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Peshkatz
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The Peshkatz (Japanese: ペシュカド Peshkad) is a knife that first appeared in Fire Emblem: Radiant Dawn. It is the strongest throwing knife in Radiant Dawn, with durability on par with the Bronze Knife, and also has the highest accuracy and weight of all throwing knives; however, it has the second-highest weapon level requirement of all knives, and the highest of all throwing knives.
In Fire Emblem Engage, Peshkatz is instead the penultimate melee knife, with high might and crit, if somewhat heavy and restricted to close-range use.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
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Radiant Dawn | ![]() |
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13 | 9 | 90 | 0 | 1-2 | 30 | 12,600 | 5 | -- |
Engage | ![]() |
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12 | 9 | 85 | 20 | 1 | -- | 4,000 | -- | If user's attack damaged the target, inflicts poison status on the target after combat. |
Forged stats
This section is missing stats, calculations, or growth rates which may be currently unknown. If this information is available, please help improve the page by adding it. |
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
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Engage (+1) |
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14 | 9 | 85 | 20 | 1 | -- | ? | -- | If user's attack damaged the target, inflicts poison status on the target after combat. |
Engage (+2) |
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16 | 9 | 90 | 20 | 1 | -- | ? | -- | If user's attack damaged the target, inflicts poison status on the target after combat. |
Engage (+3) |
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18 | 8 | 90 | 20 | 1 | -- | ? | -- | If user's attack damaged the target, inflicts poison status on the target after combat. |
Engage (+4) |
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20 | 8 | 95 | 25 | 1 | -- | ? | -- | If user's attack damaged the target, inflicts poison status on the target after combat. |
Engage (+5) |
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21 | 7 | 95 | 30 | 1 | -- | ? | -- | If user's attack damaged the target, inflicts poison status on the target after combat. |
In other Fire Emblem series titles
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
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Heroes (Unrefined) |
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14 | -- | -- | -- | 2 | -- | 400 SP | -- | After combat, boosts attack, speed, defense, and resistance by +4 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -4 each on target and all enemies within 2 spaces of target through their next actions. |
Heroes (Refined: +Effect) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | After combat, boosts attack, speed, defense, and resistance by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions. If user has 25% or more HP at start of combat, boosts Attack and Speed by +4 each during combat, and slows special skill cooldown of target and foes within two spaces by +1 and boosts special skill cooldown of user and allies within 2 spaces by -1 after combat. |
Heroes (Refined: +Atk) |
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15 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | After combat, boosts attack, speed, defense, and resistance by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions. Grants +2 HP. |
Heroes (Refined: +Spd) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | After combat, boosts attack, speed, defense, and resistance by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions. Grants +2 HP and +2 Speed. |
Heroes (Refined: +Def) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | After combat, boosts attack, speed, defense, and resistance by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions. Grants +2 HP and +3 Defense. |
Heroes (Refined: +Res) |
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14 | -- | -- | -- | 2 | -- | 400 SP 500 ![]() 200 ![]() |
-- | After combat, boosts attack, speed, defense, and resistance by +5 each on user and all allies within 2 spaces of user until the beginning of following player phase, and reduces same stats by -5 each on target and all enemies within 2 spaces of target through their next actions. Grants +2 HP and +3 Resistance. |
Locations
Radiant Dawn
Inventory | Volke |
Bargains | Part 4: Endgame (1) |
Engage
This section has been marked as a stub. Please help improve the page by adding information.
Heroes
Units | Sothe: Zephyr |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Radiant Dawn | The ultimate throwing knife.
It can be used on distant enemies, too. |
究極の投げナイフ
離れた敵にも攻撃できる |
Engage | A fighting knife intended for close
combat. Poisons hit foes. |
近接戦闘に使う短剣
相手に毒を与える |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Peshkatz |
From the pesh-kabz, a curved dagger designed to pierce armor which originated in 17th-century Persia. |
Japanese |
ペシュカド |
Peshkad; corruption of peshkabz. |
Spanish |
Peshkatz |
-- |
French |
Faucheur |
Harvester |
German |
Peshkatz |
-- |
Italian |
Peshkatz |
-- |
Portuguese (Brazil) |
Peshkatz |
-- |
Traditional Chinese |
佩修卡特 |
Peshkad |
Gallery
Volke wielding the Peshkatz in Radiant Dawn.
References
Knives and daggers | ||||||||||
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Weapons in Fire Emblem Engage | ||||||||||||||||||
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Dagger skills in Heroes | ||||||||
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