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Class change/Super Famicom games: Difference between revisions

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This sub-page covers the [[class change]] stats for the three [[Super Nintendo Entertainment System]] games: {{FE3}}, {{FE4}}, and {{FE5}}.
This sub-page covers the [[class change]] stats for the three [[Super Famicom]] games: {{FE3}}, {{FE4}}, and {{FE5}}.


=={{FE3}}==
=={{FE3}}==
The class change system of ''Mystery of the Emblem'' is mostly unchanged from {{title|Shadow Dragon & the Blade of Light}}, using a variety of class-specific items for each class to promote. Four classes which existed in ''Shadow Dragon & the Blade of Light'' without promotion options ([[Knight|Armored Knight]], [[General]], [[Hunter]], [[Horseman]]) were connected into promotion lines; however, [[Marth]], the [[Fighter]], and the [[Thief]] are still incapable of promotion.
The class change system of ''Mystery of the Emblem'' is mostly unchanged from {{title|Shadow Dragon & the Blade of Light}}, using a variety of class-specific items for each class to promote. Four classes which existed in ''Shadow Dragon & the Blade of Light'' without promotion options ([[Knight|Armored Knight]], [[General]], [[Hunter]], [[Horseman]]) were connected into promotion lines; however, [[Marth]], the [[Fighter]], and the [[Thief]] are still incapable of promotion.


[[Hit point]]s and [[weapon level]] do not have a fixed value of increase in class change as other stats do; instead, they increase by an amount sufficient to reach the promoted class's base HP and weapon level stats. If the individual unit's HP or weapon level stat is already beyond the promoted form's base (this will be true in the vast majority of cases), they will not increase or decrease in promotion.  This is expressed in the below table as +(''x'' to [base stat]).
[[Hit point]]s and [[weapon level]] do not have a fixed value of increase in class change as other stats do; instead, they increase to reach the promoted class's base HP and weapon level stats. If an individual unit's HP or weapon level stat is already at or beyond the promoted form's base, it will not change upon promotion.


{|width="80%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="mw-collapsible mw-collapsed basic pixel-art" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 80%"
!style="{{roundtl}}; border:none" width="100%" colspan="12"|Class change options and stat gains in {{title|Mystery of the Emblem}}
! style="background: none" colspan="12" | Class change options and stat gains in {{title|Mystery of the Emblem}}
|-
|-
!style="{{Roundtl}}; border:none; background-color:{{Color3}}" width="5%"| Item
! style="border-top-left-radius: 15px; width: 18%" | Item
!style="border:none; background-color:{{Color3}};" width="22%"| Base class
! style="width: 21%" | Base class
!style="border:none; background-color:{{Color3}}" width="22%"| Advanced class
! style="width: 21%" | Advanced class
!style="border:none; background-color:{{Color3}}" width="10%"| [[HP]]
! style="width: 5%" | [[HP]]
!style="border:none; background-color:{{Color3}}" width="6%"| [[Strength|Str]]
! style="width: 5%" | [[Str]]
!style="border:none; background-color:{{Color3}}" width="6%"| [[Skill (stat)|Skl]]
! style="width: 5%" | [[Skl]]
!style="border:none; background-color:{{Color3}}" width="6%"| [[Speed|Spd]]
! style="width: 5%" | [[Spd]]
!style="border:none; background-color:{{Color3}}" width="6%"| [[Defense|Def]]
! style="width: 5%" | [[Def]]
!style="border:none; background-color:{{Color3}}" width="6%"| [[Resistance|Res]]
! style="width: 5%" | [[Res]]
!style="border:none; background-color:{{Color3}}" width="10%"| [[Weapon level|WLv]]
! style="width: 5%" | [[WLv]]
!style="{{Roundtr}}; border:none; background-color:{{Color3}}" width="5%"| [[Movement|Mov]]
! style="border-top-right-radius: 15px; width: 5%" | [[Mov]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Is snes01 knight crest.png|link=Knight Crest]]
| rowspan="2" | {{Item|3|Knight Crest}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 cavalier playable.gif]] [[Cavalier]]
| [[File:Ma snes01 cavalier playable.gif]] [[Cavalier]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 paladin playable.gif]] [[Paladin]]
| [[File:Ma snes01 paladin playable.gif]] [[Paladin]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 22)
| 22
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 8)
| 8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 armored knight playable.gif]] [[Armored Knight]]
| [[File:Ma snes01 armored knight playable.gif]] [[Armored Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 general playable.gif]] [[General]]
| [[File:Ma snes01 general playable.gif]] [[General]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 28)
| 28
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 10)
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} 0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Is snes01 orion's bolt.png|link=Orion's Bolt]]
| rowspan="2" | {{Item|3|Orion's Bolt}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 archer playable.gif]] [[Archer]]
| [[File:Ma snes01 archer playable.gif]] [[Archer]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 sniper playable.gif]] [[Sniper]]
| [[File:Ma snes01 sniper playable.gif]] [[Sniper]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 24)
| 24
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 10)
| 10
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 hunter playable.gif]] [[Hunter]]
| [[File:Ma snes01 hunter playable.gif]] [[Hunter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 horseman playable.gif]] [[Horseman]]
| [[File:Ma snes01 horseman playable.gif]] [[Horseman]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 20)
| 20
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 6)
| 6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Is snes01 hero crest.png|link=Hero Crest]]
| {{Item|3|Hero Crest}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 mercenary playable.gif]] [[Mercenary]]
| [[File:Ma snes01 mercenary playable.gif]] [[Mercenary]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 hero playable.gif]] [[Hero]]
| [[File:Ma snes01 hero playable.gif]] [[Hero]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 22)
| 22
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 2)
| 2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="4"{{!}} [[File:Is snes01 bishop ring.png|link=Bishop Ring]]
| rowspan="4" | {{Item|3|Bishop's Ring}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 mage playable.gif]] [[Mage]] (M)
| [[File:Ma snes01 mage playable.gif]] [[Mage]] (M)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 bishop playable.gif]] [[Bishop]]
| [[File:Ma snes01 bishop playable.gif]] [[Bishop]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 22)
| 22
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 2)
| 2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 mage playable.gif]] [[Mage]] (Merric)
| [[File:Ma snes01 mage playable.gif]] [[Mage]] (Merric)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 bishop merric playable.gif]] [[Bishop]]
| [[File:Ma snes01 bishop merric playable.gif]] [[Bishop]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 22)
| 22
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 5)
| 5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 mage female playable.gif]] [[Mage]] (F)
| [[File:Ma snes01 mage female playable.gif]] [[Mage]] (F)
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma snes01 bishop female playable.gif]] [[Bishop]]
| rowspan="2" | [[File:Ma snes01 bishop female playable.gif]] [[Bishop]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 18)
| 18
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 12)
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 cleric playable.gif]] [[Cleric]]
| [[File:Ma snes01 cleric playable.gif]] [[Cleric]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 18)
| 18
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 12)
| 12
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
|-
|-
{{!}}style="{{Roundbl}}; border:none; background-color:{{Color3}}"{{!}} [[File:Is snes01 wyvern whip.png|link=Wyvern Whip]]
| style="border-bottom-left-radius: 15px" | {{Item|3|Skydrake Whip}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 pegasus knight playable.gif]] [[Pegasus Knight]]
| [[File:Ma snes01 pegasus knight playable.gif]] [[Pegasus Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes01 dracoknight playable.gif]] [[Dracoknight]]
| [[File:Ma snes01 dracoknight playable.gif]] [[Dracoknight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 20)
| 20
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -6
| −6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +(''x'' to 9)
| 9
{{!}}style="{{Roundbr}}; border:none; background-color:{{Color3}}"{{!}} +2
| style="border-bottom-right-radius: 15px" | +2
|}
|}


=={{FE4}}==
=={{FE4}}==
[[File:Ss fe04 class change prompt.png|thumb|right|''"Good work. [[Fee|You]]'re ready to class change to [[Falcon Knight]]."'']]
[[File:Ss fe04 class change prompt.png|thumb|right|''"Good work. You're ready to class change to [[Falcon Knight]]."'']]


In ''Genealogy of the Holy War'', physical items are not used to class change, effectively removing the main limitation of a small number of available class change items. Class changing can be initiated at any time in the chapter's [[Castle#Home castle|home castle]] ([[Birth of a Holy Knight|Chal]][[The Final Holy War|phy]], [[Lady of the Forest|Ev]][[Crisis in Agustria|ans]], [[Eldigan, the Lionheart|Agusti]], [[Dance in the Skies|Sailane]], [[Heir of Light|Tirnanog]], [[Beyond the Desert|Rivough]], [[The Wyvern Knights of Thracia|Alster]], [[For Whose Sake|Meath]] and [[Light and Dark|Peruluke]]), by selecting a unit and picking the "Class Change" option. After [[Oifey]] (first generation) or [[Lewyn]] (second generation) confirms the player's intent, the unit in question changes class.
In ''Genealogy of the Holy War'', physical items are not used to class change, effectively removing the main limitation of a small number of available class change items. Class changing can be initiated at any time in the chapter's [[Castle#Home castle|home castle]] by selecting a unit and picking the "Class Change" option. After [[Oifey]] (first generation) or [[Lewyn]] (second generation) confirms the player's intent, the unit in question changes class.


Unlike most games, a unit becomes capable of changing class at level 20, not 10; a unit who has reached this threshold will be marked on status screens with a green up-pointing arrow.  After promotion, their class does not roll back over to 1, but rather remains the same; the game's level cap is 30. In this game, there are some basic classes which have multiple class change options; however, this is ''not'' a matter of choosing a promoted class, as the resulting promoted class will depend on the individual character or their gender; for example, [[Larcei]] (Myrmidon) will become a [[Swordmaster]], but [[Radney]] (Myrmidon) will become a [[Forrest (class)|Forrest]].
Unlike most other games, what class a unit may change into is an attribute of the unit, not of the class. However, the vast majority of units that share base classes also share promoted classes; the primary exceptions are units in the [[Sword Fighter]] and [[Mage]] classes. For example:
*[[Alec]], [[Naoise]], and [[Ares]] (all [[Cavalier]]s) all change to [[Paladin]].
*[[Larcei]] (Sword Fighter) changes to [[Swordmaster]], while [[Creidne]] (Sword Fighter) changes to [[Forrest (class)|Forrest]].
*[[Arthur (Genealogy of the Holy War)|Arthur]] (Mage) changes to [[Mage Knight]], while [[Tine]] (Mage) changes to [[Mage Fighter]].


{|width="75%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
Unlike most games, a unit becomes capable of changing class at level 20, not 10; a unit who has reached this threshold will be marked on status screens with a green up-pointing arrow. After promotion, their level does not roll back over to 1, but rather remains the same; the game's level cap is 30. In addition to stat bonuses and increased weapon levels, some units gain skills upon promotion.
!style="{{roundtl}}; border:none" width="100%" colspan="12"|Class change options and stat gains in {{title|Genealogy of the Holy War}}
 
Class change stat gains are the difference between class base stats of the pre-promotion class and the post-promotion class. However, HP is exempt from this, and does not change with class; and luck is never affected by class change, as all classes have 0 base luck. Additionally, as stat caps for all stats other than HP and luck are equal to (class base + 15), a unit that has maximized a given stat before promotion will also be maximized in that stat after promotion.
 
{| class="mw-collapsible mw-collapsed basic pixel-art" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 75%"
! style="background: none" colspan="12" | Class change options and stat gains in {{title|Genealogy of the Holy War}}
|-
|-
!style="{{Roundtl}}; border:none; background-color:{{Color3}};" width="18%"| Base class
! style="border-top-left-radius: 15px; width: 18%" | Base class
!style="border:none; background-color:{{Color3}}" width="18%"| Advanced class
! style="width: 18%" | Advanced class
!style="border:none; background-color:{{Color3}}" width="4%"| [[HP]]
! style="width: 4%" | [[HP]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Strength|Str]]
! style="width: 4%" | [[Str]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Magic (stat)|Mag]]
! style="width: 4%" | [[Mag]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Skill (stat)|Skl]]
! style="width: 4%" | [[Skl]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Speed|Spd]]
! style="width: 4%" | [[Spd]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Defense|Def]]
! style="width: 4%" | [[Def]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Resistance|Res]]
! style="width: 4%" | [[Res]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Movement|Mov]]
! style="width: 4%" | [[Mov]]
!style="border:none; background-color:{{Color3}}" width="17%"| [[Weapon level]]s
! style="width: 17%" | [[Weapon level]]s
!style="{{Roundtr}}; border:none; background-color:{{Color3}}"| [[Skills]]
! style="border-top-right-radius: 15px" | [[Skills]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 junior lord playable.gif]] [[Junior Lord]]
| [[File:Ma snes02 junior lord playable.gif]] [[Junior Lord]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 lord knight seliph playable.gif]] [[Knight Lord]]
| [[File:Ma snes02 knight lord seliph playable.gif]] [[Knight Lord]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} A {{LanceSNES}} B
| {{SwordSNES}} A {{LanceSNES}} B
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 princess playable.gif]] [[Princess]]
| [[File:Ma snes02 princess playable.gif]] [[Princess]]
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma snes02 master knight playable.gif]] [[Master Knight]]
| rowspan="2" | [[File:Ma snes02 master knight playable.gif]] [[Master Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +7
| +7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +7
| +7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +7
| +7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} {{SwordSNES}} A {{LanceSNES}} A {{AxeSNES}} A<br>{{BowSNES}} A {{StaffSNES}} A {{FireSNES}} A<br>{{ThunderSNES}} A {{WindSNES}} A {{LightSNES}} C
| rowspan="2" | {{SwordSNES}} A {{LanceSNES}} A {{AxeSNES}} A<br>{{BowSNES}} A {{StaffSNES}} A {{FireSNES}} A<br>{{ThunderSNES}} A {{WindSNES}} A {{LightSNES}} C
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Is snes02 follow-up.png]] [[Follow-Up]]
| rowspan="2" | [[File:Is snes02 follow-up.png]] [[Follow-Up]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 prince playable.gif]] [[Prince]]
| [[File:Ma snes02 prince playable.gif]] [[Prince]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 cavalier playable.gif]] [[Cavalier]]
| [[File:Ma snes02 cavalier playable.gif]] [[Cavalier]]
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma snes02 paladin playable.gif]] [[Paladin]]
| rowspan="2" | [[File:Ma snes02 paladin playable.gif]] [[Paladin]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} B {{LanceSNES}} B
| {{SwordSNES}} B {{LanceSNES}} B
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 troubadour playable.gif]] [[Troubadour]]
| [[File:Ma snes02 troubadour playable.gif]] [[Troubadour]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} B {{LanceSNES}} C {{StaffSNES}} C
| {{SwordSNES}} B {{LanceSNES}} C {{StaffSNES}} C
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 free knight playable.gif]] [[Free Knight]]
| [[File:Ma snes02 free knight playable.gif]] [[Free Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 ranger playable.gif]] [[Ranger]]
| [[File:Ma snes02 ranger playable.gif]] [[Ranger]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +9
| +9
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} A
| {{SwordSNES}} A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Is snes02 adept.png]] [[Adept]]
| [[File:Is snes02 adept.png]] [[Adept]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 lance knight playable.gif]] [[Lance Knight]]
| [[File:Ma snes02 lance knight playable.gif]] [[Lance Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 duke knight playable.gif]] [[Duke Knight]]
| [[File:Ma snes02 duke knight playable.gif]] [[Duke Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{LanceSNES}} A
| {{LanceSNES}} A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 axe knight playable.gif]] [[Axe Knight]]
| [[File:Ma snes02 axe knight playable.gif]] [[Axe Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 great knight playable.gif]] [[Great Knight]]
| [[File:Ma snes02 great knight playable.gif]] [[Great Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{AxeSNES}} A
| {{AxeSNES}} A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 arch knight playable.gif]] [[Arch Knight]]
| [[File:Ma snes02 arch knight playable.gif]] [[Arch Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 bow knight playable.gif]] [[Bow Knight]]
| [[File:Ma snes02 bow knight playable.gif]] [[Bow Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{BowSNES}} A
| {{BowSNES}} A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 armored sword playable.gif]] [[Armored Sword]]
| [[File:Ma snes02 sword armor playable.gif]] [[Sword Armor]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 general playable.gif]] [[General]]
| [[File:Ma snes02 general playable.gif]] [[General]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| 0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} A {{LanceSNES}} A<br>{{AxeSNES}} B {{BowSNES}} B
| {{SwordSNES}} A {{LanceSNES}} A<br>{{AxeSNES}} B {{BowSNES}} B
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Is snes02 pavise.png]] [[Pavise]]
| [[File:Is snes02 pavise.png]] [[Pavise]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma snes02 myrmidon playable.gif]] [[Myrmidon]]
| rowspan="2" | [[File:Ma snes02 sword fighter female playable.gif]] [[Sword Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 forrest playable.gif]] [[Forrest (class)|Forrest]]
| [[File:Ma snes02 forrest female playable.gif]] [[Forrest (class)|Forrest]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} {{SwordSNES}} A
| rowspan="2" | {{SwordSNES}} A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 swordmaster playable.gif]] [[Swordmaster]]
| [[File:Ma snes02 swordmaster female playable.gif]] [[Swordmaster]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Is snes02 adept.png]] [[Adept]]
| [[File:Is snes02 adept.png]] [[Adept]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 fighter playable.gif]] [[Fighter]]
| [[File:Ma snes02 axe fighter playable.gif]] [[Axe Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 warrior playable.gif]] [[Warrior]]
| [[File:Ma snes02 warrior playable.gif]] [[Warrior]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{AxeSNES}} A {{BowSNES}} B
| {{AxeSNES}} A {{BowSNES}} B
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 bow fighter playable.gif]] [[Bow Fighter]]
| [[File:Ma snes02 bow fighter playable.gif]] [[Bow Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 sniper playable.gif]] [[Sniper]]
| [[File:Ma snes02 sniper playable.gif]] [[Sniper]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{BowSNES}} A
| {{BowSNES}} A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 thief playable.gif]] [[Thief]]
| [[File:Ma snes02 thief playable.gif]] [[Thief]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 thief fighter playable.gif]] [[Thief Fighter]]
| [[File:Ma snes02 thief fighter playable.gif]] [[Thief Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} A
| {{SwordSNES}} A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Is snes02 follow-up.png]] [[Follow-Up]]
| [[File:Is snes02 follow-up.png]] [[Follow-Up]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 priest playable.gif]] [[Priest]]
| [[File:Ma snes02 priest playable.gif]] [[Priest]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 high priest playable.gif]] [[High Priest]]
| [[File:Ma snes02 high priest playable.gif]] [[High Priest]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{FireSNES}} B {{ThunderSNES}} B<br>{{WindSNES}} B {{StaffSNES}} A
| {{FireSNES}} B {{ThunderSNES}} B<br>{{WindSNES}} B {{StaffSNES}} A
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 bard playable.gif]] [[Bard]]
| [[File:Ma snes02 bard playable.gif]] [[Bard (Jugdral)|Bard]]
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma snes02 sage playable.gif]] [[Sage]]
| rowspan="2" | [[File:Ma snes02 sage playable.gif]] [[Sage]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +8
| +8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} {{StaffSNES}} B {{FireSNES}} B {{ThunderSNES}} B<br>{{WindSNES}} B {{LightSNES}} B
| rowspan="2" | {{StaffSNES}} B {{FireSNES}} B {{ThunderSNES}} B<br>{{WindSNES}} B {{LightSNES}} B
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Is snes02 adept.png]] [[Adept]]
| rowspan="2" | [[File:Is snes02 adept.png]] [[Adept]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 light priestess playable.gif]] [[Shaman (Genealogy of the Holy War)|Shaman]]
| [[File:Ma snes02 light priestess playable.gif]] [[Light Priestess]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +7
| +7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +8
| +8
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma snes02 mage playable.gif]] [[Mage]]
| rowspan="2" | [[File:Ma snes02 mage playable.gif]] [[Mage]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 mage knight playable.gif]] [[Mage Knight]]
| [[File:Ma snes02 mage knight playable.gif]] [[Mage Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} B {{FireSNES}} B<br>{{ThunderSNES}} B {{WindSNES}} B
| {{SwordSNES}} B {{FireSNES}} B<br>{{ThunderSNES}} B {{WindSNES}} B
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="3"{{!}} [[File:Ma snes02 mage fighter playable.gif]] [[Mage Fighter]]
| rowspan="3" | [[File:Ma snes02 mage fighter playable.gif]] [[Mage Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} {{SwordSNES}} B {{StaffSNES}} B {{FireSNES}} B<br>{{ThunderSNES}} B {{WindSNES}} B
| rowspan="2" | {{SwordSNES}} B {{StaffSNES}} B {{FireSNES}} B<br>{{ThunderSNES}} B {{WindSNES}} B
{{!}}style="border:none; background-color:{{Color3}}" rowspan="3"{{!}} [[File:Is snes02 adept.png]] [[Adept]]
| rowspan="3" | [[File:Is snes02 adept.png]] [[Adept]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 thunder mage female playable.gif]] [[Thunder Mage]]
| [[File:Ma snes02 thunder mage female playable.gif]] [[Thunder Mage]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 wind mage playable.gif]] [[Wind Mage]]
| [[File:Ma snes02 wind mage playable.gif]] [[Wind Mage]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} B {{FireSNES}} B<br>{{ThunderSNES}} B {{WindSNES}} B
| {{SwordSNES}} B {{FireSNES}} B<br>{{ThunderSNES}} B {{WindSNES}} B
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 pegasus knight playable.gif]] [[Pegasus Knight]]
| [[File:Ma snes02 pegasus knight playable.gif]] [[Pegasus Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 falcon knight playable.gif]] [[Falcon Knight]]
| [[File:Ma snes02 falcon knight playable.gif]] [[Falcon Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +7
| +7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} A {{LanceSNES}} A {{StaffSNES}} C
| {{SwordSNES}} A {{LanceSNES}} A {{StaffSNES}} C
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Is snes02 adept.png]] [[Adept]]
| [[File:Is snes02 adept.png]] [[Adept]]
|-
|-
{{!}}style="{{Roundbl}}; border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 wyvern rider female playable.gif]] [[Wyvern Rider]]
| style="border-bottom-left-radius: 15px" | [[File:Ma snes02 wyvern knight female playable.gif]] [[Wyvern Rider]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes02 wyvern lord female playable.gif]] [[Wyvern Lord]]
| [[File:Ma snes02 wyvern lord female playable.gif]] [[Wyvern Lord]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} A {{LanceSNES}} A
| {{SwordSNES}} A {{LanceSNES}} A
{{!}}style="{{Roundbr}}; border:none; background-color:{{Color3}}"{{!}} [[File:Is snes02 follow-up.png]] [[Follow-Up]]
| style="border-bottom-right-radius: 15px" | [[File:Is snes02 follow-up.png]] [[Follow-Up]]
|}
|}


=={{FE5}}==
=={{FE5}}==
The ''Thracia 776'' class change system reverted to being akin to that of ''Mystery of the Emblem'': class changing is again achieved through the use of items while on the battlefield, instead of having to visit a specific location. Unlike ''Mystery of the Emblem'', this time class changing is achieved entirely through a single item for almost all classes: the [[Knight Proof]]. As with in ''Genealogy of the Holy War'', some classes may have multiple promotion options, but they depend on the specific character promoting and cannot be chosen between by the player. Due to this, promotions are linked to individual characters rather than class, once again like in ''Genealogy of the Holy War.''
The ''Thracia 776'' class change system reverted to being akin to that of ''Mystery of the Emblem'': class changing is again achieved through the use of items while on the battlefield, instead of having to visit a specific location. Unlike ''Mystery of the Emblem'', this time class changing is achieved entirely through a single item for almost all classes: the [[Knight Proof]]. As in ''Genealogy of the Holy War'', what class a unit may change into is determined by that unit, though most units that share their starting class also change into the same class; as in ''Genealogy'', units starting as Sword Fighter or Mage are the primary exceptions.


[[Leif]] and [[Linoan]] cannot use Knight Proofs to promote, instead requiring specific events to do so. Similarly, [[Lara]]—the only female [[Thief]]—is capable of promoting to [[Thief Fighter]] through normal use of a Knight Proof, but has the option to promote to [[Dancer]] through an event in [[Dandelion|Chapter 11x]]; unusually, she can promote to Dancer from both Thief and Thief Fighter, and as a Dancer she is still capable of promoting to Thief Fighter through normal use of a Knight Proof.
[[Leif]] and [[Linoan]] cannot use Knight Proofs to promote, instead requiring specific events to do so. Similarly, [[Lara]]—the only female [[Thief]]—is capable of promoting to [[Thief Fighter]] through normal use of a Knight Proof, but has the option to promote to [[Dancer]] through an event in [[The Dandelion|Chapter&nbsp;12x]]; unusually, she can promote to Dancer from both Thief and Thief Fighter, and as a Dancer she is still capable of promoting to Thief Fighter through normal use of a Knight Proof.


Weapon level changes are described in terms of the weapon levels themselves without taking [[weapon experience]] into account; a "+1" indicates an entire rank's increase (for example, going from C to B), the equivalent of 50 weapon experience points.
Weapon level changes are described in terms of the weapon levels themselves without taking [[weapon experience]] into account; a "+1" indicates an entire rank's increase (for example, going from C to B), the equivalent of 50 weapon experience points.


{|width="75%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center"
{| class="mw-collapsible mw-collapsed basic pixel-art" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 75%"
!style="{{roundtl}}; border:none" width="100%" colspan="12"|Class change options and stat gains in {{title|Thracia 776}}
! style="background: none" colspan="12" | Class change options and stat gains in {{title|Thracia 776}}
|-
|-
!style="{{Roundtl}}; border:none; background-color:{{Color3}};" width="18%"| Base class
! style="border-top-left-radius: 15px; width: 18%" | Base class
!style="border:none; background-color:{{Color3}}" width="18%"| Advanced class
! style="width: 18%" | Advanced class
!style="border:none; background-color:{{Color3}}" width="4%"| [[HP]]
! style="width: 4%" | [[HP]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Strength|Str]]
! style="width: 4%" | [[Str]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Magic (stat)|Mag]]
! style="width: 4%" | [[Mag]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Skill (stat)|Skl]]
! style="width: 4%" | [[Skl]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Speed|Spd]]
! style="width: 4%" | [[Spd]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Defense|Def]]
! style="width: 4%" | [[Def]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Constitution|Con]]
! style="width: 4%" | [[Con]]
!style="border:none; background-color:{{Color3}}" width="4%"| [[Movement|Mov]]
! style="width: 4%" | [[Mov]]
!style="border:none; background-color:{{Color3}}" width="17%"| [[Weapon level]]s
! style="width: 17%" | [[Weapon level]]s
!style="{{Roundtr}}; border:none; background-color:{{Color3}}"| [[Skills]]
! style="border-top-right-radius: 15px" | [[Skills]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 lord playable.gif]] [[Lord]]
| [[File:Ma snes03 lord playable.gif]] [[Lord]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 prince playable.gif]] [[Prince]]
| [[File:Ma snes03 prince playable.gif]] [[Prince]]{{hover|*|Technically considered a base class}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 cavalier playable.gif]] [[Cavalier]]
| [[File:Ma snes03 cavalier playable.gif]] [[Cavalier]]
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma snes03 paladin playable.gif]] [[Paladin]]
| rowspan="2" | [[File:Ma snes03 paladin playable.gif]] [[Paladin]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} +1
| {{SwordSNES}} +1
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} --
| rowspan="2" | --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 troubadour playable.gif]] [[Troubadour]]
| [[File:Ma snes03 troubadour playable.gif]] [[Troubadour]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} +1
| {{SwordSNES}} +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 free knight playable.gif]] [[Free Knight]]
| [[File:Ma snes03 free knight playable.gif]] [[Free Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 ranger playable.gif]] [[Ranger]]
| [[File:Ma snes03 ranger playable.gif]] [[Ranger]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} +1
| {{SwordSNES}} +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 lance knight playable.gif]] [[Lance Knight]]
| [[File:Ma snes03 lance knight playable.gif]] [[Lance Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 duke knight playable.gif]] [[Duke Knight]]
| [[File:Ma snes03 duke knight playable.gif]] [[Duke Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{LanceSNES}} +1
| {{LanceSNES}} +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 axe knight playable.gif]] [[Axe Knight]]
| [[File:Ma snes03 axe knight playable.gif]] [[Axe Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 great knight playable.gif]] [[Great Knight]]
| [[File:Ma snes03 great knight playable.gif]] [[Great Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{AxeSNES}} +1
| {{AxeSNES}} +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 arch knight playable.gif]] [[Arch Knight]]
| [[File:Ma snes03 arch knight playable.gif]] [[Arch Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 bow knight playable.gif]] [[Bow Knight]]
| [[File:Ma snes03 bow knight playable.gif]] [[Bow Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{BowSNES}} +1
| {{BowSNES}} +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 armored axe playable.gif]] [[Armored Axe]]
| [[File:Ma snes03 axe armor playable.gif]] [[Axe Armor]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 general playable.gif]] [[General]]
| [[File:Ma snes03 general playable.gif]] [[General]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} E {{LanceSNES}} E {{BowSNES}} E
| {{SwordSNES}} E {{LanceSNES}} E {{BowSNES}} E
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma snes03 myrmidon playable.gif]] [[Myrmidon]]
| rowspan="2" | [[File:Ma snes03 sword fighter playable.gif]] [[Sword Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 swordmaster playable.gif]] [[Swordmaster]]
| [[File:Ma snes03 swordmaster playable.gif]] [[Swordmaster]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} +2
| {{SwordSNES}} +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Is snes03 adept.png]] [[Adept]]
| [[File:Is snes03 adept.png]] [[Adept]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma snes03 mercenary playable.gif]] [[Mercenary]]
| rowspan="2" | [[File:Ma snes03 mercenary playable.gif]] [[Mercenary]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} +1 {{AxeSNES}} E
| {{SwordSNES}} +1 {{AxeSNES}} E
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} --
| rowspan="2" | --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 fighter playable.gif]] [[Fighter]]
| [[File:Ma snes03 axe fighter playable.gif]] [[Axe Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} D
| {{SwordSNES}} D
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 brigand playable.gif]] [[Brigand]]
| [[File:Ma snes03 brigand playable.gif]] [[Brigand]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 warrior playable.gif]] [[Warrior]]
| [[File:Ma snes03 warrior playable.gif]] [[Warrior]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{AxeSNES}} +1 {{BowSNES}} E
| {{AxeSNES}} +1 {{BowSNES}} E
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 bow fighter playable.gif]] [[Bow Fighter]]
| [[File:Ma snes03 bow fighter playable.gif]] [[Bow Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 sniper playable.gif]] [[Sniper]]
| [[File:Ma snes03 sniper playable.gif]] [[Sniper]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{hover|+0|Male units}}/{{hover|+1|Female units}}
| {{hover|+0|Male units}}/{{hover|+1|Female units}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{BowSNES}} +1
| {{BowSNES}} +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 thief playable.gif]] [[Thief]]
| [[File:Ma snes03 thief playable.gif]] [[Thief]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 thief fighter playable.gif]] [[Thief Fighter]]
| [[File:Ma snes03 thief fighter playable.gif]] [[Thief Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} +1
| {{SwordSNES}} +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Is snes03 vantage.png]] [[Vantage]]
| [[File:Is snes03 vantage.png]] [[Vantage]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 thief female playable.gif]] [[Thief]] (F)
| [[File:Ma snes03 thief female playable.gif]] [[Thief]] (F)
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma snes03 dancer playable.gif]] [[Dancer]]
| rowspan="2" | [[File:Ma snes03 dancer playable.gif]] [[Dancer]]{{hover|*|Technically considered a base class}}
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -1
| −1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -5
| −5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -1
| −1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Is snes03 dance.png]] [[Dance]]
| rowspan="2" | [[File:Is snes03 dance.png]] [[Dance]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 thief fighter female playable.gif]] [[Thief Fighter]] (F)
| [[File:Ma snes03 thief fighter female playable.gif]] [[Thief Fighter]] (F)
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -3
| −3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -1
| −1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -3
| −3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -7
| −7
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -2
| −2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -1
| −1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} -1
| −1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} -1
| {{SwordSNES}} −1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 dancer playable.gif]] [[Dancer]]
| [[File:Ma snes03 dancer playable.gif]] [[Dancer]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 thief fighter female playable.gif]] [[Thief Fighter]]
| [[File:Ma snes03 thief fighter female playable.gif]] [[Thief Fighter]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} +1
| {{SwordSNES}} +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Is snes03 vantage.png]] [[Vantage]]<br>(loses [[Dance]])
| [[File:Is snes03 vantage.png]] [[Vantage]]<br>(loses [[Dance]])
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="2"{{!}} [[File:Ma snes03 mage playable.gif]] [[Mage]]
| rowspan="2" | [[File:Ma snes03 mage playable.gif]] [[Mage]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 mage knight playable.gif]] [[Mage Knight]]
| [[File:Ma snes03 mage knight playable.gif]] [[Mage Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{SwordSNES}} D {{FireSNES}} +1 {{ThunderSNES}} +1
| {{SwordSNES}} E {{FireSNES}} +1 {{ThunderSNES}} +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}" rowspan="3"{{!}} [[File:Ma snes03 sage playable.gif]] [[Sage]]
| rowspan="3" | [[File:Ma snes03 sage playable.gif]] [[Sage]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{StaffSNES}} D {{FireSNES}} +1<br>{{ThunderSNES}} +1 {{LightSNES}} C
| {{StaffSNES}} D {{FireSNES}} +1<br>{{ThunderSNES}} +1 {{LightSNES}} C
{{!}}style="border:none; background-color:{{Color3}}" rowspan="3"{{!}} [[File:Is snes03 adept.png]] [[Adept]]
| rowspan="3" | [[File:Is snes03 adept.png]] [[Adept]]
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 bard playable.gif]] [[Bard]]
| [[File:Ma snes03 bard playable.gif]] [[Bard (Jugdral)|Bard]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{StaffSNES}} D {{FireSNES}} +1 {{ThunderSNES}} +1<br>{{WindSNES}} +1 {{LightSNES}} +2
| {{StaffSNES}} D {{FireSNES}} +1 {{ThunderSNES}} +1<br>{{WindSNES}} +1 {{LightSNES}} +2
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 cleric playable.gif]] [[Cleric]]
| [[File:Ma snes03 cleric playable.gif]] [[Cleric]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +6
| +6
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +5
| +5
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{StaffSNES}} +1 {{FireSNES}} +1 {{ThunderSNES}} +1<br>{{WindSNES}} +1 {{LightSNES}} +1
| {{StaffSNES}} +1 {{FireSNES}} +1 {{ThunderSNES}} +1<br>{{WindSNES}} +1 {{LightSNES}} +1
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 priest playable.gif]] [[Priest]]
| [[File:Ma snes03 priest playable.gif]] [[Priest]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 high priest playable.gif]] [[High Priest]]
| [[File:Ma snes03 high priest playable.gif]] [[High Priest]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{StaffSNES}} +1 {{LightSNES}} E
| {{StaffSNES}} +1 {{LightSNES}} E
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 lopt mage playable.gif]] [[Lopt Mage]]
| [[File:Ma snes03 loptr mage playable.gif]] [[Loptr Mage]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 dark mage playable.gif]] [[Dark Mage]]
| [[File:Ma snes03 dark mage playable.gif]] [[Dark Mage]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +4
| +4
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{StaffSNES}} +1
| {{StaffSNES}} +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 pegasus rider playable.gif]] [[Pegasus Rider]]
| [[File:Ma snes03 pegasus rider playable.gif]] [[Pegasus Rider]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 pegasus knight playable.gif]] [[Pegasus Knight]]
| [[File:Ma snes03 pegasus knight playable.gif]] [[Pegasus Knight]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{LanceSNES}} +1
| {{LanceSNES}} +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} --
| --
|-
|-
{{!}}style="{{Roundbl}}; border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 dragon rider playable.gif]] [[Dragon Rider]]
| style="border-bottom-left-radius: 15px" | [[File:Ma snes03 dragon rider playable.gif]] [[Dragon Rider]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} [[File:Ma snes03 wyvern rider playable.gif]] [[Wyvern Rider]]
| [[File:Ma snes03 wyvern knight playable.gif]] [[Wyvern Rider]]
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +0
| +0
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +3
| +3
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +2
| +2
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} +1
| +1
{{!}}style="border:none; background-color:{{Color3}}"{{!}} {{LanceSNES}} +1
| {{LanceSNES}} +1
{{!}}style="{{Roundbr}}; border:none; background-color:{{Color3}}"{{!}} --
| style="border-bottom-right-radius: 15px" | --
|}
|}


Line 797: Line 804:


==See also==
==See also==
* [[Class change/Nintendo Entertainment System games]]
{{div col}}
* [[Class change/Family Computer games]]
* [[Class change/Game Boy Advance games]]
* [[Class change/Game Boy Advance games]]
* [[Class change/GameCube and Wii games]]
* [[Class change/GameCube and Wii games]]
* [[Class change/Nintendo DS games]]
* [[Class change/Nintendo DS games]]
* [[Class change/Nintendo 3DS games]]
* [[Class change/Nintendo 3DS games]]
* [[Class change/Nintendo Switch games]]
* [[Class change/Spin-off games]]
{{div col end}}
{{Nav3}}
{{Nav3}}
{{Nav4}}
{{Nav4}}
{{Nav5}}
{{Nav5}}
[[Category:Game mechanics]]
[[Category:Game mechanics]]

Latest revision as of 21:43, 12 April 2024

This sub-page covers the class change stats for the three Super Famicom games: Fire Emblem: Mystery of the Emblem, Fire Emblem: Genealogy of the Holy War, and Fire Emblem: Thracia 776.

Fire Emblem: Mystery of the Emblem

The class change system of Mystery of the Emblem is mostly unchanged from Shadow Dragon & the Blade of Light, using a variety of class-specific items for each class to promote. Four classes which existed in Shadow Dragon & the Blade of Light without promotion options (Armored Knight, General, Hunter, Horseman) were connected into promotion lines; however, Marth, the Fighter, and the Thief are still incapable of promotion.

Hit points and weapon level do not have a fixed value of increase in class change as other stats do; instead, they increase to reach the promoted class's base HP and weapon level stats. If an individual unit's HP or weapon level stat is already at or beyond the promoted form's base, it will not change upon promotion.

Class change options and stat gains in Mystery of the Emblem
Item Base class Advanced class HP Str Skl Spd Def Res WLv Mov
Knight Crest Ma snes01 cavalier playable.gif Cavalier Ma snes01 paladin playable.gif Paladin 22 +2 +3 +3 +2 +6 8 +1
Ma snes01 armored knight playable.gif Armored Knight Ma snes01 general playable.gif General 28 +2 +1 +3 +4 +3 10 +0
Orion's Bolt Ma snes01 archer playable.gif Archer Ma snes01 sniper playable.gif Sniper 24 +2 +5 +5 +1 +3 10 +2
Ma snes01 hunter playable.gif Hunter Ma snes01 horseman playable.gif Horseman 20 +0 +2 +0 +2 +0 6 +3
Hero Crest Ma snes01 mercenary playable.gif Mercenary Ma snes01 hero playable.gif Hero 22 +2 +2 +2 +2 +3 2 +0
Bishop's Ring Ma snes01 mage playable.gif Mage (M) Ma snes01 bishop playable.gif Bishop 22 +2 +1 +1 +0 +3 2 +0
Ma snes01 mage playable.gif Mage (Merric) Ma snes01 bishop merric playable.gif Bishop 22 +3 +3 +2 +1 +4 5 +0
Ma snes01 mage female playable.gif Mage (F) Ma snes01 bishop female playable.gif Bishop 18 +2 +1 +2 +1 +3 12 +0
Ma snes01 cleric playable.gif Cleric 18 +2 +2 +2 +1 +2 12 +1
Skydrake Whip Ma snes01 pegasus knight playable.gif Pegasus Knight Ma snes01 dracoknight playable.gif Dracoknight 20 +3 +0 +0 +4 −6 9 +2

Fire Emblem: Genealogy of the Holy War

"Good work. You're ready to class change to Falcon Knight."

In Genealogy of the Holy War, physical items are not used to class change, effectively removing the main limitation of a small number of available class change items. Class changing can be initiated at any time in the chapter's home castle by selecting a unit and picking the "Class Change" option. After Oifey (first generation) or Lewyn (second generation) confirms the player's intent, the unit in question changes class.

Unlike most other games, what class a unit may change into is an attribute of the unit, not of the class. However, the vast majority of units that share base classes also share promoted classes; the primary exceptions are units in the Sword Fighter and Mage classes. For example:

Unlike most games, a unit becomes capable of changing class at level 20, not 10; a unit who has reached this threshold will be marked on status screens with a green up-pointing arrow. After promotion, their level does not roll back over to 1, but rather remains the same; the game's level cap is 30. In addition to stat bonuses and increased weapon levels, some units gain skills upon promotion.

Class change stat gains are the difference between class base stats of the pre-promotion class and the post-promotion class. However, HP is exempt from this, and does not change with class; and luck is never affected by class change, as all classes have 0 base luck. Additionally, as stat caps for all stats other than HP and luck are equal to (class base + 15), a unit that has maximized a given stat before promotion will also be maximized in that stat after promotion.

Class change options and stat gains in Genealogy of the Holy War
Base class Advanced class HP Str Mag Skl Spd Def Res Mov Weapon levels Skills
Ma snes02 junior lord playable.gif Junior Lord Ma snes02 knight lord seliph playable.gif Knight Lord +0 +5 +0 +2 +2 +2 +3 +3 Swords A Lances B --
Ma snes02 princess playable.gif Princess Ma snes02 master knight playable.gif Master Knight +0 +7 +0 +7 +4 +7 +0 +3 Swords A Lances A Axes A
Bows A Staves A Fire magic A
Thunder magic A FE4RankWind.png A Light magic C
Is snes02 follow-up.png Follow-Up
Ma snes02 prince playable.gif Prince +0 +4 +4 +5 +6 +5 +4 +3
Ma snes02 cavalier playable.gif Cavalier Ma snes02 paladin playable.gif Paladin +0 +2 +5 +3 +3 +3 +5 +1 Swords B Lances B --
Ma snes02 troubadour playable.gif Troubadour +0 +6 +2 +3 +3 +6 +2 +1 Swords B Lances C Staves C --
Ma snes02 free knight playable.gif Free Knight Ma snes02 ranger playable.gif Ranger +0 +1 +0 +9 +6 +2 +3 +1 Swords A Is snes02 adept.png Adept
Ma snes02 lance knight playable.gif Lance Knight Ma snes02 duke knight playable.gif Duke Knight +0 +5 +0 +1 +1 +2 +3 +1 Lances A --
Ma snes02 axe knight playable.gif Axe Knight Ma snes02 great knight playable.gif Great Knight +0 +5 +0 +1 +1 +4 +3 +1 Axes A --
Ma snes02 arch knight playable.gif Arch Knight Ma snes02 bow knight playable.gif Bow Knight +0 +3 +0 +2 +2 +2 +3 +1 Bows A --
Ma snes02 sword armor playable.gif Sword Armor Ma snes02 general playable.gif General +0 +1 +0 +1 +2 +2 +3 0 Swords A Lances A
Axes B Bows B
Is snes02 pavise.png Pavise
Ma snes02 sword fighter female playable.gif Sword Fighter Ma snes02 forrest female playable.gif Forrest +0 +5 +3 +2 +2 +2 +3 +0 Swords A --
Ma snes02 swordmaster female playable.gif Swordmaster +0 +5 +0 +5 +5 +2 +3 +0 Is snes02 adept.png Adept
Ma snes02 axe fighter playable.gif Axe Fighter Ma snes02 warrior playable.gif Warrior +0 +3 +0 +2 +2 +2 +3 +0 Axes A Bows B --
Ma snes02 bow fighter playable.gif Bow Fighter Ma snes02 sniper playable.gif Sniper +0 +5 +0 +2 +2 +2 +3 +0 Bows A --
Ma snes02 thief playable.gif Thief Ma snes02 thief fighter playable.gif Thief Fighter +0 +4 +5 +4 +5 +4 +3 +1 Swords A Is snes02 follow-up.png Follow-Up
Ma snes02 priest playable.gif Priest Ma snes02 high priest playable.gif High Priest +0 +0 +5 +3 +2 +2 +1 +0 Fire magic B Thunder magic B
FE4RankWind.png B Staves A
--
Ma snes02 bard playable.gif Bard Ma snes02 sage playable.gif Sage +0 +0 +8 +5 +5 +0 +5 +0 Staves B Fire magic B Thunder magic B
FE4RankWind.png B Light magic B
Is snes02 adept.png Adept
Ma snes02 light priestess playable.gif Light Priestess +0 +0 +7 +5 +8 +0 +2 +1
Ma snes02 mage playable.gif Mage Ma snes02 mage knight playable.gif Mage Knight +0 +5 +3 +1 +1 +4 +2 +4 Swords B Fire magic B
Thunder magic B FE4RankWind.png B
--
Ma snes02 mage fighter playable.gif Mage Fighter +0 +3 +5 +3 +6 +4 +5 +1 Swords B Staves B Fire magic B
Thunder magic B FE4RankWind.png B
Is snes02 adept.png Adept
Ma snes02 thunder mage female playable.gif Thunder Mage +0 +3 +5 +0 +6 +4 +5 +1
Ma snes02 wind mage playable.gif Wind Mage +0 +5 +5 +4 +4 +6 +3 +1 Swords B Fire magic B
Thunder magic B FE4RankWind.png B
Ma snes02 pegasus knight playable.gif Pegasus Knight Ma snes02 falcon knight playable.gif Falcon Knight +0 +0 +7 +3 +3 +1 +5 +0 Swords A Lances A Staves C Is snes02 adept.png Adept
Ma snes02 wyvern knight female playable.gif Wyvern Rider Ma snes02 wyvern lord female playable.gif Wyvern Lord +0 +2 +0 +2 +1 +3 +0 +0 Swords A Lances A Is snes02 follow-up.png Follow-Up

Fire Emblem: Thracia 776

The Thracia 776 class change system reverted to being akin to that of Mystery of the Emblem: class changing is again achieved through the use of items while on the battlefield, instead of having to visit a specific location. Unlike Mystery of the Emblem, this time class changing is achieved entirely through a single item for almost all classes: the Knight Proof. As in Genealogy of the Holy War, what class a unit may change into is determined by that unit, though most units that share their starting class also change into the same class; as in Genealogy, units starting as Sword Fighter or Mage are the primary exceptions.

Leif and Linoan cannot use Knight Proofs to promote, instead requiring specific events to do so. Similarly, Lara—the only female Thief—is capable of promoting to Thief Fighter through normal use of a Knight Proof, but has the option to promote to Dancer through an event in Chapter 12x; unusually, she can promote to Dancer from both Thief and Thief Fighter, and as a Dancer she is still capable of promoting to Thief Fighter through normal use of a Knight Proof.

Weapon level changes are described in terms of the weapon levels themselves without taking weapon experience into account; a "+1" indicates an entire rank's increase (for example, going from C to B), the equivalent of 50 weapon experience points.

Class change options and stat gains in Thracia 776
Base class Advanced class HP Str Mag Skl Spd Def Con Mov Weapon levels Skills
Ma snes03 lord playable.gif Lord Ma snes03 prince playable.gif Prince* +0 +1 +1 +1 +1 +1 +0 +0 -- --
Ma snes03 cavalier playable.gif Cavalier Ma snes03 paladin playable.gif Paladin +0 +2 +1 +3 +2 +2 +1 +1 Swords +1 --
Ma snes03 troubadour playable.gif Troubadour +0 +1 +3 +1 +3 +1 +1 +1 Swords +1
Ma snes03 free knight playable.gif Free Knight Ma snes03 ranger playable.gif Ranger +0 +2 +1 +3 +3 +2 +1 +1 Swords +1 --
Ma snes03 lance knight playable.gif Lance Knight Ma snes03 duke knight playable.gif Duke Knight +0 +2 +1 +3 +2 +2 +1 +1 Lances +1 --
Ma snes03 axe knight playable.gif Axe Knight Ma snes03 great knight playable.gif Great Knight +0 +2 +1 +3 +2 +2 +1 +1 Axes +1 --
Ma snes03 arch knight playable.gif Arch Knight Ma snes03 bow knight playable.gif Bow Knight +0 +2 +1 +3 +2 +2 +1 +1 Bows +1 --
Ma snes03 axe armor playable.gif Axe Armor Ma snes03 general playable.gif General +0 +3 +1 +5 +2 +4 +1 +1 Swords E Lances E Bows E --
Ma snes03 sword fighter playable.gif Sword Fighter Ma snes03 swordmaster playable.gif Swordmaster +0 +2 +1 +3 +3 +2 +0 +1 Swords +2 Is snes03 adept.png Adept
Ma snes03 mercenary playable.gif Mercenary +0 +3 +1 +2 +2 +3 +2 +0 Swords +1 Axes E --
Ma snes03 axe fighter playable.gif Axe Fighter +0 +2 +1 +3 +3 +3 +0 +0 Swords D
Ma snes03 brigand playable.gif Brigand Ma snes03 warrior playable.gif Warrior +0 +3 +1 +5 +6 +3 +1 +0 Axes +1 Bows E --
Ma snes03 bow fighter playable.gif Bow Fighter Ma snes03 sniper playable.gif Sniper +0 +2 +1 +3 +3 +2 +1 +0/+1 Bows +1 --
Ma snes03 thief playable.gif Thief Ma snes03 thief fighter playable.gif Thief Fighter +0 +3 +1 +2 +2 +2 +1 +0 Swords +1 Is snes03 vantage.png Vantage
Ma snes03 thief female playable.gif Thief (F) Ma snes03 dancer playable.gif Dancer* +0 +0 +0 −1 −5 +0 +0 −1 -- Is snes03 dance.png Dance
Ma snes03 thief fighter female playable.gif Thief Fighter (F) +0 −3 −1 −3 −7 −2 −1 −1 Swords −1
Ma snes03 dancer playable.gif Dancer Ma snes03 thief fighter female playable.gif Thief Fighter +0 +3 +1 +2 +2 +2 +1 +1 Swords +1 Is snes03 vantage.png Vantage
(loses Dance)
Ma snes03 mage playable.gif Mage Ma snes03 mage knight playable.gif Mage Knight +0 +3 +2 +3 +1 +3 +1 +2 Swords E Fire magic +1 Thunder magic +1 --
Ma snes03 sage playable.gif Sage +0 +0 +5 +5 +6 +4 +1 +1 Staves D Fire magic +1
Thunder magic +1 Light magic C
Is snes03 adept.png Adept
Ma snes03 bard playable.gif Bard +0 +0 +6 +6 +4 +4 +1 +1 Staves D Fire magic +1 Thunder magic +1
FE4RankWind.png +1 Light magic +2
Ma snes03 cleric playable.gif Cleric +0 +0 +6 +5 +5 +3 +1 +2 Staves +1 Fire magic +1 Thunder magic +1
FE4RankWind.png +1 Light magic +1
Ma snes03 priest playable.gif Priest Ma snes03 high priest playable.gif High Priest +0 +0 +3 +1 +1 +1 +0 +1 Staves +1 Light magic E --
Ma snes03 loptr mage playable.gif Loptr Mage Ma snes03 dark mage playable.gif Dark Mage +0 +0 +3 +2 +0 +4 +1 +0 Staves +1 --
Ma snes03 pegasus rider playable.gif Pegasus Rider Ma snes03 pegasus knight playable.gif Pegasus Knight +0 +2 +2 +2 +2 +1 +1 +1 Lances +1 --
Ma snes03 dragon rider playable.gif Dragon Rider Ma snes03 wyvern knight playable.gif Wyvern Rider +0 +2 +1 +3 +2 +2 +1 +1 Lances +1 --

References

See also

Fire Emblem: Mystery of the Emblem
Playable characters Book 1 AbelArranAstramBantuBarstBoahBordCaedaCaesarCainCastorCatriaCordDolphDraugEliceEstGordinHardinJagenJeorgeJulianLenaLindeLorenzMacellanMariaMarthMatthisMerricMidiaMinervaNavarreOgmaPallaRaddRickardRosheaSamsonSedgarTikiTomasVylandWendellWolfXane
Book 2 AbelArlenArranAstramBantuCaedaCainCastorCatriaCecilDraugEliceEstPhinaGordinJeorgeJubeloJulianLenaLindeLukeMariaMarishaMarthMatthisMerricMidiaMinervaNavarreNynaOgmaPallaRickardRoderickRosheaRyanSamsonSamuelSheenaSiriusTikiVylandWarrenWendellXaneYuliya
Non-playable characters Book 1 GotohMalledusNynaTalys King
Book 2 Aurelis KingBoahCamusGotohJagenLangLorenzMichalis
Bosses Book 1 CamusEmereusGazzakGharnefGomerHarmeinHollstadtHymanJiolKannivalKhozenMedeusMerachMichalisMorzasTikiVolzhinXemcelZharov
Book 2 DallEibelEllereanFire DragonGailGharnefHardinHereticIce DragonJeorgeLangLorenzLumelLykkeMage DragonMedeusNehringSheenaTorusWillowWyvernYodel
Background characters AdrahAnriArtemisCaldasCorneliusIoteLizaLudwikMarlonMarcelusNagaOrdwin
Regalia and personal weapons AumAuraExcaliburFalchionFire EmblemGradivusImhulluMercuriusParthiaRapierStarlight
Chapters Book 1 1: Marth Embarks • 2: The Pirates of Galder • 3: A Brush in the Teeth • 4: Champions of Aurelis • 5: Fire Emblem • 6: Lefcandith Gauntlet • 7: Port Warren • 8: Princess Minerva • 9: Knorda Market • 10: The Ageless Palace • 11: Land of Sorrow • 12: An Oasis of Magic • 13: The Battle for Altea • 14: Star and Savior • 15: Manakete Princess • 16: Camus the Sable • 17: A Knight-Filled Sky • 18: Dark Pontifex • 19: The Dragonkin Realm • 20: Chosen by Fate
Book 2 1: The Grustian Expedition • 2: Rebellion at Macedon • 3: Abducted Princess • 4: Joy and Sorrow • 5: Liberation of Grust • 6: The Nest of Evil • 7: The Scarlet Sword • 8: Soulful Bridge • 9: Sanctuary of Sorcery • 10: Two Sorcerers • 11: Anri's Way • 12: Graveyard of Fire Dragons • 13: Frozen Land • 14: A Mystery Revealed • 15: Return of the Prince • 16: Regaining the Capital • 17: Gra's Sun Sets • 18: Battle of the Pass • 19: The Last Decisive Battle • 20: Dark Emperor • E1: The Wyvern's Dale • E2: The Dragon Altar (part 1part 2part 3)
Locations ArchaneaAlteaAnri's WayAurelisDolhr (Dragon Altar) • Empire of ArchaneaGraGrustKhadeinMacedonTalys
Groups, objects and concepts Archanean LeagueCoyote's MenDragons (Divine DragonEarth DragonManakete) • DragoonsHereticsSable OrderWar of HeroesWar of LiberationWar of ShadowsWhitewinged Order
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Anime adaptationName chart • Other games (Shadow Dragon & the Blade of LightGaidenGenealogy of the Holy WarArchanea SagaNew Mystery of the EmblemAwakening) • Pre-release information (Unused content) • Sound MuseumTimeline
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Inheritors of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline
Fire Emblem: Thracia 776
Playable characters AlvaAmaldaAsbelBrightonCainCarrionCedConomorDagdarDalsinDeenDiarmuidEdaEyvelFergusFinnFredGalzusGladeHalvanHicksHomerIliosKarinLaraLeifLifisLinoanMachyuaMareetaMartyMirandaMishaNannaOlwenOsianPerneRalfRobertRonanSafySaiasSalemSaraSelphinaShannamShivaSleufTanyaTinaTroudeXavier
Non-playable characters AltenaArionAugustCoirpreDryasHannibalIshtarJuliaJuliusLewynSeliphTravant
Bosses AlphandBaldackBandolBaráthBucksBovisBrookCanisCoddaCohenCulloughCoulterDracoDvorakEichmannEisenauFardenFrausGomezGustafKempfLargoLifisLinecockListMcCloyMerlockMooreMuellerMusNikalafOltophPalmanPaulusPernePorcusRaydrikReinhardtLobosRumeiSaiasSeimetolTigrisTrumanVeldWeismannWolfXavierZaomZyle
Background characters AlfionaCalfEthlynQuan
Personal weapons Beo's SwordBragi SwordBlessed SwordBrave LanceDire ThunderDragon LanceForsetiGrafcaliburKiaLands SwordLight BrandLoptr SwordMareeta's SwordVougeRepairThiefUnlock
Chapters 1: The Warrior of Fiana • 2: The Coastal Village • 2x: The Corsair Isles • 3: Kelbeth's Gate • 4: The Dungeon • 4x: Hero on the Wind • 5: Mother and Daughter • 6: The Escape • 7: The Shield of Thracia • 8: Mount Violdrake • 8x: Dagdar's Manor • 9: The Banner of Njörun • 10: Nowell Valley • 11: Fort Dandrum • 11x: Murder Holes • 12: The Bandits of Dacia • 12x: The Dandelion • 13: The Walled City • 14: The Onslaught • 14x: Yearning to Breathe Free • 15: Two Paths • 16A: Norden Line • 17A: The Gates of Leonster • 16B: Dark Forest • 17B: The Gathering Storm • 18: The Liberation of Leonster • 19: The Empire's Wrath • 20: The Scion of Light • 21: The War of Liberation • 21x: The Prison Camp • 22: Across the River • 23: The Fiend's Lair • 24: The Baron in Black • 24x: The Loptrian AltarE: Sworn Upon a Sword
Locations JugdralMunster District (ConnachtLeonsterMunsterUlster) • Thracia (FianaTarrah)
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaCaptureChild huntsDandelion BanditsFall of LeonsterFatigueFiana FreebladesHoly BloodLifis PiratesLoptr Church (BergrosenDeadlords) • Magi
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics Other games (Genealogy of the Holy WarAwakening) • Name chartPre-release information (Unused content) • Sound RoomTimeline