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Arran

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
"Alan" redirects here. For the character from The Binding Blade, see Alen. For the character from Radiant Dawn, see Aran.

This page has been marked as a stub. Please help improve the page by adding information.

Arran

FEMN Arran 01.png
Artwork of Arran from Mystery of the Emblem.

Gender

Male

Race

Human

Nationality

Altean

Starting class

Paladin

Appearance(s)

A knight isn't a puppet that blindly follows orders. That is not loyalty. To fight for a cause I believe in, under a liege I believe in. That is what it means to be a knight.
— Arran to Kris

Arran is a paladin from Altea. He appears in Shadow Dragon & the Blade of Light, Mystery of the Emblem and both of the DS remakes.

Biography

Note: This biography assumes that Arran was recruited in chapter 16 of Shadow Dragon & the Blade of Light and its remakes instead of Samson.

FERK Athos.png

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Arran was once a knight for an unnamed kingdom. The civilians of the kingdom started a rebellion due to them being unable to survive the poor living conditions of their home, and Arran was ordered by his liege to suppress the rebellion. Arran followed his liege's orders despite his objections, an action that he would later heavily regret. Afterwards, Arran left his liege and became a wandering knight in order to consider what it means to be a knight, eventually settling in a village in Altea.

During the Archanean League's reclaiming of Altea in the War of Shadows. The village that Arran was living in was approached by Prince Marth and Arran offered to fight for Marth's cause, an offer that Marth accepted. Arran then assisted Marth throughout the war. Following the end of the war, Arran continued to stay by Marth's side as a soldier for Altea. It is also presumably during this time that he developed a serious illness, something he hid from everyone else.

Two years later, Marth was directed by Emperor Hardin of Archanea to suppress the large rebellions occurring in Grust and Macedon. Arran was one of the soldiers deployed to stop these rebellions. Later on, when Marth's defiance towards the corrupt Archanean general Lang's orders begun the War of Heroes, Arran followed and continued to fight for Marth throughout the war. After the defeat of Medeus and the end of the war, Arran died peacefully of his illness.

Fire Emblem: Shadow Dragon & the Blade of Light

Role

Arran lives in a village near the Altean castle near another village which has bad blood with Arran's village. When Marth's army arrives to retake Altea, he has to choose between visiting Arran's village and recruiting him, or visiting the other village and recruiting the hero Samson. If Arran is chosen, he serves as a soldier in Marth's army for the rest of the War of Shadows.

Starting stats and growth rates

Portrait arran fe01.png
Ma nes01 paladin playable.gif Paladin
Level 1
Movement 10
Experience 0
Recruitment: Chapter 16, visit western village

Stats Growth Rates

Inventory
Ridersbane
Silver Sword
Weapons
Sword Lance Axe Bow
Tome Staff Ballista Stone

Analysis

This character analysis section may not be accurate to every player's experience.

Arran joins in Chapter 16 as a pre-promoted Paladin. Because of his late recruitment he won't have much time to contribute or grow. Unfortunately, by the time you recruit him he will likely not hold up in comparison to your other units. He does have some strong attributes: his movement is excellent at 10, his weapon level is high enough to use every sword not exclusive to Marth and every lance besides the Gradivus, his speed and defense are fairly decent and his growths in HP, strength, skill, weapon level, speed and luck are all serviceable. He is also a good candidate to use the Manual to allow him to use the Gradivus, assuming you don't have a better unit who can use it. Unfortunately, these decent attributes don't make up for his weaknesses. Most of his stats, especially his strength, are fairly poor for how late he joins. In order to bring him on par with your trained up units he will need to get several levels or use multiple stat boosters, however with how late he joins by the time he is on par with your other units through level ups the game will be close to done, and your stat boosters are better used elsewhere. If you don't have any units that can effectively use the Gradivus when Arran is recruited he is your best bet, but otherwise he has very little utility.

In comparison to Samson

The main disadvantage Samson has to Arran is his movement: Arran is a Paladin with 10 movement, while Samson is a Hero with 7. This difference is significant as it makes Arran much better at traversing the map, and gives him more options to be positioned; Samson's movement is serviceable but is still weaker. Arran is also able to use lances, which Samson cannot, meaning he can use useful weapons like the Javelin, Silver Lance, and potentially Gradivus if he increases his weapon level by 4—either through leveling up or using the Manual. Arran also has stronger growths in strength and speed, which are very significant stats. However, Samson's base stats in strength, skill, speed, and luck are significantly higher, so even with Arran's superior growths in speed and strength he will likely not surpass Samson's stats. His speed in particular make it very easy for Samson to double, so he will more consistently one-round enemies. Arran typically needs some investment to hold his own compared to other units, but Samson can compete as soon as he joins. The most practical reason to deploy Arran or Samson is to fill out a roster, and for that purpose Samson is more useful as he starts stronger, though he does not get access to a weapon as powerful as the Gradivus later.

Fire Emblem: Mystery of the Emblem

Book 1

Role

Arran lives in a village near the Altean castle near another village which has bad blood with Arran's village. When Marth's army arrives to retake Altea, he has to choose between visiting Arran's village and recruiting him, or visiting the other village and recruiting the hero Samson. If Arran is chosen, he serves as a soldier in Marth's army for the rest of the War of Shadows.

Starting stats and growth rates

Portrait arran fe03.png
Ma snes01 paladin playable.gif Paladin
(Knight)
Level 1
Movement 10/6
Experience 0
Recruitment: Chapter 13, visit western village

Stats Growth Rates

Max HP 24 Luck 4
Strength 8/6 W. Level 10
Skill 8/5 Defense 10/8
Speed 11/8 Resistance 6/0
Weapons Items
Silver Sword
Iron Lance
--
Weapons
Sword D Lance M Axe
Bow Tome Staff

Analysis

This character analysis section may not be accurate to every player's experience.

Arran is the alternative to recruiting Samson. Unlike most cases, where having a horse is better, Arran suffers from significantly more flaws than his foot counterpart. His mounted bases are merely mediocre; they are enough to double every remaining mounted enemy and defeat them in two rounds with a Silver Lance, but he struggles against fast infantry units like Heroes or Snipers. His bulk, while on the low side, is still workable; like Samson, he can survive one hit from any enemy but Camus or Medeus.

Arran's biggest flaw is that he is a mounted unit. Counting the map he is recruited on, four out of the eight remaining maps are indoors; they force him off of his horse and reduce his already mediocre stats. At that point, he becomes a strictly inferior version of Samson; his awful 6 strength and 8 speed fails to provide any offensive presence, and the latter makes him prone to being doubled and one-rounded by enemy Heroes and Snipers with silver weapons. Even while mounted, his durability is about the same as Samson, being unable to survive two hits from stronger enemies; while Arran's offensive growths are good, the same cannot be said about his poor defense and HP growths. On outdoor maps, he is unable to get too much mileage out of having 3 more movement than Samson because he cannot go beyond the front line, or he will risk dying to multiple enemies, preventing him from doing anything noteworthy that Samson cannot already do.

Book 2

Role

During the time between Fire Emblem: Shadow Dragon and Fire Emblem: New Mystery of the Emblem, Arran contracts a disease that severely hampers his combat abilities and will eventually kill him. Despite this, he continues to serve Marth as one of his knights. One day, Marth is given an imperial edict by Hardin of Archanea to deploy his troops to Grust to quash a rebellion led by General Lorenz. Arran is among the knights Marth chooses to accompany him, and he continues to serve Marth throughout the War of Heroes.

Starting stats and growth rates

Portrait arran fe03.png
Ma snes01 paladin playable.gif Paladin
(Knight)
Level 3
Movement 10/6
Experience 0
Recruitment: Chapter 1, automatically from the start

Stats Growth Rates

Max HP 22 Luck 4
Strength 8/6 W. Level 10
Skill 8/5 Defense 10/8
Speed 11/8 Resistance 6/0
Weapons Items
Silver Lance
Steel Sword
--
Weapons
Sword D Lance M Axe
Bow Tome Staff

Analysis

This character analysis section may not be accurate to every player's experience.

Arran is not that useful. While he has a Silver Lance, Cecil's base weapon level of seven is high enough to use it as well. While he does have a base stat of six in resistance with the cavaliers having a base of zero, there won't be any magic-using enemies until chapter 5, by which time the player will have Catria, Palla, Sirius, and Caeda. He does have a higher base speed stat than any of the three cavaliers, but in a few level ups he will be outclassed. His defense, however, is good and it will take a bit for the cavaliers to reach his defense, as they all have a low defense growth rate; however, Palla has a similar defense stat (one less than Arran). Due to Arran's very low growth rates, it is probably not a good idea to use him long term. Arran also has the disadvantage of being completely outclassed by Sirius, who joins three chapters later with better bases in all areas except luck and resistance, and better growths everywhere except resistance.

Fire Emblem: Shadow Dragon

Role

Arran lives in a village near the Altean castle near another village which has bad blood with Arran's village. When Marth's army arrives to retake Altea, he has to choose between visiting Arran's village and recruiting him, or visiting the other village and recruiting the hero Samson. If Arran is chosen, he serves as a soldier in Marth's army for the rest of the War of Shadows.

Starting stats and growth rates

Portrait arran fe11.png
Ma ds01 paladin playable.gif Paladin
Level 10
Movement 10
Recruitment: Chapter 16, visit western village

Stats Growth Rates

Inventory
Silver Lance
Killer Lance
Weapon Levels
Swords D Lances A Axes --
Bows -- Tomes -- Staves --

Growth rates when reclassed

Dracoknight Sniper Swordmaster Sage/Bishop

Class HP Str Mag Skill Spd Lck Def Res
Dracoknight 40% 45% 0% 25% 55% 40% 10% 10%

Analysis

This character analysis section may not be accurate to every player's experience.

Arran joins in Chapter 16 of Shadow Dragon as a pre-promoted level 10 Paladin. Arran's personal base stats are very low, and reclassing does not improve them. While his growths are high for a pre-promote, he does not have many levels to gain, and he gains experience slower because of his level. His base stats are worse than Samson's by a significant margin, and the player can only recruit either him or Samson. Samson also has a more unique niche; many units in Shadow Dragon have a good lance rank, but fewer have a good axe rank like Samson does.

Arran does have A rank in lances; it is the highest base lance rank in the game among playable units, and with it, Arran can use every lance in the game with no investment. If the player gives him powerful weapons like the Gradivus, Arran can deal significant damage despite his low stats. Arran can also use lances that deal effective damage, such as Ridersbane and Dragonpike. However, at this point of the game, the player will have access to many effective lance users, and Arran's base stats are very poor, making him one of the worst candidates for their usage.

Fire Emblem: New Mystery of the Emblem

Role

During the time between Fire Emblem: Shadow Dragon and Fire Emblem: New Mystery of the Emblem, Arran contracts a disease that severely hampers his combat abilities and will eventually kill him. Despite this, he continues to serve Marth as one of his knights. One day, Marth is given an imperial edict by Hardin of Archanea to deploy his troops to Grust to quash a rebellion led by General Lorenz. Arran is among the knights Marth chooses to accompany him, and he continues to serve Marth throughout the War of Heroes.

Starting stats and growth rates

Portrait arran fe12.png
Ma ds02 paladin playable.gif Paladin
Level 3
Movement 10
Recruitment: Chapter 1, automatically from the start

Stats Growth Rates

Inventory
Silver Lance
Iron Sword
Weapon Levels
Swords D Lances B Axes --
Bows -- Tomes -- Staves --

Growth rates when reclassed

Original set

Dracoknight Sniper Swordmaster Sage/Bishop

Class HP Str Mag Skill Spd Lck Def Res
Dracoknight 30% 10% 0% 20% 25% 10% 10% 0%

Second set

These classes are only available after beating Hard Mode.

General Hero Warrior Horseman Berserker Sorcerer

Class HP Str Mag Skill Spd Lck Def Res
General 60% 15% 0% 20% 0% 10% 30% 0%

Analysis

This character analysis section may not be accurate to every player's experience.

Arran is the first prepromoted unit you get access to in New Mystery of the Emblem and, as such, has both good bases and high weapon levels for his join time. Furthermore, he has access to the silver lance to deal high damage against the earlygame enemies and set up kills for your other units. Arran’s stats won't be very impressive for long, however, due to his terrible growth rates and the high growths of most other characters in New Mystery. In addition, seeing as the enemies in New Mystery are generally powerful and grow in strength faster than Arran does, he will become irrelevant combat wise around the midgame (Palla and Sirius joining a few chapters later with not only the same lance rank but also higher bases and growths doesn’t help either). Arran's best niches are achieved through reclassing: he can become a General to serve as a great tank against the powerful early-game enemies, a Dracoknight to improve his strength and give extra flying utility to the army, or serve as a staffbot by reclassing to either a Sage or a Bishop. Overall, like a typical Jagen unit, Arran is very useful in the earlygame and can find some use in the midgame as well, but falls off afterward.

Personality


This section has been marked as a stub. Please help improve the page by adding information.


Supports

Mystery of the Emblem

Portrait arran fe03.png
Arran
Paladin
Supports:
None.

[[{{{supportg1}}}]]
Bishop
Bonus:
{{{bonusg1}}}

[[{{{supportg2}}}]]
Bishop
Bonus:
{{{bonusg2}}}

[[{{{supportg3}}}]]
Bishop
Bonus:
{{{bonusg3}}}
Supported by:
None.

[[{{{supporto1}}}]]
Bishop
Bonus:
{{{bonuso1}}}

[[{{{supporto2}}}]]
Bishop
Bonus:
{{{bonuso2}}}
See Support § Super Famicom games for more details on supports.

Shadow Dragon

Portrait arran fe11.png
Arran
Paladin
Mutual supports:
None.

[[{{{supportm1}}}]]
Bishop
C: {{{cm1}}}
B: {{{bm1}}}
A: {{{am1}}}

[[{{{supportm2}}}]]
Bishop
C: {{{cm2}}}
B: {{{bm2}}}
A: {{{am2}}}

[[{{{supportm3}}}]]
Bishop
C: {{{cm3}}}
B: {{{bm3}}}
A: {{{am3}}}

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
Small portrait marth fe11.png
Marth
Lord
C: 5
B: 8
A: 35

[[{{{supporto2}}}]]
Bishop
C: {{{co2}}}
B: {{{bo2}}}
A: {{{ao2}}}

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
See Support § Nintendo DS games for more details on supports.

New Mystery of the Emblem: Heroes of Light and Shadow

Portrait arran fe12.png
Arran
Paladin
Mutual supports:
Small portrait samson fe12.png
Samson
Hero
C: 3
B: 6
A: -

[[{{{supportm2}}}]]
Bishop
C: {{{cm2}}}
B: {{{bm2}}}
A: {{{am2}}}

[[{{{supportm3}}}]]
Bishop
C: {{{cm3}}}
B: {{{bm3}}}
A: {{{am3}}}

[[{{{supportm4}}}]]
Bishop
C: {{{cm4}}}
B: {{{bm4}}}
A: {{{am4}}}

[[{{{supportm5}}}]]
Bishop
C: {{{cm5}}}
B: {{{bm5}}}
A: {{{am5}}}
Supported by:*
Small portrait kris f fe12.png
Kris
Myrmidon
C: 5
B: 11
A: 18
Small portrait marth fe12.png
Marth
Lord
C: 5
B: 11
A: 18

[[{{{supporto3}}}]]
Bishop
C: {{{co3}}}
B: {{{bo3}}}
A: {{{ao3}}}

[[{{{supporto4}}}]]
Bishop
C: {{{co4}}}
B: {{{bo4}}}
A: {{{ao4}}}

[[{{{supporto5}}}]]
Bishop
C: {{{co5}}}
B: {{{bo5}}}
A: {{{ao5}}}
See Support § Nintendo DS games for more details on supports.

Base conversations

Main article: Arran/Conversations

Endings

Shadow Dragon & the Blade of Light

Arran
Rebuilds villages razed during the war.

Mystery of the Emblem

Book 1

Arran, Wayward Paladin
By Jagen's request he became the captain of the Altea Knights.

Book 2

Arran, Ill Paladin
After the war ended he died of illness...

Shadow Dragon

Arran, Free Paladin
Arran became captain of Altea’s knights. His efforts helped many a town rise from the ashes after the war.

New Mystery of the Emblem: Heroes of Light and Shadow

Arran, Ailing Paladin
Arran died of illness shortly after the war.

Quotes

Death quote

How regrettable...
— Arran, in Shadow Dragon & the Blade of Light.
To be able to die in battle is my long-held desire...
— Arran, in Mystery of the Emblem.
At least I died...fighting...
— Arran, in Shadow Dragon.
To find my end...in battle...was my one true wish...
— Arran's death quote in Classic Mode of New Mystery of the Emblem.
Cough... Damn... Seems like I've reached my limit... I have no choice but to retreat for now...
— Arran's retreat quote in Casual Mode of New Mystery of the Emblem.

Everyone's Conditions quotes

...Now that's rare. My illness has subsided today. I might be able to fight like I used to.
— When receiving a temporary stat boost in New Mystery of the Emblem.
I'm satisfied with today's training. I just wish my body will last long enough...
— When receiving experience in New Mystery of the Emblem.
Hmm... Just what is this...?
— When finding an item in New Mystery of the Emblem.
This illness has long plagued me. I do hope I'll last until the end of this war...
— When failing to receive a bonus in New Mystery of the Emblem.
Royal Guard Kris, huh...? A promising knight, to be sure.
— When receiving support with Kris in New Mystery of the Emblem.

Other appearances

Fire Emblem Cipher

Arran is featured on one cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Arran
TCGCipher B15-024HN.png Ready-to-Die Paladin, Arran
Archanea

Male

Lance

Mounted
"The fact that I could devote my final days to fighting under Prince Marth is my life's pride."
Attack: 70 Support: 10 Range: 1 Deploy Cost: 3
Class: Paladin Tier: Advanced Class Change Cost: 2
Commander of the Altean Knights: [Always] If this unit is in the Front Line, this unit gains +10 attack.
Looming Malady: [Trigger] At the beginning of your turn, if you have 2 or fewer orbs and this unit is not your lord, send this unit to the Boundless Area.
Card #B15-024HN • Artist: Setsu
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Arran .

Flavor text

Game Text
(English)
Text
(Japanese)
New Mystery of the Emblem
Commander of the Altean knights, afflicted by
illness. Originally a wandering paladin.*
アリティア騎士団の隊長。病に冒されている。
かつては流浪の聖騎士であった。

Choose Your Legends placement history

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Arran

From the name of an island off the west coast of Scotland in the Firth of Clyde.[2]

English
(unofficial)

Alan

Used in older fan translations.

Japanese

アラン

Officially romanized as Aran.

Spanish

Arran

--

French

Arran

--

German

Arran

--

Italian

Arran

--

Portuguese

Arran

Used in the Choose Your Legends polls for Fire Emblem Heroes.

Traditional Chinese

亞蘭

Aran; used in the Choose Your Legends polls for Heroes.

Gallery

Sprite Gallery
Shadow Dragon & the Blade of Light
Portrait arran fe01.png Paladin Ma nes01 paladin playable.gif
Bs fe01 paladin sword.png
Sword
Bs fe01 paladin lance 01.png
Lance
Bs fe01 paladin lance 02.png
Javelin/Gradivus
Mystery of the Emblem
Portrait arran fe03.png Paladin Ma snes01 paladin playable.gif Knight Ma snes01 dismount knight playable.gif
Bs fe03 paladin lance.png
Lance
Bs fe03 promoted knight male sword.png
Sword
(Promoted)
Small portrait arran fe11.png Shadow Dragon

Paladin Dracoknight Sniper Swordmaster Sage Bishop

Small portrait arran fe12.png New Mystery of the Emblem

Paladin Dracoknight Sniper Swordmaster Sage Bishop General Hero Warrior Horseman Berserker Sorcerer

Official artwork

References

  1. "In the first Emblem game, depending on which village you went to, you could only choose either Arran or Samson. But no matter which character you chose, the story didn't change. When I said, "Aww, I wish it would change something," my senior told me, "We can't due to limited memory capacity." [...] I remembered how futile it seemed then, and I said, "Maeda-san, wouldn't you want to play a game where you could see what would happen if you chose the other side? I want to try this!""Hitoshi Yamagami (Iwata Asks: Fire Emblem Fates)
  2. Meaning, origin and history of the name Arran, Behind the Name, Retrieved: May 7, 2018
Project Characters.png This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline
Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow
Playable characters AbelArlenArranAstramAthenaBantuBarstBeckBelfBordCaedaCaesarCainCastorCatriaCecilCordDarrosDiceDolphDraugEliceEstEtzelFreyFrostGordinHoraceJakeJeorgeJubeloJulianKatarinaKrisLenaLindeLukeMacellanMaliceMariaMarishaMarthMatthisMerricMichalisMidiaMinervaNagiNavarreNorneNynaOgmaPallaPhinaRaddReidenRickardRobertoRoderickRogerRosheaRyanSamsonSamuelSedgarSheenaSiriusTikiTomasVylandWarrenWendellWolfWrysXaneYmirYuliya
Non-playable characters Aurelis KingBoahCamusGotohJagenLangLorenz
Bosses ArlenAthenaCaedaCainClarisseDallDraugEibelEremiyaEstGailGharnefHardinIce DragonJagenJeorgeKatarinaLangLegionLorenzLumelLukeLykkeMedeusNehringOgmaRoderickSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasIoteLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionGradivusHauteclereImhulluMercuriusParthiaRapierStarlightWing Spear
Chapters Main story P1: MeetingP2: Young SquiresP3: Training BeginsP4: New Companions (Jeorge, Athena) • P5: March DutyP6: Bonds (Ogma, Draug) • P7: The Final Test (Est, Cain) • P8: Assassination of the Hero-King • 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 3x: Shadows Behind the Scenes • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 6x: Mercenary Squad • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 10x: The Mask Laughs • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 13x: Within the White Darkness • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 16x: Reunion • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • 20x: Bottom of the Deep Abyss • 21: The Wyvern's Dale • 22: The Dragon Altar • 23: The Dark Pontifex LivesE: Light and Shadow
New Archanea Saga 1: The Capital Falls • 2: Red Dragoon • 3: Righteous Thieves • 4: The Beginning
DLC bonus chapters 1: Wind and Thunder • 2: Three Assassins • 3: That Which Was Done by the Sword Shall Be Undone by the Sword
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Coyote's MenDragon (Divine DragonEarth DragonManakete) • HereticsSable OrderFire Emblem/Binding ShieldWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists Base conversationsChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Name chart • Other games (Shadow Dragon & the Blade of LightGaidenMystery of the EmblemArchanea SagaShadow DragonAwakening) • Pre-release information (Unused content) • Sound RoomTimeline