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Tyrfing: Difference between revisions
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|wex2=2 | |wex2=2 | ||
|notes2=+5 [[resistance]] when equipped.<br>Cannot be [[forge]]d. | |notes2=+5 [[resistance]] when equipped.<br>Cannot be [[forge]]d. | ||
|- | |||
|game3={{title|Engage}} | |||
|sprite3=[[File:Is ns02 tyrfing.png|24px]] | |||
|rank3={{Sword17}} D | |||
|mt3=15 | |||
|wt3=7 | |||
|hit3=80 | |||
|crt3=0 | |||
|rng3=1 | |||
|worth3=100 | |||
|notes3=+5 [[resistance]] when equipped. | |||
|- | |||
|game4={{title|Engage}}<br>(enemy) | |||
|sprite4=[[File:Is ns02 tyrfing solo.png|24px]] | |||
|rank4={{Sword17}} D | |||
|mt4=12 | |||
|wt4=7 | |||
|hit4=80 | |||
|crt4=0 | |||
|rng4=1 | |||
|worth4=100 | |||
}} | }} | ||
===In other ''Fire Emblem'' series titles=== | ===In other ''Fire Emblem'' series titles=== | ||
{{Tab | {{Tab | ||
|width=100% | |||
|tab1=Tyrfing | |tab1=Tyrfing | ||
|tab2=Divine Tyrfing | |tab2=Divine Tyrfing | ||
|tab3=Virtuous Tyrfing | |tab3=Virtuous Tyrfing | ||
|tab4=Hallowed Tyrfing | |tab4=Hallowed Tyrfing | ||
| | |tab5=Holytide Tyrfing | ||
| | |content1={{WeaponDataHdr FEH}} | ||
| | {{WeaponDataCell FEH | ||
| | |skill=Tyrfing | ||
| | |refine=Unrefined | ||
| | |type=Sword | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Silver Sword]] | ||
|inherit=n | |||
|notes=If user's [[HP]] ≤ 50%, grants +4 [[defense]] during combat. | |||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |skill=Tyrfing | ||
| | |refine=Effect | ||
| | |type=Sword | ||
| | |mt=16 | ||
| | |rng=1 | ||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)".<br>Grants +3 HP.<br>If user is adjacent to an ally, grants +5 each to user's [[attack (stat)|attack]] and [[defense]] during combat. | |||
| | }} | ||
{{WeaponDataCell FEH | |||
|skill=Tyrfing | |||
| | |refine=Atk | ||
|type=Sword | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)".<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
| | |skill=Tyrfing | ||
| | |refine=Spd | ||
| | |type=Sword | ||
| | |mt=16 | ||
|rng=1 | |||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
| | |inherit=n | ||
| | |notes=If user's [[HP]] ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)".<br>Grants +5 HP and +3 [[speed]]. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |skill=Tyrfing | ||
|refine=Def | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)".<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Tyrfing | |||
|refine=Res | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=If user's [[HP]] ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)".<br>Grants +5 HP and +4 [[resistance]]. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
|content2={{WeaponDataHdr FEH}} | |||
{{WeaponDataCell FEH | |||
|skill=Divine Tyrfing | |||
|refine=Unrefined | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|pre=[[Silver Sword]] | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50% damage. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Divine Tyrfing | |||
|refine=Effect | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If user's [[HP]] ≥ 50% at start of combat, grants +5 each to user's [[attack (stat)|attack]] and [[defense]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50% damage.<br>Grants +3 HP.<br>If foe's HP ≥ 50% at start of combat, grants +5 each to user's attack and defense during combat and user makes a guaranteed [[follow-up attack]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Divine Tyrfing | |||
|refine=Atk | |||
|type=Sword | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If user's [[HP]] ≥ 50% at start of combat, grants +5 each to user's [[attack (stat)|attack]] and [[defense]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50% damage.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Divine Tyrfing | |||
|refine=Spd | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If user's [[HP]] ≥ 50% at start of combat, grants +5 each to user's [[attack (stat)|attack]] and [[defense]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50% damage.<br>Grants +5 HP and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Divine Tyrfing | |||
|refine=Def | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If user's [[HP]] ≥ 50% at start of combat, grants +5 each to user's [[attack (stat)|attack]] and [[defense]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50% damage.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Divine Tyrfing | |||
|refine=Res | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If user's [[HP]] ≥ 50% at start of combat, grants +5 each to user's [[attack (stat)|attack]] and [[defense]].<br>If foe uses [[red tome|red]], [[blue tome|blue]], [[green tome|green]], or [[colorless tome]]s, foe's first attack deals −50% damage.<br>Grants +5 HP and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
|content3={{WeaponDataHdr FEH}} | |||
{{WeaponDataCell FEH | |||
|skill=Virtuous Tyrfing | |||
|refine=Unrefined | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|pre=[[Silver Sword]] | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If foe initiates combat or user's [[HP]] ≤ 99% at start of combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, and if user deals damage (including 0 damage) during combat, restores 7 HP to user. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Virtuous Tyrfing | |||
|refine=Effect | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If user's [[HP]] ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, user deals +⁠(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0 damage) during combat, restores 8 HP to user.<br>Grants +3 HP.<br>If user initiates combat or is within 3 spaces of an ally, inflicts −5 each to foe's attack and defense and user takes −⁠(80 if foe uses tome or staff, 40 otherwise)% damage during combat.<br>If foe initiates combat, user is within 3 spaces of an ally, user's HP ≥ 50%, and foe would reduce user's HP to 0 during combat, user survives with 1 HP (once per turn; does not stat with similar non-special effects). | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Virtuous Tyrfing | |||
|refine=Atk | |||
|type=Sword | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If user's [[HP]] ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, user deals +⁠(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0 damage) during combat, restores 8 HP to user.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Virtuous Tyrfing | |||
|refine=Spd | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If user's [[HP]] ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, user deals +⁠(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0 damage) during combat, restores 8 HP to user.<br>Grants +5 HP and +3 [[speed]]. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Virtuous Tyrfing | |||
|refine=Def | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If user's [[HP]] ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, user deals +⁠(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0 damage) during combat, restores 8 HP to user.<br>Grants +5 HP and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Virtuous Tyrfing | |||
|refine=Res | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[resistance]].<br>If user's [[HP]] ≤ 99% at start of combat, foe's HP ≥ 75% at start of combat, or foe initiates combat, inflicts −6 each to foe's [[attack (stat)|attack]] and [[defense]] during combat, user deals +⁠(user's attack × 15%) damage, neutralizes effects that prevent user's counterattacks, and if user deals damage (including 0 damage) during combat, restores 8 HP to user.<br>Grants +5 HP and +4 resistance. | |||
}} | |||
{{WeaponDataFtr FEH}} | |||
|content4={{WeaponDataHdr FEH}} | |||
{{WeaponDataCell FEH | |||
|skill=Hallowed Tyrfing | |||
|refine=Unrefined | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|pre=[[Silver Sword]] | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If foe's [[HP]] ≥ 75% at start of combat, grants +5 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user during combat, user makes guaranteed [[follow-up attack]], and if user initiates combat or foe's [[range]] = 2, foe's first attack deals −40% damage. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Hallowed Tyrfing | |||
|refine=Effect | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and foe's first attack deals −40% damage during combat, restores 7 HP to user after combat.<br>Grants +3 HP.<br>Enables Canto (Rem. +1) (Unit can move (remaining movement (0 if warped) + 1) spaces after using an attack or assist skill or destroying an Aether Raids structure; cannot attack or use an assist skill during that movement and cannot use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than that granted by Canto).<br>If user's [[HP]] ≥ 25% at start of turn, grants +4 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, grants +&NoBrea;(number of spaces from start position to end position of unit that initiated combat; maximum: 4) each to attack, speed, defense, and resistance to user, user deals +⁠(user's attack × 15%) damage, and neutralizes foe's bonuses to attack and defense during combat. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Hallowed Tyrfing | |||
|refine=Atk | |||
|type=Sword | |||
|mt=18 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and foe's first attack deals −40% damage during combat, restores 7 HP to user after combat.<br>Grants +5 HP. | |||
}} | |||
{{WeaponDataCell FEH | |||
|skill=Hallowed Tyrfing | |||
|refine=Spd | |||
|type=Sword | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and foe's first attack deals −40% damage during combat, restores 7 HP to user after combat.<br>Grants +5 HP and +3 [[speed]]. | |||
}} | }} | ||
{{WeaponDataCell FEH | |||
| | |skill=Hallowed Tyrfing | ||
| | |refine=Def | ||
| | |type=Sword | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and foe's first attack deals −40% damage during combat, restores 7 HP to user after combat.<br>Grants +5 HP and +4 defense. | |||
| | |||
| | |||
}} | }} | ||
| | {{WeaponDataCell FEH | ||
| | |skill=Hallowed Tyrfing | ||
| | |refine=Res | ||
| | |type=Sword | ||
| | |mt=16 | ||
|rng=1 | |||
| | |sp=400 | ||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants −1 special cooldown count.<br>If user initiates combat or foe's [[HP]] ≥ 75% at start of combat, grants +5 each to [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] to user, user makes guaranteed [[follow-up attack]], and foe's first attack deals −40% damage during combat, restores 7 HP to user after combat.<br>Grants +5 HP and +4 resistance. | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
| | |content5={{WeaponDataHdr FEH}} | ||
| | {{WeaponDataCell FEH | ||
| | |skill=Holytide Tyrfing | ||
| | |type=Sword | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
|pre=[[Silver Sword]] | |||
|inherit=n | |||
|notes=User can move 2 spaces after attacking, using an assist skills, or destroying an Aether Raids structure (once per turn); cannot attack, use an assist skill, destroy an Aether Raids structure, or use a warping effect (e.g. [[Wings of Mercy]]) to warp a distance greater than 2 spaces.<br>Grants −1 special cooldown count.<br>If user or foe initiates combat after moving to a different space, grants +5 each to user's [[attack (stat)|attack]], [[speed]], [[defense]], and [[resistance]] during combat, user deals +⁠([foe's defense × 10%] × [number of spaces from starting position moved by unit who initiated combat; maximum: 4]) damage (excluding area-of-effect specials), and if user's HP ≥ 25% at start of combat, user's HP > 1, and foe's attack would reduce user's HP to 0, user survives with 1 HP (once per combat; does not stack with similar effects from non-special skills). | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
}} | }} | ||
{{Nav|''Click "Expand" to view Tokyo Mirage Sessions ♯FE information''| | {{Nav|''Click "Expand" to view ''Tokyo Mirage Sessions ♯FE'' information''| | ||
Tyrfing appears as one of [[Itsuki Aoi]]'s Carnages in {{TMSFE}}. It is only available if Itsuki's carnage, [[Chrom]], has been made a Conqueror. | Tyrfing appears as one of [[Itsuki Aoi]]'s Carnages in {{TMSFE}}. It is only available if Itsuki's carnage, [[Chrom]], has been made a Conqueror. | ||
{{CarnageTMS|Tyrfing}} | {{CarnageTMS|Tyrfing}} | ||
Line 177: | Line 368: | ||
{{ItemLoc | {{ItemLoc | ||
|methodlast=Event | |methodlast=Event | ||
|datalast=First Generation: [[Doorway to Destiny|Chapter 5]], [[Sigurd]] talks with [[Byron]]. <small>(Received as a [[Broken Sword]])</small><br>Second Generation: [[Light and Dark|Chapter 10]], [[Seliph]] talks with [[Palmarch]]. <small>(Received as a [[Broken Sword]] if Sigurd never obtained it)</small>}} | |datalast=First Generation: [[Doorway to Destiny|Chapter 5]], [[Sigurd]] talks with [[Byron]]. <small>(Received as a [[Broken Sword]])</small><br>Second Generation: [[Light and Dark|Chapter 10]], [[Seliph]] talks with [[Palmarch]]. <small>(Received as a [[Broken Sword]] if Sigurd never obtained it; Seliph cannot directly inherit Sigurd's Tyrfing)</small>}} | ||
===''Awakening''=== | ===''Awakening''=== | ||
Line 185: | Line 376: | ||
|methodlast=Treasure | |methodlast=Treasure | ||
|datalast=''[[Infinite Regalia]]'', chosen at random from a pool of other items. | |datalast=''[[Infinite Regalia]]'', chosen at random from a pool of other items. | ||
}} | |||
===''Engage''=== | |||
{{ItemLoc | |||
|methodlast=[[Emblem Rings]] | |||
|datalast=[[Sigurd]], when engaged (obtained at bond level 15) | |||
}} | }} | ||
===''Heroes''=== | ===''Heroes''=== | ||
====Tyrfing==== | ====Tyrfing==== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
====Divine Tyrfing==== | ====Divine Tyrfing==== | ||
{{ | {{FEH skill availability | ||
| | |skill=Divine Tyrfing | ||
| | |- | ||
| | |forge1=[[Tyrfing]] (375 {{ArenaMedal}}, 150 {{DivineDew}}) | ||
}} | }} | ||
====Virtuous Tyrfing==== | ====Virtuous Tyrfing==== | ||
{{ | {{FEH skill availability | ||
| | |skill=Virtuous Tyrfing | ||
}} | }} | ||
====Hallowed Tyrfing==== | ====Hallowed Tyrfing==== | ||
{{ | {{FEH skill availability | ||
| | |skill=Hallowed Tyrfing | ||
| | }} | ||
====Holytide Tyrfing==== | |||
{{FEH skill availability | |||
|skill=Holytide Tyrfing | |||
}} | }} | ||
Line 214: | Line 413: | ||
===''Fire Emblem Cipher''=== | ===''Fire Emblem Cipher''=== | ||
Tyrfing is present as two different skills on two cards in {{TCGCipher}}: | Tyrfing is present as two different skills on two cards in {{TCGCipher}}: | ||
* Sigurd (''[[Sigurd#Fire Emblem Cipher|B06-001SR The Warrior of Light's Heir]]'') possesses '''Sacred Sword Tyrfing''', which enhances his power if his player currently has at least eight bond cards. If so, Sigurd gains a 10-point boost to his attack power, and if he attacks defeats the opponent's lord, two of the opponent's orbs are destroyed instead of one. | * Sigurd (''[[Sigurd#Fire Emblem Cipher|B06-001SR The Warrior of Light's Heir]]'') possesses '''Sacred Sword Tyrfing''', which enhances his power if his player currently has at least eight bond cards. If so, Sigurd gains a 10-point boost to his attack power, and if he attacks and defeats the opponent's lord, two of the opponent's orbs are destroyed instead of one. | ||
* Seliph (''[[Seliph#Fire Emblem Cipher|B08-051SR Savior of Light]]'') possesses '''Radiant Tyrfing''', which gives a boost of 10 points to the attack power of all of his allies during their turn if his player currently has at least three face-up Jugdral-affiliation bond | * Seliph (''[[Seliph#Fire Emblem Cipher|B08-051SR Savior of Light]]'') possesses '''Radiant Tyrfing''', which gives a boost of 10 points to the attack power of all of his allies during their turn if his player currently has at least three face-up Jugdral-affiliation bond cards. | ||
==Flavor text== | ==Flavor text== | ||
{{ | {{DescriptionHdr}} | ||
| | {{DescriptionCell | ||
| | |game={{title|Genealogy of the Holy War}} | ||
| | |english=Grants<br>Miracle.{{h|*|Fan translation}} | ||
|japanese=いのり | |||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Awakening}} | ||
| | |english=Res +5. A timeless weapon. | ||
| | |japanese=魔防+5 古の聖戦士の聖剣 | ||
| | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Engage}} | ||
| | |english=Sword wielded by Emblem Sigurd.<br>Grants Res+5. | ||
| | |japanese=紋章士シグルドの持つ伝説の聖剣<br>魔防+5 | ||
| | }} | ||
|- | {{DescriptionCell | ||
| | |game={{title|Engage}}<br><small>([[The Holy Knight]])</small> | ||
| | |english=Sword wielded by Emblem Sigurd. | ||
| | |japanese=紋章士シグルドの持つ伝説の聖剣 | ||
|- | }} | ||
| | {{DescriptionCell | ||
| | |game={{title|Heroes}}<br><small>(Tyrfing; unrefined)</small> | ||
| | |english=If unit's HP ≤ 50%, grants Def+4 during combat. | ||
|japanese=自分のHPが50%以下の時、<br>戦闘時、守備+4 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Tyrfing; refined)</small> | |||
|english=At start of combat, if unit's HP ≥ 50%, grants:<br>“If unit’s HP > 1 and foe would reduce unit’s<br>HP to 0, unit survives with 1 HP. (Once per<br>combat. Does not stack.)” | |||
|japanese=戦闘開始時、自身のHPが50%以上なら<br>HPが2以上で敵の致死攻撃を受けた時、<br>ダメージをHPが1残るように軽減<br>(1戦闘1回のみ、重複しない) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Tyrfing; refined: +effect)</small> | |||
|english=If unit is adjacent to an ally, grants Atk/Def+5<br>during combat. | |||
|japanese=味方と隣接している時、<br>戦闘中、自身の攻撃、守備+5 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Divine Tyrfing; unrefined)</small> | |||
|english=Grants Res+3. Reduces damage from magic foe's<br>first attack by 50%. | |||
|japanese=魔防+3 敵が魔法の時、戦闘中、<br>最初に受けた攻撃のダメージを50%軽減 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Divine Tyrfing; refined)</small> | |||
|english=Grants Res+3. At start of combat, if unit's<br>HP ≥ 50%, grants Atk/Def+5 during combat.<br>If foe uses magic, reduces damage from magic<br>foe's first attack by 50%. | |||
|japanese=魔防+3<br>戦闘開始時、自身のHPが50%以上なら<br>戦闘中、攻撃、守備+5<br><br>敵が魔法の時、戦闘中、<br>最初に受けた攻撃のダメージを50%軽減 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Divine Tyrfing; refined: +effect)</small> | |||
|english=At start of combat, if foe's HP ≥ 50%, grants<br>Atk/Def+5 to unit during combat and unit<br>makes a guaranteed follow-up attack. | |||
|japanese=戦闘開始時、敵のHPが50%以上なら、<br>戦闘中、攻撃、守備+5、かつ、絶対追撃 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Virtuous Tyrfing; unrefined)</small> | |||
|english=Grants Res+3. If foe initiates combat or if unit's<br>HP < 100% at start of combat, inflicts Atk/Def-6<br>on foe during combat, and if unit deals damage<br>to foe during combat, restores 7 HP to unit.<br>(Triggers even if 0 damage is dealt.) | |||
|japanese=魔防+3<br>戦闘開始時、自身のHPが99%以下、または<br>敵から攻撃された時、<br>戦闘中、敵の攻撃、守備-6、かつ<br>自分の攻撃でダメージを与えた時、自分のHP7回復<br>(与えたダメージが0でも効果は発動) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Virtuous Tyrfing; refined)</small> | |||
|english=Grants Res+3. At start of combat, if unit's<br>HP ≤ 99%, if foe's HP ≥ 75%, or if foe initiates<br>combat, inflicts Atk/Def-6 on foe, deals<br>damage = 15% of unit's Atk (excluding<br>area-of-effect Specials), and neutralizes<br>effects that prevent unit's counterattacks<br>during combat, and also, if unit deals damage<br>to foe during combat, restores 8 HP to unit<br>(triggers even if 0 damage is dealt). | |||
|japanese=魔防+3<br><br>戦闘開始時、自身のHPが99%以下の時、または<br>戦闘開始時、敵のHPが75%以上の時、または<br>敵から攻撃された時、<br>戦闘中、敵の攻撃、守備-6、<br>自分が与えるダメージ+攻撃の15%<br>(範囲奥義を除く)、<br>自分の反撃不可を無効、かつ<br>自分の攻撃でダメージを与えた時、自分のHP8回復<br>(与えたダメージが0でも効果は発動) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Virtuous Tyrfing; refined: +effect)</small> | |||
|english=If unit initiates combat or is within 3 spaces of<br>an ally, inflicts Atk/Def-5 on foe and reduces<br>damage from attacks by X% during combat<br>(if foe uses magic or staff, X = 80; otherwise,<br>X = 40; excluding area-of-effect Specials).<br>If foe initiates combat, unit is within 3 spaces<br>of an ally, unit's HP ≥ 50%, and foe would<br>reduce unit's HP to 0 during combat, unit<br>survives with 1 HP (once per turn; does not<br>stack with non-Special effects that allow unit<br>to survive with 1 HP if foe's attack would<br>reduce unit's HP to 0; when any other such<br>effect triggers, this effect will trigger too,<br>regardless of its HP conditional). | |||
|japanese=自分から攻撃した時、または、<br>周囲3マス以内に味方がいる時、<br>戦闘中、敵の攻撃、守備-5、<br>攻撃を受けた時のダメージを○%軽減<br>(○は、敵が魔法、杖の時は80、そうでない時は40)<br>(範囲奥義を除く)<br><br>敵から攻撃された時、かつ<br>周囲3マス以内に味方がいる時、かつ<br>自身のHPが50%以上で、敵の致死攻撃を受けた時、<br>ダメージをHPが1残るように軽減<br>(1ターンに1回のみ。奥義以外の<br>「敵の致死攻撃を受けた時、ダメージをHPが<br> 1残るように軽減する効果」とは重複せず、<br> いずれかの効果が発動した時、<br> この効果のHP条件に関係なく、<br> このスキルの効果も発動したものとする) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Hallowed Tyrfing; unrefined)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>At start of combat, if foe's HP ≥ 75%, grants<br>Atk/Spd/Def/Res+5 to unit during combat, unit<br>makes a guaranteed follow-up attack, and also,<br>if unit initiates combat or if foe's range = 2,<br>reduces damage from foe's first attack by 40%. | |||
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>戦闘開始時、敵のHPが75%以上なら<br>戦闘中、自身の攻撃、速さ、守備、魔防+5、絶対追撃、<br>かつ、自分から攻撃しているか、敵の射程が2の時、<br>戦闘中、最初に受けた攻撃のダメージを40%軽減 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Hallowed Tyrfing; refined)</small> | |||
|english=Accelerates Special trigger (cooldown count-1).<br>If unit initiates combat or if foe's HP ≥ 75% at<br>start of combat, grants Atk/Spd/Def/Res+5 to<br>unit, unit makes a guaranteed follow-up attack,<br>and reduces damage from foe's first attack by<br>40% during combat ("first attack" normally<br>means only the first strike; for effects that<br>grant "unit attacks twice," it means the first and<br>second strikes), and restores 7 HP to unit<br>after combat. | |||
|japanese=奥義が発動しやすい(発動カウント-1)<br><br>自分から攻撃した時、または、<br>戦闘開始時、敵のHPが75%以上なら、<br>戦闘中、自身の攻撃、速さ、守備、魔防+5、絶対追撃、<br>最初に受けた攻撃と2回攻撃のダメージを40%軽減<br>(最初に受けた攻撃と2回攻撃:<br> 通常の攻撃は、1回目の攻撃のみ<br> 「2回攻撃」は、1~2回目の攻撃)、<br>戦闘後、7回復 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Hallowed Tyrfing; refined: +effect)</small> | |||
|english=Enables【Canto (Rem. +1)】.<br><br>At start of combat, if unit's HP ≥ 25%, grants<br>Atk/Spd/Def/Res+4 to unit, grants bonus to<br>unit's Atk/Spd/Def/Res = number of spaces<br>from start position to end position of whoever<br>initiated combat (max 4), deals damage = 15%<br>of unit's Atk (excluding area-of-effect Specials),<br>and neutralizes foe's bonuses to Atk/Def (from<br>skills like Fortify, Rally, etc.) during combat.<br><br>【Canto (Rem. +1)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move again.<br><br>The distance of the movement is the remaining<br>movement the unit had before the actions listed<br>above+1 (If unit used a movement skill that warps<br>them, the remainder is 0).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.) | |||
|japanese=【再移動(残り+1)】を発動可能<br><br>戦闘開始時、自身のHPが25%以上なら、<br>戦闘中、攻撃、速さ、守備、魔防+4、<br>さらに、攻撃、速さ、守備、魔防が増加<br>増加値は、<br>攻撃した側(自分からなら自分、敵からなら敵)の<br>移動前と移動後のマスの距離(最大4)、<br>ダメージ+攻撃の15%(範囲奥義を除く)、<br>敵の攻撃、守備の強化の+を無効にする<br>(無効になるのは、鼓舞や応援等の+効果)<br><br>【再移動(残り+1)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に移動できる<br><br>移動できる距離は、上記の行動前に移動した分の<br>残り+1(ワープ移動時は残りは0として扱う)<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない) | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Holytide Tyrfing)</small> | |||
|english=Enables【Canto (2)】.<br><br>Accelerates Special trigger (cooldown count-1).<br>If unit or foe initiates combat after moving to a<br>different space, grants Atk/Spd/Def/Res+5 to<br>unit during combat and deals damage = X × 10%<br>of foe's Def (X = number of spaces from start<br>position to end position of whoever initiated<br>combat, max 4; excluding area-of-effect Specials),<br>and also, if unit's HP ≥ 25% at start of combat,<br>unit’s HP > 1, and foe would reduce unit’s HP<br>to 0, unit survives with 1 HP. (Once per combat.<br>Does not stack with non-Special effects that<br>allow unit to survive with 1 HP if foe's attack<br>would reduce HP to 0.)<br><br>【Canto (2)】<br>After an attack, Assist skill, or structure<br>destruction, unit can move 2 space(s).<br><br>(Unit moves according to movement type. Once<br>per turn. Cannot attack or assist. Only highest<br>value applied. Does not stack. After moving,<br>if a skill that grants another action would be<br>triggered (like with Galeforce), Canto will<br>trigger after the granted action. Unit's base<br>movement has no effect on movement granted.<br>Cannot warp (using skills like Wings of Mercy)<br>a distance greater than unit would be able to<br>move with normal Canto movement.) | |||
|japanese=【再移動(2)】を発動可能<br><br>奥義が発動しやすい(発動カウント-1)<br><br>攻撃した側(自分からなら自分、敵からなら敵)の<br>移動後のマスが移動前と異なる時、<br>戦闘中、自身の攻撃、速さ、守備、魔防+5、かつ<br>移動後のマスが移動前から〇マス離れていれば、<br>ダメージが、〇×敵の守備×10%だけ増加<br>(〇は最大4)(範囲奥義除く)<br><br>攻撃した側(自分からなら自分、敵からなら敵)の<br>移動後のマスが移動前と異なる時、かつ<br>戦闘開始時、自身のHPが25%以上、かつ<br>自身のHPが2以上で敵の致死攻撃を受けた時、<br>ダメージをHPが1残るように軽減<br>(1戦闘1回のみ。奥義以外の<br> 「敵の致死攻撃を受けた時、ダメージをHPが<br> 1残るように軽減する効果」とは重複しない)<br><br>【再移動(2)】<br>自分から攻撃、補助、地形破壊の行動をした後、<br>直後に2マス移動できる<br><br>(自身の移動タイプで移動。<br> 例:歩行は、林には移動しづらい)<br>(攻撃、補助、地形破壊不可)<br>(同系統効果重複時、最大値適用)(1ターンに1回のみ)<br>(行動直後に再行動可能にするスキル発動時は、<br> 再行動で条件を満たせば、再移動が可能)<br>(再移動できる距離は、通常の移動の距離とは無関係)<br>(再移動の距離の上限を超えたワープ移動はできない) | |||
}} | }} | ||
{{DescriptionFtr}} | |||
==Trivia== | ==Trivia== | ||
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|eng-name=Tyrfing | |eng-name=Tyrfing | ||
|eng-mean=From [[wikipedia:Tyrfing|Tyrfing]], a magic sword of Norse mythology; curiously, it is [[Balmung]]'s [[Wikipedia:Gram (mythology)|mythological basis]] which has the connection with the mythological [[wikipedia:Sigurd|Sigurd]], not Tyrfing. | |eng-mean=From [[wikipedia:Tyrfing|Tyrfing]], a magic sword of Norse mythology; curiously, it is [[Balmung]]'s [[Wikipedia:Gram (mythology)|mythological basis]] which has the connection with the mythological [[wikipedia:Sigurd|Sigurd]], not Tyrfing. | ||
| | |jpn-name={{h|ティルフィング|Tirufingu}} | ||
| | |jpn-mean=Officially romanized as '''Tyrhung'''. This romanization appears to be in error; the katakana is more properly translated as "Tyrfing". | ||
|span-name=Tyrfing | |span-name=Tyrfing | ||
|fren-name=Tyrfing | |fren-name=Tyrfing | ||
|ger-name=Tyrfing | |ger-name=Tyrfing | ||
|ital-name=Tyrfing | |ital-name=Tyrfing | ||
|por- | |por-name=Tyrfing | ||
|kor-name={{h|튀르핑|Twireuping}} | |||
|kor-men=Tyrfing | |||
|ch-simp-name={{h|斩裂剑|Zhǎn liè jiàn}} | |||
|ch-simp-mean=Slashing sword | |||
|ch-trad-name={{h|斬裂劍|zhǎn liè jiàn}} | |ch-trad-name={{h|斬裂劍|zhǎn liè jiàn}} | ||
|ch-trad-mean=Slashing sword | |ch-trad-mean=Slashing sword | ||
Line 268: | Line 533: | ||
|eng-name=Divine Tyrfing | |eng-name=Divine Tyrfing | ||
|eng-mean=Used for the stronger version in ''Heroes''. | |eng-mean=Used for the stronger version in ''Heroes''. | ||
| | |jpn-name={{h|聖剣ティルフィング|Seiken tirufingu}} | ||
| | |jpn-mean=Holy Sword Tyrfing; used for the stronger version in ''Heroes''. This is also a term used in dialogue in {{FE4}} and in Seliph's description in ''Heroes'' (there translated as "sacred sword Tyrfing"). | ||
|span-name=Tyrfing divina | |span-name=Tyrfing divina | ||
|span-mean=Divine Tyrfing | |span-mean=Divine Tyrfing | ||
Line 278: | Line 543: | ||
|ital-name=Tyrfing sacra | |ital-name=Tyrfing sacra | ||
|ital-mean=Sacred Tyrfing | |ital-mean=Sacred Tyrfing | ||
|por | |por-name=Tyrfing divina | ||
|por | |por-mean=Divine Tyrfing | ||
|ch-trad-name={{h|聖劍斬裂劍|shèng jiàn zhǎn liè jiàn}} | |ch-trad-name={{h|聖劍斬裂劍|shèng jiàn zhǎn liè jiàn}} | ||
|ch-trad-mean=Holy slashing sword | |ch-trad-mean=Holy slashing sword | ||
Line 288: | Line 553: | ||
|eng-name=Virtuous Tyrfing | |eng-name=Virtuous Tyrfing | ||
|eng-mean=Used for the version used by Seliph: Scion of Light | |eng-mean=Used for the version used by Seliph: Scion of Light | ||
| | |jpn-name={{h|至聖ティルフィング|Shisei tirufingu}} | ||
| | |jpn-mean=Supremely Holy Tyrfing | ||
|span-name=Hoja pura Tyrfing | |span-name=Hoja pura Tyrfing | ||
|span-mean=Pure blade Tyrfing | |span-mean=Pure blade Tyrfing | ||
Line 298: | Line 563: | ||
|ital-name=Tyrfing virtuosa | |ital-name=Tyrfing virtuosa | ||
|ital-mean=Virtuous Tyrfing | |ital-mean=Virtuous Tyrfing | ||
|por | |por-name=Tyrfing virtuosa | ||
|por | |por-mean=Virtuous Tyrfing | ||
|ch-trad-name={{h|至聖斬裂劍|zhì shèng zhǎn liè jiàn}} | |ch-trad-name={{h|至聖斬裂劍|zhì shèng zhǎn liè jiàn}} | ||
|ch-trad-mean=Most holy slashing sword | |ch-trad-mean=Most holy slashing sword | ||
Line 308: | Line 573: | ||
|eng-name=Hallowed Tyrfing | |eng-name=Hallowed Tyrfing | ||
|eng-mean=The version used by Sigurd: Fated Holy Knight. | |eng-mean=The version used by Sigurd: Fated Holy Knight. | ||
| | |jpn-name={{h|聖裁ティルフィング|Seisai Tirufingu}} | ||
| | |jpn-mean=Holy Judge Tyrfing | ||
|span-name=Tyrfing sagrada | |span-name=Tyrfing sagrada | ||
|span-mean=Sacred Tyrfing | |span-mean=Sacred Tyrfing | ||
Line 318: | Line 583: | ||
|ital-name=Tyrfing benedetta | |ital-name=Tyrfing benedetta | ||
|ital-mean=Blessed Tyrfing | |ital-mean=Blessed Tyrfing | ||
|por | |por-name=Tyrfing sagrada | ||
|por | |por-mean=Sacred Tyrfing | ||
|ch-trad-name={{h|聖裁斬裂劍|shèng cái zhǎn liè jiàn}} | |ch-trad-name={{h|聖裁斬裂劍|shèng cái zhǎn liè jiàn}} | ||
|ch-trad-mean=Holy judgement slashing sword | |ch-trad-mean=Holy judgement slashing sword | ||
}} | |||
===Holytide Tyrfing=== | |||
{{Names | |||
|eng-name=Holytide Tyrfing | |||
|jpn-name={{h|聖日ティルフィング|Seijitsu tirufingu}} | |||
|jpn-mean=Holy day Tyrfing | |||
|span-name=Tyrfing santa | |||
|span-mean=Holy Tyrfing | |||
|fren-name=Tyrfing sacrée | |||
|fren-mean=Sacred Tyrfing | |||
|ger-name=Seliges Tyrfing | |||
|ger-mean=Blessed Tyrfing | |||
|ital-name=Tyrfing beata | |||
|ital-mean=Blessed Tyrfing | |||
|por-name=Tyrfing santa | |||
|por-mean=Holy Tyrfing | |||
|ch-trad-name={{h|聖日斬裂劍|Shèng rì zhǎn liè jiàn}} | |||
|ch-trad-mean=Holy day slashing sword | |||
}} | }} | ||
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FESK Tyrfing.png|Artwork of Tyrfing from the {{TCG}}. | FESK Tyrfing.png|Artwork of Tyrfing from the {{TCG}}. | ||
FESK Tyrfing 02.png|Artwork of Tyrfing from {{title|Genealogy of the Holy War}}. | FESK Tyrfing 02.png|Artwork of Tyrfing from {{title|Genealogy of the Holy War}}. | ||
FESK Tyrfing 03.png|Artwork of Tyrfing from | FESK Tyrfing 03.png|Artwork of Tyrfing from ''Genealogy of the Holy War''. | ||
FEA Tyrfing.png|Concept artwork of Tyrfing from {{title|Awakening}}. | FEA Tyrfing.png|Concept artwork of Tyrfing from {{title|Awakening}}. | ||
Is feh tyrfing.png|Tyrfing as | Is feh tyrfing.png|Tyrfing, Divine Tyrfing, and Virtuous Tyrfing as they appear in {{title|Heroes}}. | ||
Is feh hallowed tyrfing.png|Hallowed Tyrfing and Holytide Tyrfing as they appear in ''Heroes''. | |||
Ss fe04 seliph wielding tyrfing.png|[[Seliph]] wielding Tyrfing in {{title|Genealogy of the Holy War}}. | Ss fe04 seliph wielding tyrfing.png|[[Seliph]] wielding Tyrfing in {{title|Genealogy of the Holy War}}. | ||
Ss fe13 seliph wielding tyrfing.png|[[ | Ss fe13 seliph wielding tyrfing.png|Seliph wielding Tyrfing in ''Awakening''. | ||
Ss fe17 rosado wielding tyrfing.jpg|[[Rosado]] wielding Tyrfing in {{title|Engage}}. | |||
</gallery> | </gallery> | ||
Line 342: | Line 628: | ||
{{Nav13}} | {{Nav13}} | ||
{{NavWeaponFE13}} | {{NavWeaponFE13}} | ||
{{NavWeaponFE17}} | |||
{{NavSwordH}} | {{NavSwordH}} | ||
[[Category:Personal weapons and items]] | [[Category:Personal weapons and items]] | ||
Line 347: | Line 634: | ||
[[Category:Swords of Fire Emblem: Genealogy of the Holy War]] | [[Category:Swords of Fire Emblem: Genealogy of the Holy War]] | ||
[[Category:Swords of Fire Emblem Awakening]] | [[Category:Swords of Fire Emblem Awakening]] | ||
[[Category:Swords of Fire Emblem Engage]] | |||
[[Category:Carnages of Tokyo Mirage Sessions ♯FE]] | [[Category:Carnages of Tokyo Mirage Sessions ♯FE]] |
Revision as of 23:20, 8 May 2024
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Tyrfing (Japanese: ティルフィング Tyrhung), often referred to in dialogue as the sacred sword Tyrfing (Japanese: 聖剣ティルフィング holy sword Tyrhung), is a regalia sword introduced in Fire Emblem: Genealogy of the Holy War. It is the holy weapon once wielded by Baldr of the Twelve Crusaders, bestowed upon him at the Miracle of Dahna after his blood pact with a dragon. The blade is the property of Baldr's descendants, the heirs of Grannvale's House Chalphy, and can only be wielded by those in possession of major Baldr Holy Blood.
History
Bestowed upon Baldr by an unidentified dragon at the Miracle of Dahna, Tyrfing was used by Baldr in the Holy War to put an end to Loptous and his empire alongside the rest of the 12 Crusaders. Following the downfall of the Loptrian Empire, Baldr founded Chalphy in Grannvale, and the sword was passed down through each succeeding Duke of the duchy. In Grann 757, at the onset of Grannvale's war with Isaach, the then duke of Chalphy, Byron, took the blade with him and used it in the war. It was broken after his betrayal by Reptor and Lombard; though badly wounded, Byron nonetheless eluded capture to bring the weapon's remains to his son Sigurd, dying after handing it over. Sigurd had the remains repaired, then used the blade in his confrontation with Lombard, Reptor and Andrey. After Sigurd's death in the Battle of Belhalla, his killer Lord Arvis took possession of Tyrfing, where it remained unused for seventeen years.
As Seliph's liberation army made its way through the Miletos district, Arvis arrived at Chalphy and entrusted the blade to its Bishop Palmarch, encouraging him to flee with children captured by the empire. Seliph's army soon rescued Palmarch's group as they fled to the north, and Palmarch passed Tyrfing on to Seliph, who then used it in the final confrontation with the Grannvale Empire and its Prince Julius.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Genealogy of the Holy War | ★* | 30 | 7 | 80 | -- | 1 | 50 | 50,000 | -- | +10 skill, +10 speed, +20 resistance when equipped. Grants Miracle when equipped. | |
Awakening | A | 16 | -- | 85 | 10 | 1 | 25 | 0 | 2 | +5 resistance when equipped. Cannot be forged. | |
Engage | D | 15 | 7 | 80 | 0 | 1 | -- | 100 | -- | +5 resistance when equipped. | |
Engage (enemy) |
D | 12 | 7 | 80 | 0 | 1 | -- | 100 | -- | -- |
In other Fire Emblem series titles
Tyrfing Divine Tyrfing Virtuous Tyrfing Hallowed Tyrfing Holytide Tyrfing
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (Tyrfing; refine: Unrefined) |
16 | 1 | 400 | -- | Silver Sword | -- | ✗ | If user's HP ≤ 50%, grants +4 defense during combat. | ||
Heroes (Tyrfing; refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user's HP ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)". Grants +3 HP. If user is adjacent to an ally, grants +5 each to user's attack and defense during combat. | ||
Heroes (Tyrfing; refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user's HP ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)". Grants +5 HP. | ||
Heroes (Tyrfing; refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user's HP ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)". Grants +5 HP and +3 speed. | ||
Heroes (Tyrfing; refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user's HP ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)". Grants +5 HP and +4 defense. | ||
Heroes (Tyrfing; refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | If user's HP ≥ 50% at start of combat, grants "if user's HP > 1 and foe would reduce user's HP to 0, user survives with 1 HP once per combat)". Grants +5 HP and +4 resistance. |
Click "Expand" to view Tokyo Mirage Sessions ♯FE information | |
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Locations
Genealogy of the Holy War
Event | First Generation: Chapter 5, Sigurd talks with Byron. (Received as a Broken Sword) Second Generation: Chapter 10, Seliph talks with Palmarch. (Received as a Broken Sword if Sigurd never obtained it; Seliph cannot directly inherit Sigurd's Tyrfing) |
Awakening
SpotPass distribution | Available for download from August 30th, 2012JP/February 7th, 2013US/April 25, 2013EU onward. |
Treasure | Infinite Regalia, chosen at random from a pool of other items. |
Engage
Emblem Rings | Sigurd, when engaged (obtained at bond level 15) |
Heroes
Tyrfing
Method | Data |
---|---|
Unit (★★★★★) | Seliph: Heir of Light |
Divine Tyrfing
Method | Data |
---|---|
Unit (★★★★★) | Sigurd: Holy Knight |
Forge | Tyrfing (375 , 150 ) |
Virtuous Tyrfing
Method | Data |
---|---|
Unit (★★★★★) | Seliph: Scion of Light |
Hallowed Tyrfing
Method | Data |
---|---|
Unit (★★★★★) | Sigurd: Fated Holy Knight |
Holytide Tyrfing
Method | Data |
---|---|
Unit (★★★★★) | Seliph: Enduring Legacy |
Other appearances
Fire Emblem Cipher
Tyrfing is present as two different skills on two cards in Fire Emblem Cipher:
- Sigurd (B06-001SR The Warrior of Light's Heir) possesses Sacred Sword Tyrfing, which enhances his power if his player currently has at least eight bond cards. If so, Sigurd gains a 10-point boost to his attack power, and if he attacks and defeats the opponent's lord, two of the opponent's orbs are destroyed instead of one.
- Seliph (B08-051SR Savior of Light) possesses Radiant Tyrfing, which gives a boost of 10 points to the attack power of all of his allies during their turn if his player currently has at least three face-up Jugdral-affiliation bond cards.
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Genealogy of the Holy War | Grants
Miracle.* |
いのり
|
Awakening | Res +5. A timeless weapon.
|
魔防+5 古の聖戦士の聖剣
|
Engage | Sword wielded by Emblem Sigurd.
Grants Res+5. |
紋章士シグルドの持つ伝説の聖剣
魔防+5 |
Engage (The Holy Knight) |
Sword wielded by Emblem Sigurd.
|
紋章士シグルドの持つ伝説の聖剣
|
Heroes (Tyrfing; unrefined) |
If unit's HP ≤ 50%, grants Def+4 during combat.
|
自分のHPが50%以下の時、
戦闘時、守備+4 |
Heroes (Tyrfing; refined) |
At start of combat, if unit's HP ≥ 50%, grants:
“If unit’s HP > 1 and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack.)” |
戦闘開始時、自身のHPが50%以上なら
HPが2以上で敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1戦闘1回のみ、重複しない) |
Heroes (Tyrfing; refined: +effect) |
If unit is adjacent to an ally, grants Atk/Def+5
during combat. |
味方と隣接している時、
戦闘中、自身の攻撃、守備+5 |
Heroes (Divine Tyrfing; unrefined) |
Grants Res+3. Reduces damage from magic foe's
first attack by 50%. |
魔防+3 敵が魔法の時、戦闘中、
最初に受けた攻撃のダメージを50%軽減 |
Heroes (Divine Tyrfing; refined) |
Grants Res+3. At start of combat, if unit's
HP ≥ 50%, grants Atk/Def+5 during combat. If foe uses magic, reduces damage from magic foe's first attack by 50%. |
魔防+3
戦闘開始時、自身のHPが50%以上なら 戦闘中、攻撃、守備+5 敵が魔法の時、戦闘中、 最初に受けた攻撃のダメージを50%軽減 |
Heroes (Divine Tyrfing; refined: +effect) |
At start of combat, if foe's HP ≥ 50%, grants
Atk/Def+5 to unit during combat and unit makes a guaranteed follow-up attack. |
戦闘開始時、敵のHPが50%以上なら、
戦闘中、攻撃、守備+5、かつ、絶対追撃 |
Heroes (Virtuous Tyrfing; unrefined) |
Grants Res+3. If foe initiates combat or if unit's
HP < 100% at start of combat, inflicts Atk/Def-6 on foe during combat, and if unit deals damage to foe during combat, restores 7 HP to unit. (Triggers even if 0 damage is dealt.) |
魔防+3
戦闘開始時、自身のHPが99%以下、または 敵から攻撃された時、 戦闘中、敵の攻撃、守備-6、かつ 自分の攻撃でダメージを与えた時、自分のHP7回復 (与えたダメージが0でも効果は発動) |
Heroes (Virtuous Tyrfing; refined) |
Grants Res+3. At start of combat, if unit's
HP ≤ 99%, if foe's HP ≥ 75%, or if foe initiates combat, inflicts Atk/Def-6 on foe, deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and neutralizes effects that prevent unit's counterattacks during combat, and also, if unit deals damage to foe during combat, restores 8 HP to unit (triggers even if 0 damage is dealt). |
魔防+3
戦闘開始時、自身のHPが99%以下の時、または 戦闘開始時、敵のHPが75%以上の時、または 敵から攻撃された時、 戦闘中、敵の攻撃、守備-6、 自分が与えるダメージ+攻撃の15% (範囲奥義を除く)、 自分の反撃不可を無効、かつ 自分の攻撃でダメージを与えた時、自分のHP8回復 (与えたダメージが0でも効果は発動) |
Heroes (Virtuous Tyrfing; refined: +effect) |
If unit initiates combat or is within 3 spaces of
an ally, inflicts Atk/Def-5 on foe and reduces damage from attacks by X% during combat (if foe uses magic or staff, X = 80; otherwise, X = 40; excluding area-of-effect Specials). If foe initiates combat, unit is within 3 spaces of an ally, unit's HP ≥ 50%, and foe would reduce unit's HP to 0 during combat, unit survives with 1 HP (once per turn; does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce unit's HP to 0; when any other such effect triggers, this effect will trigger too, regardless of its HP conditional). |
自分から攻撃した時、または、
周囲3マス以内に味方がいる時、 戦闘中、敵の攻撃、守備-5、 攻撃を受けた時のダメージを○%軽減 (○は、敵が魔法、杖の時は80、そうでない時は40) (範囲奥義を除く) 敵から攻撃された時、かつ 周囲3マス以内に味方がいる時、かつ 自身のHPが50%以上で、敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1ターンに1回のみ。奥義以外の 「敵の致死攻撃を受けた時、ダメージをHPが 1残るように軽減する効果」とは重複せず、 いずれかの効果が発動した時、 この効果のHP条件に関係なく、 このスキルの効果も発動したものとする) |
Heroes (Hallowed Tyrfing; unrefined) |
Accelerates Special trigger (cooldown count-1).
At start of combat, if foe's HP ≥ 75%, grants Atk/Spd/Def/Res+5 to unit during combat, unit makes a guaranteed follow-up attack, and also, if unit initiates combat or if foe's range = 2, reduces damage from foe's first attack by 40%. |
奥義が発動しやすい(発動カウント-1)
戦闘開始時、敵のHPが75%以上なら 戦闘中、自身の攻撃、速さ、守備、魔防+5、絶対追撃、 かつ、自分から攻撃しているか、敵の射程が2の時、 戦闘中、最初に受けた攻撃のダメージを40%軽減 |
Heroes (Hallowed Tyrfing; refined) |
Accelerates Special trigger (cooldown count-1).
If unit initiates combat or if foe's HP ≥ 75% at start of combat, grants Atk/Spd/Def/Res+5 to unit, unit makes a guaranteed follow-up attack, and reduces damage from foe's first attack by 40% during combat ("first attack" normally means only the first strike; for effects that grant "unit attacks twice," it means the first and second strikes), and restores 7 HP to unit after combat. |
奥義が発動しやすい(発動カウント-1)
自分から攻撃した時、または、 戦闘開始時、敵のHPが75%以上なら、 戦闘中、自身の攻撃、速さ、守備、魔防+5、絶対追撃、 最初に受けた攻撃と2回攻撃のダメージを40%軽減 (最初に受けた攻撃と2回攻撃: 通常の攻撃は、1回目の攻撃のみ 「2回攻撃」は、1~2回目の攻撃)、 戦闘後、7回復 |
Heroes (Hallowed Tyrfing; refined: +effect) |
Enables【Canto (Rem. +1)】.
At start of combat, if unit's HP ≥ 25%, grants Atk/Spd/Def/Res+4 to unit, grants bonus to unit's Atk/Spd/Def/Res = number of spaces from start position to end position of whoever initiated combat (max 4), deals damage = 15% of unit's Atk (excluding area-of-effect Specials), and neutralizes foe's bonuses to Atk/Def (from skills like Fortify, Rally, etc.) during combat. 【Canto (Rem. +1)】 After an attack, Assist skill, or structure destruction, unit can move again. The distance of the movement is the remaining movement the unit had before the actions listed above+1 (If unit used a movement skill that warps them, the remainder is 0). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
【再移動(残り+1)】を発動可能
戦闘開始時、自身のHPが25%以上なら、 戦闘中、攻撃、速さ、守備、魔防+4、 さらに、攻撃、速さ、守備、魔防が増加 増加値は、 攻撃した側(自分からなら自分、敵からなら敵)の 移動前と移動後のマスの距離(最大4)、 ダメージ+攻撃の15%(範囲奥義を除く)、 敵の攻撃、守備の強化の+を無効にする (無効になるのは、鼓舞や応援等の+効果) 【再移動(残り+1)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に移動できる 移動できる距離は、上記の行動前に移動した分の 残り+1(ワープ移動時は残りは0として扱う) (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Heroes (Holytide Tyrfing) |
Enables【Canto (2)】.
Accelerates Special trigger (cooldown count-1). If unit or foe initiates combat after moving to a different space, grants Atk/Spd/Def/Res+5 to unit during combat and deals damage = X × 10% of foe's Def (X = number of spaces from start position to end position of whoever initiated combat, max 4; excluding area-of-effect Specials), and also, if unit's HP ≥ 25% at start of combat, unit’s HP > 1, and foe would reduce unit’s HP to 0, unit survives with 1 HP. (Once per combat. Does not stack with non-Special effects that allow unit to survive with 1 HP if foe's attack would reduce HP to 0.) 【Canto (2)】 After an attack, Assist skill, or structure destruction, unit can move 2 space(s). (Unit moves according to movement type. Once per turn. Cannot attack or assist. Only highest value applied. Does not stack. After moving, if a skill that grants another action would be triggered (like with Galeforce), Canto will trigger after the granted action. Unit's base movement has no effect on movement granted. Cannot warp (using skills like Wings of Mercy) a distance greater than unit would be able to move with normal Canto movement.) |
【再移動(2)】を発動可能
奥義が発動しやすい(発動カウント-1) 攻撃した側(自分からなら自分、敵からなら敵)の 移動後のマスが移動前と異なる時、 戦闘中、自身の攻撃、速さ、守備、魔防+5、かつ 移動後のマスが移動前から〇マス離れていれば、 ダメージが、〇×敵の守備×10%だけ増加 (〇は最大4)(範囲奥義除く) 攻撃した側(自分からなら自分、敵からなら敵)の 移動後のマスが移動前と異なる時、かつ 戦闘開始時、自身のHPが25%以上、かつ 自身のHPが2以上で敵の致死攻撃を受けた時、 ダメージをHPが1残るように軽減 (1戦闘1回のみ。奥義以外の 「敵の致死攻撃を受けた時、ダメージをHPが 1残るように軽減する効果」とは重複しない) 【再移動(2)】 自分から攻撃、補助、地形破壊の行動をした後、 直後に2マス移動できる (自身の移動タイプで移動。 例:歩行は、林には移動しづらい) (攻撃、補助、地形破壊不可) (同系統効果重複時、最大値適用)(1ターンに1回のみ) (行動直後に再行動可能にするスキル発動時は、 再行動で条件を満たせば、再移動が可能) (再移動できる距離は、通常の移動の距離とは無関係) (再移動の距離の上限を超えたワープ移動はできない) |
Trivia
- Tyrfing's English name was leaked in the source code of the Awakening official website's page on SpotPass when it was updated on February 4, long before the sword itself was available in the game.[1]
- Tyrfing bears a strong resemblance to Falchion in its design from Genealogy of the Holy War and Heroes (matching Falchion's original design).
- Concept notes in The Art of Fire Emblem Awakening confirm this is intentional; the Awakening redesign is also intended to parallel the Awakening redesign of Falchion.[2]
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Tyrfing |
From Tyrfing, a magic sword of Norse mythology; curiously, it is Balmung's mythological basis which has the connection with the mythological Sigurd, not Tyrfing. |
Japanese |
ティルフィング |
Officially romanized as Tyrhung. This romanization appears to be in error; the katakana is more properly translated as "Tyrfing". |
Spanish |
Tyrfing |
-- |
French |
Tyrfing |
-- |
German |
Tyrfing |
-- |
Italian |
Tyrfing |
-- |
Portuguese |
Tyrfing |
-- |
Korean |
튀르핑 |
-- |
Simplified Chinese |
斩裂剑 |
Slashing sword |
Traditional Chinese |
斬裂劍 |
Slashing sword |
Divine Tyrfing
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Divine Tyrfing |
Used for the stronger version in Heroes. |
Japanese |
聖剣ティルフィング |
Holy Sword Tyrfing; used for the stronger version in Heroes. This is also a term used in dialogue in Fire Emblem: Genealogy of the Holy War and in Seliph's description in Heroes (there translated as "sacred sword Tyrfing"). |
Spanish |
Tyrfing divina |
Divine Tyrfing |
French |
Tyrfing divine |
Divine Tyrfing |
German |
Heiliges Tyrfing |
Holy Tyrfing |
Italian |
Tyrfing sacra |
Sacred Tyrfing |
Portuguese |
Tyrfing divina |
Divine Tyrfing |
Traditional Chinese |
聖劍斬裂劍 |
Holy slashing sword |
Virtuous Tyrfing
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Virtuous Tyrfing |
Used for the version used by Seliph: Scion of Light |
Japanese |
至聖ティルフィング |
Supremely Holy Tyrfing |
Spanish |
Hoja pura Tyrfing |
Pure blade Tyrfing |
French |
Sainte Tyrfing |
Saint Tyrfing |
German |
Tyrfing-Tugend |
Tyrfing Virtue |
Italian |
Tyrfing virtuosa |
Virtuous Tyrfing |
Portuguese |
Tyrfing virtuosa |
Virtuous Tyrfing |
Traditional Chinese |
至聖斬裂劍 |
Most holy slashing sword |
Hallowed Tyrfing
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Hallowed Tyrfing |
The version used by Sigurd: Fated Holy Knight. |
Japanese |
聖裁ティルフィング |
Holy Judge Tyrfing |
Spanish |
Tyrfing sagrada |
Sacred Tyrfing |
French |
Tyrfing sanctifiée |
Sanctified Tyrfing |
German |
Sakrales Tyrfing |
Sacred Tyrfing |
Italian |
Tyrfing benedetta |
Blessed Tyrfing |
Portuguese |
Tyrfing sagrada |
Sacred Tyrfing |
Traditional Chinese |
聖裁斬裂劍 |
Holy judgement slashing sword |
Holytide Tyrfing
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Holytide Tyrfing |
-- |
Japanese |
聖日ティルフィング |
Holy day Tyrfing |
Spanish |
Tyrfing santa |
Holy Tyrfing |
French |
Tyrfing sacrée |
Sacred Tyrfing |
German |
Seliges Tyrfing |
Blessed Tyrfing |
Italian |
Tyrfing beata |
Blessed Tyrfing |
Portuguese |
Tyrfing santa |
Holy Tyrfing |
Traditional Chinese |
聖日斬裂劍 |
Holy day slashing sword |
Gallery
Artwork of Tyrfing from the Fire Emblem Trading Card Game.
Artwork of Tyrfing from Genealogy of the Holy War.
Concept artwork of Tyrfing from Awakening.
Tyrfing, Divine Tyrfing, and Virtuous Tyrfing as they appear in Heroes.
Seliph wielding Tyrfing in Genealogy of the Holy War.
References
- ↑ Fire Emblem Awakening - News (post-release, 2013 - Q1), Serenes Forest, Published: February 4, 2013, Retrieved: January 26, 2015
- ↑ "A design similar to Falchion" (The Art of Fire Emblem Awakening (Darkhorse), pg. 129)
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Weapons in Fire Emblem Engage | ||||||||||||||||||||
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Sword skills in Heroes | ||||||
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