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List of weapons in Fire Emblem Gaiden

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page lists all of the weapons and magic spells in Fire Emblem Gaiden.

Weapon Type Might Weight Hit Crit Range HP cost Other effects and notes
Sword Sword 0 0 90 0 1 -- --
Steel Sword Sword 4 1 80 0 1 -- --
Silver Sword Sword 8 1 90 0 1 -- --
Brave Sword Sword 5 0 100 30 1 -- --
Shadow Sword Sword 13 5 70 0 1 -- Has a (21 − luck)% chance of dealing damage to its wielder.
Lightning Sword Sword 15 3 80 0 1–2 -- Ignores the user's strength/magic; targets the foe's resistance.
Blessed Sword Sword 3 0 100 15 1 -- Deals bonus damage to terror units.
Restores 5 HP to the user at the start of their phase.
Falchion Sword 10 0 100 0 1 -- Alm only.
Deals bonus damage to terror units.
Restores 5 HP to the user at the start of their phase.
Nullifies Duma's attack-sealing effect when his HP ≤ 52.
Royal Sword Sword 7 0 100 20 1 -- Alm only.
Restores 5 HP to the user at the start of their phase.
Lance Lance 0 0 90 0 1 -- --
Steel Lance Lance 4 1 80 0 1 -- --
Silver Lance Lance 8 1 90 0 1 -- --
Javelin Lance 3 2 70 0 1–2 -- --
Blessed Lance Lance 3 0 90 10 1 -- Deals bonus damage to terror units.
Restores 5 HP to the user at the start of their phase.
Ridersbane Lance 3 1 85 0 1 -- Deals bonus damage to mounted units.
Gradivus Lance 15 0 100 0 1 -- Restores 5 HP to the user at the start of their phase.
Astra Lance 10 0 100 50 1 -- Restores 5 HP to the user at the start of their phase.
Sol Lance 20 2 80 0 1 -- Restores 5 HP to the user at the start of their phase.
Luna Lance 10 1 100 0 1 -- Restores 5 HP to the user at the start of their phase.
Negates the foe's terrain effects.
Bow Bow 0 0 70 0 1–3 -- --
Steel Bow Bow 3 1 70 0 1–5 -- Deals bonus damage to flying units.
Blessed Bow Bow 5 0 100 10 1–5 -- Deals bonus damage to flying and terror units.
Silver Bow Bow 7 2 80 0 1–5 -- Deals bonus damage to flying units.
Axe Axe 0 0 90 0 1 -- --
Fire Black magic 3 3 80 0 1–2 −1 --
Thunder Black magic 4 5 70 0 1–3 −2 --
Ragnarok Black magic 24 20 100 0 1–2 −10 --
Seraphim Black magic 8 4 90 0 1–2 −4 Deals bonus damage to terror units.
Excalibur Black magic 5 1 100 20 1–2 −3 --
Sagittae Black magic 16 11 70 0 1–2 −8 --
Aura Black magic 13 10 80 0 1–2 −6 --
Gaia Black magic 0 0 100 0 1–2 −0 Unused.
Miasma Black magic 3 3 80 0 1–2 −1 --
Mire Black magic 10 6 70 0 1–2 −2 --
Death Black magic 15 9 70 0 1–2 −5 --
Medusa Black magic -- 13 70 0 1–2 −7 Reduces the foe to 1 HP; kills the foe if they are at 1 HP.
Ocular Beam Black magic 10 4 70 0 1–2 −0 --
Oculus Black magic 0 1 90 0 1–2 −0 --
Nosferatu Black magic 0 2 50 0 1 −0 Restores (damage dealt) HP to the user.
Nullifies Duma's attack-sealing effect when his HP ≤ 52.
Conjure (Revenants) White magic -- -- -- -- -- −1 Summons a number of Revenants. Summoned units disappear if the user is defeated.
Conjure (Bonewalkers) White magic -- -- -- -- -- −2 Summons a number of Bonewalkers. Summoned units disappear if the user is defeated.
Conjure (Gargoyles) White magic -- -- -- -- -- −4 Summons a number of Gargoyles. Summoned units disappear if the user is defeated.
Conjure (Necrodragons) White magic -- -- -- -- -- −6 Summons a number of Necrodragons. Summoned units disappear if the user is defeated.
Recover White magic -- -- -- -- 1 −1 Restores (user's strength/magicHP to one ally.
Physic White magic -- -- -- -- −3 Restores (user's strength/magicHP to one ally.
Warp White magic -- -- -- -- 1 −8 Transports an ally to a traversable tile.
Fortify White magic -- -- -- -- −12 Restores (user's strength/magicHP to all allies.
Invoke (Dread Fighters) White magic -- -- -- -- -- −12 Summons a number of Dread Fighters. Summoned units disappear if the user is defeated.
Invoke (Soldiers) White magic -- -- -- -- -- −12 Summons a number of Soldiers. Summoned units disappear if the user is defeated.
Invoke (Pegasus Knights) White magic -- -- -- -- -- −12 Summons a number of Pegasus Knights. Summoned units disappear if the user is defeated.
Expel White magic -- -- -- -- −14 Removes terror units from the map.
Tentacle -- 10 0 90 0 1 -- --

References

Weapons in Fire Emblem Gaiden
Swords Blessed SwordBrave SwordFalchionLightning SwordRoyal SwordShadow SwordSilver SwordSteel SwordSword
Lances AstraBlessed LanceGradivusJavelinLanceLunaRidersbaneSilver LanceSolSteel Lance
Axes Axe
Bows Blessed BowBowSilver BowSteel Bow
Black Magic AuraDeathExcaliburFireMedusaMiasmaMireNosferatuOcular BeamOculusRagnarokSagittaeSeraphimThunder
White Magic ConjureExpelFortifyInvokePhysicRecoverWarp
Other Tentacle
Unused weapons Gaia
Fire Emblem Gaiden
Playable characters AlmAtlasBoeyCatriaCelicaClairCliveDeenDeltheaEstForsythGennyGrayJesseKamuiKliffLeonLukasLuthierMaeMathildaMycenNomahPallaPythonSaberSilqueSonyaTatianaTobinValbarZeke
Non-playable characters HalcyonIrmaMassena
Bosses BarthBlakeDeenDeltheaDesaixDolthDumaGarciaGarthGazelleGharnGriethHestiaJamilJedahJeromeLawsonMagnusMarlaMikhailMuellerNuibabaRudolfShizasSlaydeSonyaTatarrahWolffXaizorZaksonZeke
Background characters Lima IVLipricaMila
Personal weapons FalchionRoyal Sword
Acts and Battles Act 1 1: Ram Woods Battle • 2: Fleecer's Forest Battle • 3: Thieves' Shrine • 4: Storming of Ram Valley • 5: Attack on the Southern Outpost • 6: First Battle of Southern Zofia • 7: Second Battle of Southern Zofia • 8: Deliverance Hideout • 9: Liberation of Zofia Castle
Act 2 1: Skirmish • 2: First Pirate Raid • 3: Second Pirate Raid • 4: Assault on the Pirate Throne • 5: Third Pirate Raid • 6: Beast Hunt • 7: Seabound Shrine • 8: Fourth Pirate Raid • 9: Fifth Pirate Raid
Act 3 Alm 1: Northern Zofia Battle • 2: First Battle of Zofia Forest • 3: Forest Crossroads Battle • 4: Siege of Desaix's Fortress • 5: Second Battle of Zofia Forest • 6: Sylvan Shrine • 7: Forest Northside Battle • 8: Retaking of the Sluice Gate
Celica 1: Zofian Coast Battle • 2: Skirmish • 3: Attack on the Desert Stronghold • 4N: Northern Desert Battle • 4S: Southern Desert Battle • 5: Attack on Grieth's Citadel • 6: Storming of the Valley Approach • 7: Dragon Shrine • 8: Liberation of the Temple of Mila
Act 4 Alm 1: Border Battle • 2: Rigel Forest Battle • 3: Fear Mountain Battle • 4: Fear Mountain Shrine • 5: Siege of Nuibaba's Abode • 6: Rigel Plains Battle • 7: Fight at the Dragon's Maw • 8: Rigel Falls Battle • 9: Secret Shrine • 10: Attack on the Last Bastion • 11: Attack on Rigel Castle
Celica 1: Dead Man's Mire Battle • 2: Skirmish • 3: Attack on Dolth Keep • 4: Lost Treescape • 5: Storming of Duma Gate • 6: The Swamps of Duma Battle • 7: Duma Tower
Act 5 1: Duma Temple • 2: The Final Battle
Locations ValentiaMila ShrinesNovisRigel (Fear Mountain ShrineLost TreescapeDuma Tower) • Zofia (Ram)
Groups, objects and concepts DeliveranceMonsters
Lists ActsCharactersClasses (Class change) • ItemsScriptsWeapons
Related topics Manga adaptationName chart • Other games (Shadow Dragon & the Blade of LightAwakeningEchoes: Shadows of Valentia) • Sound Test ModeTimelineUnused contentWorld map