- Not to be confused with Reclaiming the Capital, the mission of the eighteenth chapter on the Azure Moon route of Three Houses.
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Regaining the Capital
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Regaining the Capital (Japanese: 王都奪回 Capital Recovery) is the sixteenth chapter of Fire Emblem: Mystery of the Emblem Book II and Fire Emblem: New Mystery of the Emblem.
Plot
- Main articles: Regaining the Capital/Script and Regaining the Capital/Conversations
Marth's army enters Altea Castle's interior to find a group of thieves looting it, with one thief in particular carrying the Geosphere. Marth plans to intercept the thief, and the battle begins. Among the enemy forces is Astram, but Jeorge can convince him to switch sides by arguing that Nyna gave Marth the Fire Emblem and therefore denoted him as being in the right.
Once the battle ends and the enemy commander, Willow, is defeated, Marth's troops realize that Elice has been taken away by Gharnef. Gharnef has ordered a search for clerics of noble birth, and so far he has taken Lena, Elice, and Maria. His next target is assumed to be Nyna, who is at the Millennium Court in Archanea. Marth vows to defeat Hardin, free him from the Darksphere's influence, and rescue the captured clerics.
Chapter data
Chapter data
Mystery of the Emblem New Mystery of the Emblem
|
|
|
Victory: Seize
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Marth dies
|
1–12+1
|
{{{partner}}}
|
{{{other}}}
|
32-1
|
{{{third}}}
|
|
Map dimensions: 30 columns by 30 rows
|
Normal Hard Maniac/Lunatic
|
|
|
Victory: Seize
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Marth or Kris dies
|
1–11+2
|
{{{partner}}}
|
{{{other}}}
|
26+4-1
|
{{{third}}}
|
|
Map dimensions: 30 columns by 30 rows
|
|
|
|
Victory: Seize
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Marth or Kris dies
|
1–11+2
|
{{{partner}}}
|
{{{other}}}
|
26+8-1
|
{{{third}}}
|
|
Map dimensions: 30 columns by 30 rows
|
|
|
|
Victory: Seize
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Marth or Kris dies
|
1–11+2
|
{{{partner}}}
|
{{{other}}}
|
27+12-1
|
{{{third}}}
|
|
Map dimensions: 30 columns by 30 rows
|
Opening any chest (with the exception of the lower-left one containing Cutting Gale in Mystery of the Emblem) will open the east door, revealing the covered area and—in New Mystery of the Emblem—triggering reinforcements; it does not matter if the chest is opened by a player or enemy unit.
Character data
Mystery of the Emblem New Mystery of the Emblem
Item data
Mystery of the Emblem New Mystery of the Emblem
Enemy data
Enemy data
Mystery of the Emblem New Mystery of the Emblem
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Archanea
|
Bishop
|
5
|
2
|
28
|
6
|
6
|
5
|
--
|
5
|
12
|
6
|
Swarm
|
• Does not act until revealed. • Does not move.
|
|
Archanea
|
Bishop
|
5
|
1
|
28
|
6
|
6
|
5
|
--
|
5
|
12
|
6
|
Physic
|
• Does not act until revealed. • Does not move.
|
|
Archanea
|
Bishop
|
5
|
1
|
28
|
6
|
6
|
5
|
--
|
5
|
12
|
6
|
Fortify
|
• Does not act until revealed. • Does not move.
|
|
Archanea
|
Sniper
|
5
|
2
|
35
|
10
|
12
|
13
|
--
|
10
|
3
|
7
|
Killer Bow
|
• Does not act until revealed. • The one near the throne moves to attack units in range.
|
|
Archanea
|
Soldier
|
10
|
6
|
25
|
9
|
5
|
7
|
--
|
7
|
0
|
6
|
Iron Lance
|
Does not act until revealed.
|
|
Archanea
|
Mage
|
5
|
4
|
18
|
2
|
2
|
3
|
--
|
3
|
5
|
6
|
Elfire
|
Does not act until revealed.
|
|
Archanea
|
Hero
|
1
|
6
|
30
|
9
|
12
|
14
|
--
|
10
|
3
|
7
|
Silver Sword
|
--
|
|
Archanea
|
Hero
|
3
|
1
|
30
|
9
|
12
|
14
|
--
|
10
|
3
|
7
|
Levin Sword
|
--
|
|
Archanea
|
Hero
|
3
|
1
|
32
|
10
|
12
|
14
|
--
|
11
|
3
|
7
|
Armorslayer
|
--
|
|
Archanea
|
Hero
|
5
|
1
|
33
|
10
|
13
|
15
|
--
|
11
|
3
|
7
|
Swordslayer
|
--
|
|
Thief
|
Thief
|
1
|
4
|
16
|
2
|
1
|
7
|
--
|
1
|
0
|
7
|
Iron Sword
|
• The middle one drops 500 G upon defeat. • Ignores combat; moves to open a chest then escape to the north.
|
|
Thief
|
Thief
|
20
|
1
|
27
|
8
|
9
|
17
|
--
|
7
|
0
|
7
|
Devil Sword • Geosphere
|
Ignores combat; moves to escape to the north.
|
|
Astram
|
Hero
|
5
|
1
|
28
|
11
|
16
|
17
|
5
|
11
|
3
|
7
|
Mercurius
|
• Not present if he was killed in chapters 7, 8, or 9. • Does not act on turn 1; begins moving unprovoked on turn 2.
|
|
Willow
|
Bishop
|
10
|
1
|
30
|
7
|
8
|
6
|
--
|
6
|
14
|
6
|
Meteor • Recover
|
• Does not act until revealed. • Does not move; stands on a throne, the chapter's seize point.
|
|
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard Maniac Lunatic
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Archanea
|
Bishop
|
7
|
2
|
24.4
|
1
|
6.8
|
5.8
|
6.8
|
0
|
5.2
|
11
|
--
|
Swarm
|
Will not act until revealed.
|
|
Archanea
|
Bishop
|
5
|
1
|
23.6
|
1
|
6.2
|
5.2
|
6.2
|
0
|
4.8
|
10
|
--
|
Physic
|
Will not act until revealed.
|
|
Archanea
|
Bishop
|
5
|
1
|
23.6
|
1
|
6.2
|
5.2
|
6.2
|
0
|
4.8
|
10
|
--
|
Fortify
|
Will not act until revealed.
|
|
Archanea
|
General
|
7
|
1
|
32.4
|
12.8
|
1
|
9.8
|
9.2
|
0
|
16.2
|
5.2
|
6
|
Silver Lance
|
Will not act until revealed.
|
|
Archanea
|
Sniper
|
5
|
1
|
29.2
|
10.8
|
1
|
13.2
|
14.2
|
0
|
11.8
|
3.8
|
7
|
Silver Bow
|
Will not act until revealed.
|
|
Archanea
|
Soldier
|
15
|
2
|
27.2
|
10.3
|
0
|
10.3
|
10.3
|
0
|
8.3
|
0
|
6
|
Silver Lance
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Warrior
|
5
|
1
|
32.6
|
14
|
0
|
10.2
|
12.8
|
0
|
10
|
1.4
|
7
|
Killer Axe
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Warrior
|
5
|
1
|
32.6
|
14
|
0
|
10.2
|
12.8
|
0
|
10
|
1.4
|
7
|
Killer Axe • Vulnerary
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Mage
|
13
|
2
|
21.8
|
0
|
6.8
|
7.6
|
8.6
|
0
|
4.4
|
5.4
|
6
|
Elfire
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
30.2
|
11.2
|
1
|
14.8
|
15.8
|
0
|
13.2
|
3.8
|
8
|
Silver Sword
|
--
|
|
Archanea
|
Hero
|
5
|
1
|
30.2
|
11.2
|
1
|
14.8
|
15.8
|
0
|
13.2
|
3.8
|
8
|
Silver Axe • Vulnerary
|
--
|
|
Archanea
|
Hero
|
5
|
2
|
30.2
|
11.2
|
1
|
14.8
|
15.8
|
0
|
13.2
|
3.8
|
8
|
Silver Sword
|
--
|
|
Archanea
|
Hero
|
5
|
1
|
30.2
|
11.2
|
1
|
14.8
|
15.8
|
0
|
13.2
|
3.8
|
8
|
Silver Axe
|
--
|
|
Archanea
|
Sniper
|
5
|
2
|
29.2
|
10.8
|
1
|
13.2
|
14.2
|
0
|
11.8
|
3.8
|
7
|
Killer Bow
|
Moves to attack units in range; returns to his starting position if no one is in range.
|
|
Ruffian
|
Thief
|
13
|
4
|
22.2
|
7.4
|
0
|
10.8
|
13
|
0
|
5.6
|
0
|
7
|
Silver Sword
|
Moves to open a specific chest, then moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point. • The southern one moves to open the upper-left chest (containing a Master Seal). • The left-north one moves to open the central chest (containing a Bullion (L)). • The right-north one moves to open the uppermost chest (containing a Speedwing). • The middle one moves to open the right-most chest (containing an Elysian Whip).
|
|
Ruffian
|
Thief
|
17
|
1
|
23.6
|
9.2
|
4
|
15.4
|
17
|
0
|
6.8
|
0
|
7
|
Levin Sword • Geosphere
|
Moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point.
|
|
Astram
|
Hero
|
5
|
1
|
34
|
14
|
1
|
16
|
16
|
5
|
15
|
3
|
8
|
Mercurius
|
Replaced by a generic Hero if he was defeated in a prior chapter.
|
|
Archanea
|
Hero
|
5
|
1
|
30.2
|
11.2
|
1
|
14.8
|
15.8
|
0
|
13.2
|
3.8
|
8
|
Silver Sword
|
Replaces Astram if he was defeated in a prior chapter.
|
|
Willow
|
Bishop
|
10
|
1
|
30
|
1
|
9
|
8
|
8
|
0
|
6
|
15
|
--
|
Meteor • Recover
|
Stands on a throne, the chapter's seize point.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Archanea
|
Warrior
|
5
|
1
|
32.6
|
14
|
0
|
10.2
|
12.8
|
0
|
10
|
1.4
|
7
|
Hammer
|
--
|
|
Archanea
|
Warrior
|
5
|
1
|
32.6
|
14
|
0
|
10.2
|
12.8
|
0
|
10
|
1.4
|
7
|
Silver Axe
|
--
|
|
Archanea
|
Soldier
|
15
|
1
|
27.2
|
10.3
|
0
|
10.3
|
10.3
|
0
|
8.3
|
0
|
6
|
Silver Lance
|
--
|
|
Archanea
|
Mage
|
13
|
1
|
21.8
|
0
|
6.8
|
7.6
|
8.6
|
0
|
4.4
|
5.4
|
6
|
Bolganone
|
--
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Archanea
|
Bishop
|
7
|
2
|
30
|
1
|
10.4
|
9.8
|
10.8
|
0
|
5.2
|
11
|
--
|
Swarm
|
Will not act until revealed.
|
|
Archanea
|
Bishop
|
5
|
1
|
29.2
|
1
|
9.8
|
9.2
|
10.2
|
0
|
4.8
|
10
|
--
|
Physic
|
Will not act until revealed.
|
|
Archanea
|
Bishop
|
5
|
1
|
29.2
|
1
|
9.8
|
9.2
|
10.2
|
0
|
4.8
|
10
|
--
|
Fortify
|
Will not act until revealed.
|
|
Archanea
|
General
|
7
|
1
|
41.2
|
16.8
|
1
|
13.4
|
12.4
|
0
|
16.2
|
5.2
|
6
|
Silver Lance
|
Will not act until revealed.
|
|
Archanea
|
Sniper
|
5
|
1
|
37.2
|
14.48
|
1
|
17.2
|
18.12
|
0
|
11.8
|
3.8
|
7
|
Silver Bow
|
Will not act until revealed.
|
|
Archanea
|
Soldier
|
15
|
2
|
33.6
|
14.3
|
0
|
14.3
|
14.3
|
0
|
8.3
|
0
|
6
|
Silver Lance
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Warrior
|
5
|
1
|
41.4
|
18.8
|
0
|
14.2
|
16.48
|
0
|
10
|
1.4
|
7
|
Killer Axe • Killer Bow
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Warrior
|
5
|
1
|
41.4
|
18.8
|
0
|
14.2
|
16.48
|
0
|
10
|
1.4
|
7
|
Killer Axe • Vulnerary
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Mage
|
13
|
2
|
26.6
|
0
|
10
|
10.8
|
11.8
|
0
|
4.4
|
5.4
|
6
|
Elfire
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
38.2
|
14.4
|
1
|
18.4
|
19.08
|
0
|
13.2
|
3.8
|
8
|
Silver Sword
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
38.2
|
14.4
|
1
|
18.4
|
19.08
|
0
|
13.2
|
3.8
|
8
|
Silver Axe • Vulnerary
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
2
|
38.2
|
14.4
|
1
|
18.4
|
19.08
|
0
|
13.2
|
3.8
|
8
|
Silver Sword
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
38.2
|
14.4
|
1
|
18.4
|
19.08
|
0
|
13.2
|
3.8
|
8
|
Silver Axe
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Sniper
|
5
|
2
|
37.2
|
14.48
|
1
|
17.2
|
18.12
|
0
|
11.8
|
3.8
|
7
|
Killer Bow
|
Moves to attack units in range; returns to his starting position if no one is in range. Begins moving unprovoked when the Heroes are provoked.
|
|
Ruffian
|
Thief
|
13
|
4
|
27
|
10.6
|
0
|
14
|
17.4
|
0
|
5.6
|
0
|
7
|
Silver Sword
|
Moves to open a specific chest, then moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point. • The southern one moves to open the upper-left chest (containing a Master Seal). • The left-north one moves to open the central chest (containing a Bullion (L)). • The right-north one moves to open the uppermost chest (containing a Speedwing). • The middle one moves to open the right-most chest (containing an Elysian Whip).
|
|
Ruffian
|
Thief
|
17
|
1
|
28.4
|
12.4
|
5.6
|
18.6
|
21.4
|
0
|
6.8
|
0
|
7
|
Levin Sword • Geosphere
|
Moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point.
|
|
Astram
|
Hero
|
5
|
1
|
34
|
14
|
1
|
16
|
16
|
5
|
15
|
3
|
8
|
Mercurius
|
• Replaced by a generic Hero if he was defeated in a prior chapter. • Will not move until a player unit is in range of at least two of him and the nearby Heroes, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
38.2
|
14.4
|
1
|
18.4
|
19.08
|
0
|
13.2
|
3.8
|
8
|
Silver Sword
|
• Replaces Astram if he was defeated in a prior chapter. • Will not move until a player unit is in range of at least two of him and the nearby Heroes, at which point they begin moving unprovoked.
|
|
Willow
|
Bishop
|
10
|
1
|
34.8
|
1
|
13.8
|
12
|
13.6
|
0
|
6
|
15
|
--
|
Meteor • Recover
|
Stands on a throne, the chapter's seize point.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Archanea
|
Bishop
|
7
|
2
|
35.6
|
1
|
14
|
13.8
|
14.8
|
0
|
5.2
|
11
|
--
|
Swarm
|
Will not act until revealed.
|
|
Archanea
|
Bishop
|
5
|
1
|
34.8
|
1
|
13.4
|
13.2
|
14.2
|
0
|
4.8
|
10
|
--
|
Physic
|
Will not act until revealed.
|
|
Archanea
|
Bishop
|
5
|
1
|
34.8
|
1
|
13.4
|
13.2
|
14.2
|
0
|
4.8
|
10
|
--
|
Fortify
|
Will not act until revealed.
|
|
Archanea
|
General
|
7
|
1
|
50
|
20.8
|
1
|
17
|
15.6
|
0
|
16.2
|
5.2
|
6
|
Silver Lance
|
Will not act until revealed.
|
|
Archanea
|
Sniper
|
5
|
1
|
45.2
|
18.16
|
1
|
21.2
|
22.04
|
0
|
11.8
|
3.8
|
7
|
Silver Bow
|
Will not act until revealed.
|
|
Archanea
|
Soldier
|
15
|
2
|
40
|
18.3
|
0
|
18.3
|
18.3
|
0
|
8.3
|
0
|
6
|
Silver Lance
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Warrior
|
5
|
1
|
50.2
|
23.6
|
0
|
18.2
|
20.16
|
0
|
10
|
1.4
|
7
|
Killer Axe • Killer Bow
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Warrior
|
5
|
1
|
50.2
|
23.6
|
0
|
18.2
|
20.16
|
0
|
10
|
1.4
|
7
|
Killer Axe • Vulnerary
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Mage
|
13
|
2
|
31.4
|
0
|
13.2
|
14
|
15
|
0
|
4.4
|
5.4
|
6
|
Bolganone
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
46.2
|
17.6
|
1
|
22
|
22.36
|
0
|
13.2
|
3.8
|
8
|
Silver Sword
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
46.2
|
17.6
|
1
|
22
|
22.36
|
0
|
13.2
|
3.8
|
8
|
Silver Axe • Hammer • Vulnerary
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
46.2
|
17.6
|
1
|
22
|
22.36
|
0
|
13.2
|
3.8
|
8
|
Silver Sword • Armorslayer
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
46.2
|
17.6
|
1
|
22
|
22.36
|
0
|
13.2
|
3.8
|
8
|
Silver Axe
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
46.2
|
17.6
|
1
|
22
|
22.36
|
0
|
13.2
|
3.8
|
8
|
Silver Sword
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Sniper
|
5
|
2
|
45.2
|
18.16
|
1
|
21.2
|
22.04
|
0
|
11.8
|
3.8
|
7
|
Longbow
|
Moves to attack units in range; returns to his starting position if no one is in range. Begins moving unprovoked when the Heroes are provoked.
|
|
Ruffian
|
Thief
|
13
|
4
|
31.8
|
13.8
|
0
|
17.2
|
21.8
|
0
|
5.6
|
0
|
7
|
Silver Sword
|
Moves to open a specific chest, then moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point. • The southern one moves to open the upper-left chest (containing a Master Seal). • The left-north one moves to open the central chest (containing a Bullion (L)). • The right-north one moves to open the uppermost chest (containing a Speedwing). • The middle one moves to open the right-most chest (containing an Elysian Whip).
|
|
Ruffian
|
Thief
|
17
|
1
|
33.2
|
15.6
|
7.2
|
21.8
|
25.8
|
0
|
6.8
|
0
|
7
|
Levin Sword • Geosphere
|
Moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point.
|
|
Ruffian
|
Thief
|
13
|
1
|
31.8
|
13.8
|
0
|
17.2
|
21.8
|
0
|
5.6
|
0
|
7
|
Silver Sword • Pure Water
|
Moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point.
|
|
Astram
|
Hero
|
5
|
1
|
34
|
14
|
1
|
16
|
16
|
5
|
15
|
3
|
8
|
Mercurius
|
• Replaced by a generic Hero if he was defeated in a prior chapter. • Will not move until a player unit is in range of at least two of him and the nearby Heroes, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
46.2
|
17.6
|
1
|
22
|
22.36
|
0
|
13.2
|
3.8
|
8
|
Silver Sword
|
• Replaces Astram if he was defeated in a prior chapter. • Will not move until a player unit is in range of at least two of him and the nearby Heroes, at which point they begin moving unprovoked.
|
|
Willow
|
Bishop
|
10
|
1
|
39.6
|
1
|
18.6
|
16
|
19.2
|
0
|
6
|
15
|
--
|
Meteor • Recover
|
Stands on a throne, the chapter's seize point.
|
|
|
|
All forged
weapons have +4 might and +20 hit.
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Archanea
|
Bishop
|
7
|
2
|
38.4
|
1
|
15.8
|
15.8
|
16.8
|
0
|
5.2
|
11
|
--
|
Swarm
|
Will not act until revealed.
|
|
Archanea
|
Bishop
|
5
|
1
|
37.6
|
1
|
15.2
|
15.2
|
16.2
|
0
|
4.8
|
10
|
--
|
Physic
|
Will not act until revealed.
|
|
Archanea
|
Bishop
|
5
|
1
|
37.6
|
1
|
15.2
|
15.2
|
16.2
|
0
|
4.8
|
10
|
--
|
Fortify
|
Will not act until revealed.
|
|
Archanea
|
General
|
7
|
1
|
54.4
|
22.8
|
1
|
18.8
|
17.2
|
0
|
16.2
|
5.2
|
6
|
Silver Lance
|
Will not act until revealed.
|
|
Archanea
|
Sniper
|
5
|
1
|
49.2
|
20
|
1
|
23.2
|
24
|
0
|
11.8
|
3.8
|
7
|
Silver Bow
|
Will not act until revealed.
|
|
Archanea
|
Soldier
|
15
|
2
|
43.2
|
20
|
0
|
20
|
20
|
0
|
8.3
|
0
|
6
|
Silver Lance
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Warrior
|
5
|
1
|
54.6
|
26
|
0
|
20.2
|
22
|
0
|
10
|
1.4
|
7
|
Killer Axe • Killer Bow
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Warrior
|
5
|
1
|
54.6
|
26
|
0
|
20.2
|
22
|
0
|
10
|
1.4
|
7
|
Killer Axe • Vulnerary
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Mage
|
13
|
2
|
33.8
|
0
|
14.8
|
15.6
|
16.6
|
0
|
4.4
|
5.4
|
6
|
Bolganone
|
• Will not act until revealed. • Immediately begins moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
50.2
|
19.2
|
1
|
23.8
|
24
|
0
|
13.2
|
3.8
|
8
|
Silver Sword • Silver Sword
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
50.2
|
19.2
|
1
|
23.8
|
24
|
0
|
13.2
|
3.8
|
8
|
Silver Axe • Hammer • Vulnerary
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
50.2
|
19.2
|
1
|
23.8
|
24
|
0
|
13.2
|
3.8
|
8
|
Silver Sword • Armorslayer
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
50.2
|
19.2
|
1
|
23.8
|
24
|
0
|
13.2
|
3.8
|
8
|
Silver Axe • Silver Axe
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
50.2
|
19.2
|
1
|
23.8
|
24
|
0
|
13.2
|
3.8
|
8
|
Silver Sword
|
Will not move until a player unit is in range of at least two of him and the nearby Heroes or Astram, at which point they begin moving unprovoked.
|
|
Archanea
|
Sniper
|
5
|
2
|
49.2
|
20
|
1
|
23.2
|
24
|
0
|
11.8
|
3.8
|
7
|
Longbow
|
Moves to attack units in range; returns to his starting position if no one is in range. Begins moving unprovoked when the Heroes are provoked.
|
|
Ruffian
|
Thief
|
13
|
4
|
34.2
|
15.4
|
0
|
18.8
|
24
|
0
|
5.6
|
0
|
7
|
Silver Sword
|
Moves to open a specific chest, then moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point. • The southern one moves to open the upper-left chest (containing a Master Seal). • The left-north one moves to open the central chest (containing a Bullion (L)). • The right-north one moves to open the uppermost chest (containing a Speedwing). • The middle one moves to open the right-most chest (containing an Elysian Whip).
|
|
Ruffian
|
Thief
|
17
|
1
|
35.6
|
17.2
|
8
|
23.4
|
28
|
0
|
6.8
|
0
|
7
|
Levin Sword • Geosphere
|
Moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point.
|
|
Ruffian
|
Thief
|
13
|
1
|
34.2
|
15.4
|
0
|
18.8
|
24
|
0
|
5.6
|
0
|
7
|
Silver Sword • Pure Water
|
Moves to escape via the northwest stairs; ignores combat, except to attack player units blocking the escape point.
|
|
Astram
|
Hero
|
5
|
1
|
34
|
14
|
1
|
16
|
16
|
5
|
15
|
3
|
8
|
Mercurius
|
• Replaced by a generic Hero if he was defeated in a prior chapter. • Will not move until a player unit is in range of at least two of him and the nearby Heroes, at which point they begin moving unprovoked.
|
|
Archanea
|
Hero
|
5
|
1
|
50.2
|
19.2
|
1
|
23.8
|
24
|
0
|
13.2
|
3.8
|
8
|
Silver Sword
|
• Replaces Astram if he was defeated in a prior chapter. • Will not move until a player unit is in range of at least two of him and the nearby Heroes, at which point they begin moving unprovoked.
|
|
Willow
|
Bishop
|
10
|
1
|
42
|
1
|
21
|
18
|
22
|
0
|
6
|
15
|
--
|
Meteor • Recover
|
Stands on a throne, the chapter's seize point.
|
|
|
|
All forged
weapons have +20 hit; silver weapons and Bolganone tomes have +4 might, while all other forged weapons have +8 might.
Reinforcements
New Mystery of the Emblem
- After the door has been opened (manually or after a chest is opened), and again one (Maniac and Lunatic) and two (Hard and higher) turns afterward
Boss data
- Main article: Willow
Boss data
Mystery of the Emblem New Mystery of the Emblem
- Stats with a decimal can vary randomly; the decimal represents the chance for the stat to increase to the nearest integer, or otherwise be truncated.
Normal Hard Maniac Lunatic
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
|
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
Etymology and other languages
Gallery
Notes
References