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Conjure

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Conjure

Ss fe02 enemy cantor conjure necrodragon.png
Dolth summoning Necrodragons.

Summons evil beings from the darkness.

Type

White Magic

First game

Fire Emblem Gaiden

(Japanese: メサイア Messiah) is a white magic spell appearing exclusively in Fire Emblem Gaiden and its remake, Echoes: Shadows of Valentia. Conjure is an enemy-only spell capable of summoning a type of monster; two variations in Shadows of Valentia are capable of summoning Witches, a non-monster class. In Gaiden, there are four variations of Conjure, each requiring a different HP cost and each summoning a different type of monster; Shadows of Valentia increases the number of variations of Conjure to thirteen and the number of enemy types to six, five enemy types summonable by two variations and one enemy type summonable by three variations, with variations of the same class type having different ranges.

All monsters summoned vanish when their summoner is killed.

Stats

Game Icon Level Might Weight Hit Crit Range Uses Worth Exp Other effects and notes
Gaiden
(Revenant version)
-- -- -- -- 100 -- -- -- -1 HP -- Summons a number of Revenants onto the map.
Gaiden
(Bonewalker version)
-- -- -- -- 100 -- -- -- -2 HP -- Summons a number of Bonewalkers onto the map.
Gaiden
(Gargoyle version)
-- -- -- -- 100 -- -- -- -4 HP -- Summons a number of Gargoyles onto the map.
Gaiden
(Necrodragon version)
-- -- -- -- 100 -- -- -- -6 HP -- Summons a number of Necrodragons onto the map.
Echoes: Shadows of Valentia
(First Revenant version)
-- -- -- -- -- -- 3-7 -- -1 HP -- Summons a number of Revenants onto the map.
Echoes: Shadows of Valentia
(First Bonewalker version)
-- -- -- -- -- -- 3-7 -- -2 HP -- Summons a number of Bonewalkers onto the map.
Echoes: Shadows of Valentia
(First Gargoyle version)
-- -- -- -- -- -- 3-7 -- -4 HP -- Summons a number of Gargoyles onto the map.
Echoes: Shadows of Valentia
(First Necrodragon version)
-- -- -- -- -- -- 3-5 -- -6 HP -- Summons a number of Necrodragons onto the map.
Echoes: Shadows of Valentia
(First Witch version)
-- -- -- -- -- -- 3-5 -- -0 HP -- Summons a number of Witches onto the map.
Echoes: Shadows of Valentia
(First Mogall version)
-- -- -- -- -- -- 3-6 -- -0 HP -- Summons a number of Mogalls onto the map.
Echoes: Shadows of Valentia
(Second Revenant version)
-- -- -- -- -- -- 3-5 -- -1 HP -- Summons a number of powerful Revenants onto the map.
Echoes: Shadows of Valentia
(Second Bonewalker version)
-- -- -- -- -- -- 3-5 -- -2 HP -- Summons a number of powerful Bonewalkers onto the map.
Echoes: Shadows of Valentia
(Second Gargoyle version)
-- -- -- -- -- -- 3-5 -- -4 HP -- Summons a number of stronger Gargoyles onto the map.
Echoes: Shadows of Valentia
(Third Gargoyle version)
-- -- -- -- -- -- 3-5 -- -4 HP -- Summons a number of powerful Gargoyles onto the map.
Echoes: Shadows of Valentia
(Second Necrodragon version)
-- -- -- -- -- -- 2-3 -- -6 HP -- Summons a number of powerful Necrodragons onto the map.
Echoes: Shadows of Valentia
(Second Witch version)
-- -- -- -- -- -- 2-3 -- -0 HP -- Summons a number of powerful Witches onto the map.
Echoes: Shadows of Valentia
(Second Mogall version)
-- -- -- -- -- -- 3-6 -- -0 HP -- Summons a number of Mogalls onto the map.

Locations

Gaiden

Unobtainable Usable only by enemy magic-wielding units.

Echoes: Shadows of Valentia

Unobtainable Usable only by enemy magic-wielding units.
Second Gargoyle, Witch, and Mogall variants not currently known to be wielded by any enemy.

Trivia

  • Every monster has a custom animation for when they are summoned in Gaiden, Revenants rise from the dirt, Bonewalkers rise from the ground in pieces then form into a skeleton, Gargoyles appear after a flash, and Necrodragons rise from the ground curled up and spread their wings.
  • The Shadows of Valentia version of Conjure is tied for the most overall variations of a single weapon in a single game in the Fire Emblem series with Judge from Radiant Dawn with thirteen total variations programmed into the game's code. If at least two of the second variants of the Gargoyle, Witch, and Mogall spells are indeed not unused, Shadows of Valentia Conjure would beat Judge at most variations of a single weapon actually used within a game, as Judge has eleven of its variants used (Shadows of Valentia Conjure is currently known to have ten of its variations used). As both Conjure and Judge are enemy-only, the most playable variants of a weapon remains the Fang and Breath from Radiant Dawn at eight, and the most playable variants of a human weapon remains the Yato from Fates with seven.
    • The thirteen variations of Conjure in Shadows of Valentia makes Conjure the weapon with the most overall variations programmed across all of its appearances in the main Fire Emblem series, as between Gaiden and Shadows of Valentia exist seventeen variations of the spell; this is two variations more than any weapon that appears in every single game of the main Fire Emblem series.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Conjure --
English
(unofficial)
Messiah Used in the most recent Fire Emblem Gaiden fan translation.
Japanese メサイア Messiah. Messiah comes from the Hebrew מָשִׁיחַ mashíakh meaning "annointed".
Spanish Invocar Invoke
French Conjuration Conspiracy
German Rufen Call
Italian Evoca Evoke. Same as Invoke.
Dutch Oproepen Summon. Same as Invoke.
Simplified Chinese 弥赛亚 Messiah
Traditional Chinese 彌賽亞 Messiah

Gallery

See also

White magic
Healing spells HealFortifyPhysicRecoverRestore
Summoning spells ConjureLemegetonInvoke
Offensive spells AbraxasAuraEntrapFreezeNosferatuSeraphimSilence
Other spells AnewExpelRescueRewarpWardWarp