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Excalibur: Difference between revisions
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|tab1=Excalibur | |tab1=Excalibur | ||
|tab2=Dark Excalibur | |tab2=Dark Excalibur | ||
|tab3=Tender Excalibur | |||
|content1={{WeaponDataHdr FEH}} | |content1={{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | {{WeaponDataCell FEH | ||
Line 365: | Line 366: | ||
}} | }} | ||
{{WeaponDataFtr FEH}} | {{WeaponDataFtr FEH}} | ||
|content3={{WeaponDataHdr FEH}} | |||
{{WeaponDataCell FEH | |||
|skill=Tender Excalibur | |||
|type=GreenTome | |||
|mt=14 | |||
|rng=2 | |||
|sp=400 | |||
|pre=[[Rexcalibur]] | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>Deals [[bonus damage]] to [[File:Is feh flying.png|20px]] [[Bonus damage#Heroes|flying units]].<br>If user's [[HP]] ≥ 25% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, grants +⁠(9 − [3 × number of allies with HP ≤ 40%]; minimum: 0) each to attack and speed to user, neutralizes effects that guarantee foe's [[follow-up attack]]s or prevent user's follow-up attacks, foe's first attack deals −30% damage, and if user's attack can trigger their special, grants −1 special cooldown count to user before their first attack and before first follow-up attack during combat. | |||
{{WeaponDataFtr FEH}} | |||
}} | |||
}} | }} | ||
{{CombatArtStats | {{CombatArtStats | ||
|game1={{title|Warriors: Three Hopes}} | |game1={{title|Warriors: Three Hopes}} | ||
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|mt1=Large | |mt1=Large | ||
|rng1=?<!-- 01 --> | |rng1=?<!-- 01 --> | ||
|cost1={{h|20|Level 1}}/{{h|18|Level 2}}/{{h|16|Level 3}} [[durability]] | |cost1={{h|20|Level 1}}/{{h|18|Level 2}}/{{h|16|Level 3}} [[durability]] | ||
|notes1=Wind element.<br>Deals [[bonus damage]] to [[File:Is fewa2 eff flying.png|20px]] [[Bonus damage#Warriors: Three Hopes|flying units]].<br>Need {{h|15|From level 1 to level 2}}/{{h|20|From level 2 to level 3}} uses to level up. | |notes1=Wind element.<br>Deals [[bonus damage]] to [[File:Is fewa2 eff flying.png|20px]] [[Bonus damage#Warriors: Three Hopes|flying units]].<br>Need {{h|15|From level 1 to level 2}}/{{h|20|From level 2 to level 3}} uses to level up. | ||
}} | }} | ||
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{{ItemLoc | {{ItemLoc | ||
|methodlast=Learned at | |methodlast=Learned at | ||
|datalast=Innate: [[Luthier]] • [[Sonya]] • [[Nomah]]<br>Level 2: [[Jesse]]{{h|*|If promoted to Mage}}<br>Level 6: [[Tobin]]{{h|*|If promoted to Mage}}<br>Level 7: [[Kliff]]{{h|*|If promoted to Mage}} • [[Kamui]]{{h|*|If promoted to Mage}}<br>Level 15: [[Celica]]<br>Level 18: [[Boey]] | |datalast=Innate: [[Luthier]] • [[Sonya]] • [[Nomah]]<br>Level 2: [[Jesse]]{{h|*|If promoted to Mage}}<br>Level 6: [[Tobin]]{{h|*|If promoted to Mage}}<br>Level 7: [[Kliff]]{{h|*|If promoted to Mage}} • [[Kamui]]{{h|*|If promoted to Mage}}<br>Level 15: [[Celica]]<br>Level 18: [[Boey]] | ||
}} | }} | ||
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{{ItemLoc | {{ItemLoc | ||
|methodlast=Event | |methodlast=Event | ||
|datalast=Eirika's route: [[Queen of White Dunes|Chapter 14]], end of chapter<br>Ephraim's route: [[Scorched Sand|Chapter 15]], end of chapter | |datalast=Eirika's route: [[Queen of White Dunes|Chapter 14]], end of chapter<br>Ephraim's route: [[Scorched Sand|Chapter 15]], end of chapter | ||
}} | }} | ||
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|data1=[[Merric]] | |data1=[[Merric]] | ||
|methodlast=Treasure | |methodlast=Treasure | ||
|datalast=[[The Alterspire|Chapter 24x]], [[chest]] | |datalast=[[The Alterspire|Chapter 24x]], [[chest]] | ||
}} | }} | ||
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|data1=[[Merric]] | |data1=[[Merric]] | ||
|methodlast=Treasure | |methodlast=Treasure | ||
|datalast=[[Bottom of the Deep Abyss|Chapter 20x]], [[chest]] | |datalast=[[Bottom of the Deep Abyss|Chapter 20x]], [[chest]] | ||
}} | }} | ||
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{{ItemLoc | {{ItemLoc | ||
|method1=Dropped by | |method1=Dropped by | ||
|data1=[[Treason|Chapter 26]] {{Conquest}}, enemy [[Iago]] | |data1=[[Treason|Chapter 26]] {{Conquest}}, enemy [[Iago]] | ||
|methodlast=Treasure | |methodlast=Treasure | ||
|datalast=[[Memories|Chapter 22]] {{Revelation}}, [[chest]] | |datalast=[[Memories|Chapter 22]] {{Revelation}}, [[chest]] | ||
}} | }} | ||
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{{ItemLoc | {{ItemLoc | ||
|methodlast=Learned at | |methodlast=Learned at | ||
|datalast=Innate: [[Luthier]] • [[Sonya]] • [[Nomah]]<br>Level 2: [[Jesse]]{{h|*|If promoted to Mage}}<br>Level 6: [[Tobin]]{{h|*|If promoted to Mage}}<br>Level 7: [[Kamui]]{{h|*|If promoted to Mage}}<br>Level 9: [[Kliff]]{{h|*|If promoted to Mage}}<br>Level 15: [[Celica]]<br>Level 18: [[Boey]]<br>Upon reclassing to [[Mage]]: [[Conrad]] | |datalast=Innate: [[Luthier]] • [[Sonya]] • [[Nomah]]<br>Level 2: [[Jesse]]{{h|*|If promoted to Mage}}<br>Level 6: [[Tobin]]{{h|*|If promoted to Mage}}<br>Level 7: [[Kamui]]{{h|*|If promoted to Mage}}<br>Level 9: [[Kliff]]{{h|*|If promoted to Mage}}<br>Level 15: [[Celica]]<br>Level 18: [[Boey]]<br>Upon reclassing to [[Mage]]: [[Conrad]] | ||
}} | }} | ||
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{{ItemLoc | {{ItemLoc | ||
|methodlast=Dropped by | |methodlast=Dropped by | ||
|datalast=[[The Kingless Castle|Chapter 20]], [[Griss]] | |datalast=[[The Kingless Castle|Chapter 20]], [[Griss]] | ||
}} | }} | ||
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|- | |- | ||
|forge1=[[Excalibur]] (375 {{ArenaMedal}}, 150 {{DivineDew}}) | |forge1=[[Excalibur]] (375 {{ArenaMedal}}, 150 {{DivineDew}}) | ||
}} | |||
====Tender Excalibur==== | |||
{{FEH skill availability | |||
|skill=Tender Excalibur | |||
}} | }} | ||
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|english=At the start of turn 1, grants Special cooldown<br>count-2. | |english=At the start of turn 1, grants Special cooldown<br>count-2. | ||
|japanese=1ターン目開始時、奥義発動カウント-2 | |japanese=1ターン目開始時、奥義発動カウント-2 | ||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Tender Excalibur)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>Effective against flying foes. At start of combat,<br>if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5<br>to unit, grants Atk/Spd+X to unit (X =<br>9, - 3 × number of allies with HP ≤ 40%; min 0),<br>neutralizes effects that guarantee foe's<br>follow-up attacks and effects that prevent<br>unit's follow-up attacks, and reduces damage<br>from foe's first attack by 30% during combat<br>("first attack" normally means only the first<br>strike; for effects that grant "unit attacks<br>twice," it means the first and second strikes),<br>and also, if unit's attack can trigger unit's<br>Special, grants Special cooldown count-1 to<br>unit before unit's first attack and Special<br>cooldown count-1 to unit before unit's first<br>follow-up attack during combat. | |||
|japanese=飛行特効<br>奥義が発動しやすい(発動カウント-1)<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+5、<br>さらに、攻撃、速さが、<br>9-HPが40%以下の味方の数×3だけ増加(最低0)、<br>敵の絶対追撃を無効、かつ、自分の追撃不可を無効、<br>最初に受けた攻撃と2回攻撃のダメージを30%軽減<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃)<br><br>戦闘開始時、自身のHPが25%以上の時、かつ<br>攻撃時に発動する奥義を装備している時、戦闘中、<br>自分の最初の攻撃前に奥義発動カウント-1、<br>自分の最初の追撃前に奥義発動カウント-1 | |||
}} | }} | ||
{{DescriptionCell | {{DescriptionCell | ||
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|ch-trad-name={{h|共鳴埃克斯卡利伯|gòngmíng Āikèsīqiǎlìbó}} | |ch-trad-name={{h|共鳴埃克斯卡利伯|gòngmíng Āikèsīqiǎlìbó}} | ||
|ch-trad-mean=Resonant Excalibur | |ch-trad-mean=Resonant Excalibur | ||
}} | |||
===Tender Excalibur=== | |||
{{Names | |||
|eng-name=Tender Excalibur | |||
|jpn-name={{h|柔風エクスカリバー|Yawafū ekusukaribā}} | |||
|jpn-mean=Gentle wind Excalibur | |||
|span-name=Excalibur afable | |||
|span-mean=Affable Excalibur | |||
|fren-name=Excalibur aimable | |||
|fren-mean=Amiable excalibur | |||
|ger-name=Sanftes Excalibur | |||
|ger-mean=Gentle Excalibur | |||
|ital-name=Excalibur cortese | |||
|ital-mean=Kind Excalibur | |||
|por-name=Excalibur amável | |||
|por-mean=Amiable Excalibur | |||
|ch-trad-name={{h|柔風埃克斯卡利伯|Róu fēng āikèsīkǎlìbó}} | |||
|ch-trad-mean=Gentle wind Excalibur | |||
}} | }} | ||
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Is feh dark excalibur closed.png|Dark Excalibur in ''Heroes''. | Is feh dark excalibur closed.png|Dark Excalibur in ''Heroes''. | ||
Is feh dark excalibur open.png|Dark Excalibur in ''Heroes''. | Is feh dark excalibur open.png|Dark Excalibur in ''Heroes''. | ||
Is feh tender excalibur closed.png|Tender Excalibur in ''Heroes''. | |||
Is feh tender excalibur open.png|Tender Excalibur in ''Heroes''. | |||
Ss fe01 merric casting excalibur.png|[[Merric]] casting Excalibur in {{title|Shadow Dragon & the Blade of Light}}. | Ss fe01 merric casting excalibur.png|[[Merric]] casting Excalibur in {{title|Shadow Dragon & the Blade of Light}}. | ||
Ss fe02 luthier casting excalibur.png|[[Luthier]] casting Excalibur in {{title|Gaiden}}. | Ss fe02 luthier casting excalibur.png|[[Luthier]] casting Excalibur in {{title|Gaiden}}. | ||
Line 641: | Line 686: | ||
{{NavWeaponFE17}} | {{NavWeaponFE17}} | ||
{{NavGreentomeH}} | {{NavGreentomeH}} | ||
{{NavWeaponWA2}} | |||
[[Category:Personal weapons and items]] | [[Category:Personal weapons and items]] |
Latest revision as of 19:31, 28 March 2024
- For the weapon in The Blazing Blade, see Giga Excalibur.
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Excalibur (Japanese: エクスカリバー Excalibur) is a recurring wind-based magic tome which was introduced in Fire Emblem: Shadow Dragon & the Blade of Light. It is a spell that summons strong blades of wind to strike the enemy or, in the Nintendo 3DS games, attacks with a powerful tornado. It is usually a regalia weapon that is among the rarest and most powerful offensive tomes available to the player's army, with the only exceptions being Gaiden and its remake, where a number of black magic users learn it. In its original appearances in the four Archanea games, Excalibur is Merric's signature tome and it is most often seen used by him. In Fates, only Sorcerers and Witches could acquire the requisite weapon level to use it. In Engage, it is the wind equivalent to Bolganone and Thoron, replacing Tornado and Rexcalibur in this role.
Excalibur appears in most games in the Fire Emblem series and, as one of the first wind-based spells in the series, many wind tomes in later games have appearances and effects which greatly resemble those of Excalibur. On top of its respectable might, it usually has excellent accuracy and a high crit stat, giving its user the potential to make frequent critical hits. In most games it is also very effective against winged opponents.
History
Archanea
In the Archanea games, Excalibur is a potent and revered wind spell passed down by succession through the Archmages ruling Khadein. By the year 604, Archanean calendar, the tome was inherited by the Altean mage Merric, bestowed upon him by Wendell to signify Wendell choosing him as his successor; the other candidate to inherit it was Arlen, but his ruthless nature led Wendell to decide against entrusting the spell to him.[1] This decision embittered Arlen toward both Wendell and Merric, and led to him seizing control of Khadein and allying himself with Emperor Hardin in a bid to prove his superiority to Merric.[2]
Magvel
In Magvel, Excalibur is one of the legendary Sacred Twin weapons once used to defeat the Demon King Fomortiis, and is the property of the desert kingdom Jehanna; its twin is the ice blade Audhulma. Following their successful reclamation of the capital Jehanna Hall from Grado's forces, Excalibur was entrusted to the Renais royals Eirika and Ephraim by Joshua, the last survivor of the Jehanna royal family.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Shadow Dragon & the Blade of Light | -- | Tome: Prf* | 13 | 3 | 100 | 20 | 1–2 | 33 | Cannot be sold | -- | Cannot be repaired. |
Gaiden | -- | Black | 5 | 1 | 100 | 20 | 1–2 | -- | −3 HP | -- | -- |
Mystery of the Emblem | Tome: Prf* | 12 | 3 | 100 | 30 | 1–2 | 25 | 10,000 | -- | Deals bonus damage to flying units. | |
The Sacred Stones | S | 18 | 13 | 90 | 10 | 1–2 | 30 | Cannot be sold | 1 | +5 speed when equipped. Deals bonus damage to monster units. | |
Shadow Dragon | B* | 13 | 1 | 100 | 20 | 1–2 | 33 | Cannot be sold | 2 | Deals bonus damage to flying units. Cannot be forged. | |
New Mystery of the Emblem | B* | 13 | -- | 100 | 20 | 1–2 | 33 | 0 | 2 | Deals bonus damage to flying units. Cannot be forged. | |
Awakening | A | 13 | -- | 100 | 30 | 1–2 | 25 | 0 | 2 | Deals bonus damage to flying units. Cannot be forged. | |
Fates | S | 12 | -- | 90 | 25 | 1–2 | -- | 0 | 1 | −5 defense, −5 resistance, −10 avoid when equipped. Deals bonus damage to flying units. +5 to user's ability to make follow-up attacks. +5 to foe's ability to make follow-up attacks. Sells for 5,000 gold. | |
Echoes: Shadows of Valentia | 5 | 1 | 95 | 20 | 1–2 | -- | −3 HP | -- | -- | ||
Three Houses | B | 11 | 8 | 100 | 15 | 1–2 | 4 | -- | 2 | Deals bonus damage to flying units. | |
Engage | A | 10 | 9 | 80 | 5 | 1–2 | -- | 4,000 | -- | Deals bonus damage to flying units. | |
Engage (Griss variant) |
A | 10 | 9 | 80 | 0 | 1–2 | -- | 100 | -- | Deals bonus damage to flying units. |
Forged stats
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Engage (+1) |
A | 11 | 9 | 85 | 5 | 1–2 | -- | ? | -- | Deals bonus damage to flying units. | |
Engage (+2) |
A | 12 | 9 | 85 | 5 | 1–2 | -- | ? | -- | Deals bonus damage to flying units. | |
Engage (+3) |
A | 13 | 9 | 85 | 5 | 1–2 | -- | ? | -- | Deals bonus damage to flying units. | |
Engage (+4) |
A | 14 | 9 | 85 | 5 | 1–2 | -- | ? | -- | Deals bonus damage to flying units. | |
Engage (+5) |
A | 15 | 9 | 90 | 5 | 1–2 | -- | ? | -- | Deals bonus damage to flying units. |
In other Fire Emblem series titles
Excalibur Dark Excalibur Tender Excalibur
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Excalibur; refine: Unrefined) |
14 | 2 | 400 | -- | Rexcalibur | -- | ✗ | Deals bonus damage to flying units. | ||
Heroes (Excalibur; refine: +Effect) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. If user is within 2 spaces of an ally with a red, blue, green, or colorless tome or staff, grants +5 each to attack and speed to user during combat. | ||
Heroes (Excalibur; refine: +Atk) |
15 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. Grants +2 HP. | ||
Heroes (Excalibur; refine: +Spd) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. Grants +2 HP and +2 speed. | ||
Heroes (Excalibur; refine: +Def) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. Grants +2 HP and +3 defense. | ||
Heroes (Excalibur; refine: +Res) |
14 | 2 | 400 | 500 200 |
-- | -- | ✗ | Grants −1 special cooldown count. Deals bonus damage to flying units. Grants +2 HP and +3 resistance. |
Game | Icon | Might | Hit | Crit | Avo / Crit Avo* | Range | Cost | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Warriors: Three Hopes | Large | -- | -- | -- | ? | 20/18/16 durability | Wind element. Deals bonus damage to flying units. Need 15/20 uses to level up. |
Locations
Shadow Dragon & the Blade of Light
Inventory | Merric |
Gaiden
Learned at | Innate: Luthier • Sonya • Nomah Level 2: Jesse* Level 6: Tobin* Level 7: Kliff* • Kamui* Level 15: Celica Level 18: Boey |
Mystery of the Emblem
Inventory | Book 1: Merric Book 2: Merric |
The Sacred Stones
Event | Eirika's route: Chapter 14, end of chapter Ephraim's route: Chapter 15, end of chapter |
Shadow Dragon
Inventory | Merric |
Treasure | Chapter 24x, chest |
New Mystery of the Emblem
Inventory | Merric |
Treasure | Chapter 20x, chest |
Awakening
Double Duel | Reward for defeating Army of Shadow. |
Treasure | Infinite Regalia, chosen at random from a pool of other items. |
Fates
Dropped by | Chapter 26 , enemy Iago |
Treasure | Chapter 22 , chest |
Echoes: Shadows of Valentia
Learned at | Innate: Luthier • Sonya • Nomah Level 2: Jesse* Level 6: Tobin* Level 7: Kamui* Level 9: Kliff* Level 15: Celica Level 18: Boey Upon reclassing to Mage: Conrad |
Three Houses
Skill level | Reason A: Annette • Claude • Flayn • Linhardt • Seteth • Yuri |
Engage
This section has been marked as a stub. Please help improve the page by adding information.
Dropped by | Chapter 20, Griss |
Heroes
Excalibur
Method | Data |
---|---|
Unit (★★★★★) | Merric: Wind Mage |
Dark Excalibur
Method | Data |
---|---|
Unit (★★★★★) | Sonya: Vengeful Mage |
Forge | Excalibur (375 , 150 ) |
Tender Excalibur
Method | Data |
---|---|
Unit (★★★★★) | Merric: Wind Pontifex |
Warrior: Three Hopes
Class mastery (★) | Dark Mage: Claude • Seteth • Yuri Dark Bishop: Linhardt |
Class mastery (★★★) | Monk: Sothis Warlock: Annette • Flayn |
Other appearances
Fire Emblem Cipher
Excalibur is present as a skill on all but one of Merric's cards in Fire Emblem Cipher. It is a manual-activation skill which, for a cost of flipping 1 bond, adds the common "Anti-Fliers" skill to Merric until the end of the turn, temporarily giving him an effective bonus of +30 to his attack power when fighting flying-type cards.
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
The Sacred Stones | A Sacred Twin tome. Spd +5.
|
双聖器『風刃エクスカリバー』速さ+5
|
Shadow Dragon | Wind magic for men (Merric can use at level E).
|
強力な風魔法。飛行系に有効。男性専用。
マリクのみEでも使用可 |
New Mystery of the Emblem | Wind magic for men (Merric can use at level E).*
|
強力な風魔法。飛行系に有効。男性専用。
マリクのみEでも使用可 |
Awakening | Timeless wind magic.
|
英雄の風魔法
|
Fates | Def/Res-5. Eff. vs. fliers. Good for but
also weak to follow-ups (+5/-5 eff. Spd). |
飛行特効/追撃しやすくされやすい(+5,-5)
|
Echoes: Shadows of Valentia | Wind magic that yields
frequent critical hits. |
風の魔法
必殺の一撃が出やすい |
Three Houses | The highest tier of wind magic.
|
風系の最上級魔法
|
Engage | A truly mighty wind tome.
Effective: Flying. |
強力な風の攻撃魔法
飛行特効 |
Heroes (Excalibur; unrefined) |
Effective against flying foes.
|
飛行特効
|
Heroes (Excalibur; refined) |
Accelerates Special trigger (cooldown count-1).
Effective against flying units. |
飛行特効
奥義が発動しやすい(発動カウント-1) |
Heroes (Excalibur; refined: +effect) |
If unit is within 2 spaces of magic or staff ally,
grants Atk/Spd+5 during combat. |
魔法、杖の味方が2マス以内にいる時、
戦闘中、自身の攻撃、速さ+5 |
Heroes (Dark Excalibur) |
Deals +10 damage when Special triggers.
|
奥義発動時、奥義によるダメージ+10
|
Heroes (Dark Excalibur; refined: +effect) |
At the start of turn 1, grants Special cooldown
count-2. |
1ターン目開始時、奥義発動カウント-2
|
Heroes (Tender Excalibur) |
Accelerates Special trigger (cooldown count-1).
Effective against flying foes. At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+5 to unit, grants Atk/Spd+X to unit (X = 9, - 3 × number of allies with HP ≤ 40%; min 0), neutralizes effects that guarantee foe's follow-up attacks and effects that prevent unit's follow-up attacks, and reduces damage from foe's first attack by 30% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and also, if unit's attack can trigger unit's Special, grants Special cooldown count-1 to unit before unit's first attack and Special cooldown count-1 to unit before unit's first follow-up attack during combat. |
飛行特効
奥義が発動しやすい(発動カウント-1) 戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+5、 さらに、攻撃、速さが、 9-HPが40%以下の味方の数×3だけ増加(最低0)、 敵の絶対追撃を無効、かつ、自分の追撃不可を無効、 最初に受けた攻撃と2回攻撃のダメージを30%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃) 戦闘開始時、自身のHPが25%以上の時、かつ 攻撃時に発動する奥義を装備している時、戦闘中、 自分の最初の攻撃前に奥義発動カウント-1、 自分の最初の追撃前に奥義発動カウント-1 |
Warriors: Three Hopes | The highest tier of wind magic.
|
風系の最上級魔法
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Trivia
- The "calibur" part of Excalibur's name is used across the series as a suffix in the names of other unique or powerful wind tomes, including Aircalibur, Grafcalibur, and Rexcalibur. In Japanese versions, Gigascalibur is also an example of this, though international releases instead call it "Excalibur" or "Giga Excalibur".
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Excalibur |
From Excalibur, the mythical sword wielded by King Arthur in British mythology. |
Japanese |
エクスカリバー |
Officially romanized as Excalibur. |
Spanish |
Excalibur |
-- |
French |
Excalibur |
-- |
German |
Excalibur |
-- |
Italian |
Excalibur |
-- |
Dutch |
Excalibur |
-- |
Portuguese |
Excalibur |
-- |
Korean |
엑스칼리버 |
Excalibur |
Simplified Chinese |
埃克斯卡利伯 |
Excalibur |
Traditional Chinese |
埃克斯卡利伯 |
Excalibur |
Dark Excalibur
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Dark Excalibur |
Used for the version wielded by Sonya: Vengeful Mage in Heroes. "Dark" is likely derived from "Shadows of Valentia", to parallel the name change of "World of Shadows" from the Japanese "World of Echoes". |
Japanese |
共鳴エクスカリバー |
Echoes Excalibur |
Spanish |
Excalibur oscura |
Dark Excalibur |
French |
Excalibur sombre |
Dark Excalibur |
German |
Finster-Excalibur |
Dark Excalibur |
Italian |
Excalibur oscura |
Dark Excalibur |
Portuguese |
Excalibur vil |
Vile Excalibur |
Traditional Chinese |
共鳴埃克斯卡利伯 |
Resonant Excalibur |
Tender Excalibur
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Tender Excalibur |
-- |
Japanese |
柔風エクスカリバー |
Gentle wind Excalibur |
Spanish |
Excalibur afable |
Affable Excalibur |
French |
Excalibur aimable |
Amiable excalibur |
German |
Sanftes Excalibur |
Gentle Excalibur |
Italian |
Excalibur cortese |
Kind Excalibur |
Portuguese |
Excalibur amável |
Amiable Excalibur |
Traditional Chinese |
柔風埃克斯卡利伯 |
Gentle wind Excalibur |
Gallery
Artwork of Excalibur from the Fire Emblem Trading Card Game.
Excalibur in Heroes.
Merric casting Excalibur in Shadow Dragon & the Blade of Light.
Merric casting Excalibur in Mystery of the Emblem.
Selena casting Excalibur in The Sacred Stones.
Merric casting Excalibur in Shadow Dragon.
Merric casting Excalibur in New Mystery of the Emblem.
Luthier casting Excalibur in Echoes: Shadows of Valentia.
Linhardt casting Excalibur in Three Houses.
References
- ↑ "Wendell: You still don't understand my decision, do you? Indeed, as a mage, your power surpasses mine. But you lack compassion. That is why I did not grant you Excalibur.
Arlen: ... Compassion...?
Wendell: I had decided that you were to be my successor when the time came. To think you would harbor a grudge towards me... Does that not make you the same as Gharnef?" — Wendell and Arlen in Chapter 10, Fire Emblem: New Mystery of the Emblem - ↑ "Merric: Wait, Arlen! Why do we have to fight? We were both Master Wendell's pupils: we're friends, are we not? Why do you despise me so?
Arlen: I was Master Wendell's disciple before you, and I was the stronger one. Even so, Master Wendell gave you Excalibur. He should have given it to me! Clearly, I was the only one worthy to be his successor, yet he...
Merric: But I have no intention of succeeding Master Wendell. I hold no ill feelings for Khadein, but once I finish studying I plan to go home. Back in Altea, there is somebody I must protect for the rest of my life... So, Arlen, please! Why don't you join us so we can take back Altea?
Arlen: Altea, you say?! Why should we help a country that rebelled against the empire and attempted to invade their fair nation? The mage corps of Khadein have sworn allegiance to Emperor Hardin. Oh, I see... I knew it was you... YOU dragged the Altean army here!" — Merric and Arlen in Chapter 10, Fire Emblem: New Mystery of the Emblem
See also
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Fire Emblem: Mystery of the Emblem | ||||||||||||||||||||||||||||||||||||||
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Fire Emblem: The Sacred Stones | |||||||||||||||||||||||||||||||||||||||
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Fire Emblem: Shadow Dragon | ||||||||||||||||||||
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Fire Emblem: New Mystery of the Emblem: Heroes of Light and Shadow | ||||||||||||||||||||||||||||||||||
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Weapons in Fire Emblem: New Mystery of the Emblem | ||||||||||||||||||
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Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Fire Emblem Fates | ||||||||||||||||||||||||||||||||||||||||||||||||||||
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Green tome skills in Heroes | ||||||
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Weapons in Fire Emblem Warriors: Three Hopes | ||||||||||||||||||||
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