- This article is about the chapter from Shadow Dragon & the Blade of Light and its remakes; for the History Mode map from Fire Emblem Warriors, see The Dark Pontifex.
Dark Pontifex
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Dark Pontifex (Japanese: 悪の司祭ガーネフ Evil Bishop Garnef) is the twenty-third chapter of Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon, and the eighteenth chapter in Book I of Fire Emblem: Mystery of the Emblem.
Plot
- Main article: Dark Pontifex/Script
Marth arrives at Thabes, and is confronted by Gharnef. Gharnef reveals that he planned for Marth to defeat Grust and Macedon so his own conquest of the world would be easier, much to Marth's horror. Marth and his companions battle and defeat Gharnef. Afterwards, Elice arrives, and the Altean royal siblings joyously reunite. Elice explains that Gharnef intended for her to use the Aum Staff, which was discovered in a temple in Dolhr and can be used to bring a single warrior back from the dead. Marth prepares to invade Dolhr and bring an end to the War of Shadows.
Chapter data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
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Victory: Seize
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Marth dies
|
12
|
{{{partner}}}
|
{{{other}}}
|
20+6
|
{{{third}}}
|
|
Map dimensions: 30 columns by 28 rows
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Units are arranged based on their position in deployment order after Marth.
|
|
|
Victory: Seize
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Marth dies
|
1–12
|
{{{partner}}}
|
{{{other}}}
|
22+44
|
{{{third}}}
|
|
Map dimensions: 30 columns by 30 rows
|
|
|
|
Victory: Seize
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Marth dies
|
1–12
|
{{{partner}}}
|
{{{other}}}
|
21+12
|
{{{third}}}
|
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Map dimensions: 30 columns by 28 rows
|
Character data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Item data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
Shop data
Shadow Dragon & the Blade of Light Shadow Dragon
Armories and vendors
Swords Lances Axes Bows Tomes Staves Items Secret
Armories and vendors
Swords Lances Axes Bows Tomes Staves Items Secret
- The secret shop is located in the door directly north of the throne.
Enemy data
Enemy data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
5
|
2
|
28
|
5
|
3
|
16
|
0
|
10
|
0
|
6
|
Thoron
|
--
|
|
Khadein
|
Mage
|
5
|
2
|
22
|
3
|
3
|
7
|
0
|
5
|
0
|
6
|
Thunder
|
--
|
|
Khadein
|
Mage
|
8
|
2
|
25
|
4
|
4
|
8
|
0
|
6
|
0
|
6
|
Blizzard
|
--
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Dark Mage
|
Mage
|
3
|
11
|
17
|
1
|
2
|
3
|
--
|
2
|
4
|
6
|
Thunder
|
--
|
|
Dark Mage
|
Mage
|
5
|
22
|
18
|
2
|
2
|
3
|
--
|
3
|
5
|
6
|
Blizzard
|
--
|
|
Dark Mage
|
Bishop
|
1
|
11
|
26
|
5
|
5
|
5
|
--
|
4
|
10
|
6
|
Blizzard
|
--
|
|
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
10
|
1
|
29.6
|
1
|
7.7
|
7.7
|
7.7
|
0
|
4.8
|
12.5
|
6
|
Swarm • Master Seal
|
Immediately begins moving unprovoked.
|
|
Khadein
|
Bishop
|
8
|
2
|
28.8
|
1
|
7.1
|
7.1
|
7.1
|
0
|
4.4
|
11.5
|
6
|
Swarm
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
8
|
2
|
28.8
|
1
|
7.1
|
7.1
|
7.1
|
0
|
4.4
|
11.5
|
6
|
Bolganone
|
• The upper one immediately begins moving unprovoked. • The lower one moves to attack units in range.
|
|
Khadein
|
Curate
|
14
|
1
|
21.2
|
0
|
3.6
|
4.9
|
7.9
|
0
|
5.6
|
11.2
|
5
|
Fortify
|
Starts on a pillar.
|
|
Khadein
|
Curate
|
11
|
1
|
20
|
0
|
3
|
4
|
7
|
0
|
5
|
10
|
5
|
Physic
|
--
|
|
Khadein
|
Curate
|
14
|
1
|
21.2
|
0
|
3.6
|
4.9
|
7.9
|
0
|
5.6
|
11.2
|
5
|
Fortify • Barrier
|
--
|
|
Khadein
|
Curate
|
11
|
1
|
20
|
0
|
3
|
4
|
7
|
0
|
5
|
10
|
5
|
Physic • Pure Water
|
--
|
|
Dolhr
|
Hero
|
8
|
2
|
31.6
|
9.1
|
1
|
13.4
|
15.4
|
0
|
11.1
|
4.4
|
8
|
Silver Sword
|
Moves to attack units in range.
|
|
Dolhr
|
Sniper
|
10
|
2
|
35.2
|
10.8
|
1
|
12.7
|
13.7
|
0
|
9.8
|
4.8
|
7
|
Silver Bow
|
Moves to attack units in range.
|
|
Dolhr
|
Thief
|
10
|
1
|
21.4
|
3.8
|
0
|
4.6
|
11.5
|
0
|
3.7
|
0
|
7
|
Iron Sword • Door Key
|
Moves to open the left chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Dolhr
|
Thief
|
15
|
1
|
24.4
|
4.8
|
0
|
6.6
|
14
|
0
|
5.2
|
0
|
7
|
Devil Sword
|
Moves to open the right chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Khadein
|
Mage
|
12
|
1
|
20.4
|
0
|
7.4
|
4.3
|
6.3
|
0
|
4.2
|
5.2
|
6
|
Blizzard
|
Moves to attack units in range.
|
|
Khadein
|
Mage
|
15
|
1
|
21.6
|
0
|
8.6
|
5.2
|
7.2
|
0
|
4.8
|
5.8
|
6
|
Elfire
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
10
|
1
|
29.6
|
1
|
7.7
|
7.7
|
7.7
|
0
|
4.8
|
12.5
|
--
|
Bolganone • Master Seal
|
Stands on a throne, the chapter's seize point.
|
|
Gharnef
|
Sorcerer
|
15
|
3
|
34
|
2
|
5
|
5
|
18
|
0
|
11
|
10
|
6
|
Imhullu • Falchion
|
• Two false Gharnefs and one real; which is which is determined at random. • Real inventory of the False Gharnefs:
Elfire • Steel Sword • All move to attack units in range; return to their starting positions if no one is in range.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
8
|
2
|
28.8
|
1
|
7.1
|
7.1
|
7.1
|
0
|
4.4
|
11.5
|
6
|
Thoron
|
--
|
|
Khadein
|
Mage
|
10
|
4
|
19.6
|
0
|
6.6
|
3.7
|
5.7
|
0
|
3.8
|
4.8
|
6
|
Thunder
|
--
|
|
Khadein
|
Mage
|
13
|
4
|
20.8
|
0
|
7.8
|
4.6
|
6.6
|
0
|
4.4
|
5.4
|
6
|
Blizzard
|
--
|
|
Khadein
|
Bishop
|
8
|
2
|
28.8
|
1
|
7.1
|
7.1
|
7.1
|
0
|
4.4
|
11.5
|
6
|
Swarm
|
--
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
10
|
1
|
31.6
|
1
|
9.2
|
9.2
|
9.2
|
0
|
4.8
|
12.5
|
6
|
Swarm • Master Seal
|
Immediately begins moving unprovoked.
|
|
Khadein
|
Bishop
|
8
|
2
|
30.8
|
1
|
8.6
|
8.6
|
8.6
|
0
|
4.4
|
11.5
|
6
|
Swarm
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
8
|
2
|
30.8
|
1
|
8.6
|
8.6
|
8.6
|
0
|
4.4
|
11.5
|
6
|
Bolganone
|
• The upper one immediately begins moving unprovoked. • The lower one moves to attack units in range.
|
|
Khadein
|
Curate
|
14
|
1
|
23.2
|
0
|
4.6
|
6.4
|
9.4
|
0
|
5.6
|
11.2
|
5
|
Fortify
|
Starts on a pillar.
|
|
Khadein
|
Curate
|
11
|
1
|
22
|
0
|
4
|
5.5
|
8.5
|
0
|
5
|
10
|
5
|
Physic
|
--
|
|
Khadein
|
Curate
|
14
|
1
|
23.2
|
0
|
4.6
|
6.4
|
9.4
|
0
|
5.6
|
11.2
|
5
|
Fortify • Barrier
|
--
|
|
Khadein
|
Curate
|
11
|
1
|
22
|
0
|
4
|
5.5
|
8.5
|
0
|
5
|
10
|
5
|
Physic • Pure Water
|
--
|
|
Dolhr
|
Hero
|
8
|
2
|
35.6
|
10.6
|
1
|
14.4
|
16.4
|
0
|
11.1
|
4.4
|
8
|
Silver Sword
|
Moves to attack units in range.
|
|
Dolhr
|
Sniper
|
10
|
2
|
39.2
|
11.8
|
1
|
14.2
|
15.2
|
0
|
9.8
|
4.8
|
7
|
Silver Bow
|
Moves to attack units in range.
|
|
Dolhr
|
Thief
|
10
|
1
|
24.4
|
4.8
|
0
|
6.6
|
14
|
0
|
3.7
|
0
|
7
|
Iron Sword • Door Key
|
Moves to open the left chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Dolhr
|
Thief
|
15
|
1
|
27.4
|
5.8
|
0
|
8.6
|
16.5
|
0
|
5.2
|
0
|
7
|
Devil Sword
|
Moves to open the right chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Khadein
|
Mage
|
12
|
1
|
22.4
|
0
|
9.4
|
5.8
|
7.8
|
0
|
4.2
|
5.2
|
6
|
Blizzard
|
Moves to attack units in range.
|
|
Khadein
|
Mage
|
15
|
1
|
23.6
|
0
|
10.6
|
6.7
|
8.7
|
0
|
4.8
|
5.8
|
6
|
Elfire
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
10
|
1
|
31.6
|
1
|
9.2
|
9.2
|
9.2
|
0
|
4.8
|
12.5
|
--
|
Bolganone • Master Seal
|
Stands on a throne, the chapter's seize point.
|
|
Gharnef
|
Sorcerer
|
15
|
3
|
36
|
2
|
6.5
|
6.5
|
19.5
|
0
|
11
|
10
|
6
|
Imhullu • Falchion
|
• Two false Gharnefs and one real; which is which is determined at random. • Real inventory of the False Gharnefs:
Elfire • Steel Sword • All move to attack units in range; return to their starting positions if no one is in range.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
8
|
2
|
30.8
|
1
|
8.6
|
8.6
|
8.6
|
0
|
4.4
|
11.5
|
6
|
Thoron
|
--
|
|
Khadein
|
Mage
|
10
|
4
|
21.6
|
0
|
8.6
|
5.2
|
7.2
|
0
|
3.8
|
4.8
|
6
|
Thunder
|
--
|
|
Khadein
|
Mage
|
13
|
4
|
22.8
|
0
|
9.8
|
6.1
|
8.1
|
0
|
4.4
|
5.4
|
6
|
Blizzard
|
--
|
|
Khadein
|
Bishop
|
8
|
2
|
30.8
|
1
|
8.6
|
8.6
|
8.6
|
0
|
4.4
|
11.5
|
6
|
Swarm
|
--
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
10
|
1
|
33.6
|
1
|
10.7
|
10.7
|
10.7
|
0
|
4.8
|
12.5
|
6
|
Swarm • Master Seal
|
Immediately begins moving unprovoked.
|
|
Khadein
|
Bishop
|
8
|
2
|
32.8
|
1
|
10.1
|
10.1
|
10.1
|
0
|
4.4
|
11.5
|
6
|
Swarm
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
8
|
2
|
32.8
|
1
|
10.1
|
10.1
|
10.1
|
0
|
4.4
|
11.5
|
6
|
Bolganone
|
• The upper one immediately begins moving unprovoked. • The lower one moves to attack units in range.
|
|
Khadein
|
Curate
|
14
|
1
|
25.2
|
0
|
5.6
|
7.9
|
10.9
|
0
|
5.6
|
11.2
|
5
|
Fortify
|
Starts on a pillar.
|
|
Khadein
|
Curate
|
11
|
1
|
24
|
0
|
5
|
7
|
10
|
0
|
5
|
10
|
5
|
Physic
|
--
|
|
Khadein
|
Curate
|
14
|
1
|
25.2
|
0
|
5.6
|
7.9
|
10.9
|
0
|
5.6
|
11.2
|
5
|
Fortify • Barrier
|
--
|
|
Khadein
|
Curate
|
11
|
1
|
24
|
0
|
5
|
7
|
10
|
0
|
5
|
10
|
5
|
Physic • Pure Water
|
--
|
|
Dolhr
|
Hero
|
8
|
2
|
39.6
|
12.1
|
1
|
15.4
|
17.4
|
0
|
11.1
|
4.4
|
8
|
Silver Sword
|
Moves to attack units in range.
|
|
Dolhr
|
Sniper
|
10
|
2
|
43.2
|
12.8
|
1
|
15.7
|
16.7
|
0
|
9.8
|
4.8
|
7
|
Silver Bow
|
Moves to attack units in range.
|
|
Dolhr
|
Thief
|
10
|
1
|
27.4
|
5.8
|
0
|
8.6
|
16.5
|
0
|
3.7
|
0
|
7
|
Iron Sword • Door Key
|
Moves to open the left chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Dolhr
|
Thief
|
15
|
1
|
30.4
|
6.8
|
0
|
10.6
|
19
|
0
|
5.2
|
0
|
7
|
Devil Sword
|
Moves to open the right chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Khadein
|
Mage
|
12
|
1
|
24.4
|
0
|
11.4
|
7.3
|
9.3
|
0
|
4.2
|
5.2
|
6
|
Blizzard
|
Moves to attack units in range.
|
|
Khadein
|
Mage
|
15
|
1
|
25.6
|
0
|
12.6
|
8.2
|
10.2
|
0
|
4.8
|
5.8
|
6
|
Elfire
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
10
|
1
|
33.6
|
1
|
10.7
|
10.7
|
10.7
|
0
|
4.8
|
12.5
|
--
|
Bolganone • Master Seal
|
Stands on a throne, the chapter's seize point.
|
|
Gharnef
|
Sorcerer
|
15
|
3
|
38
|
2
|
8
|
8
|
21
|
0
|
11
|
10
|
6
|
Imhullu • Falchion
|
• Two false Gharnefs and one real; which is which is determined at random. • Real inventory of the False Gharnefs:
Elfire • Steel Sword • All move to attack units in range; return to their starting positions if no one is in range.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
8
|
2
|
32.8
|
1
|
10.1
|
10.1
|
10.1
|
0
|
4.4
|
11.5
|
6
|
Thoron
|
--
|
|
Khadein
|
Mage
|
10
|
4
|
23.6
|
0
|
10.6
|
6.7
|
8.7
|
0
|
3.8
|
4.8
|
6
|
Thunder
|
--
|
|
Khadein
|
Mage
|
13
|
4
|
24.8
|
0
|
11.8
|
7.6
|
9.6
|
0
|
4.4
|
5.4
|
6
|
Blizzard
|
--
|
|
Khadein
|
Bishop
|
8
|
2
|
32.8
|
1
|
10.1
|
10.1
|
10.1
|
0
|
4.4
|
11.5
|
6
|
Swarm
|
--
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
10
|
1
|
35.6
|
1
|
12.2
|
12.2
|
12.2
|
0
|
4.8
|
12.5
|
6
|
Swarm • Master Seal
|
Immediately begins moving unprovoked.
|
|
Khadein
|
Bishop
|
8
|
2
|
34.8
|
1
|
11.6
|
11.6
|
11.6
|
0
|
4.4
|
11.5
|
6
|
Swarm
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
8
|
2
|
34.8
|
1
|
11.6
|
11.6
|
11.6
|
0
|
4.4
|
11.5
|
6
|
Bolganone
|
• The upper one immediately begins moving unprovoked. • The lower one moves to attack units in range.
|
|
Khadein
|
Curate
|
14
|
1
|
27.2
|
0
|
6.6
|
9.4
|
12.4
|
0
|
5.6
|
11.2
|
5
|
Fortify
|
Starts on a pillar.
|
|
Khadein
|
Curate
|
11
|
1
|
26
|
0
|
6
|
8.5
|
11.5
|
0
|
5
|
10
|
5
|
Physic
|
--
|
|
Khadein
|
Curate
|
14
|
1
|
27.2
|
0
|
6.6
|
9.4
|
12.4
|
0
|
5.6
|
11.2
|
5
|
Fortify • Barrier
|
--
|
|
Khadein
|
Curate
|
11
|
1
|
26
|
0
|
6
|
8.5
|
11.5
|
0
|
5
|
10
|
5
|
Physic • Pure Water
|
--
|
|
Dolhr
|
Hero
|
8
|
2
|
43.6
|
13.6
|
1
|
16.4
|
18.4
|
0
|
11.1
|
4.4
|
8
|
Silver Sword
|
Moves to attack units in range.
|
|
Dolhr
|
Sniper
|
10
|
2
|
47.2
|
13.8
|
1
|
17.2
|
18.2
|
0
|
9.8
|
4.8
|
7
|
Silver Bow
|
Moves to attack units in range.
|
|
Dolhr
|
Thief
|
10
|
1
|
30.4
|
6.8
|
0
|
10.6
|
19
|
0
|
3.7
|
0
|
7
|
Silver Sword • Door Key
|
Moves to open the left chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Dolhr
|
Thief
|
15
|
1
|
33.4
|
7.8
|
0
|
12.6
|
21.5
|
0
|
5.2
|
0
|
7
|
Devil Sword
|
Moves to open the right chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Khadein
|
Mage
|
12
|
1
|
26.4
|
0
|
13.4
|
8.8
|
10.8
|
0
|
4.2
|
5.2
|
6
|
Bolganone
|
Moves to attack units in range.
|
|
Khadein
|
Mage
|
15
|
1
|
27.6
|
0
|
14.6
|
9.7
|
11.7
|
0
|
4.8
|
5.8
|
6
|
Bolganone
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
10
|
1
|
35.6
|
1
|
12.2
|
12.2
|
12.2
|
0
|
4.8
|
12.5
|
--
|
Bolganone • Master Seal
|
Stands on a throne, the chapter's seize point.
|
|
Gharnef
|
Sorcerer
|
15
|
3
|
40
|
2
|
9.5
|
9.5
|
22.5
|
0
|
11
|
10
|
6
|
Imhullu • Falchion
|
• Two false Gharnefs and one real; which is which is determined at random. • Real inventory of the False Gharnefs:
Elfire • Steel Sword • All move to attack units in range; return to their starting positions if no one is in range.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
8
|
2
|
34.8
|
1
|
11.6
|
11.6
|
11.6
|
0
|
4.4
|
11.5
|
6
|
Thoron
|
--
|
|
Khadein
|
Mage
|
10
|
4
|
25.6
|
0
|
12.6
|
8.2
|
10.2
|
0
|
3.8
|
4.8
|
6
|
Elfire
|
--
|
|
Khadein
|
Mage
|
13
|
4
|
26.8
|
0
|
13.8
|
9.1
|
11.1
|
0
|
4.4
|
5.4
|
6
|
Elfire
|
--
|
|
Khadein
|
Bishop
|
8
|
2
|
34.8
|
1
|
11.6
|
11.6
|
11.6
|
0
|
4.4
|
11.5
|
6
|
Swarm
|
--
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
10
|
1
|
37.6
|
1
|
13.7
|
13.7
|
13.7
|
0
|
4.8
|
12.5
|
6
|
Swarm • Master Seal
|
Immediately begins moving unprovoked.
|
|
Khadein
|
Bishop
|
8
|
2
|
36.8
|
1
|
13.1
|
13.1
|
13.1
|
0
|
4.4
|
11.5
|
6
|
Swarm
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
8
|
2
|
36.8
|
1
|
13.1
|
13.1
|
13.1
|
0
|
4.4
|
11.5
|
6
|
Bolganone
|
• The upper one immediately begins moving unprovoked. • The lower one moves to attack units in range.
|
|
Khadein
|
Curate
|
14
|
1
|
29.2
|
0
|
7.6
|
10.9
|
13.9
|
0
|
5.6
|
11.2
|
5
|
Fortify
|
Starts on a pillar.
|
|
Khadein
|
Curate
|
11
|
1
|
28
|
0
|
7
|
10
|
13
|
0
|
5
|
10
|
5
|
Physic
|
--
|
|
Khadein
|
Curate
|
14
|
1
|
29.2
|
0
|
7.6
|
10.9
|
13.9
|
0
|
5.6
|
11.2
|
5
|
Fortify • Barrier
|
--
|
|
Khadein
|
Curate
|
11
|
1
|
28
|
0
|
7
|
10
|
13
|
0
|
5
|
10
|
5
|
Physic • Pure Water
|
--
|
|
Dolhr
|
Hero
|
8
|
2
|
47.6
|
15.1
|
1
|
17.4
|
19.4
|
0
|
11.1
|
4.4
|
8
|
Silver Sword
|
Moves to attack units in range.
|
|
Dolhr
|
Sniper
|
10
|
2
|
51.2
|
14.8
|
1
|
18.7
|
19.7
|
0
|
9.8
|
4.8
|
7
|
Silver Bow
|
Moves to attack units in range.
|
|
Dolhr
|
Thief
|
10
|
1
|
33.4
|
7.8
|
0
|
12.6
|
21.5
|
0
|
3.7
|
0
|
7
|
Silver Sword • Door Key
|
Moves to open the left chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Dolhr
|
Thief
|
15
|
1
|
36.4
|
8.8
|
0
|
14.6
|
24
|
0
|
5.2
|
0
|
7
|
Devil Sword
|
Moves to open the right chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Khadein
|
Mage
|
12
|
1
|
28.4
|
0
|
15.4
|
10.3
|
12.3
|
0
|
4.2
|
5.2
|
6
|
Bolganone
|
Moves to attack units in range.
|
|
Khadein
|
Mage
|
15
|
1
|
29.6
|
0
|
16.6
|
11.2
|
13.2
|
0
|
4.8
|
5.8
|
6
|
Bolganone
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
10
|
1
|
37.6
|
1
|
13.7
|
13.7
|
13.7
|
0
|
4.8
|
12.5
|
--
|
Bolganone • Master Seal
|
Stands on a throne, the chapter's seize point.
|
|
Gharnef
|
Sorcerer
|
15
|
3
|
42
|
2
|
11
|
11
|
24
|
0
|
11
|
10
|
6
|
Imhullu • Falchion
|
• Two false Gharnefs and one real; which is which is determined at random. • Real inventory of the False Gharnefs:
Elfire • Steel Sword • All move to attack units in range; return to their starting positions if no one is in range.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
8
|
2
|
36.8
|
1
|
13.1
|
13.1
|
13.1
|
0
|
4.4
|
11.5
|
6
|
Thoron
|
--
|
|
Khadein
|
Mage
|
10
|
4
|
27.6
|
0
|
14.6
|
9.7
|
11.7
|
0
|
3.8
|
4.8
|
6
|
Elfire
|
--
|
|
Khadein
|
Mage
|
13
|
4
|
28.8
|
0
|
15.8
|
10.6
|
12.6
|
0
|
4.4
|
5.4
|
6
|
Elfire
|
--
|
|
Khadein
|
Bishop
|
8
|
2
|
36.8
|
1
|
13.1
|
13.1
|
13.1
|
0
|
4.4
|
11.5
|
6
|
Swarm
|
--
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
10
|
1
|
39.6
|
1
|
15.2
|
15.2
|
15.2
|
0
|
4.8
|
12.5
|
6
|
Swarm • Master Seal
|
Immediately begins moving unprovoked.
|
|
Khadein
|
Bishop
|
8
|
2
|
38.8
|
1
|
14.6
|
14.6
|
14.6
|
0
|
4.4
|
11.5
|
6
|
Swarm
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
8
|
2
|
38.8
|
1
|
14.6
|
14.6
|
14.6
|
0
|
4.4
|
11.5
|
6
|
Thoron
|
• The upper one immediately begins moving unprovoked. • The lower one moves to attack units in range.
|
|
Khadein
|
Curate
|
14
|
1
|
31.2
|
0
|
8.6
|
12.4
|
15.4
|
0
|
5.6
|
11.2
|
5
|
Fortify
|
Starts on a pillar.
|
|
Khadein
|
Curate
|
11
|
1
|
30
|
0
|
8
|
11.5
|
14.5
|
0
|
5
|
10
|
5
|
Physic
|
--
|
|
Khadein
|
Curate
|
14
|
1
|
31.2
|
0
|
8.6
|
12.4
|
15.4
|
0
|
5.6
|
11.2
|
5
|
Fortify • Barrier
|
--
|
|
Khadein
|
Curate
|
11
|
1
|
30
|
0
|
8
|
11.5
|
14.5
|
0
|
5
|
10
|
5
|
Physic • Pure Water
|
--
|
|
Dolhr
|
Hero
|
8
|
2
|
51.6
|
16.6
|
1
|
18.4
|
20.4
|
0
|
11.1
|
4.4
|
8
|
Brave Sword
|
Moves to attack units in range.
|
|
Dolhr
|
Sniper
|
10
|
2
|
55.2
|
15.8
|
1
|
20.2
|
21.2
|
0
|
9.8
|
4.8
|
7
|
Brave Bow
|
Moves to attack units in range.
|
|
Dolhr
|
Thief
|
10
|
1
|
36.4
|
8.8
|
0
|
14.6
|
24
|
0
|
3.7
|
0
|
7
|
Brave Sword • Door Key
|
Moves to open the left chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Dolhr
|
Thief
|
15
|
1
|
39.4
|
9.8
|
0
|
16.6
|
26.5
|
0
|
5.2
|
0
|
7
|
Devil Sword
|
Moves to open the right chest, then moves to escape west; ignores combat, except to attack units blocking the escape point.
|
|
Khadein
|
Mage
|
12
|
1
|
30.4
|
0
|
17.4
|
11.8
|
13.8
|
0
|
4.2
|
5.2
|
6
|
Thoron
|
Moves to attack units in range.
|
|
Khadein
|
Mage
|
15
|
1
|
31.6
|
0
|
18.6
|
12.7
|
14.7
|
0
|
4.8
|
5.8
|
6
|
Thoron
|
Moves to attack units in range.
|
|
Khadein
|
Bishop
|
10
|
1
|
39.6
|
1
|
15.2
|
15.2
|
15.2
|
0
|
4.8
|
12.5
|
--
|
Thoron • Master Seal
|
Stands on a throne, the chapter's seize point.
|
|
Gharnef
|
Sorcerer
|
15
|
3
|
44
|
2
|
12.5
|
12.5
|
25
|
0
|
11
|
10
|
6
|
Imhullu • Falchion
|
• Two false Gharnefs and one real; which is which is determined at random. • Real inventory of the False Gharnefs:
Elfire • Steel Sword • All move to attack units in range; return to their starting positions if no one is in range.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Khadein
|
Bishop
|
8
|
2
|
38.8
|
1
|
14.6
|
14.6
|
14.6
|
0
|
4.4
|
11.5
|
6
|
Thoron
|
--
|
|
Khadein
|
Mage
|
10
|
4
|
29.6
|
0
|
16.6
|
11.2
|
13.2
|
0
|
3.8
|
4.8
|
6
|
Thoron
|
--
|
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Khadein
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Mage
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13
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4
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30.8
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0
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17.8
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12.1
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14.1
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0
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4.4
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5.4
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6
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Thoron
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--
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Khadein
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Bishop
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8
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2
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38.8
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1
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14.6
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14.6
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14.6
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0
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4.4
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11.5
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6
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Swarm
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--
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Reinforcements
Shadow Dragon & the Blade of Light
Mystery of the Emblem
- Starting turn 7, continuing until 11 of each have appeared; which ones appear each turn is random; halted when Gharnef is defeated
Shadow Dragon
All reinforcements are halted when Gharnef is defeated.
Boss data
- Main article: Gharnef
Boss data
Shadow Dragon & the Blade of Light Mystery of the Emblem Shadow Dragon
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.
Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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In Shadow Dragon, one of the three Gharnefs is the real one, with the other two being fakes; which one is real and which are fakes is determined at random. The fakes can be damaged without Starlight, but only drop a Steel Sword instead of the Falchion, making them simply red herrings. The real one will have the full effects of Imhullu, blocking all damage, period. This fact can be used to your advantage in regards to identifying him—the Geosphere, which deals 13 damage to all units on the map, will not damage the real Gharnef, making it an easy way of distinguishing him from his fakes early on. Should one wish to use the Geosphere to identify him, it is advisable to keep a unit that can use Fortify ready, as the Geosphere will damage playable units as well as enemy units. Should the player not want to use the Geosphere, or not own it, a Ballistician can easily take a potshot at one of the Gharnefs from afar—again, the one that does not take damage from it is the real one.
If you don't have Starlight on you for whatever reason, it might be a good idea to reset until the Gharnef in the northeast corner is a fake; the other two can be ignored with no consequence, but if the northeast one is real you have no choice but to engage a completely invincible enemy in combat on the way to the throne. This chapter is dominated by mages, so the Barrier staff Wendell came with way back in Chapter 5 is going to earn its keep here and this is a relatively good opportunity to train up sword ranks if you really want to. Send someone to nab the chests in the northwest corner early on and start making your way forward. Try not to leave enemies wounded but alive on enemy phase - the enemy spitefully prioritizes using the Fortify staff that can be dropped for your usage. By the time you've cleaned out the southeast corner, the first of two reinforcement waves will have dropped in at the top of the tower. Let them charge you and meet them at the bottom, then push forward, wipe out the rest of the enemies one at a time, and take the throne. The secret shop here is little more than a mildly amusing novelty, since two free Master Seals drop in this chapter and if you really need to buy more in the third-to-last chapter, you should seriously reconsider the state of your army.
Etymology and other languages
Names, etymology and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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Dark Pontifex
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Japanese
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悪の司祭ガーネフ
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Evil Bishop Garnef
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Spanish
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El Pontifice Oscuro
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The Dark Pontifex
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French
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Le Pontife maléfique
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The Dark Pontifex
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German
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Dunkler Curateer
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Dark Curate
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Italian
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Il Pontefice oscuro
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The Dark Pontifex
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References