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The Sable Order

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
This article is about the chapter. For the order this chapter is named after, see Sable Order.
The Sable Order

Cm fe11 18.png

Location

Chiasmir

New units

Est

Boss(es)

Sternlin

Previous chapter(s)
Next chapter(s)

Manakete Princess

The Sable Order (Japanese: グルニア黒騎士団 Grunia Black Knights) is the eighteenth chapter in Fire Emblem: Shadow Dragon & the Blade of Light and Fire Emblem: Shadow Dragon. It is one of the five chapters to be cut from Book I of Fire Emblem: Mystery of the Emblem.

Plot

Main article: The Sable Order/Script

With Altea liberated, Marth sets out for the Fane of Raman to retrieve the Lightsphere and the Starsphere. He is accosted by a cohort of Grustian cavalry, and Nyna expresses concerns that the famed Grustian general Camus will oppose them; Marth explains that he has angered Dolhr for insubordination and is currently being kept "on a short leash", to her relief. During the ensuing battle, the Whitewing sister Est arrives and joins Marth's forces, having stolen the Archanean regalia sword Mercurius. Marth overcomes Grust's forces and elects to take a handful of soldiers to search the Fane of Raman.

Chapter data

Shadow Dragon & the Blade of Light Shadow Dragon

Chapter Data
Conditions
Unit Data
Victory: Seize Player Partner Other Enemy
Defeat: Marth dies 1–15+1 {{{partner}}} {{{other}}} 22+20−1
Cm fe11 18.png
Map dimensions:
30 columns by 28 rows

Character data

Shadow Dragon & the Blade of Light Shadow Dragon

Characters
New units
Est
Portrait est fe11.png
Pegasus Knight
HP
19
Inventory
Ridersbane
Mercurius
Level
3
Enemy, talk to with Marth
Required characters
Marth ​
Available characters
Abel ​Frey ​Jagen ​Cain ​Gordin ​Draug ​Norne ​Caeda ​Wrys ​Ogma ​Barst ​Bord ​Cord ​Darros ​Castor ​Julian ​Lena ​Navarre ​Merric ​Matthis ​Wolf ​Sedgar ​Roshea ​Vyland ​Hardin ​Wendell ​Rickard ​Athena ​Bantu ​Caesar ​Radd ​Roger ​Jeorge ​Maria ​Minerva ​Linde ​Jake ​Dolph ​Macellan ​Tomas ​Boah ​Midia ​Horace ​Astram ​Beck ​Catria ​Palla ​Arran ​Samson ​Xane ​Etzel ​

Item data

Shadow Dragon & the Blade of Light Shadow Dragon

Items
Name Obtainment Method
Is ds master seal.png Master Seal Dropped by Sternlin
Is ds mercurius.png Mercurius Dropped by Est, or given to Marth by her if she is recruited

Shop data

Shadow Dragon & the Blade of Light Shadow Dragon

Armories and vendors

Swords Lances Axes Bows Tomes Staves Items Secret

Name Cost
Is ds steel sword.png Steel Sword 875
Is ds silver sword.png Silver Sword 2000
Is ds levin sword.png Levin Sword 1600
Is ds armorslayer.png Armorslayer 1000
Is ds rapier.png Rapier 1120

Only one Rapier can be bought.

Enemy data

Enemy data

Shadow Dragon & the Blade of Light Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 paladin enemy.gif Sternlin Paladin 5 1 28 12 1 9 13 0 11 6 -- Silver Lance Master SealThis item is dropped upon this unit's defeat.
Stands on a gate, the chapter's seize point.
Ma ds01 paladin enemy.gif Sable Paladin 4 1 28.4 8.05 1 7.9 11.6 0 8.9 5.6 10 Iron Lance
Begins moving if a nearby Cavalier or Horseman is provoked.
Ma ds01 paladin enemy.gif Sable Paladin 4 1 28.4 8.05 1 7.9 11.6 0 8.9 5.6 10 Javelin
--
Ma ds01 paladin enemy.gif Sable Paladin 4 1 28.4 8.05 1 7.9 11.6 0 8.9 5.6 10 Ridersbane
Begins moving if a nearby Cavalier or Horseman is provoked.
Ma ds01 cavalier enemy.gif Sable Cavalier 10 4 25.2 8.15 0 6.7 8.8 0 8.7 0.9 9 Steel Lance
• The northern one begins moving if a nearby Paladin, Cavalier, or Horseman is provoked.
• The southwestern and second-southeastern ones immediately begin moving unprovoked.
• The southeastern-most one moves if the nearby Cavalier is provoked.
Ma ds01 cavalier enemy.gif Sable Cavalier 10 1 25.2 8.15 0 6.7 8.8 0 8.7 0.9 9 Armorslayer
Begins moving if a nearby Paladin, Cavalier, or Horseman is provoked.
Ma ds01 cavalier enemy.gif Sable Cavalier 8 2 23.6 7.45 0 6.1 8.4 0 8.1 0.7 9 Javelin
Immediately begins moving unprovoked.
Ma ds01 cavalier enemy.gif Sable Cavalier 8 1 23.6 7.45 0 6.1 8.4 0 8.1 0.7 9 Killing Edge
Immediately begins moving unprovoked.
Ma ds01 cavalier enemy.gif Sable Cavalier 8 1 23.6 7.45 0 6.1 8.4 0 8.1 0.7 9 Steel Lance
Begins moving if a nearby Paladin, Cavalier, or Horseman is provoked.
Ma ds01 cavalier enemy.gif Sable Cavalier 10 2 25.2 8.15 0 6.7 8.8 0 8.7 0.9 9 Javelin
• The southernmost one begins moving if a nearby Paladin, Cavalier, or Horseman is provoked.
• The second-southernmost one immediately begins moving unprovoked.
Ma ds01 curate enemy.gif Sable Curate 10 1 19.6 0 2.8 3.7 6.7 0 4.8 9.6 5 Fortify
--
Ma ds01 cavalier enemy.gif Sable Cavalier 10 1 25.2 8.15 0 6.7 8.8 0 8.7 0.9 9 Ridersbane
Begins moving if the nearby Cavalier is provoked.
Ma ds01 horseman enemy.gif Sable Horseman 8 2 26.2 6.7 1 9.1 12.1 0 5.7 2.7 9 Steel Bow
Both begin moving if one of them or a nearby Paladin or Cavalier is provoked.
Ma ds01 horseman enemy.gif Sable Horseman 6 3 25 6.5 1 8.5 11.5 0 5.5 2.5 9 Steel Bow
The southwest two both begin moving if one of them or a nearby Paladin or Cavalier is provoked.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ds01 pegasus knight enemy.gif Est Pegasus Knight 3 1 19 5 2 6 12 11 7 6 8 Ridersbane MercuriusThis item is dropped upon this unit's defeat.
Ignores combat; moves to Marth and initiates her recruitment.
Ma ds01 paladin enemy.gif Sable Paladin 4 4 28.4 8.05 1 7.9 11.6 0 8.9 5.6 10 Steel Lance
--
Ma ds01 cavalier enemy.gif Sable Cavalier 10 8 25.2 8.15 0 6.7 8.8 0 8.7 0.9 9 Steel Lance
--
Ma ds01 horseman enemy.gif Sable Horseman 8 4 26.2 6.7 1 9.1 12.1 0 5.7 2.7 9 Silver Bow
--
Ma ds01 paladin enemy.gif Sable Paladin 4 3 28.4 8.05 1 7.9 11.6 0 8.9 5.6 10 Silver Sword
--

Reinforcements

Shadow Dragon & the Blade of Light
  • Turn 6
    • Est appears from the southwestern sea
  • Turns 8–16
    • One Cavalier from the center-right southwestern fort
  • Turns 9–16
    • One Cavalier from the center-left southwestern fort
  • Turns 10–16
    • One Horseman from the rightmost southwestern fort
  • Turns 11–16
  • Turns 14–16
Shadow Dragon
  • Turn 6
    • Est appears from the southwestern sea
  • Turns 8, 10, 12, 14; halted when Sternlin is defeated
  • Turns 14, 16, 18; halted when Sternlin is defeated

Boss data

Main article: Sternlin
Boss data

Shadow Dragon & the Blade of Light Shadow Dragon

Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or be otherwise truncated.

Normal Hard-1 Hard-2 Hard-3 Hard-4 Hard-5

Small portrait sternlin fe11.png
Ma ds01 paladin enemy.gif Paladin
Level 5
Movement --
Stats
Max HP 28 Speed 13
Strength 12 Luck 0
Magic 1 Defense 11
Skill 9 Resistance 6
Inventory
Silver Lance
Master SealThis item is dropped upon this unit's defeat.
Weapon Levels
Swords E Lances B Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Preparation

  • This chapter is cavalry-heavy, so prepare accordingly. Bring Ridersbanes, Poleaxes, and the Wing Spear.
  • Sell iron weapons and buy steel ones for more damage, but save some money for later chapters where only silver weapons are effective.
  • Focus on using and leveling up only your strongest units from this point forward.
  • Try to conserve resources, as future battles will require more powerful weapons and well-leveled units.

During Battle

1. Initial Strategy:

  • Position high-defense units, like Generals, on the bridge to block and counter enemies.
  • Use anti-cavalry weapons to eliminate threats.
  • Optionally, let Marth use his Rapier to take down Horsemen for extra experience.

2. Reinforcements & New Recruit:

  • Expect additional enemies from the southwest forts upon reaching the southern shore.
  • Est arrives on turn 6 in the southwest corner of the map carrying the powerful Mercurius sword. Speak to her with Marth to recruit her. While she's initially weak, her Triangle Attack can be very powerful.

3. Combat Tips:

  • Beware of enemies with strong weapons (Silver, Killer, Armorslayer).
  • Try to eliminate foes in one turn because of the Curate with the Fortify staff.
  • Flying units can safely harass from the sea with Javelins as long as you watch out for the Horsemen and Cavaliers with ranged weapons.
  • Use long-range magic to safely deal with the boss, Sternlin.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Sable Order

--

Japanese

グルニア黒騎士団

Grunia Black Knights

Spanish

La Orden Ópalo

The Opal Order

French

L'Ordre noir

The Black Order

German

Schwarzer Orden

Black Order

Italian

L'Ordine dello Zibellino Nero

The Sable Order

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Star and Savior •
← Helena Castle (Shadow Dragon) •
The Sable Order • Manakete Princess →
Fire Emblem: Shadow Dragon & the Blade of Light
Playable characters AbelArranAstramBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstGordinGotohHardinJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXane
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BentheonCamusEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AnriArtemisCorneliusLizaLudwik
Regalia and personal weapons AumAuraExcaliburFalchionGradivusImhulluMercuriusParthiaRapierStarlight
Chapters 1: Marth Embarks • 2: The Pirates of Galder • 3: The Ghoul's Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 25: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonsEarth Dragons) • DragoonsFire EmblemSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ArmoriesCharactersClasses (Class change) • ItemsScriptsSecret ShopsTerrainVendorsWeapons
Related topics Hakoda manga adaptationName chart • Other games (GaidenMystery of the EmblemShadow DragonAwakening) • Sound Test ModeTimeline
Fire Emblem: Shadow Dragon
Playable characters AbelArranAstramAthenaBantuBarstBeckBoahBordCaedaCaesarCainCastorCatriaCordDarrosDolphDraugEliceEstEtzelFreyGordinGotohHardinHoraceJagenJakeJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNagiNavarreNorneOgmaPallaRaddRickardRogerRosheaSamsonSedgarTikiTomasVylandWendellWolfWrysXaneYmir
Non-playable characters Aurelis KingMalledusNynaTalys King
Bosses BathysBentheonCamusCaptainDactylDejaniraEmereusGazzakGharnefGomerGrigasHarmeinHeimlerHollstadtHymanJiolKannivalKhozenLarissaMannuMedeusMerachMichalisMorzasOrridyonSternlinTikiVolzhinXemcelZharov
Background characters AdrahAnriArtemisCaldasIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumFalchionFire EmblemGradivusImhulluHauteclereMercuriusParthiaRapierStarlightWing Spear
Chapters P: Prologue I • P: Prologue II • P: Prologue III • P: Prologue IV • 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Battle in the Lea • 5: Champions of Aurelis • 6: Fire Emblem • 6x: In War's Grip • 7: Lefcandith Gauntlet • 8: Port Warren • 9: The Pyrathi Dragon • 10: Princess Minerva • 11: Knorda Market • 12: The Ageless Palace • 12x: A Traitor's Worth • 13: The Wooden Cavalry • 14: Land of Sorrow • 15: An Oasis of Magic • 16: The Battle for Altea • 17: Star and Savior • 17x: Helena Castle • 18: The Sable Order • 19: Manakete Princess • 20: Camus the Sable • 20x: The Lair of Fire • 21: Clash in Macedon • 22: A Knight-Filled Sky • 23: Dark Pontifex • 24: The Dragonkin Realm • 24x: The AlterspireE: Chosen by Fate
Locations ArchaneaAlteaAurelisDolhrGraGrustKhadeinKingdom of ArchaneaMacedonPyrathiTalysThabes
Groups, objects and concepts Archanean LeagueDragons (Divine DragonEarth DragonManakete) • DragoonsSable OrderWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • ConversationsItemsScriptsSupportsWeapons
Related topics List of version differences (Name chart) • Other games (Shadow Dragon & the Blade of LightGaidenNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound RoomTimeline