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The Instructor
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No image available.
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Location
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Sacred Tomb
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Boss(es)
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Byleth
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The Instructor (Japanese: 導き手 Guiding hand) is the sixth paralogue chapter of Fire Emblem Engage. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, Alear takes on a challenge from Emblem Byleth in a place familiar to him in order to deepen their bonds.
Plot
- Main article: The Instructor/Script
Alear enters a strange temple in Elusia, where they notice a throne in its far back. Byleth notices the location's similarities to the Holy Tomb from his home world. He explains that it is the goddess Sothis's resting place and that, there, Saint Seiros received a revelation from her to save and lead the people of Fódlan. Byleth then suggests Alear fight them in a trial, both so he can appraise their power and to strengthen their bonds, which Alear accepts.
Exhausted, Alear manages to defeat Byleth, who praises their fighting skill. Alear in turn thanks Byleth for their teaching, though he responds that they already had great raw skill from the previous choices they had made through their life. Alear expresses worry about one day making a wrong choice, but Byleth assures them that their true nature, as well as the aid of himself and their friends, will guide them along the correct path.
Beginning log
A place of significance to Emblem Byleth. Here, the Divine Dragon will face an important trial.
Chapter data
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Victory: Defeat Emblem Byleth
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Alear dies
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1–9
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{{{partner}}}
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{{{other}}}
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27+2
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{{{third}}}
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Map dimensions: 19 columns by 24 rows
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Victory: Defeat Emblem Byleth
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Player
|
Partner
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Other
|
Enemy
|
Third
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Defeat: Alear dies
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1–9
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{{{partner}}}
|
{{{other}}}
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27+4
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{{{third}}}
|
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Map dimensions: 19 columns by 24 rows
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|
|
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Victory: Defeat Emblem Byleth
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Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Alear dies
|
1–9
|
{{{partner}}}
|
{{{other}}}
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29+4+∞
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{{{third}}}
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Map dimensions: 19 columns by 24 rows
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Character data
Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.
Characters
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New Units
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Available Characters
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Undeployable Characters
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Note: The returning Emblems list only those obtained by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have obtained more Emblems than the above by the point the chapter is started.
Additionally, Emblem Energy appears in the following locations:
- Column 5, row 18: East of the southwestern stairs
- Column 10, row 16: In the middle of the southern section, between the altar and the raised platform
- Column 15, row 18: West of the southeastern stairs
Item data
Completing this chapter will also unlock Byleth's maximum bond level.
Enemy data
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Name
|
Class
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Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
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Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
|
Byleth
|
Emblem
|
32
|
1
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43

|
17
|
15
|
22
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24
|
12
|
16
|
22
|
10
|
5
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Sword of the Creator • Vajra-Mushti • Blutgang
Mentorship • Divine Pulse+ • Instruct • Anchor • Goddess Dance
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• Starts on a protection tile. • Immobile until one turn after the nearby Halberdier, Wyvern Knight, and General begin moving, at which point he begins moving. • Uses Goddess Dance to refresh adjacent Martial Masters after they have acted. • Can use Goddess Dance multiple times. • Prioritizes destroying crystals.
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Fabrication
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Berserker
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8
|
3
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52
|
21
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0
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12
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15
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5
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2
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0
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14
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5
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Silver Axe
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Prioritizes destroying crystals.
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Fabrication
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Swordmaster
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8
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3
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37
|
13
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3
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21
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26
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8
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7
|
8
|
8
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5
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Silver Sword
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Prioritizes destroying crystals.
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Fabrication
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Thief
|
23
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2
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32
|
11
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1
|
21
|
20
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10
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4
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3
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6
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5
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Stiletto
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• Prioritizes destroying crystals. • Will not move until turn 4.
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Fabrication
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General
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6
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2
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46
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18
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1
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17
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8
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22
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2
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3
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15
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4
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Silver Axe
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• Prioritizes destroying crystals. • Will not move until turn 2.
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Fabrication
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Sage
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6
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1
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27
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3
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17
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16
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16
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5
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15
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4
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7
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5
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Elwind • 1000G
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• Prioritizes destroying crystals. • Will not move until turn 2.
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Fabrication
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Phantom Wyrm
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28
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2
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48
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0
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15
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10
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3
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14
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14
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1
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17
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2
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Fire Breath • Fireball
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• Begins moving unprovoked on turn 3. • Will not move past two spaces south of the southern stairs.
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Fabrication
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Sniper
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6
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4
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36
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16
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1
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24
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16
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8
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5
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4
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8
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5
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Silver Bow
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• The western two both begin moving unprovoked on turn 5, or if either of them or a nearby Sage is provoked. • The eastern two both begin moving unprovoked on turn 5, or if either of them or a nearby Sage is provoked.
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Fabrication
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Sage
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6
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4
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27
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3
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17
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16
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16
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5
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15
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4
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7
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5
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Elthunder • Physic
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• The western two both begin moving unprovoked on turn 5, or if either of them or a nearby Sniper is provoked. • The eastern two both begin moving unprovoked on turn 5, or if either of them or a nearby Sniper is provoked.
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Fabrication
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Halberdier
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10
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1
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47
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24
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6
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25
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21
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14
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7
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4
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10
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5
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Silver Lance • 1000G
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• Immobile until turn 8, or until one turn after he or a nearby Wyvern Knight, General, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, he begins moving. • Prioritizes destroying crystals.
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Fabrication
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Wyvern Knight
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10
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1
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50
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20
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7
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23
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23
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12
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8
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4
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11
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6
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Silver Sword • 1000G
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• Immobile until turn 8, or until one turn after he or a nearby Halberdier, General, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, he begins moving. • Prioritizes destroying crystals.
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Fabrication
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General
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10
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1
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53
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25
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1
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21
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9
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25
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2
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4
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16
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4
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Silver Greataxe • 1000G
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• Immobile until turn 8, or until one turn after he or a nearby Halberdier, Wyvern Knight, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, she begins moving. • Prioritizes destroying crystals.
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Fabrication
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Martial Master
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6
|
2
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36
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11
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11
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12
|
14
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8+5
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12
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5
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9
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5
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Shielding Art • Warp • Physic
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• Immobile until one turn after the nearby Halberdier, Wyvern Knight, and General begin moving, at which point he begins moving. • Will not use Warp until the nearby Halberdier, Wyvern Knight, and General become mobile, at which point they will use Warp on the Halberdier and General, then will continue using Warp on any unit except Byleth afterward.
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Name
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Class
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Lv
|
#
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HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Def
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Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
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Fabrication
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Griffin Knight
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8
|
2
|
38
|
14
|
10
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23
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26
|
8
|
14
|
8
|
8
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6
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Silver Lance
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Prioritizes destroying crystals.
|
|
|
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Name
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Class
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Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
|
Byleth
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Emblem
|
32
|
1
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45

|
23
|
22
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25
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25
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19
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24
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26
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11
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5
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Sword of the Creator • Vajra-Mushti • Blutgang
Mentorship • Divine Pulse+ • Instruct • Anchor • Goddess Dance
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• Starts on a protection tile. • Immobile until one turn after the nearby Halberdier, Wyvern Knight, and General begin moving, at which point he begins moving. • Uses Goddess Dance to refresh adjacent Martial Masters after they have acted. • Can use Goddess Dance multiple times. • Prioritizes destroying crystals.
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Fabrication
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Berserker
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8
|
3
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53
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26
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2
|
12
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14
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9
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5
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4
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14
|
5
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Silver Axe
Smash+
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Prioritizes destroying crystals.
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Fabrication
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Swordmaster
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8
|
3
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38
|
17
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6
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22
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25
|
12
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11
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12
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8
|
5
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Silver Sword
Run Through
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Prioritizes destroying crystals.
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Fabrication
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Thief
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23
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2
|
33
|
15
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3
|
22
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19
|
14
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8
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7
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7
|
5
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Stiletto
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• Prioritizes destroying crystals. • Will not move until turn 3.
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Fabrication
|
General
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6
|
2
|
47
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22
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2
|
17
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7
|
27
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6
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7
|
15
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4
|
Silver Axe
Swap
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Prioritizes destroying crystals.
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Fabrication
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Sage
|
6
|
1
|
28
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6
|
21
|
17
|
15
|
9
|
20
|
9
|
7
|
5
|
Elwind • 1000G
Spell Harmony
|
Prioritizes destroying crystals.
|
|
Fabrication
|
Phantom Wyrm
|
28
|
2
|
50
|
0
|
21
|
10
|
3
|
21
|
21
|
4
|
18
|
2
|
Fire Breath • Fireball
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• Begins moving unprovoked on turn 3. • Will not move past two spaces south of the southern stairs.
|
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Fabrication
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Sniper
|
6
|
4
|
37
|
19
|
4
|
24
|
15
|
12
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9
|
8
|
8
|
5
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Silver Bow
No Distractions
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• The western two both begin moving unprovoked on turn 5, or if either of them or a nearby Sage is provoked. • The eastern two both begin moving unprovoked on turn 5, or if either of them or a nearby Sage is provoked.
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|
Fabrication
|
Sage
|
6
|
4
|
28
|
6
|
21
|
17
|
15
|
9
|
20
|
9
|
7
|
5
|
Elthunder • Physic
Spell Harmony
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• The western two both begin moving unprovoked on turn 5, or if either of them or a nearby Sniper is provoked. • The eastern two both begin moving unprovoked on turn 5, or if either of them or a nearby Sniper is provoked.
|
|
Fabrication
|
Halberdier
|
10
|
1
|
48
|
29
|
10
|
27
|
21
|
20
|
13
|
8
|
10
|
5
|
Silver Lance • 1000G
Pincer Attack
|
• Immobile until turn 8, or until one turn after he or a nearby Wyvern Knight, General, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, he begins moving. • Prioritizes destroying crystals.
|
|
Fabrication
|
Wyvern Knight
|
10
|
1
|
52
|
26
|
12
|
24
|
23
|
20
|
13
|
8
|
11
|
6
|
Silver Sword • 1000G
Air Raid
|
• Immobile until turn 8, or until one turn after he or a nearby Halberdier, General, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, he begins moving. • Prioritizes destroying crystals.
|
|
Fabrication
|
General
|
10
|
1
|
55
|
31
|
2
|
22
|
9
|
33
|
8
|
8
|
17
|
4
|
Silver Greataxe • 1000G
Swap
|
• Immobile until turn 8, or until one turn after he or a nearby Halberdier, Wyvern Knight, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, she begins moving. • Prioritizes destroying crystals.
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|
Fabrication
|
Martial Master
|
6
|
2
|
38
|
15
|
17
|
13
|
13
|
12+5
|
19
|
9
|
9
|
5
|
Shielding Art • Warp • Physic
Diffuse Healer
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• Immobile until one turn after the nearby Halberdier, Wyvern Knight, and General begin moving, at which point he begins moving. • Will not use Warp until the nearby Halberdier, Wyvern Knight, and General become mobile, at which point they will use Warp on the Halberdier and General, then will continue using Warp on any unit except Byleth afterward.
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|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
|
Fabrication
|
Griffin Knight
|
8
|
4
|
40
|
19
|
15
|
25
|
26
|
13
|
19
|
13
|
8
|
6
|
Silver Lance
Clear the Way
|
Prioritizes destroying crystals.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Bld
|
Mov
|
Inventory and Skills
|
|
Byleth
|
Emblem
|
32
|
1
|
50
 
|
28
|
26
|
28
|
28
|
25
|
30
|
31
|
12
|
5
|
Sword of the Creator • Vajra-Mushti • Blutgang
Mentorship • Divine Pulse+ • Instruct • Anchor • Unbreakable • Goddess Dance
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• Starts on a protection tile. • Immobile until one turn after the nearby Halberdier, Wyvern Knight, General, and Snipers begin moving, at which point he begins moving. • Uses Goddess Dance to refresh adjacent Martial Masters after they have acted. • Can use Goddess Dance multiple times. • Prioritizes destroying crystals.
|
|
Fabrication
|
Berserker
|
8
|
2
|
65
|
35
|
7
|
19
|
18
|
14
|
9
|
5
|
16
|
5
|
Silver Axe
Smash+
|
Prioritizes destroying crystals.
|
|
Fabrication
|
Swordmaster
|
8
|
1
|
48
|
24
|
12
|
30
|
30
|
18
|
17
|
15
|
9
|
5
|
Silver Sword
Run Through • Death Blow
|
Prioritizes destroying crystals.
|
|
Fabrication
|
Swordmaster
|
8
|
2
|
48
|
24
|
12
|
30
|
30
|
18
|
17
|
15
|
9
|
5
|
Silver Sword
Run Through
|
Prioritizes destroying crystals.
|
|
Fabrication
|
Berserker
|
8
|
1
|
65
|
35
|
7
|
19
|
18
|
14
|
9
|
5
|
16
|
5
|
Silver Axe
Smash+ • Cornered Beast
|
Prioritizes destroying crystals.
|
|
Fabrication
|
Thief
|
23
|
2
|
41
|
24
|
8
|
30
|
24
|
19
|
12
|
9
|
8
|
5
|
Stiletto
|
• Prioritizes destroying crystals. • Will not move until turn 3.
|
|
Fabrication
|
General
|
6
|
2
|
58
|
32
|
6
|
25
|
9
|
36
|
10
|
8
|
17
|
4
|
Silver Axe
Swap
|
Prioritizes destroying crystals.
|
|
Fabrication
|
Sage
|
6
|
1
|
34
|
11
|
31
|
24
|
18
|
13
|
28
|
11
|
8
|
5
|
Elwind • 1000G
Spell Harmony
|
Prioritizes destroying crystals.
|
|
Fabrication
|
Phantom Wyrm
|
28
|
2
|
56
|
0
|
29
|
16
|
4
|
26
|
26
|
4
|
19
|
2
|
Fire Breath • Fireball
Spirit Strike
|
• Begins moving unprovoked on turn 3. • Will not move past two spaces south of the southern stairs.
|
|
Fabrication
|
Sniper
|
6
|
4
|
47
|
28
|
9
|
33
|
19
|
17
|
14
|
10
|
9
|
5
|
Silver Bow
No Distractions
|
• The western two both begin moving unprovoked on turn 5, or if either of them or a nearby Sage is provoked. • The eastern two both begin moving unprovoked on turn 5, or if either of them or a nearby Sage is provoked.
|
|
Fabrication
|
Sage
|
6
|
4
|
34
|
11
|
31
|
24
|
18
|
13
|
28
|
11
|
8
|
5
|
Elthunder • Physic
Spell Harmony
|
• The western two both begin moving unprovoked on turn 5, or if either of them or a nearby Sniper is provoked. • The eastern two both begin moving unprovoked on turn 5, or if either of them or a nearby Sniper is provoked.
|
|
Fabrication
|
Halberdier
|
10
|
1
|
56
|
36
|
16
|
33
|
24
|
24
|
17
|
9
|
11
|
5
|
Silver Lance • 1000G
Seal Speed • Pincer Attack
|
• Immobile until turn 8, or until one turn after he or a nearby Wyvern Knight, General, Sniper, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, he begins moving. • Prioritizes destroying crystals.
|
|
Fabrication
|
Wyvern Knight
|
10
|
1
|
60
|
34
|
18
|
31
|
26
|
26
|
17
|
9
|
12
|
6
|
Silver Sword • 1000G
Certain Blow • Air Raid
|
• Immobile until turn 8, or until one turn after he or a nearby Halberdier, General, Sniper, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, he begins moving. • Prioritizes destroying crystals.
|
|
Fabrication
|
General
|
10
|
1
|
63
|
39
|
7
|
28
|
11
|
40
|
12
|
9
|
18
|
4
|
Silver Greataxe • 1000G
Steady Stance • Swap
|
• Immobile until turn 8, or until one turn after he or a nearby Halberdier, Wyvern Knight, Sniper, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, she begins moving. • Prioritizes destroying crystals.
|
|
Fabrication
|
Sniper
|
6
|
2
|
47
|
28
|
9
|
33
|
19
|
17
|
14
|
10
|
9
|
5
|
Brave Bow
No Distractions
|
• Immobile until turn 8, or until one turn after either of them or a nearby Halberdier, Wyvern Knight, General, or Martial Monk is fought, or until one turn after a unit reaches the raised southern platform; in any such case, both begin moving. • Prioritizes destroying crystals.
|
|
Fabrication
|
Martial Master
|
6
|
2
|
45
|
22
|
25
|
19
|
16
|
17+5
|
25
|
11
|
10
|
5
|
Shielding Art • Warp • Physic
Diffuse Healer
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• Immobile until one turn after the nearby Halberdier, Wyvern Knight, General, and Snipers begin moving, at which point he begins moving. • Will not use Warp until the nearby Halberdier, Wyvern Knight, and General become mobile, at which point they will use Warp on the Halberdier and General, then will continue using Warp on any unit except Byleth afterward.
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Reinforcements
- Turn 7
- 2 Griffin Knights from the southern border of the map; one west and east of Byleth respectively
- Turn 9 (Hard/Maddening only)
- 2 Griffin Knights from the southern border of the map; one west and east of Byleth respectively
- Every odd-numbered turn starting from turn 11 (Maddening only)
Boss data
- Main article: Byleth
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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This section has been marked as a stub. Please help improve the page by adding information.
Trivia
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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The Instructor
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--
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Japanese
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導き手
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Guiding hand
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Spanish
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El Instructor
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The Instructor
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French
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L'Instructeur
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The Instructor
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German
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Der Magister
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The Magister. A Magister is an academic degree that is equal to a doctorate or a master's degree; the name derives from a Latin word meaning "master" or "teacher".
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Italian
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Il Mentore
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The Mentor
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Korean
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인도자
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Guide
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Simplified Chinese
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引领者
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Guide
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Traditional Chinese
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引領者
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Guide
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Gallery
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