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The Infernal Truth

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

The Infernal Truth

Cm fe06 14x.png

Location

Nabata Temple

Boss(es)

Oates

Previous chapter(s)

Arcadia

Next chapter(s)

The Dragon Child

This is the underground of the desert? There's so much...water.
— Roy to Sophia

The Infernal Truth (Japanese: 業火の理 Hellfire's Reason) is chapter 14x of Fire Emblem: The Binding Blade. In order to play this chapter, the previous chapter must have been completed before the enemy phase of turn 25 and Sophia must be alive.

Plot

Main article: The Infernal Truth/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

An ancient temple stood on the outskirts of Arcadia. One of the Divine Weapons was said to be hidden in its depths. In an attempt to recover the Divine Weapon before Bern got their hands on it, Roy carefully set foot in the temple...

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the throne Player Partner Other Enemy Third
Defeat: Roy dies 10 {{{partner}}} {{{other}}} 32 {{{third}}}
Cm fe06 14x.png
Bridges, highlighted and labeled

On the player phase of each turn after the first, bridges may appear or disappear; all bridges are initially present, then on set turns begin a pattern of disappearing and reappearing.

  • Bridges 1–5 disappear or reappear every six turns
    • Bridge 1 disappears on turn 2
    • Bridge 2 disappears on turn 6
    • Bridge 3 disappears on turn 3
    • Bridge 4 disappears on turn 4
    • Bridge 5 disappears on turn 7
  • Bridges 6–11 disappear or reappear every five turns
    • Bridge 6 disappears on turn 5
    • Bridge 7 disappears on turn 5
    • Bridge 8 disappears on turn 7
    • Bridge 9 disappears on turn 8
    • Bridge 10 disappears on turn 6
    • Bridge 11 disappears on turn 9
  • Bridges 12–16 disappear or reappear every twenty turns
    • Bridge 12 disappears on turn 7
    • Bridge 13 disappears on turn 8
    • Bridge 14 disappears on turn 9
    • Bridge 15 disappears on turn 10
    • Bridge 16 disappears on turn 11
  • Bridges 17–19 disappear or reappear every three turns
    • Bridge 17 disappears on turn 4
    • Bridge 18 disappears on turn 5
    • Bridge 19 disappears on turn 6
  • Bridges 20–26 disappear or reappear every four turns
    • Bridge 20 disappears on turn 9
    • Bridge 21 disappears on turn 10
    • Bridge 22 disappears on turn 11
    • Bridge 23 disappears on turn 12
    • Bridge 24 disappears on turn 11
    • Bridge 25 disappears on turn 10
    • Bridge 26 disappears on turn 10

Character data

Characters
New Units

None

Returning Characters

Roy ​Marcus ​Alen ​Bors ​Wolt ​Lance ​Merlinus ​Elen ​Wade ​Lot ​Dieck ​Shanna ​Chad ​Lugh ​Clarine ​Rutger ​Saul ​Dorothy ​Sue ​Zelot ​Trec ​Noah ​Astolfo ​Lilina ​Gwendolyn ​Barthe ​Ogier ​Fir ​Sin ​Gonzalez ​Klein ​Thea ​Larum ​Echidna ​Elffin ​Bartre ​Geese ​Raigh ​Cath ​Melady ​Perceval ​Cecilia ​Sophia ​

Item data

Items
Name Obtainment Method
Is gba forblaze.png Forblaze Automatically at end of chapter

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma gba berserker enemy.gif Bern Berserker 9 1 37~43 14~19 11~15 8~12 3~6 7~10 1~4 13 6 Devil Axe
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba druid enemy.gif Bern Druid 4 1 27~31 16~20 7~12 8~11 3~6 5~8 10~13 6 6 Eclipse Physic
Begins moving unprovoked when he can attack a unit within two turns; does not retreat to heal.
Ma gba druid enemy.gif Bern Druid 5 1 27~32 16~21 8~12 8~12 3~6 5~8 10~14 6 6 Nosferatu Mend
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba pirate enemy.gif Bern Pirate 16 2 28~32 10~13 6~8 9~11 1~3 4~5 1~2 10 5 Poison Axe
--
Ma gba pirate enemy.gif Bern Pirate 16 4 28~32 10~13 6~8 9~11 1~3 4~5 1~2 10 5 Steel Axe Hand Axe
--
Ma gba mercenary enemy.gif Bern Mercenary 16 1 28~32 9~11 13~15 12~14 3~6 6~8 1~3 9 5 Steel Sword
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba archer enemy.gif Bern Archer 16 2 27~30 8~10 8~10 7~9 4~6 4~6 1~2 7 5 Steel Bow
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba mercenary enemy.gif Bern Mercenary 18 1 29~34 9~12 13~16 12~15 4~6 6~8 2~3 9 5 Lancereaver
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba archer enemy.gif Bern Archer 18 1 28~32 9~11 8~11 7~10 5~7 5~6 1~2 7 5 Steel Bow
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba archer enemy.gif Bern Archer 18 1 28~32 9~11 8~11 7~10 5~7 5~6 1~2 7 5 Longbow
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba pirate enemy.gif Bern Pirate 17 2 29~33 11~13 6~9 9~11 2~3 4~5 1~2 10 5 Poison Axe Hand Axe
--
Ma gba pirate enemy.gif Bern Pirate 17 1 29~33 11~13 6~9 9~11 2~3 4~5 1~2 10 5 Swordreaver
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba wyvern rider enemy.gif Bern Wyvern Rider 17 1 31~35 13~16 7~10 9~11 3~5 11~13 1~2 10 7 Steel Lance Javelin
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba wyvern rider enemy.gif Bern Wyvern Rider 18 1 31~36 13~16 8~10 9~11 3~5 11~13 1~2 10 7 Axereaver
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba pirate enemy.gif Bern Pirate 18 2 30~34 11~14 7~9 9~11 2~3 4~5 1~2 10 5 Poison Axe Hand Axe
--
Ma gba mercenary enemy.gif Bern Mercenary 18 1 29~34 9~12 13~16 12~15 4~6 6~8 2~3 9 5 Steel Sword
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba wyvern rider enemy.gif Bern Wyvern Rider 16 1 30~34 12~15 7~9 8~11 3~5 11~13 1~2 10 7 Steel Lance Javelin
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba wyvern rider enemy.gif Bern Wyvern Rider 16 1 30~34 12~15 7~9 8~11 3~5 11~13 1~2 10 7 Axereaver
--
Ma gba pirate enemy.gif Bern Pirate 15 1 28~31 10~12 6~8 9~10 1~3 4~5 1~2 10 5 Poison Axe
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba mercenary enemy.gif Bern Mercenary 17 1 29~33 9~12 13~16 12~14 4~6 6~8 2~3 9 5 Steel Sword
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba pirate enemy.gif Bern Pirate 17 1 29~33 11~13 6~9 9~11 2~3 4~5 1~2 10 5 Poison Axe
--
Ma gba archer enemy.gif Bern Archer 17 1 27~31 8~11 8~11 7~9 4~7 5~6 1~2 7 5 Steel Bow
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba priest enemy.gif Bern Priest 16 1 24~27 4~7 5~7 6~8 5~8 2~3 11~14 5 5 Physic
--
Ma gba sage enemy.gif Bern Sage 3 1 27~32 12~17 8~12 8~11 2~5 6~9 9~12 7 6 Bolting Elfire Physic
Does not move.
Ma gba sage enemy.gif Oates Sage 10 1 35 17 16 15 7 10 14 7 6 Elfire Bolting
Does not move; stands on the throne, the chapter's seize point.

Boss data

Main article: Oates
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]

Normal Hard

Portrait oates fe06.png
Ma gba sage enemy.gif Sage
Level 10
Stats
Max HP 35 Luck 7
Magic 17 Defense 10
Skill 16 Resistance 14
Speed 15 Constitution 7
Movement 6 Aid 6
Inventory
Elfire
Bolting
Weapon Levels
Swords ✗ Lances ✗ Axes ✗ Bows ✗
Anima magic ✓ Light magic ✗ Dark magic ✗ Staves ✓

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Hellfire's Truth

Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade.

English
(unofficial)

The Infernal Truth

--

Japanese

業火の理

Hellfire's Reason; "reason" is the Japanese term for anima magic.

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. The Infernal Truth, triangleattack.com, Retrieved: December 24, 2020
← Arcadia • The Infernal Truth • The Dragon Child →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWadeWoltYoderZelotZeiss
Non-playable characters EliwoodGuinivereHectorMaryMordred
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Bosses ArcardoBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
The Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and Lies • Final: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline