Marth she is ready to be executed for her crimes. Marth responds that he would rather see that Katarina lives and becomes her own person, with her own decisions.

Chapter data

Chapter Data
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Marth or Kris dies 2–7+1 {{{partner}}} {{{other}}} 9+2−1
Cm fe12 16x.png

Character data

New units
Portrait katarina fe12.png
Talk to with Kris three times
Required characters
Marth ​Kris m ​
Available characters
Ryan ​Luke ​Roderick ​Gordin ​Cecil ​Draug ​Arran ​Marisha ​Catria ​Warren ​Cord ​Linde ​Palla ​Bord ​Julian ​Matthis ​Wrys ​Ogma ​Yuliya ​Jubelo ​Sirius ​Castor ​Caeda ​Barst ​Rickard ​Frey ​Norne ​Samuel ​Wendell ​Caesar ​Radd ​Navarre ​Phina ​Cain ​Bantu ​Roger ​Jeorge ​Minerva ​Etzel ​Merric ​Arlen ​Dice ​Malice ​Horace ​Jake ​Darros ​Roberto ​Belf ​Reiden ​Beck ​Athena ​Xane ​Tiki ​Est ​Dolph ​Abel ​Macellan ​Astram ​

Item data

Name Obtainment Method
Is ds vulnerary.png Vulnerary Dropped by a Berserker
Is ds pure water.png Pure Water Dropped by a Berserker

Enemy data

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard Maniac Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 sage female enemy.gif Katarina Sage 7 1 34 3 12 15 15 6 9 7 6 Nosferatu
Ma ds02 berserker enemy.gif Assassin Berserker 5 1 30.6 13 0 10.4 13.8 0 8 0.4 7 Silver Axe VulneraryThis item is dropped upon this unit's defeat.
Ma ds02 berserker enemy.gif Assassin Berserker 5 1 30.6 13 0 10.4 13.8 0 8 0.4 7 Silver Axe Pure WaterThis item is dropped upon this unit's defeat.
Ma ds02 berserker enemy.gif Assassin Berserker 5 2 30.6 13 0 10.4 13.8 0 8 0.4 7 Tomahawk
Ma ds02 swordmaster enemy.gif Assassin Swordmaster 5 2 28.2 10.8 1 16.2 16.2 0 9.8 3.8 8 Silver Sword
Ma ds02 sniper enemy.gif Assassin Sniper 5 2 29.2 10.8 1 13.2 14.2 0 11.8 3.8 7 Silver Bow
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds02 berserker enemy.gif Assassin Berserker 17 2 41.4 19 0 11.6 16.2 0 14 1.6 7 Silver Axe

All enemies do not move or initiate combat until a player unit ends their turn in the west side of the map (columns 1–5; column 6, rows 2–8; and column 7, rows 3–7), at which point they being moving unprovoked.


  • One turn after a player unit ends their turn in the west side of the map (columns 1–5; column 6, rows 2–8; and column 7, rows 3–7)

Boss data

Main article: Katarina
Small portrait katarina fe12.png
Ma ds02 sage female enemy.gif Sage
Level 7
Movement 6
Max HP 34 Speed 15
Strength 3 Luck 6
Magic 12 Defense 9
Skill 15 Resistance 7
Weapon Levels
Swords -- Lances -- Axes --
Bows -- Tomes B Staves C


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

The enemy units will not move, until an allied unit steps into a specific range. This range starts (from top to bottom, left to right) on the first and last row at the 5th tile, the second and second-to-last row the 6th tile (on the mountains), and in row 3–7 at the 7th tile (inside the circle of mountains). Once a unit steps into this range, all enemies start attacking at the next enemy phase, and reinforcements will appear in the next turn.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes


Used in the New Mystery of the Emblem fan translation.[which?]





← Regaining the Capital • Reunion • Gra's Sun Sets →
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline