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Sothe
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“ | Most nobles get rich by trampling on the commoners, then spend their lives basking in filthy luxury. I've known them to be that way since the day I was born. They've never seen a blister or sweat for a day's meal in their lives. Do you know how lucky you are? | ” | — Sothe to Astrid. |
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Sothe (Japanese: サザ Sothe) is a character in both Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn. He plays a minor role in Fire Emblem: Path of Radiance, but is a major character in Fire Emblem: Radiant Dawn. He starts out as a thief in Fire Emblem: Path of Radiance and as a rogue in Fire Emblem: Radiant Dawn.
Fire Emblem: Path of Radiance
Role
Sothe first appears in the story when he is caught as a stowaway on Nasir's ship, as it is ferrying the Greil Mercenaries to Begnion. Upon his capture, Sothe explains that he didn't sneak aboard to steal anything, but rather, to reach Begnion in order to search for his lost friend. Upon hearing this, Ike agrees to let Sothe travel with him and the mercenaries, in exchange for his work.
While in Nevassa, Sothe reveals to Ike that he was born and raised in Daein, and shares his disdain over how the invasion has damaged his homeland. Despite this, he continues to travel with the Crimean army. He also reveals that he was unable to find his friend in Begnion, and will have to trust that she is well somewhere.
When Ashnard is finally defeated, Sothe returns to Daein to await the return of his friend. This eventually leads to the first part of Fire Emblem: Radiant Dawn.
Starting stats and growth rates
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- Note: The above growth rates ignore Blossom, which changes between Fixed and Random Mode on how much his growths increase.
Analysis
This character analysis section may not be accurate to every player's experience. |
Sothe is infamous for how weak he typically is. His base stats are very low for his join time, and even when trained, is permanently limited by his inability to promote and knives. As a result, he is primarily useful on chapters where he and Volke can both be used together for thieving utility, such as larger indoor chapters or the desert. While Sothe does not require money to be used for picking locks like Volke, the latter's cost is merely 50 Gold, which is a minor dent compared to the riches he brings or other available riches. As a thief, he also has higher movement than other tier 1 infantry units which can give him a niche early on before other infantry units promote.
Blossom cuts into his experience gain by a third, which means it takes longer for him to level despite having some of the best growths in the game. He will still always be strictly limited by his class and knives, so he will always fall behind promoted units with respect to combat. Blossom benefits his growths more in random growths mode than fixed growths mode, so it is recommended to stick to random growths if he is to be trained. This is important to note if transfers are to be used, as if PoR Sothe is at level 20, his stats directly transfer to Radiant Dawn Sothe, whether higher or lower. In fixed growths mode, PoR Sothe's level 20 health, strength, and defense are actually lower than Radiant Dawn Sothe's base stats, hurting him in Radiant Dawn, whereas they are higher with random growths. Note that Radiant Dawn Sothe's base stats are already excellent for part 1 without transfers.
Blossom takes up 15 capacity, and is the main reason to keep using Sothe, so it is not recommended to remove until he hits level 20. He can learn defensive skills like Shade or Miracle, as they only take up 5 capacity. Again, as he cannot promote, he cannot use an Occult.
Sothe has a wind affinity, giving a light accuracy and avoid boost. His only support partners are Astrid (wind) and Tormod (fire). Both of them have better support partners and do not directly benefit Sothe because he is a thief, so it is recommended to leave Sothe alone unless Astrid/Tormod have no other options in the playthrough.
Fire Emblem: Radiant Dawn
Role
This section has been marked as a stub. Please help improve the page by adding information.
Starting stats and growth rates
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- Note: The above stats are Sothe's default stats. If a Radiant Dawn game was started via a data transfer from Path of Radiance, should Sothe have reached level 20 in Path of Radiance, Sothe's Path of Radiance stats, with the exception of build and movement, will be transferred directly to Radiant Dawn.
Promotion stat gains
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Con | Mov | Skills | Weapon level |
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Whisper | +4 | +2 | +4 | +2 | +2 | +0 | +2 | +4 | +0 | +0 | Bane | (+x to A) |
Analysis
This character analysis section may not be accurate to every player's experience. |
Sothe is a tier 2 thief that joins Micaiah's team early in part 1. He is considered a "Jagen" of part 1, coming prepromoted compared to your other units and having excellent base stats all around for his join time, though for what its worth, he does have good growths, particularly in his offensive stats. He will one-round almost every enemy unit thanks to his excellent strength and speed base, and he has good durability, enough that he can easily hold a chokepoint or be thrown into a group of enemies and reliably survive. He has 1-2 range combat with knives, and though knives are weak, they can be forged, and his base strength also compensates through part 1, allowing him to kill enemies in one round anyway. Additionally, he can buy a Beastkiller in 1-4 which is an excellent weapon with good might, high crit, and effectiveness on beast laguz. On top of all of this, he is still a thief, has more movement than your other infantry, can open chests and doors, and has the highest chance to find significant hidden items like the 1-4 Beastfoe, Master Seal, and an arms scroll. To sum it up, Sothe is one of if not the the most useful and powerful units for part 1, especially early on as most other units are weak and frail. It is recommended to make plentiful use him, but be careful to not neglect Nolan or Jill. Part 1 is his main selling point, and what makes him one of the best units in the game.
Sothe begins to fall behind in part 3 as other units promote to tier 2. He still remains very offensively powerful thanks to his high bases and another Beastkiller available for purchase in 3-6, but like most available units, he is quite squishy, especially on the maps full of powerful high move laguz that 2hko him. It should not be understated how useful his offense can be with his good offensive stats and Beastkiller, or he can provide accurate 2 range chip with knives. For what its worth, his offensive growths are pretty solid as well, though he will cap strength quite quickly.
For part 4, Sothe is forced onto Micaiah's team. He has a forced promotion at the end of 4-P, meaning he will be stuck with a pitiful strength cap plus low my knives. He is limited to chip damage, thought it would be wrong to say that is never useful. He is really nice for getting the desert treasure too. He is forced into the tower, but at this point it's practically impossible to have him do much in a fight. Even chipping would be a challenge for him, and he is unlikely to double anything but the dragons. The most he can do here is take stillness and function as wall tile and maybe shove a light unit. At the very least, he has no competition for deployment until after E-3.
Sothe starts with the Guard skill, which lets him take damage for a support partner randomly. On paper, this can be useful as he starts with an A support with Micaiah, but it is extremely uncommon, unreliable , and overall useless. It requires Sothe to be adjacent to Micaiah or other support partners, and Sothe is not really durable enough to use it after part 1 without risking his own life. The player will almost always benefit more from removing and selling the skill, despite its low value. When promoted, he learns Bane, which is one of the worst mastery skills in the game as it does not kill nor heal in combat. In theory it could leave an enemy on one health and then allow him to kill on his follow up attack, but he doesn't even double reliably in part 4 and on, and in the tower he might find himself doing 0 damage anyway.
Sothe has a wind affinity which gives a light avoid and accuracy boost. He already starts with an A support with Micaiah; this boost gives both units +2 attack, +8 hit, and +15 avoid, mostly useful bonuses for both units. It is greatly recommended to keep this support as it helps both units offensively and defensively, without any investment. Otherwise, Sothe wants a partner that gives attack, as he greatly struggles with damage output after part 3. Again, just leave his support with Micaiah.
Fire Emblem Awakening
Role
Sothe is playable as a SpotPass character, released in the Radiant Dawn character set. Sothe is also present as an enemy in the second and third installments of the Champions of Yore DLC series, as well as the first and third installments of Smash Brethren and the second and third installments of Rogues & Redeemers; additionally, he appears as an NPC ally in Rogues & Redeemers 1.
Starting stats and growth rates
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Reclassing options
Growth rates when reclassed
This section has been marked as a stub. Please help improve the page by adding information.
Promotion stat gains
Archer Barbarian Cavalier Dark Mage Wyvern Rider Fighter Knight Mage Mercenary Myrmidon Priest Tactician Thief
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res | Mov | Weapon level |
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Sniper | +4 | +2 | +1 | +4 | +3 | +0 | +5 | +3 | +1 | -- |
Bow Knight | +8 | +3 | +0 | +2 | +4 | +0 | +1 | +2 | +3 | E, E |
Skill set
Like all male bonus units in Awakening, Sothe has access to all base class and advanced class skills available to standard male units.
Fire Emblem Heroes
Role
Sothe is one of the characters added to the game in the Guided by a Dream update, and became available for summoning by players on January 12, 2018. Only one variation of Sothe is currently available in Heroes, based on his Radiant Dawn incarnation.
Starting stats
★★★ ★★★★ ★★★★★
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Initial Stats Level 40 Stats
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Skill set
style="Template:Roundtl; background-color:#222222; width: 60%;" colspan="2" | Skill | Rarity | style="Template:Roundtr; background-color:#222222; width: 20%;" | SP cost | |
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Iron Dagger | Innate | ||
Steel Dagger | Innate | ||
Silver Dagger | ★★★ | 200 SP | |
Peshkatz | ★★★★★ | 400 SP | |
Night Sky | ★★★ | 100 SP | |
Glimmer | ★★★★ | 200 SP | |
A | Life and Death 1 | ★★★ | 50 SP |
A | Life and Death 2 | ★★★ | 100 SP |
A | Life and Death 3 | ★★★★ | 200 SP |
C | Spur Atk 1 | ★★★ | 50 SP |
C | Spur Atk/Spd 1 | ★★★★ | 120 SP |
C | Spur Atk/Spd 2 | ★★★★★ | 240 SP |
colspan="4" style="Template:Roundb; background-color:#222222" width="100%"| |
Personality and character
This section has been marked as a stub. Please help improve the page by adding information.
Sothe is very protective of Micaiah and very close friends with her, as they both grew up together. He is generally calm and refined, and apparently does not smile very often.
Supports
Path of Radiance
- Main article:
Sothe/Supports (Path of Radiance)
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Radiant Dawn
Bond supports
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Endings
Radiant Dawn
Sothe, Zephyr
Becoming a pillar of strength for Queen Micaiah, Sothe worked tirelessly to assist the poor and downtrodden.
Sothe (A support with Micaiah)
Becoming Queen Micaiah's husband and her pillar of support, Sothe worked tirelessly to assist the poor.
Quotes
Battle quotes
“ | Sothe: ...G-gulp! C-calm down... Oh, my heart’s...beating so fast... Gotta aim for a vital spot! C-careful... Muarim: ...What? You there! Stop! I don’t fight children! |
” | — Sothe, when fighting Muarim in Chapter 15 of Path of Radiance. |
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“ | Jarod: That face...I remember you. The kid who’s always with that little wench. Sothe: Sothe, of the Dawn Brigade. Jarod: The Dawn Brigade, hm? Oh, how I despise your ilk. The thought of draining the life from your body... It makes me tingle all over. Sothe: Ditto. |
” | — Sothe, when fighting Jarod in Part 1 Endgame of Radiant Dawn. |
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“ | Lethe: You! Sothe: Wait... Lethe, is that you? Lethe: Sothe, right? You’ve grown to become a strong soldier. Sothe: Please surrender, Lethe. You know the situation is hopeless. Continuing this will only mean that more of your soldiers will die. Lethe: We will not surrender. This alliance stands for something more important than our lives! Sothe: What are you talking about? Death is final, Lethe. Nothing matters if you’re dead. Lethe: Silence! We’ll never be the slaves of beorc ever again! |
” | — Sothe, when fighting Lethe in Part 3 Chapter 6 of Radiant Dawn. |
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“ | Mordecai: Ahh! You! I remember you! Sothe! You’re so big now! Sothe: Mordecai... I have to fight you. Please fight back. Mordecai: What?! Mordecai does not wish to... |
” | — Sothe, when fighting Mordecai in Part 3 Chapter 6 of Radiant Dawn. |
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“ | Give up. You’ll never cross the river, no matter how many times you try. | ” | — Sothe, when fighting a character that did not appear in Path of Radiance in Part 3 Chapter 7 of Radiant Dawn. |
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“ | You should run. I’m not the weak child you remember. | ” | — Sothe, when fighting any character that appeared in Path of Radiance in Part 3 Chapter 7 of Radiant Dawn. |
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“ | Sothe: Commander, we can’t retreat. We have to keep fighting, even if I have to fight you... Ike: Sothe, you’ve already lost this fight. Sothe: What do you mean by that? Ike: You don’t think you can win against me, so you won’t. Going into battle with that kind of doubt, you’ll lose for sure. Just think of me as an enemy soldier to be cut down. |
” | — Sothe, when fighting Ike in Part 3 Chapter 7 of Radiant Dawn. |
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“ | Ilyana: Hello, Sothe... Sothe: If you’re here with the Greil Mercenaries, does that mean the caravan is with you, too? Ilyana: Yes. Everyone is back together. Why don’t you join us? You should bring Micaiah, of course. Everyone is worried about you two... Sothe: I’m sorry, I can’t... Ilyana: I see... I’m sorry, Sothe. |
” | — Sothe, when fighting Ilyana in Part 3 Chapter 7 of Radiant Dawn. |
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“ | Sothe: Jill! What are you doing?! Jill: I’m sorry. I just don’t believe that Daein is in the right this time. Retreat now, Sothe. Daein has no business getting involved in this war. Sothe: I can’t do that. Micaiah has made up her mind, and I’ll follow her no matter what. Even if I have to fight you. Jill: Then I’ll be forced to stop you! Prepare yourself, Sothe! |
” | — Sothe, when fighting Jill in Part 3 Chapter 7 of Radiant Dawn. |
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“ | Sothe: I understand. I thought that fighting against the laguz would set you off. Zihark: I won’t make any excuses. I’m finished with the new Daein. Sothe: You chose principles over country and comrades. I can’t blame you for that. Zihark: But these people are my comrades! Look around you, Sothe! These people aren’t your enemies, they’re your friends! Sothe: Let’s get on with this. I’m with Daein. You’re with the Laguz Alliance. There’s only one thing to do when enemies meet. Zihark: I won’t go easy on you. I respect you too much for that! |
” | — Sothe, when fighting Zihark in Part 3 Chapter 7 of Radiant Dawn. |
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“ | Sothe: I knew I’d run into you. You never leave the apostle’s side. Sigrun: You... You used to travel with the Greil Mercenaries. Sothe: Used to. Not anymore. I’m a member of the Daein army now. Sigrun: Does Sir Ike know about this? Sothe: It doesn’t matter. I’m my own person. Sigrun: You’re right, it doesn’t matter. If you are after the apostle, you are my enemy. Prepare to meet the goddess. |
” | — Sothe, when fighting Sigrun in Part 3 Chapter 12 of Radiant Dawn. |
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“ | Kieran: You! You used to travel with the Greil Mercenaries! Sothe: Wait, I know you... Crimea’s Royal Knights, Fifth Platoon leader... Kieran: I am the second commander of the Royal Knights now! Sothe: Ah, you did well for yourself. Are you still travelling with Oscar? Kieran: Yes, he’s my archrival! Sothe: Um, what’s your name again? Kieran: It’s Kieran! How dare you forget my name! Sothe: Oh, right, now I’ve got it. I hated the way you’d announce your name in the middle of the battlefield. That was annoying. Kieran: And now you insult me! Even though we know each other, I will not go easy on you! You are my enemy now! This is your last chance to run. I’ll give you to the count of three! One... Two... Three... Sothe: Hey now, don’t get mad. Other than the announcing thing, you were all right. But I have to fight. Prepare yourself! |
” | — Sothe, when fighting Kieran in Part 3 Chapter 12 of Radiant Dawn. |
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“ | Tanith: Sothe. How you’ve grown. I didn’t recognize you at first. Sothe: ... You haven’t changed much. Tanith: I don’t understand why you are with the Daein army, but it doesn’t matter. All I need to know is that you stand before me. Are you my enemy, then? Or is this some kind of mistake? Sothe: It’s no mistake. I’m your enemy. And I’m prepared to fight. Tanith: Then this conversation is useless. Have at you! |
” | — Sothe, when fighting Tanith in Part 3 Chapter 12 of Radiant Dawn. |
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“ | Get ready. Even if I have to fight my old friends, I won’t stop until I die! | ” | — Sothe, when fighting any character that appeared in Path of Radiance in Part 3 Chapter 13 of Radiant Dawn. |
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“ | Sothe: Commander Ike... Ike: Are you prepared this time, Sothe? Are you really sure about this? Sothe: Yes. Our battle has no justice. There is no victory in this war. Only pointless killing. But this is the path I’ve chosen. Ike: Then stick to your chosen path. I’ll strike you down with one blow. That’s the least I can do for you. Sothe: ...Thank you, Commander. |
” | — Sothe, when fighting Ike in Part 3 Chapter 13 of Radiant Dawn. |
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“ | Commander. | ” | — Sothe, when fighting Ike in Part 3 Chapter 13 of Radiant Dawn. |
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“ | I’m sorry, but I can’t stop now. Winning is the only way we’ll survive this. | ” | — Sothe, when fighting any character that did not appear in Path of Radiance in Part 3 Endgame of Radiant Dawn. |
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“ | I know we’re not enemies, but I must fight. I will not explain it further. | ” | — Sothe, when fighting any character that appeared in Path of Radiance in Part 3 Endgame of Radiant Dawn. |
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“ | Ike: Good-bye, Sothe. Sothe: Commander. |
” | — Sothe, when fighting Ike in Part 3 Endgame. |
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“ | Astrid: Oh... It’s you, Sothe. I’d sincerely hoped we wouldn’t meet like this. Sothe: Me too, Astrid. Astrid: I knew you were with the Daein army, but I hoped that, if I didn’t see you, I could pretend it wasn’t true. Now, however, I’m glad I saw you. How you have grown. You look like a true soldier now. Sothe: ...I’m not the only one who’s grown. You look every bit the true knight now, Astrid. Astrid: You really think so? Thank you, Sothe. That means a lot to me. Sothe: I know the answer, but I still have to ask. Will you pull back? We don’t really have to do this, do we? Astrid: I was about to ask you the same thing. I don’t want to fight you, Sothe. Please fall back. Sothe: ...I thought as much. Let’s get started. I’m sorry, Astrid. Astrid: I am sorry as well, Sothe. |
” | — Sothe, when fighting Astrid in Part 3 Endgame of Radiant Dawn. |
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“ | Ilyana: Hello, Sothe. Shall we get started? Sothe: Uh, I thought you’d hesitate to fight me. I’m... a little surprised. Ilyana: You’ve made your choice, Sothe, and I’ve made mine. It’s really that simple, isn’t it? Anyway, I’m starving. If I don’t eat something soon, I think I’ll pass out... Sothe: Well, we can’t have that. Ready when you are, Ilyana. |
” | — Sothe, when fighting Ilyana in Part 3 Endgame of Radiant Dawn. |
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“ | Jill: Sothe, I– Sothe: Let’s cut the small talk, Jill. We both fight for the side we believe in. There’s no point in talking things over. Let’s finish this. Jill: You’re right... Let’s just get past this. |
” | — Sothe, when fighting Jill in Part 3 Endgame of Radiant Dawn. |
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“ | Sothe: I’ll forget about our time together during the Mad King’s War and the Daein Emancipation. You should do the same. We should fight without reservation and without sentiment. Zihark: I agree, Sothe. I do hope you survive, for Micaiah’s sake. But you’ll have to defeat me first. |
” | — Sothe, when fighting Zihark in Part 3 Endgame of Radiant Dawn. |
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“ | Numida: Fool! Do you honestly believe that your dark god can triumph in the face of Ashera’s divine majesty? Sothe: She’s not my dark god. To be honest, I don’t care about the gods. They have nothing to do with me. Numida: What?! Then who do you fight for?! Sothe: I fight for my family, and I fight against tyranny. That is enough. |
” | — Sothe, when fighting Numida in Part 4 Chapter 3 of Radiant Dawn. |
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“ | Sothe: ... Lekain: Hm? Who are you? How did a shabby little burglar get in here? Sothe: If that’s how you want to see me, then so be it. But know that that’s also how I see you. I don’t think we even need to exchange names. I’ll just kill you and leave it at that. |
” | — Sothe, when fighting Lekain in Part 4 Endgame-1 of Radiant Dawn. |
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“ | Dheginsea: Have at you, follower of Yune. Sothe: I won’t live as long as you have, and I’ll never be as powerful. Things like saving the world and fighting goddesses are just beyond me. They’re out of my reach. That’s why I’ve always chosen to fight for the smaller things in life and the people close to me. If that means I have to fight you to protect them, then so be it. |
” | — Sothe, when fighting Dheginsea in Part 4 Endgame-3 of Radiant Dawn. |
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“ | Sothe: Here goes... Sephiran: Hello, child... I’m a little surprised to see an ordinary boy like you, fighting for the world. This day is full of surprises! Sothe: No one’s more surprised than me. I can’t read people’s feelings like Micaiah... I’m not invincible in battle like Ike... Between all these laguz kings and great beorc heroes, I don’t really belong here. Sephiran: Then why are you here? Sothe: Because there’s one thing I can’t afford to lose. Micaiah. I’ve come all this way just to protect her... I won’t lose her now. Sephiran: The depth of your feelings... Might I ask your name? Sothe: Sothe. Now if you want to stand in our way, I’m prepared to cut you down. |
” | — Sothe, when fighting Sephiran in Part 4 Endgame-4 of Radiant Dawn. |
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“ | I'm Sothe of the Dawn Brigade. | ” | — Sothe's SpotPass parley quote in Awakening. |
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“ | I'll give you a fight. | ” | — Sothe, in a SpotPass battle in Awakening. |
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“ | What a strange twist of chance. | ” | — Sothe's SpotPass recruitment quote in Awakening. |
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“ | I'm not strong enough or stupid enough to hold back. Now come on! | ” | — Sothe, in Champions of Yore 2 in Awakening. |
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“ | Sothe: A laguz? No, that's not possible... Stand down or I'll strike you down! Panne: What?! You have seen other shape-shifters like me? ...No matter. The look in your eye says we are past pleasant conversation. |
” | — Sothe, when fighting Panne in Champions of Yore 2 in Awakening. |
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“ | Come anywhere near Micaiah, and I'll drop you where you stand. | ” | — Sothe, in Champions of Yore 3 in Awakening. |
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“ | Panne: That flash of surprise in your eyes... You've seen my race before. Sothe: Why? Looking for a wildlife lesson, brigand? Panne: Careful what you call me, man-spawn. I might just overreact. |
” | — Sothe, when fighting Panne in Champions of Yore 3 in Awakening. |
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“ | Leave or die, but don't waste any more of my time. | ” | — Sothe, in Smash Brethren 1 in Awakening. |
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“ | Owain: At last I have you, archenemy! See how my sword hand— Sothe: Huh? I don't even know you, so you can skip the speeches. |
” | — Sothe, when fighting Owain in Smash Brethren 1 in Awakening. |
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“ | You sealed your fate the second you decided to challenge us. | ” | — Sothe, in Smash Brethren 3 in Awakening. |
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“ | Owain: You must have great skill if you targeted me, fiend. But be warned! My power emanates from a wellspring deeper than time! Sothe: ...Did you want to fight or not? I don't have time for games. Owain: All right, all right. Don't go! |
” | — Sothe, when fighting Owain in Smash Brethren 3 in Awakening. |
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“ | I'm not in the habit of showing mercy to my enemies. | ” | — Sothe, in Rogues & Redeemers 2 in Awakening. |
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“ | Olivia: He looks so strong... How do I get his attention? I have to take him down, but I'm too shy to make the first move... Sothe: Should I just leave, or...? Olivia: W-wait! I'll fight you! |
” | — Sothe, when fighting Olivia in Rogues & Redeemers 2 in Awakening. |
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“ | You looking for a fight? Don't expect an easy one. | ” | — Sothe, in Rogues & Redeemers 3 in Awakening. |
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“ | Olivia: Um...I challenge you... Sothe: "Um"? You don't sound too keen on the idea. Olivia: Ah! Get back! Like, fifty paces. Please... I'm shy. Sothe: Then how do you expect us to fight?! |
” | — Sothe, when fighting Olivia in Rogues & Redeemers 3 in Awakening. |
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Death quotes
“ | Oof... Is this the end? I...cannot... die yet... Hate to do this, but I’m leaving. | ” | — Sothe, in Path of Radiance. |
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“ | Sothe: All this blood... Guh... Micaiah: Sothe?! No, no... Sothe! Please, hang on! Sothe: Don’t look at me like that... I’ll be fine... Micaiah: Thank goodness... Sothe...you’ve got to withdraw. With wounds like that, you’re in no shape for fighting... You have to promise me that you’ll be careful! Sothe: ...Fine. |
” | — Sothe, in Radiant Dawn. |
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“ | Sothe: Unh... Micaiah, I’m sorry. Micaiah: Sothe? No! Sothe, please! Hold on, I’m coming over to you! Sothe: Don’t worry... I won’t die so easily. I’ll stay by your side. Micaiah: Thank goodness you’re all right! But, Sothe, go back and rest. You can’t fight with a gaping wound like that... Promise me that you’ll go back and get some rest. Sothe: ...Fine. |
” | — Sothe's retreat quote in Part 3 Chapter 7 of Radiant Dawn. |
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“ | Sothe: Ha... What a stupid mistake... Ugh... Micaiah: Sothe?! No, you can’t... Sothe!! Hang on!! Sothe: Don’t you look at me like that... I’ll be fine... Micaiah: Oh, good... Sothe, you have to rest. You’re in no condition to fight. You’d better not do anything stupid. Promise me! Sothe: ...You have my word. |
” | — Sothe, in Part 4 Endgame-1 of Radiant Dawn. |
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“ | They just keep coming at us... We have to pull back. We’ll regroup and strike them again later. | ” | — Sothe's retreat quote in part 3 final chapter of Radiant Dawn. |
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“ | I should have...fought better... | ” | — Sothe, in Champions of Yore 2 in Awakening. |
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“ | Micaiah... S-survive... | ” | — Sothe, in Champions of Yore 3 in Awakening. |
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“ | Agh, I have to retreat... | ” | — Sothe, in Smash Brethren 1 in Awakening. |
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“ | Is this...where my struggle ends? | ” | — Sothe, in Smash Brethren 3 in Awakening. |
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“ | I failed... | ” | — Sothe, as an NPC in Rogues & Redeemers 1 in Awakening. |
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“ | Agh... I know I could have...done better... | ” | — Sothe, in Rogues & Redeemers 2 in Awakening. |
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“ | Damn... I was so sure... | ” | — Sothe, in Rogues & Redeemers 3 in Awakening. |
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Heroes quotes
- Main article:
Sothe/Quotes (Heroes)
Other appearances
Super Smash Bros. Brawl
Sothe appears as a trophy and sticker in Super Smash Bros. Brawl.
Trophy
Sothe | ||
A skilled swordsman, thief, and member of the Dawn Brigade, a band of freedom fighters operating out of the old Daein capital, Nevassa. Although not related to Micaiah, the light-magic-dealing leader of the Dawn Brigade, he was raised like a brother and considers her safety his top priority. He grows from boy to young man between "Path of Radiance" and "Radiant Dawn."
(GCN) Fire Emblem: Path of Radiance |
Random |
Sticker
Super Smash Bros. for Nintendo 3DS and Wii U
Sothe appears as a trophy in the Wii U version of Super Smash Bros. for Nintendo 3DS and Wii U.
Fire Emblem Cipher
Sothe is currently featured on eight cards in Fire Emblem Cipher.
- Four of the below cards' epithets are still in raw, untranslated Japanese; these need translation.
Fire Emblem Cipher data for Sothe | |||||
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Guardian of Hope, Sothe | |||||
"To protect Micaiah... To live with her, this is why I've come so far. " "I'm by your side. We'll... always be together." | |||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 5 | ||
Class: Whisper | Tier: Advanced | Class Change Cost: 3 | |||
Bane: [Trigger] [Once per turn] [] When an enemy is deployed, you may pay the cost, and if you do: Destroy that enemy. This skill can only be used on your opponent's turn. Green Shadow of Protection: [Trigger] When this unit's attack or skill destroys an enemy, reveal the top card of your opponent's deck. You may choose to send it to the Retreat Area, or return it to the top of the deck. | |||||
Card #B05-054SR(+) • Artist: Tetsu Kurosawa | |||||
Zephyr, Sothe | |||||
"I may be by myself, but I have something I can't lose. Micaiah..." | |||||
Attack: 50 | Support: 10 | Range: 1 | Deploy Cost: 3 | ||
Class: Rogue | Tier: Advanced | Class Change Cost: 2 | |||
The Wind that Protects the Maiden: [Always] If you have an ally "Micaiah", this unit gains +20 attack. | |||||
Card #B05-055N • Artist: mattsun! | |||||
Chivalrous Young Thief, Sothe | |||||
"We are the Dawn Brigade... We are here to take back what you stole." "I'm... looking for someone." | |||||
Attack: 30 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
Class: Thief | Tier: Base | Class Change Cost: -- | |||
Steel Knife: [Always] This unit's range becomes 1-2 and this unit gains +10 attack. ( This skill becomes active while this unit's stack is at least 2) Thief Emblem: [Support] Reveal the top card of your opponent’s deck. You may then place that card in their Retreat Area. | |||||
Card #B05-056HN, P08-008PR • Artist: Senri Kita (B05-056HN), Minori Fuyuzora (P08-008PR) | |||||
ミカヤの守護者, Sothe | |||||
"Day by day, I grow a little more. You might say I learned a thing or two while I was separated from Micaiah." | |||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
Class: Rogue | Tier: Advanced | Class Change Cost: 3 | |||
Resisting Tyranny: [Activate] [Once per turn] Your opponent reveals the topmost card of their deck. If that card's deployment cost is 3 or higher, the until the end of the turn, all allies gain +10 attack. The Dawn Brigade's Tactics: [Trigger] When this unit's attack destroys an enemy, until the end of the turn, all allies may attack enemies regardless of range. | |||||
Card #B17-067R • Artist: Niji Hayashi | |||||
家族を捜す少年, Sothe | |||||
"I'm... Sothe. I'm... I'm a thief, but... I didn't come onboard this ship to steal anything." | |||||
Attack: 30 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
Class: Thief | Tier: Base | Class Change Cost: -- | |||
Young Thief: [Activate] [] [] Your opponent chooses 1 card from their own hand, and sends it to the Retreat Area. Provision Emblem: [Support] [] If you have 4 or fewer cards in your hand, you may pay the cost and if you do: Draw 1 card. | |||||
Card #B17-068N • Artist: Niji Hayashi | |||||
暁を呼ぶ風, Sothe | |||||
"Now if you want to stand in our way, I'm prepared to cut you down." | |||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
Class: Whisper | Tier: Advanced | Class Change Cost: 2 | |||
A Blade From the Dark: [Activate] [Once per turn] [] []< Choose 1 of your opponent's Orbs, and reveal it. Destroy that Orb. If this unit has Class Changed in this turn, send that Orb to the Retreat Area instead of destroying it. Flashing Wind of Disastrous Judgement: [Always] During your opponent's turn, all Leveled Up allies cannot be destroyed by the effects of skills. | |||||
Card #B20-054SR • Artist: Azusa | |||||
Boy Thief of Nevassa, Sothe | |||||
"When are you going to start treating me like an adult?" | |||||
Attack: 40 | Support: 10 | Range: 1 | Deploy Cost: 1 | ||
Class: Thief | Tier: Base | Class Change Cost: -- | |||
Sister-Protecting Lad: [Always] Allied "Micaiah" gains +10 attack. Thief Emblem: [Support] [] Reveal the topmost card of your opponent's Deck. You may send that card to the Retreat Area. | |||||
Card #B20-055N • Artist: Azusa | |||||
暁の団の護風, Sothe | |||||
"We must go to the desert to meet our destiny." | |||||
Attack: 70 | Support: 10 | Range: 1 | Deploy Cost: 4 | ||
Class: Rogue | Tier: Advanced | Class Change Cost: 3 | |||
The Wind that Blows at Dawn: [Special] If a total of 5 or more cards are stacked with your Main Character, the Deployment Cost of this card is reduced by 2. Maiden-Protecting Blade: [Always] If this unit is in the same area as allied "Micaiah", this unit gains +10 attack. | |||||
Card #B22-056HN • Artist: Minori Fuyuzora | |||||
Some card information translation provided by Serenes Forest. For more detailed strategic information on these cards, see their TCG wiki article on Sothe . |
Super Smash Bros. Ultimate
Sothe appears as a support spirit.
Trivia
- In Super Smash Bros. Brawl, Sothe`s trophy states that he is a swordsman - this is untrue, as Sothe wields knives and daggers.
- While Sothe is a required unit for the Dawn Brigade chapters and for the Tower of Guidance team, he can be left out of the Tower fights.
- According to Tellius Recollection, Sothe was designed with an apparent age of 14 in Path of Radiance[3] and 17 in Radiant Dawn.[1]
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Sothe |
Potentially from the English sooth meaning "truth" or "true". |
Spanish |
Sothe |
|
French |
Sothe |
|
German |
Sothe |
|
Italian |
Sothe |
|
Dutch |
Sothe |
Used in Super Smash Bros. Ultimate. |
Portuguese (Brazil) |
Sothe |
Used in Fire Emblem Heroes. |
Russian |
Сут |
Suth, an alteration of the English name; used in Super Smash Bros. Ultimate. |
Korean |
소더 |
Sothe; used in the Super Smash Bros. series. |
Traditional Chinese |
蕯札 |
Sothe; used in Heroes and Super Smash Bros. Ultimate. |
Gallery
Official artwork
Artwork of Sothe from Path of Radiance.
Artwork of Sothe from Radiant Dawn.
Sothe's portrait in Path of Radiance.
Sothe's portrait as a Rogue in Radiant Dawn.
Sothe's portrait as a Whisper in Radiant Dawn.
Sothe's portrait as a Rogue in Radiant Dawn.
Sothe's portrait as a Whisper in Radiant Dawn.
Artwork of Sothe from Awakening.
Screenshots
Path of Radiance
Sothe wielding a Knife in Path of Radiance.
Sothe wielding a Stiletto in Path of Radiance.
Radiant Dawn
Sothe as a Whisper in Radiant Dawn.
Sothe wielding a Baselard in Radiant Dawn.
Sothe wielding a Beast Killer in Radiant Dawn.
Sothe wielding a Bronze Dagger in Radiant Dawn.
Sothe wielding a Bronze Knife in Radiant Dawn.
Sothe wielding a Kard in Radiant Dawn.
Heroes artwork
- FEH Sothe 01.png
Artwork of Sothe: Zephyr from Heroes.
- FEH Sothe 02.png
Artwork of Sothe: Zephyr from Heroes.
- FEH Sothe 02a.png
Artwork of Sothe: Zephyr from Heroes.
- FEH Sothe 03.png
Artwork of Sothe: Zephyr from Heroes.
Artwork of Micaiah: Dawn Wind's Duo, a Duo Hero of which Sothe is a part, from Heroes.
Artwork of Micaiah: Dawn Wind's Duo from Heroes.
Artwork of Micaiah: Dawn Wind's Duo from Heroes.
Artwork of Micaiah: Dawn Wind's Duo from Heroes.
Other appearances
Artwork of Sothe from Fire Emblem Cipher.
References
- ↑ 1.0 1.1 FE RD: Sothe Character Profile (P. 43) Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 31 March 2018
- ↑ 2.0 2.1 2.2 Voice Of Sothe - Fire Emblem | Behind The Voice Actors, www.behindthevoiceactors.com, Retrieved: 31 March 2018
- ↑ FE PoR: Sothe Character Profile (P. 107) Translation | kantopia, www.kantopia.wordpress.com, Retrieved: 31 March 2018
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |
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