Pirate's Challenge
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Pirate's Challenge (Japanese: 海賊の挑戦 Pirate's Challenge) is a trial map in Fire Emblem: The Binding Blade. To unlock it, the player must complete the game in Hard Mode, regardless of the ending achieved.
Beginning log
Roy receives a letter from the boss of a group of bandits in the Western Isles. "It's time we settle this. Beat my men and I'll give you the honor of fighting me!"
Chapter data
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Victory: Defeat the boss
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Roy dies
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1–10
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{{{partner}}}
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{{{other}}}
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26+76
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{{{third}}}
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Character data
Units retain the stats and inventories they had at the end of the final chapter.
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Enemies will not retreat to heal when reduced to low HP.
Reinforcements
- Enemy phase of turns 3, 6, 9, and 12
- 1 Berserker with a Killer Axe from the top of the northwest three forts
- 1 level 15 Pirate with a Poison Axe and a Hand Axe from the lower-right of the northwest three forts
- 1 Wyvern Rider with a Spear from the northeast fort
- 1 level 16 Pirate with a Poison Axe from the upper fort on the lower of the east islands
- 1 Pirate with a Steel Axe from the lower fort on the lower of the east islands
- 1 Sage from the east fort on the central island
- 1 Wyvern Rider with a Steel Lance from the lower-left of the northwest three forts
- Enemy phase of turns 4, 7, 10, and 13
- 1 Berserker with a Silver Axe and a Hand Axe from the left fort on the center-north island
- 1 level 15 Pirate with a Steel Axe and a Hand Axe from the right fort on the center-north island
- 1 Wyvern Rider with a Horseslayer and a Javelin from the fort on the upper of the east islands
- 1 level 16 Pirate with a Poison Axe from the left fort on the center-south island
- 1 level 17 Pirate with a Poison Axe and a Hand Axe from the right fort on the center-south island
- 1 Druid from the west fort on the central island
- Enemy phase of turns 5, 8, 11, and 14
- 1 level 17 Pirate with a Poison Axe from the upper fort on the mid-northeast island
- 1 level 17 Pirate with a Steel Axe and a Hand Axe from the lower fort on the mid-northeast island
- 1 level 15 Pirate with a Poison Axe from the fort on the southeast island
- 1 Wyvern Rider with a Killer Lance from the upper-left fort on the southwest island
- 1 Wyvern Lord from the lower-right fort on the southwest island
- 1 Sniper from the south fort on the central island
- Upon the enemy being routed
- The boss Berserker from southeast of the westernmost fort
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Inventory
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Silver Axe
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Weapon Levels
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✗
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✗
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✓
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✗
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✗
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✗
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✗
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✗
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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This map is straightforward. To access it though, you need to finish the game twice, ensuring you have both Narcian and Galle on your team. Deploy them alongside your Pegasus Knights, Melady and Zeiss. Be sure to monitor Galle and Narcian's health closely. Even though they are adept at handling many foes, accumulated damage might lead to their downfall.
Prioritize eliminating the Sage and the Druid swiftly. While they are not particularly tough, they can be bothersome. The foes to truly watch out for are those equipped with Killer weapons or weapons effective against specific classes. If possible, position ground units over some forts to maximize defense. Utilize flying units to transport them or use warp magic. Remember, flying units do not benefit from terrain bonuses.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English (unofficial)
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Pirate's Challenge
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--
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Japanese
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海賊の挑戦
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Pirate's Challenge
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References