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The Crux of Fate
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No image available.
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Location
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Crossroads of Fate
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Boss(es)
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Corrin
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The Crux of Fate (Japanese: 未来を選びし者 The person who chooses the future) is the seventh paralogue chapter of Fire Emblem Engage. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, Alear takes on a challenge from Emblem Corrin in a place familiar to him in order to deepen their bonds.
Plot
- Main article: The Crux of Fate/Script
Alear and Corrin find themselves in a river in Firene, which Corrin likens to the place where her fate branched into three options. Alear is confused, so she explains that in her home world, she was born in the kingdom of Hoshido, but raised in the opposing kingdom of Nohr. She tells Alear that the river was where the two countries fought, and she had to choose between siding with either of them, or fighting alone. Alear empathizes with her plight, and she challenges them to a battle, both to prove the convictions of their own choice to fight Sombron and to strengthen their bonds, which Alear accepts.
Alear manages to defeat Corrin, who commends them for giving her sword, Yato, a worthy fight. She tells them how the sword was forged to bring peace to the world, and that it chose her on the same day her mother died. Alear empathizes with her, having also lost their mother. Corrin expresses gratitude to both her friends and the Yato for giving her the strength to carry on after that event. She warns Alear that their future choices may bring them suffering, but that she will remain by their side, and Alear thanks her for this.
Beginning log
A place of significance to Emblem Corrin. Here, the Divine Dragon will face an important trial.
Chapter data
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|
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Victory: Defeat Emblem Corrin
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Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Alear dies
|
1–8
|
{{{partner}}}
|
{{{other}}}
|
18+4
|
{{{third}}}
|
|
Map dimensions: 20 columns by 22 rows
|
|
|
|
Victory: Defeat Emblem Corrin
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Alear dies
|
1–8
|
{{{partner}}}
|
{{{other}}}
|
18+6
|
{{{third}}}
|
|
Map dimensions: 20 columns by 22 rows
|
|
|
|
Victory: Defeat Emblem Corrin
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Alear dies
|
1–8
|
{{{partner}}}
|
{{{other}}}
|
22+6
|
{{{third}}}
|
|
Map dimensions: 20 columns by 22 rows
|
Character data
Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.
Note: The returning Emblems list only those obtained by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have obtained more Emblems than the above by the point the chapter is started.
Additionally, Emblem Energy appears in the following locations:
- Column 3, row 4: Just south of the collapsed bridge
- Column 3, row 10: Northwest of the western patch of woods
- Column 10, row 1: North of ally starting positions
- Column 11, row 12: In the center of the shoals
- Column 12, row 1: North of ally starting positions
- Column 15, row 13: Between the river and the eastern patch of woods
- Column 19, row 3: On the edge of the shoals near the northeast corner of the map
Item data
Completing this chapter will also unlock Corrin's maximum bond level.
Enemy data
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
|
Corrin
|
Emblem
|
32
|
1
|
41
|
18
|
15
|
21
|
19
|
17
|
17
|
12
|
9
|
5
|
Wakizashi • Dual Katana • Yato
Dragon Vein • Draconic Hex • Pair Up • Quality Time+ • Dreadful Aura • Torrential Roar
|
• Converts all shoal terrain on the map to ground terrain, and creates flames terrain on some of those spots at the start of turn 5. • Begins moving unprovoked on turn 6. • Uses Dragon Vein to create water terrain if she has not used it within the previous two turns, or if she has used Torrential Roar within the previous turn.
|
|
Fabrication
|
Paladin
|
8
|
1
|
44
|
19
|
4
|
23
|
20
|
13
|
10
|
5
|
10
|
6
|
Silver Blade • 500G
|
Begins moving unprovoked on turn 5, or if the southern Wyvern Knight, Mage Knight, Royal Knight, Swordmaster, Griffin Knight, Sniper, or High Priest is provoked.
|
|
Fabrication
|
Wyvern Knight
|
8
|
1
|
46
|
19
|
8
|
21
|
21
|
13
|
9
|
3
|
10
|
6
|
Hurricane Axe • 500G
|
Begins moving unprovoked on turn 5, or if the southern Paladin, Mage Knight, Royal Knight, Swordmaster, Griffin Knight, Sniper, or High Priest is provoked.
|
|
Fabrication
|
Mage Knight
|
8
|
1
|
30
|
12
|
15
|
15
|
18
|
9
|
16
|
2
|
8
|
6
|
Bolganone • 500G
|
Begins moving unprovoked on turn 5, or if the southern Paladin, Wyvern Knight, Royal Knight, Swordmaster, Griffin Knight, Sniper, or High Priest is provoked.
|
|
Fabrication
|
Royal Knight
|
8
|
1
|
40
|
17
|
13
|
23
|
21
|
11
|
13
|
7
|
8
|
6
|
Physic • Recover • 500G
|
--
|
|
Fabrication
|
Swordmaster
|
8
|
1
|
38
|
15
|
5
|
22
|
27
|
10
|
9
|
8
|
8
|
5
|
Levin Sword • 500G
|
• Starts in woods. • Begins moving unprovoked on turn 5, or if the southern Paladin, Wyvern Knight, Mage Knight, Royal Knight, Griffin Knight, Sniper, or High Priest is provoked.
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|
Fabrication
|
Griffin Knight
|
8
|
1
|
39
|
16
|
12
|
24
|
27
|
10
|
16
|
8
|
8
|
6
|
Silver Lance • 500G
|
Begins moving unprovoked on turn 5, or if the southern Paladin, Wyvern Knight, Mage Knight, Royal Knight, Swordmaster, Sniper, or High Priest is provoked.
|
|
Fabrication
|
Sniper
|
8
|
1
|
39
|
19
|
3
|
26
|
17
|
10
|
7
|
4
|
8
|
5
|
Silver Bow • 500G
|
Begins moving unprovoked on turn 5, or if the southern Paladin, Wyvern Knight, Mage Knight, Royal Knight, Swordmaster, Griffin Knight, or High Priest is provoked.
|
|
Fabrication
|
High Priest
|
8
|
1
|
33
|
7
|
18
|
16
|
17
|
7
|
20
|
9
|
7
|
5
|
Physic • Recover • 500G
|
--
|
|
Fabrication
|
Halberdier
|
6
|
3
|
41
|
20
|
7
|
21
|
18
|
14
|
8
|
3
|
9
|
5
|
Silver Lance
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Sniper
|
8
|
2
|
37
|
19
|
3
|
24
|
17
|
10
|
7
|
4
|
8
|
5
|
Silver Bow
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Swordmaster
|
6
|
1
|
36
|
15
|
5
|
20
|
25
|
10
|
9
|
8
|
8
|
5
|
Silver Sword
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Swordmaster
|
6
|
1
|
36
|
15
|
5
|
20
|
25
|
10
|
9
|
8
|
8
|
5
|
Brave Sword
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Paladin
|
6
|
1
|
42
|
19
|
4
|
21
|
19
|
13
|
10
|
5
|
10
|
6
|
Silver Axe
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Sage
|
6
|
1
|
28
|
5
|
17
|
17
|
17
|
7
|
18
|
5
|
7
|
5
|
Elwind
|
Immediately begins moving unprovoked.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
|
Corrin
|
Emblem
|
32
|
1
|
45

|
23
|
20
|
24
|
20
|
21
|
21
|
18
|
10
|
5
|
Wakizashi • Dual Katana • Yato
Dragon Vein • Draconic Hex • Pair Up • Quality Time+ • Dreadful Aura • Stalwart • Torrential Roar
|
• Converts all shoal terrain on the map to ground terrain, and creates flames terrain on some of those spots at the start of turn 4. • Begins moving unprovoked on turn 5. • Uses Dragon Vein to create water terrain if she has not used it within the previous two turns, or if she has used Torrential Roar within the previous turn.
|
|
Fabrication
|
Paladin
|
8
|
1
|
48
|
24
|
6
|
26
|
21
|
19
|
15
|
11
|
11
|
6
|
Silver Blade • 500G
Pivot
|
• Begins moving unprovoked on turn 4, or if the southern Wyvern Knight, Mage Knight, Royal Knight, Swordmaster, Griffin Knight, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Wyvern Knight
|
8
|
1
|
51
|
25
|
11
|
24
|
22
|
19
|
13
|
8
|
11
|
6
|
Hurricane Axe • 500G
Air Raid
|
• Begins moving unprovoked on turn 4, or if the southern Paladin, Mage Knight, Royal Knight, Swordmaster, Griffin Knight, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Mage Knight
|
8
|
1
|
33
|
15
|
20
|
17
|
19
|
13
|
22
|
7
|
9
|
6
|
Bolganone • 500G
Chaos Style
|
• Begins moving unprovoked on turn 4, or if the southern Paladin, Wyvern Knight, Royal Knight, Swordmaster, Griffin Knight, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Royal Knight
|
8
|
1
|
44
|
21
|
18
|
26
|
22
|
15
|
18
|
13
|
9
|
6
|
Physic • Recover • 500G
Reforge
|
• Begins moving unprovoked on turn 4, or if the southern Paladin, Wyvern Knight, Mage Knight, Swordmaster, Griffin Knight, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Swordmaster
|
8
|
1
|
42
|
19
|
8
|
25
|
28
|
14
|
13
|
14
|
9
|
5
|
Levin Sword • 500G
Run Through
|
• Starts in woods. • Begins moving unprovoked on turn 4, or if the southern Paladin, Wyvern Knight, Mage Knight, Royal Knight, Griffin Knight, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Griffin Knight
|
8
|
1
|
43
|
20
|
16
|
27
|
28
|
14
|
21
|
14
|
9
|
6
|
Silver Lance • 500G
Clear the Way
|
• Begins moving unprovoked on turn 5, or if the southern Paladin, Wyvern Knight, Mage Knight, Royal Knight, Swordmaster, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Sniper
|
8
|
1
|
43
|
24
|
5
|
29
|
18
|
15
|
11
|
10
|
9
|
5
|
Silver Bow • 500G
No Distractions
|
• Begins moving unprovoked on turn 5, or if the southern Paladin, Wyvern Knight, Mage Knight, Royal Knight, Swordmaster, Griffin Knight, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
High Priest
|
8
|
1
|
36
|
10
|
24
|
18
|
18
|
11
|
27
|
15
|
8
|
5
|
Physic • Recover • 500G
Self-Healing
|
• Begins moving unprovoked on turn 5, or if the southern Paladin, Wyvern Knight, Mage Knight, Royal Knight, Swordmaster, Griffin Knight, or Sniper is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Halberdier
|
6
|
3
|
46
|
23
|
9
|
25
|
19
|
18
|
12
|
8
|
10
|
5
|
Silver Lance
Pincer Attack
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Sniper
|
8
|
2
|
41
|
22
|
5
|
28
|
17
|
14
|
11
|
9
|
9
|
5
|
Silver Bow
No Distractions
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Swordmaster
|
6
|
1
|
40
|
18
|
7
|
23
|
27
|
14
|
13
|
14
|
8
|
5
|
Silver Sword
Run Through
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Swordmaster
|
6
|
1
|
40
|
18
|
7
|
23
|
27
|
14
|
13
|
14
|
8
|
5
|
Brave Sword
Run Through
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Paladin
|
6
|
1
|
47
|
22
|
6
|
24
|
20
|
18
|
14
|
10
|
11
|
6
|
Silver Axe
Pivot
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Sage
|
6
|
1
|
30
|
7
|
25
|
19
|
17
|
10
|
23
|
10
|
7
|
5
|
Elwind
Spell Harmony
|
Immediately begins moving unprovoked.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
|
Corrin
|
Emblem
|
32
|
1
|
52
 
|
28
|
24
|
28
|
23
|
27
|
25
|
21
|
11
|
5
|
Wakizashi • Dual Katana • Yato
Dragon Vein • Draconic Hex • Pair Up • Quality Time+ • Dreadful Aura • Veteran+ • Torrential Roar
|
• Converts all shoal terrain on the map to ground terrain, and creates flames terrain on some of those spots at the start of turn 4. • Begins moving unprovoked on turn 5. • Uses Dragon Vein to create water terrain if she has not used it within the previous two turns, or if she has used Torrential Roar within the previous turn.
|
|
Fabrication
|
Paladin
|
8
|
1
|
54
|
29
|
10
|
31
|
23
|
27
|
21
|
11
|
11
|
6
|
Silver Blade • 500G
Pivot • Swordbreaker
|
• Begins moving unprovoked on turn 4, or if the southern Wyvern Knight, Mage Knight, Royal Knight, Swordmaster, Griffin Knight, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Wyvern Knight
|
8
|
1
|
57
|
31
|
16
|
29
|
24
|
27
|
19
|
9
|
12
|
6
|
Hurricane Axe • 500G
Air Raid
|
• Begins moving unprovoked on turn 4, or if the southern Paladin, Mage Knight, Royal Knight, Swordmaster, Griffin Knight, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Mage Knight
|
8
|
1
|
38
|
20
|
27
|
22
|
21
|
20
|
30
|
8
|
9
|
6
|
Bolganone • 500G
Chaos Style
|
• Begins moving unprovoked on turn 4, or if the southern Paladin, Wyvern Knight, Royal Knight, Swordmaster, Griffin Knight, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Royal Knight
|
8
|
1
|
50
|
27
|
25
|
31
|
25
|
22
|
25
|
13
|
9
|
6
|
Silence • Physic • Recover • 500G
Reforge
|
• Begins moving unprovoked on turn 4, or if the southern Paladin, Wyvern Knight, Mage Knight, Swordmaster, Griffin Knight, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Swordmaster
|
8
|
1
|
48
|
24
|
12
|
30
|
30
|
21
|
20
|
15
|
9
|
5
|
Levin Sword • 500G
Run Through • Death Blow
|
• Starts in woods. • Begins moving unprovoked on turn 4, or if the southern Paladin, Wyvern Knight, Mage Knight, Royal Knight, Griffin Knight, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Griffin Knight
|
8
|
1
|
49
|
25
|
21
|
32
|
30
|
21
|
27
|
15
|
9
|
6
|
Silver Lance • 500G
Clear the Way
|
• Begins moving unprovoked on turn 5, or if the southern Paladin, Wyvern Knight, Mage Knight, Royal Knight, Swordmaster, Sniper, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Sniper
|
8
|
1
|
49
|
29
|
9
|
35
|
20
|
21
|
18
|
10
|
9
|
5
|
Silver Bow • 500G
No Distractions
|
• Begins moving unprovoked on turn 5, or if the southern Paladin, Wyvern Knight, Mage Knight, Royal Knight, Swordmaster, Griffin Knight, or High Priest is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
High Priest
|
8
|
1
|
41
|
14
|
30
|
23
|
20
|
17
|
35
|
16
|
8
|
5
|
Silence • Physic • Recover • 500G
Self-Healing
|
• Begins moving unprovoked on turn 5, or if the southern Paladin, Wyvern Knight, Mage Knight, Royal Knight, Swordmaster, Griffin Knight, or Sniper is provoked. • Moves to be adjacent to Corrin if no units are in range.
|
|
Fabrication
|
Halberdier
|
6
|
1
|
51
|
29
|
14
|
30
|
21
|
24
|
18
|
8
|
10
|
5
|
Silver Lance
Pincer Attack • Seal Speed
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Halberdier
|
6
|
2
|
51
|
29
|
14
|
30
|
21
|
24
|
18
|
8
|
10
|
5
|
Silver Lance
Pincer Attack
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Halberdier
|
6
|
1
|
51
|
29
|
14
|
30
|
21
|
24
|
18
|
8
|
10
|
5
|
Brave Lance
Pincer Attack • Seal Speed
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Sniper
|
8
|
1
|
47
|
28
|
9
|
33
|
19
|
20
|
17
|
10
|
9
|
5
|
Silver Bow
No Distractions
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Sniper
|
8
|
1
|
47
|
28
|
9
|
33
|
19
|
20
|
17
|
10
|
9
|
5
|
Silver Bow
No Distractions • Seal Defense
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Sniper
|
8
|
1
|
47
|
28
|
9
|
33
|
19
|
20
|
17
|
10
|
9
|
5
|
Longbow
No Distractions
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Swordmaster
|
6
|
1
|
46
|
23
|
11
|
29
|
29
|
20
|
19
|
14
|
9
|
5
|
Silver Sword
Run Through
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Swordmaster
|
6
|
1
|
46
|
23
|
11
|
29
|
29
|
20
|
19
|
14
|
9
|
5
|
Brave Sword
Run Through
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Swordmaster
|
6
|
1
|
46
|
23
|
11
|
29
|
29
|
20
|
19
|
14
|
9
|
5
|
Brave Sword
Run Through • Death Blow
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Paladin
|
6
|
1
|
52
|
28
|
10
|
30
|
22
|
26
|
20
|
11
|
11
|
6
|
Silver Greataxe
Pivot
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Paladin
|
6
|
1
|
52
|
28
|
10
|
30
|
22
|
26
|
20
|
11
|
11
|
6
|
Silver Axe
Pivot
|
Immediately begins moving unprovoked.
|
|
Fabrication
|
Sage
|
6
|
1
|
34
|
11
|
31
|
24
|
18
|
16
|
31
|
11
|
8
|
5
|
Elwind
Spell Harmony • Seal Resistance
|
Immediately begins moving unprovoked.
|
|
|
|
Reinforcements
- Turn 2
- 1 Paladin with a Spear from southwest of the western patch of woods (Hard/Maddening only)
- 1 Berserker from southwest of the western patch of woods
- 1 Sage with Thoron from southwest of the western patch of woods
- 1 Paladin with a Silver Lance from south of the eastern patch of woods
- 1 Sage with Elwind from south of the eastern patch of woods
- 1 Martial Master from south of the eastern patch of woods (Hard/Maddening only)
Boss data
- Main article: Corrin
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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This section has been marked as a stub. Please help improve the page by adding information.
Trivia
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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The Crux of Fate
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--
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Japanese
|
未来を選びし者
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The person who chooses the future
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Spanish
|
El Quid del Destino
|
The Crux of Fate
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French
|
La Main du Destin
|
The Hand of Fate
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German
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Die Weltveränderin
|
The World-changer
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Italian
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La Mano del Fato
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The Hand of Fate
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Korean
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미래를 선택하는 자
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Person who chooses the future
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Simplified Chinese
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选择未来之人
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Person who chooses the future
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Traditional Chinese
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選擇未來之人
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Person who chooses the future
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Gallery
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