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| =={{FE6}}== | | =={{FE6}}== |
| ===Class categories=== | | ===Class categories=== |
| For the purposes of terrain effect, ''The Binding Blade'' divides classes into these categories:<ref>https://serenesforest.net/binding-blade/classes/terrain-data/</ref> | | For the purposes of terrain effect, ''The Binding Blade'' divides classes into these categories: |
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| |
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| {| style="padding: 3px; border-spacing: 4px; {{round}}; border: 2px solid {{Color2}}; background: {{Color1}}" | | {| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset" |
| ! style="{{roundtl}}; border: none; background: {{Color3}}" align="center" width="10%" | Infantry A | | ! style="border-top-left-radius: 15px; width: 10%" | Infantry A |
| | style="{{roundtr}}; border: none; background: {{Color3}}" | [[Lord]] • [[Great Lord]] • [[Myrmidon]] • [[Swordmaster]] • [[Mercenary]] • [[Hero]] • [[Archer]] • [[Sniper]] • [[Thief]] | | | style="border-top-right-radius: 15px" | [[Myrmidon]] • [[Mercenary]] • [[Archer]] • [[Dancer]] • [[Bard (Elibe)|Bard]] • [[Soldier]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Infantry B | | ! Infantry B |
| | style="border: none; background: {{Color3}}" | [[Fighter]] • [[Warrior]] | | | [[Lord]] • [[Great Lord]] • [[Swordmaster]] • [[Hero]] • [[Sniper]] • [[Thief]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Armor | | ! Infantry C |
| | style="border: none; background: {{Color3}}" | [[Knight]] • [[General]] • [[King]] | | | [[Fighter]] • [[Warrior]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Cavalry A | | ! Armor |
| |style="border: none; background: {{Color3}}" | [[Cavalier]] • [[Troubadour]] | | | [[Knight]] • [[General]] • [[King]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Cavalry B | | ! Cavalry A |
| | style="border: none; background: {{Color3}}" | [[Paladin]] • [[Valkyrie]]
| | | [[Cavalier]] • [[Troubadour]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Mages | | ! Cavalry B |
| | style="border: none; background: {{Color3}}" | [[Mage]] • [[Sage]] • [[Shaman]] • [[Druid]] • [[Priest]] • [[Bishop]] | | | [[Paladin]] • [[Valkyrie]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Fliers | | ! Mages |
| | style="border: none; background: {{Color3}}" | [[Pegasus Knight]] • [[Falcoknight]] • [[Wyvern Rider]] • [[Wyvern Lord]] | | | [[Mage]] • [[Sage]] • [[Shaman]] • [[Druid]] • [[Priest]] • [[Bishop]] |
| |- | | |- |
| ! style="{{roundbl}}; border: none; background: {{Color3}}" align="center" width="10%" | Dragons | | ! Fliers |
| | style="{{roundbr}}; border: none; background: {{Color3}}" | [[Manakete]] • [[Demon Dragon]] | | | [[Pegasus Knight]] • [[Falcoknight]] • [[Wyvern Rider]] • [[Wyvern Lord]] |
| | |- |
| | ! style="border-bottom-left-radius: 15px" | Dragons |
| | | style="border-bottom-right-radius: 15px" | [[Manakete]] • [[Demon Dragon]] |
| |} | | |} |
|
| |
|
| [[Nomad]]s, [[Nomadic Trooper]]s, [[Brigand]]s, [[Pirate]]s, and [[Berserker]]s all have unique movement costs. | | [[Nomad]]s, [[Nomadic Trooper]]s, [[Brigand]]s, [[Pirate]]s, and [[Berserker]]s each have unique movement costs. |
|
| |
|
| ===Terrain stats=== | | ===Terrain stats=== |
| {| width="100%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | | {| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%" |
| ! style="{{roundtl}}; border:none" width="100%" colspan="17" | Terrain types and effects in {{title|The Binding Blade}} | | ! style="background: none" colspan="18" | Terrain types and effects in {{title|The Binding Blade}} |
| |-
| |
| ! style="{{Roundtl}}; border:none; background-color:{{Color3}};" width="10%" rowspan="2" | Terrain type
| |
| ! style="border:none; background-color:{{Color3}}" colspan="3" | Stat boosts
| |
| ! style="{{Roundtr}}; border:none; background-color:{{Color3}}" colspan="13" | Movement penalties
| |
| |- | | |- |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>[[Defense|Def]]</small> | | ! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>[[Avoid|Avo]]</small> | | ! colspan="3" | Stat boosts |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>HP rec.</small> | | ! style="border-top-right-radius: 15px" colspan="14" | Movement penalties |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Infantry A</small> | | |- style="font-size: smaller" |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Infantry B</small> | | ! style="width: 4%" | [[Def]] |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Brigand</small> | | ! style="width: 4%" | [[Avo]] |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Pirate</small> | | ! style="width: 4%" | HP rec. |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Berserker</small> | | ! style="width: 4%" | Infantry A |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Mages</small> | | ! style="width: 4%" | Infantry B |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Armor</small> | | ! style="width: 4%" | Infantry C |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Cavalry A</small> | | ! style="width: 4%" | Brigand |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Cavalry B</small> | | ! style="width: 4%" | Pirate |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Nomad</small> | | ! style="width: 4%" | Berserker |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Nomadic Trooper</small> | | ! style="width: 4%" | Mages |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Fliers</small> | | ! style="width: 4%" | Armor |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Manaketes</small> | | ! style="width: 4%" | Cavalry A |
| | ! style="width: 4%" | Cavalry B |
| | ! style="width: 4%" | Nomad |
| | ! style="width: 4%" | Nomadic Trooper |
| | ! style="width: 4%" | Fliers |
| | ! style="width: 4%" | Dragons |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | {{hover|Plain|Includes Plain, Floor, Road, Bridge, Stairs, Chest, Glacier, and Wasteland}} | | | {{h|Plain|Includes Plain, Floor, Road, Bridge, Stairs, Chest, Glacier, and Wasteland}} |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Forest
| | | Forest |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 20
| | | 20 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 1 |
| | | 2 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Mountain
| | | Mountain |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 30
| | | 30 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 4
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 4
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 6
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 6 |
| | style="border:none; background-color:{{Color3}}" | 5
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | 4
| | | 1 |
| | | 4 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Peak
| | | Peak |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 40
| | | 40 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 4
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | 4
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 1 |
| | | {{n}} |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | {{hover|Settlement|Includes House, shops, Arena, and Village}} | | | {{h|Settlement|Includes House, shops, Arena, and Village}} |
| | style="border:none; background-color:{{Color3}}" | 10 | | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0 | | | 10 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Ruins
| | | Ruins |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | {{hover|Ballista|Includes Ballista, Iron Ballista, and Killer Ballista}} | | | {{h|Ballista|Includes Ballista, Iron Ballista, and Killer Ballista}} |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 5
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | | 2 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Fort
| | | Fort |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 20
| | | 20 |
| | style="border:none; background-color:{{Color3}}" | 20%
| | | 20% |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 1 |
| | | 2 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Gate
| | | Gate |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 20
| | | 20 |
| | style="border:none; background-color:{{Color3}}" | 10% | | | 10%{{h|*|Restores condition}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | River
| | | River |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | 5 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | 5
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 5
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 1 |
| | | {{n}} |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Lake
| | | Lake |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 10
| | | 10 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 3
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 1 |
| | | {{n}} |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Sea
| | | Sea |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 10
| | | 10 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 1 |
| | | {{n}} |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Sand
| | | Sand |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 5
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Desert
| | | Desert |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 5
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 4
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 4
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 1 |
| | | 2 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Floor <small>(Magic)</small>
| | | Floor (Magic) |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0{{h|*|+10 Res}} |
| | style="border:none; background-color:{{Color3}}" | 0{{hover|*|+10 Res}}
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | -{{hover|*|Restores condition}} | | | -{{h|*|Restores condition}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Pillar
| | | Pillar |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 20
| | | 20 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | | 2 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Throne
| | | Throne |
| | style="border:none; background-color:{{Color3}}" | 3{{hover|*|+5 Res}}
| | | 3{{h|*|+5 Res}} |
| | style="border:none; background-color:{{Color3}}" | 30
| | | 30 |
| | style="border:none; background-color:{{Color3}}" | 10%{{hover|*|Restores condition}}
| | | 10%{{h|*|Restores condition}} |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | | 2 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Valley/Fence
| | | Valley/Fence |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 20
| | | 20 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | {{hover|Obstacle|Includes village exteriors, Cliff, and Thicket}} | | | {{h|Obstacle|Includes village exteriors, Cliff, and Thicket}} |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 1 |
| | | {{n}} |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Door/{{hover|Wall|Breakable}}
| | | Door/{{h|Wall|Breakable}} |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | | {{n}} |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | {{hover|Blocked|Includes buildings, closed Village, and Wall}} | | | {{h|Blocked|Includes buildings, closed Village, and Wall}} |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | | {{n}} |
| |- | | |- |
| | colspan="17" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%" | <small>Sections marked with {{n}} indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boosts except for HP recovery.</small> | | | class="roundb" colspan="18" style="font-size: smaller" | Sections marked with {{n}} indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers do not receive stat boosts to defense or avoid, but do receive HP recovery, status recovery, and resistance bonuses. |
| |} | | |} |
|
| |
|
| =={{FE7}}== | | =={{FE7}}== |
| ===Class categories=== | | ===Class categories=== |
| For the purposes of terrain effect, ''The Blazing Blade'' divides classes into these categories:<ref>https://serenesforest.net/blazing-sword/classes/terrain-data/</ref> | | For the purposes of terrain effect, ''The Blazing Blade'' divides classes into these categories: |
|
| |
|
| {| style="padding: 3px; border-spacing: 4px; {{round}}; border: 2px solid {{Color2}}; background: {{Color1}}" | | {| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset" |
| ! style="{{roundtl}}; border: none; background: {{Color3}}" align="center" width="10%" | Infantry A | | ! style="border-top-left-radius: 15px; width: 10%" | Infantry A |
| | style="{{roundtr}}; border: none; background: {{Color3}}" | [[Lord]] • [[Blade Lord]] • [[Myrmidon]] • [[Swordmaster]] • [[Mercenary]] • [[Hero]] • [[Archer]] • [[Sniper]] • [[Thief]] • [[Assassin]] | | | style="border-top-right-radius: 15px" | [[Mercenary]] • [[Myrmidon]] • [[Archer]] • [[Soldier]] • [[Dancer]] • [[Bard (Elibe)|Bard]] • [[Transporter]] • [[Prince]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Infantry B | | ! Infantry B |
| | style="border: none; background: {{Color3}}" | [[Fighter]] • [[Warrior]] | | | [[Lord]] • [[Blade Lord]] • [[Hero]] • [[Swordmaster]] • [[Sniper]] • [[Thief]] • [[Assassin]] |
| | |- |
| | ! Infantry C |
| | | [[Fighter]] • [[Warrior]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Pirates | | ! Pirates |
| | style="border: none; background: {{Color3}}" | [[Pirate]] • [[Corsair]]
| | | [[Pirate]] • [[Corsair]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Armor | | ! Armor |
| | style="border: none; background: {{Color3}}" | [[Great Lord]] • [[Knight]] • [[General]]
| | | [[Great Lord]] • [[Knight]] • [[General]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Cavalry A | | ! Cavalry A |
| | style="border: none; background: {{Color3}}" | [[Cavalier]] • [[Troubadour]]
| | | [[Cavalier]] • [[Troubadour]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Cavalry B | | ! Cavalry B |
| | style="border: none; background: {{Color3}}" | [[Knight Lord]] • [[Paladin]] • [[Valkyrie]]
| | | [[Knight Lord]] • [[Paladin]] • [[Valkyrie]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Mages | | ! Mages |
| | style="border: none; background: {{Color3}}" | [[Mage]] • [[Sage]] • [[Shaman]] • [[Druid]] • [[Cleric]] • [[Monk]] • [[Bishop]] • [[Archsage]] • [[Dark Druid]] • [[Magic Seal]]
| | | [[Mage]] • [[Sage]] • [[Shaman]] • [[Druid]] • [[Cleric]] • [[Monk]] • [[Bishop]] • [[Archsage]] • [[Dark Druid]] • [[Magic Seal]] |
| |- | | |- |
| ! style="{{roundbl}}; border: none; background: {{Color3}}" align="center" width="10%" | Fliers | | ! style="border-bottom-left-radius: 15px" | Fliers |
| | style="{{roundbr}}; border: none; background: {{Color3}}" | [[Pegasus Knight]] • [[Falcoknight]] • [[Wyvern Rider]] • [[Wyvern Lord]] | | | style="border-bottom-right-radius: 15px" | [[Pegasus Knight]] • [[Falcoknight]] • [[Wyvern Rider]] • [[Wyvern Lord]] |
| |} | | |} |
|
| |
|
| [[Nomad]]s, [[Nomadic Trooper]]s, [[Brigand]]s, and [[Berserker]]s all have unique movement costs. | | [[Nomad]]s, [[Nomadic Trooper]]s, [[Brigand]]s, and [[Berserker]]s each have unique movement costs. |
|
| |
|
| ===Terrain stats=== | | ===Terrain stats=== |
| {| width="100%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | | {| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%" |
| ! style="{{roundtl}}; border:none" width="100%" colspan="16"|Terrain types and effects in {{title|The Blazing Blade}} | | ! style="background: none" colspan="17" | Terrain types and effects in {{title|The Blazing Blade}} |
| | |- |
| | ! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type |
| | ! colspan="3" | Stat boosts |
| | ! style="border-top-right-radius: 15px" colspan="13" | Movement penalties |
| | |- style="font-size: smaller" |
| | ! style="width: 4%" | [[Def]] |
| | ! style="width: 4%" | [[Avo]] |
| | ! style="width: 4%" | HP rec. |
| | ! style="width: 4%" | Infantry A |
| | ! style="width: 4%" | Infantry B |
| | ! style="width: 4%" | Infantry C |
| | ! style="width: 4%" | Brigand |
| | ! style="width: 4%" | Pirates |
| | ! style="width: 4%" | Berserker |
| | ! style="width: 4%" | Mages |
| | ! style="width: 4%" | Armor |
| | ! style="width: 4%" | Cavalry A |
| | ! style="width: 4%" | Cavalry B |
| | ! style="width: 4%" | Nomad |
| | ! style="width: 4%" | Nomadic Trooper |
| | ! style="width: 4%" | Fliers |
| |- | | |- |
| ! style="{{Roundtl}}; border:none; background-color:{{Color3}};" width="10%" rowspan="2" | Terrain type
| | | {{h|Plain|Includes Plain, Road, Floor, Stairs, Deck, and Bridge}} |
| ! style="border:none; background-color:{{Color3}}" colspan="3" | Stat boosts
| | | 0 |
| ! style="{{Roundtr}}; border:none; background-color:{{Color3}}" colspan="12" | Movement penalties
| | | 0 |
| | | - |
| | | 1 |
| | | 1 |
| | | 1 |
| | | 1 |
| | | 1 |
| | | 1 |
| | | 1 |
| | | 1 |
| | | 1 |
| | | 1 |
| | | 1 |
| | | 1 |
| | | 1 |
| |- | | |- |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>[[Defense|Def]]</small>
| | | Forest |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>[[Avoid|Avo]]</small>
| | | 1 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>HP rec.</small>
| | | 20 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Infantry A</small>
| | | - |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Infantry B</small>
| | | 2 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Brigand</small>
| | | 2 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Pirates</small>
| | | 2 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Berserker</small>
| | | 2 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Mages</small>
| | | 2 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Armor</small>
| | | 2 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Cavalry A</small>
| | | 2 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Cavalry B</small>
| | | 2 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Nomad</small>
| | | 3 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Nomadic Trooper</small>
| | | 3 |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Fliers</small>
| | | 2 |
| | | 2 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | {{hover|Plain|Includes Plain, Road, Floor, Stairs, Deck, and Bridge}} | | | Mountain |
| | style="border:none; background-color:{{Color3}}" | 0 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 0 | | | 30 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 4 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 4 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 3 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 3 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 3 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 3 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 4 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 6 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 5 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Forest | | | Peak |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 20 | | | 40 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 2 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 4 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 4 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 3 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 3 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Mountain | | | {{h|Settlement|Includes House, shops, Arena, Village, and Ruins}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 0 |
| | style="border:none; background-color:{{Color3}}" | 30 | | | 10 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 4 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 3 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 3 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 3 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 3 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 4 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 6 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 5 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Peak | | | Ruins (village) |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 0 |
| | style="border:none; background-color:{{Color3}}" | 40 | | | 0 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 4 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 4 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 2 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | {{hover|Settlement|Includes House, shops, Arena, Village, and Ruins}} | | | Fort |
| | style="border:none; background-color:{{Color3}}" | 0 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 10 | | | 20 |
| | style="border:none; background-color:{{Color3}}" | - | | | 20% |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 2 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Ruins <small>(village)</small> | | | Gate |
| | style="border:none; background-color:{{Color3}}" | 0 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 0 | | | 20 |
| | style="border:none; background-color:{{Color3}}" | - | | | 10% |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Fort | | | Gate (Castle) |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 20
| | | 20 |
| | style="border:none; background-color:{{Color3}}" | 20% | | | 10%{{h|*|Restores condition}} |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Gate | | | River |
| | style="border:none; background-color:{{Color3}}" | 3 | | | 0 |
| | style="border:none; background-color:{{Color3}}" | 20 | | | 0 |
| | style="border:none; background-color:{{Color3}}" | 10% | | | - |
| | style="border:none; background-color:{{Color3}}" | 1 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 5 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 5 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 5 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | River | | | Lake |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0 | | | 10 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | 5 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 5 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 3 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 5 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Lake | | | Sea |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 10
| | | 10 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 3 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 3 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Sea | | | Sand |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 10 | | | 5 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Sand | | | Desert |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 5
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 3 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 3 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 4 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 4 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 3 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 3 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Desert | | | Pillar |
| | style="border:none; background-color:{{Color3}}" | 0 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 5 | | | 20 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 3 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Pillar | | | Floor (Magic) |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 0{{h|*|+10 Res}} |
| | style="border:none; background-color:{{Color3}}" | 20 | | | 0 |
| | style="border:none; background-color:{{Color3}}" | - | | | -{{h|*|Restores condition}} |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 3 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 3 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 3 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 3 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Throne
| | | Throne |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 2{{Hover|*|+5 Res}} |
| | style="border:none; background-color:{{Color3}}" | 20 | | | 20 |
| | style="border:none; background-color:{{Color3}}" | - | | | -{{h|*|Restores condition}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | {{hover|Obstacle|Includes Clif, Fence, Snag, and —}}
| | | {{h|Obstacle|Includes Cliff, Fence, Snag, and —}} |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Door/Wall
| | | Door/Wall |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | | {{n}} |
| |- | | |- |
| | colspan="16" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%" | <small>Sections marked with {{n}} indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boosts except for HP recovery.</small> | | | class="roundb" colspan="17" style="font-size: smaller" | Sections marked with {{n}} indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers do not receive stat boosts to defense or avoid, but do receive HP recovery, status recovery, and resistance bonuses. |
| |} | | |} |
| | |
| | In the western release, it can be difficult to tell the difference between Gate and Gate (castle), as the displayed bonuses are the same.<br>Gate is present in the [[A Girl from the Plains|Prologue]], and Chapters [[Siblings Abroad|7]], [[Taking Leave|11E]], [[Imprisoner of Magic|18xE/19xH]], [[Four-Fanged Offense (Lloyd)|23E/24H (Lloyd's version)]], [[Crazed Beast|25H]] and [[Victory or Death|30E/32H]].<br>Gate (Castle) is present in Chapters [[A Grim Reunion|9]], [[The Distant Plains|10]], [[In Search of Truth|13]], [[False Friends|14]], [[Noble Lady of Caelin|15E/16H]] and [[Unfulfilled Heart|24E/26H]]. |
|
| |
|
| =={{FE8}}== | | =={{FE8}}== |
| ===Class categories=== | | ===Class categories=== |
| For the purposes of terrain effect, ''The Blazing Blade'' divides classes into these categories:<ref>https://serenesforest.net/the-sacred-stones/classes/terrain-data/</ref> | | For the purposes of terrain effect, ''The Sacred Stones'' divides classes into these categories: |
|
| |
|
| {| style="padding: 3px; border-spacing: 4px; {{round}}; border: 2px solid {{Color2}}; background: {{Color1}}" | | {| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset" |
| ! style="{{roundtl}}; border: none; background: {{Color3}}" align="center" width="10%" | Infantry A | | ! style="border-top-left-radius: 15px; width: 10%" | Infantry A |
| | style="{{roundtr}}; border: none; background: {{Color3}}" | [[Lord]] • [[Myrmidon]] • [[Swordmaster]] • [[Mercenary]] • [[Hero]] • [[Archer]] • [[Sniper]] • [[Thief]] • [[Assassin]] • [[Rogue]] | | | style="border-top-right-radius: 15px" | [[Mercenary]] • [[Myrmidon]] • [[Archer]] • [[Recruit]] • [[Dancer]] • [[Soldier]] • [[Revenant]] • [[Entombed]] • [[Bonewalker]] • [[Wight]] |
| | |- |
| | ! Infantry B |
| | | [[Lord]] • [[Hero]] • [[Swordmaster]] • [[Sniper]] • [[Thief]] • [[Assassin]] • [[Rogue]] |
| | |- |
| | ! Infantry C |
| | | [[Journeyman]] • [[Fighter]] • [[Warrior]] • [[Cyclops]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Infantry B | | ! Bandits |
| | style="border: none; background: {{Color3}}" | [[Journeyman]] • [[Fighter]] • [[Warrior]] • [[Cyclops]] | | | [[Brigand]] • [[Bael]] • [[Elder Bael]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Bandits | | ! Pirates |
| | style="border: none; background: {{Color3}}" | [[Brigand]] • [[Bael]] • [[Elder Bael]] | | | [[Pirate]] • [[Fleet]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Mages | | ! Mages |
| | style="border: none; background: {{Color3}}" | [[Pupil]] • [[Mage]] • [[Sage]] • [[Shaman]] • [[Druid]] • [[Summoner]] • [[Cleric]] • [[Priest]] • [[Monk]] • [[Bishop]] • [[Necromancer]] • [[Gorgon]]
| | | [[Pupil]] • [[Mage]] • [[Sage]] • [[Shaman]] • [[Druid]] • [[Summoner]] • [[Cleric]] • [[Priest]] • [[Monk]] • [[Bishop]] • [[Necromancer]] • [[Gorgon]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Armor | | ! Armor |
| | style="border: none; background: {{Color3}}" | [[Knight]] • [[General]]
| | | [[Knight]] • [[General]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Cavalry A | | ! Cavalry A |
| | style="border: none; background: {{Color3}}" | [[Cavalier]] • [[Troubadour]]
| | | [[Cavalier]] • [[Troubadour]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Cavalry B | | ! Cavalry B |
| | style="border: none; background: {{Color3}}" | [[Great Lord]] • [[Paladin]] • [[Great Knight]] • [[Mage Knight]] • [[Valkyrie]]
| | | [[Great Lord]] • [[Paladin]] • [[Great Knight]] • [[Mage Knight]] • [[Valkyrie]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Animal A | | ! Animal A |
| | style="border: none; background: {{Color3}}" | [[Mauthe Doog]] • [[Tarvos (class)|Tarvos]]
| | | [[Mauthe Doog]] • [[Tarvos (class)|Tarvos]] |
| |- | | |- |
| ! style="border: none; background: {{Color3}}" align="center" width="10%" | Animal B | | ! Animal B |
| | style="border: none; background: {{Color3}}" | [[Ranger]] • [[Gwyllgi]] • [[Maelduin]]
| | | [[Ranger]] • [[Gwyllgi]] • [[Maelduin]] |
| |- | | |- |
| ! style="{{roundbl}}; border: none; background: {{Color3}}" align="center" width="10%" | Fliers | | ! style="border-bottom-left-radius: 15px" | Fliers |
| | style="{{roundbr}}; border: none; background: {{Color3}}" | [[Pegasus Knight]] • [[Falcoknight]] • [[Wyvern Rider]] • [[Wyvern Lord]] • [[Wyvern Knight]] • [[Phantom]] • [[Mogall]] • [[Arch Mogall]] • [[Gargoyle]] • [[Deathgoyle]] • [[Manakete]] • [[Dracozombie]] | | | style="border-bottom-right-radius: 15px" | [[Pegasus Knight]] • [[Falcoknight]] • [[Wyvern Rider]] • [[Wyvern Lord]] • [[Wyvern Knight (The Sacred Stones)|Wyvern Knight]] • [[Manakete]] • [[Phantom]] • [[Mogall]] • [[Arch Mogall]] • [[Gargoyle]] • [[Deathgoyle]] • [[Draco Zombie]] |
| |} | | |} |
|
| |
|
| [[Pirate]]s and [[Berserker]]s have unique movement costs. | | [[Berserker]]s and the [[Demon King]] have unique movement costs, but the latter's do not matter in the main game and can be lumped into infantry A. |
|
| |
|
| ===Terrain stats=== | | ===Terrain stats=== |
| {| width="100%" class="mw-collapsible mw-collapsed" align=center style="padding: 3px; border-spacing: 4px; {{round}}; border:2px solid {{Color2}}; background-color: {{Color1}}; text-align: center" | | {| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%" |
| ! style="{{roundtl}}; border:none" width="100%" colspan="16"|Terrain types and effects in {{title|The Sacred Stones}} | | ! style="background: none" colspan="16" | Terrain types and effects in {{title|The Sacred Stones}} |
| |-
| |
| ! style="{{Roundtl}}; border:none; background-color:{{Color3}};" width="10%" rowspan="2" | Terrain type
| |
| ! style="border:none; background-color:{{Color3}}" colspan="3" | Stat boosts
| |
| ! style="{{Roundtr}}; border:none; background-color:{{Color3}}" colspan="12" | Movement penalties
| |
| |- | | |- |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>[[Defense|Def]]</small> | | ! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>[[Avoid|Avo]]</small> | | ! colspan="3" | Stat boosts |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>HP rec.</small> | | ! style="border-top-right-radius: 15px" colspan="13" | Movement penalties |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Infantry A</small> | | |- style="font-size: smaller" |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Infantry B</small> | | ! style="width: 4%" | [[Def]] |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Bandits</small> | | ! style="width: 4%" | [[Avo]] |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Pirate</small> | | ! style="width: 4%" | HP rec. |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Berserker</small> | | ! style="width: 4%" | Infantry A |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Mages</small> | | ! style="width: 4%" | Infantry B |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Armor</small> | | ! style="width: 4%" | Infantry C |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Cavalry A</small> | | ! style="width: 4%" | Bandits |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Cavalry B</small> | | ! style="width: 4%" | Pirates |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Animal A</small> | | ! style="width: 4%" | Berserker |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Animal B</small> | | ! style="width: 4%" | Mages |
| ! style="border:none; background-color:{{Color3}}" width="4%" | <small>Fliers</small> | | ! style="width: 4%" | Armor |
| | ! style="width: 4%" | Cavalry A |
| | ! style="width: 4%" | Cavalry B |
| | ! style="width: 4%" | Animal A |
| | ! style="width: 4%" | Animal B |
| | ! style="width: 4%" | Fliers |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | {{hover|Plain|Includes Plain, Floor, Stairs, and Bridge}} | | | {{h|Plain|Includes Plain, Floor, Stairs, and Bridge}} |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Forest
| | | Forest |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 20
| | | 20 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 2 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Mountain
| | | Mountain |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 30
| | | 30 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 4
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 4
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 6
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 6 |
| | style="border:none; background-color:{{Color3}}" | 5
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 5 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Peak
| | | Peak |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 40
| | | 40 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 4
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | 4
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 4 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | {{hover|Settlement|Includes House, shops, Arena, Village, and Ruins}} | | | {{h|Settlement|Includes House, shops, Arena, Village, and Ruins}} |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 10
| | | 10 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Fort
| | | Fort |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 20
| | | 20 |
| | style="border:none; background-color:{{Color3}}" | 20%
| | | 20% |
| | style="border:none; background-color:{{Color3}}" | 2 | | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 2 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Gate <small>(Castle)</small>
| | | Gate (Castle) |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 20
| | | 20 |
| | style="border:none; background-color:{{Color3}}" | 10%{{hover|*|Restores condition}}
| | | 10%{{h|*|Restores condition}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Gate
| | | Gate |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 30
| | | 30 |
| | style="border:none; background-color:{{Color3}}" | 10%
| | | 10% |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | River
| | | River |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | 5 | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | 5
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 5
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 5 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Lake
| | | Lake |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 10
| | | 10 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 3
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Sea
| | | Sea |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 10
| | | 10 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Sand
| | | Sand |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 5
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Desert
| | | Desert |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 5
| | | 5 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 2 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Pillar
| | | Pillar |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 20
| | | 20 |
| | style="border:none; background-color:{{Color3}}" | - | | | - |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 2
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 2 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 3
| | | 3 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 3 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Throne
| | | Throne |
| | style="border:none; background-color:{{Color3}}" | 3{{hover|*|+5 Res}}
| | | 3{{h|*|+5 Res}} |
| | style="border:none; background-color:{{Color3}}" | 30
| | | 30 |
| | style="border:none; background-color:{{Color3}}" | 10%{{hover|*|Restores condition}}
| | | 10%{{h|*|Restores condition}} |
| | style="border:none; background-color:{{Color3}}" | 1 | | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | style="border:none; background-color:{{Color3}}" | 1
| | | 1 |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | {{hover|Obstacle|Includes Cliff, Fence, Snag, and —}}
| | | {{h|Obstacle|Includes Cliff, Fence, Snag, and —}} |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | 1
| | | {{n}} |
| | | 1 |
| |- | | |- |
| | style="border:none; background-color:{{Color3}}" | Door/Wall
| | | Door/Wall |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | 0
| | | 0 |
| | style="border:none; background-color:{{Color3}}" | -
| | | - |
| | style="border:none; background-color:{{Color3}}" | {{n}} | | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | style="border:none; background-color:{{Color3}}" | {{n}}
| | | {{n}} |
| | | {{n}} |
| |- | | |- |
| | colspan="16" style="{{Roundb}}; border:none; background-color:{{Color3}}" width="100%" | <small>Sections marked with {{n}} indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boosts except for HP recovery.</small> | | | class="roundb" colspan="17" style="font-size: smaller" | Sections marked with {{n}} indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers do not receive stat boosts to defense or avoid, but do receive HP recovery, status recovery, and resistance bonuses. |
| |} | | |} |
| | |
| | ==Trivia== |
| | *In the Japanese version of ''The Blazing Blade'', the terrain bonus for gate (castle) is +3 defense and +20% avoid; gates and thrones both give +3 defense and +30% avoid. |
| | **However, ''The Official Nintendo Fire Emblem Player's Guide'' states that standing on a throne gives +3 defense and +30% avoid, which is only true for the Japanese version of the game.<ref>{{Cite book|book=The Official Nintendo Fire Emblem Player's Guide|publisher=Nintendo Power|page=12}}</ref> |
| | *In the Japanese version of ''The Sacred Stones'', Gorgons are assigned as a flier class. |
|
| |
|
| {{refbar}} | | {{refbar}} |
|
| |
|
| ==See also== | | ==See also== |
| * [[Terrain/Nintendo Entertainment System games]] | | {{div col}} |
| * [[Terrain/Super Nintendo Entertainment System games]] | | *[[Terrain/Family Computer games]] |
| * [[Terrain/GameCube and Wii games]] | | *[[Terrain/Super Famicom games]] |
| * [[Terrain/Nintendo DS games]] | | *[[Terrain/GameCube and Wii games]] |
| * [[Terrain/Nintendo 3DS games]] | | *[[Terrain/Nintendo DS games]] |
| * [[Terrain/Nintendo Switch games]] | | *[[Terrain/Nintendo 3DS games]] |
| | *[[Terrain/Nintendo Switch games]] |
| | {{div col end}} |
|
| |
|
| {{Nav6}} | | {{Nav6}} |