Site News
Warning: This wiki contains spoilers. Read at your own risk!

Social media: Get in touch with Fire Emblem Wiki on Twitter, Facebook, or Discord!
MediaWiki update: Fire Emblem Wiki has been updated to MediaWiki 1.32.0! If you notice any errors, please report them to a member of our tech support team.

Rebirth (part 4)

From Fire Emblem Wiki, your source on Fire Emblem Wiki information. By Fans, for Fans.
Large-secret-book.png

It has been requested that image(s) be placed in this page or section. Please submit images to help improve this page and talk on this page's talk page about what images are needed. Remove this when this has been fixed.

Rebirth

No map available.

Location

Tower of Guidance

New units

Gareth, Nasir

Boss(es)

Sephiran

A man like Zelgius could never serve conflicting interests... Never. Everything he did, he did for one master. Isn't that so, Sephiran?
— Ike

Rebirth (Japanese: 再生 Rebirth) is the endgame of part 4 of Fire Emblem: Radiant Dawn, and by extension, the endgame of Radiant Dawn as a whole. This page covers the fourth part of the chapter.

In this chapter, Ike and company near the top of the Tower of Guidance, and confront Sephiran for his misdeeds, manipulation, and deception.

Plot

Main article: Rebirth (part 4)/Script
See also: Rebirth (part 4)/Conversations

A strange vision plays, in which an unidentified man pleads to Ashera to stop her judgment. He tries to explain that Yune's actions and misdeeds were only done out of fear, and urges Ashera to take Yune back into herself and become Ashunera again. Ashera refuses, however, unwilling to allow emotions to cloud her judgment and cause such wanton destruction ever again. She believes that purging her emotions will make her a perfect goddess, though the man still argues against her decision. Yune then speaks up and apologizes. A woman, presumably Altina, then pledges that the beorc and laguz will no longer war against another, to keep Ashera from erasing Yune completely. Ashera does not believe in them, stating that they cannot purge their emotions as she can, and, as long as said emotions exist, chaos and conflict will surely follow. The man then offers to seal Yune away in a medallion instead of destroying her completely; Ashera has no objection to this. The man then promises to Yune to one day return her to her old form, and that he will always be with her, singing to her. The vision ends.

Having received the memory, Yune begins to feel that he knows the man. She then tells everyone that Ashera awaits them behind the next door, warning them that she may not have even a shred of compassion left in her. Ike is still willing to do whatever is necessary, however, and marches on, though not before asking Yune if she feels out of balance. Yune explains that, when she slept in the medallion, she heard gentle music—heron galdrar—ensuring that she was never alone. Ashera, on the other hand, isolated herself, which caused her to grow bitter and lonely. Ike attempts to open the door to Ashera, but it does not move. Sephiran walks up behind them, and reveals that the doors are sealed with powerful magic—his own. Sanaki walks up to him apologizes, saying that she is not a true apostle, and Sephiran remains understanding.

Ike, however, brings up to him that Zelgius is dead, and accuses Sephiran of using Zelgius as his spy. Sephiran explains that Zelgius was the perfect person to have spy on Ashnard, given the former's great admiration of strength above all else. Ike demands to know why Zelgius took the medallion from Greil—whether it was his own decision, or Sephiran's order. Sephiran states that, while Zelgius killing Greil was not his order, having him take the medallion was. He then reveals that, all along, he planned for Ashera's awakening and judgment, and manipulated the Mad King's War as its catalyst; he believes that the only hope for a peaceful world is for Ashera to destroy everything and start anew. Sanaki and Ike are struck with disbelief at these revelations. After Ike asks if Sephiran truly betrayed so many people to accomplish his goal, he points his sword at him, threatening to make his death as painful as possible. Yune then recognizes all the previous memories as those of Sephiran, and urges him to stop, calling him "Lehran". Sephiran refuses, and a bloody battle to the death begins.

In the end, Sephiran is defeated, welcoming death with open arms. Before he passes on completely, Sanaki urges someone to heal him, but Yune rebukes this, saying the door will remain sealed so long as Sephiran is alive. Yune then mourns for him, wishing things could have gone differently, but Sephiran urges her to forget about him. He then gives Sanaki his Rudol Gem as a keepsake, and apologizes to her for deceiving her for all her life. Sanaki forgives him, and he finally passes away in a flash of light. After he dies, the door to Ashera slowly creaks open. With no other goals and nothing else stopping them, Ike and company move on through the door. Yune waits briefly before going in, apologizing to Sephiran—Lehran—and says her final goodbye to him.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Defeat Sephiran Player Enemy
Defeat: Ike or Micaiah dies 17 23
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter
10,000
10,000
5,000
Clear the chapter in 10/15 turns or less 5,000/2,500 5,000/2,500 2,500/1,250


This map's elemental affinity is Water.

Character data

Characters
New Units
Gareth
Small portrait gareth fe10.png
Red Dragon
HP
82
Level
31
Automatically from the start if he survived the previous part
Nasir
Small portrait nasir fe10.png
White Dragon
HP
74
Level
34
Automatically from the start if he survived the previous part
Returning Characters

Small portrait ike vanguard fe10.pngSmall portrait micaiah light priestess fe10.pngSmall portrait sothe whisper fe10.pngSmall portrait sanaki fe10.pngSmall portrait kurthnaga fe10.pngSmall portrait ena fe10.pngSmall portrait edward fe10.pngSmall portrait leonardo fe10.pngSmall portrait nolan fe10.pngSmall portrait laura fe10.pngSmall portrait ilyana fe10.pngSmall portrait aran fe10.pngSmall portrait meg fe10.pngSmall portrait volug fe10.pngSmall portrait tauroneo fe10.pngSmall portrait jill fe10.pngSmall portrait zihark fe10.pngSmall portrait fiona fe10.pngSmall portrait tormod fe10.pngSmall portrait muarim fe10.pngSmall portrait vika fe10.pngSmall portrait nailah fe10.pngSmall portrait elincia 01 fe10.pngSmall portrait marcia fe10.pngSmall portrait nealuchi fe10.pngSmall portrait haar fe10.pngSmall portrait brom fe10.pngSmall portrait nephenee fe10.pngSmall portrait heather fe10.pngSmall portrait lucia 02 fe10.pngSmall portrait lethe fe10.pngSmall portrait mordecai fe10.pngSmall portrait geoffrey fe10.pngSmall portrait kieran fe10.pngSmall portrait astrid fe10.pngSmall portrait makalov fe10.pngSmall portrait danved fe10.pngSmall portrait calill fe10.pngSmall portrait titania fe10.pngSmall portrait soren fe10.pngSmall portrait mist fe10.pngSmall portrait rolf fe10.pngSmall portrait boyd fe10.pngSmall portrait oscar fe10.pngSmall portrait shinon fe10.pngSmall portrait gatrie fe10.pngSmall portrait rhys fe10.pngSmall portrait mia fe10.pngSmall portrait ranulf fe10.pngSmall portrait kyza fe10.pngSmall portrait lyre fe10.pngSmall portrait janaff fe10.pngSmall portrait ulki fe10.pngSmall portrait sigrun fe10.pngSmall portrait tanith fe10.pngSmall portrait skrimir fe10.pngSmall portrait naesala fe10.pngSmall portrait tibarn fe10.pngSmall portrait pelleas fe10.pngSmall portrait stefan fe10.pngSmall portrait oliver fe10.pngSmall portrait bastian fe10.pngSmall portrait volke fe10.pngSmall portrait caineghis fe10.pngSmall portrait giffca fe10.pngSmall portrait renning fe10.pngSmall portrait rafiel fe10.pngSmall portrait reyson fe10.pngSmall portrait leanne fe10.png

This chapter follows the party formed after leaving the base in Endgame-1: Ike, Micaiah, Sothe, Sanaki, Kurthnaga, and Ena; ten units chosen by the player; one of Rafiel, Reyson, or Leanne; and any units recruited after that point.

Item data

Items
Name Obtainment Method
Is wii rudol gem.png Rudol Gem Given to Sanaki at the end of the chapter

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Fire Spirit Spirit 20 10 Fire Tail The four surrounding Sephiran, as well as the three south of him will not move except to guard him.
Thunder Spirit Spirit 20 6 Thunder Tail The three south of Sephiran will not move except to guard him.
Wind Spirit Spirit 20 6 Wind Tail The three south of Sephiran will not move except to guard him.
Sephiran Chancellor 20 1 Creiddylad Rewarp Rudol Gem
Mantle Shove Corona
• Starts on cover that gives +15 avoid.
• Will not move except by rewarping.
• Can cast a variant of Judge that works as an area-of-effect light magic attack if he has not used it within the previous two turns.
• If HP ≤ 50%, redirects all attacks to adjacent Spirits if there are any.
• Does not attack or counterattack Sanaki, but cannot be attacked by her either.
• He and all other enemies do not attack or counterattack Rafiel, Reyson, Leanne, or Micaiah.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Reinforcements

  • Turns 2, 6, 10, 14, 18, 24, 25, 32, 33, 40, 41, 49, and 50 (Normal/Hard only)
  • Turns 3, 7, 11, 15, 19, 26, 27, 34, 35, 42, and 43 (Normal/Hard only)
    • 2 Fire Spirits; one from the wardwood southwest of Sephiran, one from the cover northwest of him
    • 2 Thunder Spirits; one from the wardwood southeast of Sephiran, one from the cover northeast of him
  • Turns 4, 8, 12, 16, 20, 21, 28, 29, 36, 37, 44, 45, and 46 (Normal/Hard only)
  • Turns 5, 9, 13, 17, 22, 23, 30, 31, 38, 39, 47, and 48 (Normal/Hard only)

Boss data

Main article: Sephiran
Small portrait sephiran fe10.png
Chancellor
Level 20
Affinity Is wii lightaffin.png
Constitution 9
Stats
Max HP 50 Speed 40
Strength 11 Luck 40
Magic 40 Defense 23+10
Skill 40 Resistance 40
Movement 6 Weight 9
Inventory Skills
Creiddylad
Rewarp
Rudol Gem
Mantle
Shove
Corona
Weapon Levels
WiiRankSword.png -- WiiRankLance.png -- WiiRankAxe.png -- WiiRankBow.png -- WiiRankKnife.png -- WiiRankStrike.png --
WiiRankFire.png -- WiiRankThunder.png -- WiiRankWind.png -- WiiRankLight.png SS WiiRankDark.png SS WiiRankStaff.png SS
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.


Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Rebirth --
Japanese 再生 Rebirth
Spanish Renacer Rebirth
French Renaissance Rebirth
German Wiedergeburt Rebirth

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Rebirth (part 3) Rebirth Rebirth (part 5)


Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAltinaAmyAshuneraDanielElenaGreilJorgeLanvegaLargoLilliaLoraziehMustonNicoRajaionRamonSoanYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (part 1part 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One Survives • E: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's Charge • E: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood Contract • E: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable Sin • E: Rebirth (part 1part 2part 3part 4part 5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Related topics List of regional version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline