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The Frozen River

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This page has been marked as a stub. Please help improve the page by adding information.

The Frozen River

Cm fe06 18A.png

Location

Ilia Forest

Boss(es)

Martel

Previous chapter(s)

Ocean's Parting

Next chapter(s)

Bitter Cold

I order you. Use the spell book and create rainfall. Make it rain so that the rivers will overflow and push back the advancing Etrurian Army.
— Martel to Niime

The Frozen River (Japanese: 凍てつく河 Frozen River) is chapter 18A of Fire Emblem: The Binding Blade.

Plot

Main article: The Frozen River/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

After defeating Arcardo, Roy moved east deep into the frozen lands of Ilia. Soon, they entered the thick forests that characterize Ilia's central land. However, a general of Bern, Bishop Martel, was waiting for them with an ancient spell that was said to have been lost centuries ago...

Chapter data

Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Seize the castle gate Player Partner Other Enemy Third
Defeat: Roy dies 15 {{{partner}}} {{{other}}} 32+26 {{{third}}}

Initial Turn 7

Cm fe06 18A.png

On the enemy phase of turn 7, the river freezes and becomes traversable to units who otherwise cannot cross rivers. This will not happen if Martel is already dead.

Character data

Characters
New Units

None

Returning Characters

Roy ​Marcus ​Alen ​Bors ​Wolt ​Lance ​Merlinus ​Elen ​Wade ​Lot ​Dieck ​Shanna ​Chad ​Lugh ​Clarine ​Rutger ​Saul ​Dorothy ​Sue ​Zelot ​Trec ​Noah ​Astolfo ​Lilina ​Gwendolyn ​Barthe ​Ogier ​Fir ​Sin ​Gonzalez ​Klein ​Thea ​Larum ​Echidna ​Elffin ​Bartre ​Geese ​Raigh ​Cath ​Melady ​Perceval ​Cecilia ​Sophia ​Igrene ​Garret ​Fae ​Hugh ​Zeiss ​Douglas ​

Item data

Items
Name Obtainment Method
Is gba secret book.png Secret Book Visit southeastern village
Is gba guiding ring.png Guiding Ring Visit northeastern village
Is gba goddess icon.png Goddess Icon Visit northwestern village

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma gba falcoknight enemy.gif Ilia Falcoknight 6 2 31~37 11~15 12~16 12~16 5~9 6~9 7~11 6 8 Silver Lance
• The northern one begins moving unprovoked when she can attack a unit within two turns.
• The eastern one moves to attack units in range.
Ma gba pegasus knight enemy.gif Ilia Pegasus Knight 17 3 23~26 8~11 10~13 10~13 4~7 4~6 5~7 5 7 Axereaver
• The northern one begins moving unprovoked when she can attack a unit within two turns.
• The eastern two move to attack units in range.
Ma gba pegasus knight enemy.gif Ilia Pegasus Knight 17 2 23~26 8~11 10~13 10~13 4~7 4~6 5~7 5 7 Killer Lance
• The northern one begins moving unprovoked when she can attack a unit within two turns.
• The eastern one moves to attack units in range.
Ma gba pegasus knight enemy.gif Ilia Pegasus Knight 17 1 23~26 8~11 10~13 10~13 4~7 4~6 5~7 5 7 Steel Lance Javelin
Begins moving unprovoked when she can attack a unit within two turns.
Ma gba pegasus knight enemy.gif Ilia Pegasus Knight 17 1 23~26 8~11 10~13 10~13 4~7 4~6 5~7 5 7 Steel Lance
Begins moving unprovoked when she can attack a unit within two turns.
Ma gba pegasus knight enemy.gif Ilia Pegasus Knight 16 1 22~25 8~10 10~12 10~12 4~6 4~6 5~7 5 7 Steel Lance Javelin
Moves to attack units in range.
Ma gba wyvern rider enemy.gif Bern Wyvern Rider 17 1 31~35 13~16 7~10 9~11 3~5 11~13 1~2 10 7 Horseslayer
--
Ma gba wyvern rider enemy.gif Bern Wyvern Rider 17 1 31~35 13~16 7~10 9~11 3~5 11~13 1~2 10 7 Steel Lance Javelin
Moves to attack units in range.
Ma gba wyvern rider enemy.gif Bern Wyvern Rider 16 1 30~34 12~15 7~9 8~11 3~5 11~13 1~2 10 7 Steel Lance Javelin
--
Ma gba wyvern rider enemy.gif Bern Wyvern Rider 17 1 31~35 13~16 7~10 9~11 3~5 11~13 1~2 10 7 Steel Lance
--
Ma gba mercenary enemy.gif Ilia Mercenary 17 1 29~33 9~12 13~16 12~14 4~6 6~8 2~3 9 5 Armorslayer
--
Ma gba mercenary enemy.gif Ilia Mercenary 16 3 28~32 9~11 13~15 12~14 3~6 6~8 1~3 9 5 Steel Sword
--
Ma gba mercenary enemy.gif Ilia Mercenary 17 1 29~33 9~12 13~16 12~14 4~6 6~8 2~3 9 5 Light Brand
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba mercenary enemy.gif Ilia Mercenary 17 2 29~33 9~12 13~16 12~14 4~6 6~8 2~3 9 5 Steel Sword
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba priest enemy.gif Ilia Priest 15 2 24~26 4~6 5~7 5~8 5~8 1~3 11~13 5 5 Physic
--
Ma gba priest enemy.gif Ilia Priest 15 1 24~26 4~6 5~7 5~8 5~8 1~3 11~13 5 5 Mend Silence
--
Ma gba priest enemy.gif Ilia Priest 15 1 24~26 4~6 5~7 5~8 5~8 1~3 11~13 5 5 Mend Berserk
--
Ma gba archer enemy.gif Ilia Archer 18 2 28~32 9~11 8~11 7~10 5~7 5~6 1~2 7 5 Iron Bow
Moves to attack units in range; operates a Ballista.
Ma gba shaman enemy.gif Ilia Shaman 18 1 23~26 9~12 5~8 6~8 2~4 3~4 9~12 5 5 Nosferatu
Moves to attack units in range.
Ma gba shaman enemy.gif Ilia Shaman 18 3 23~26 9~12 5~8 6~8 2~4 3~4 9~12 5 5 Flux
• The norther one moves to attack units in range.
• The southern two begin moving unprovoked when they can attack a unit within two turns.
Ma gba bishop enemy.gif Martel Bishop 10 1 45 19 11 11 12 12 17 7 6 Purge Divine
Does not move; stands on a gate, the chapter's seize point.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba brigand enemy.gif Brigand Brigand 18 5 32~36 12~15 5~7 7~9 2~3 4~5 1~2 12 5 Steel Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba brigand enemy.gif Brigand Brigand 18 5 32~36 12~15 5~7 7~9 2~3 4~5 1~2 12 5 Hand Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba pegasus knight enemy.gif Ilia Pegasus Knight 17 8 23~26 8~11 10~13 10~13 4~7 4~6 5~7 5 7 Steel Lance
--
Ma gba pegasus knight enemy.gif Ilia Pegasus Knight 17 8 23~26 8~11 10~13 10~13 4~7 4~6 5~7 5 7 Steel Lance Javelin
--

Reinforcements

  • Enemy phase of turns 5–9
  • On Normal Mode, enemy phase of even turns 10–16; on Hard Mode, enemy phase of turns 10–20
  • On Normal Mode, enemy phase of odd turns 11–17; on Hard Mode, enemy phase of turns 10–20

Boss data

Main article: Martel
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]

Normal Hard

Portrait martel fe06.png
Ma gba bishop enemy.gif Bishop
Level 10
Stats
Max HP 45 Luck 12
Magic 19 Defense 12
Skill 11 Resistance 17
Speed 11 Constitution 7
Movement 6 Aid 6
Inventory
Purge
Divine
Weapon Levels
Swords ✗ Lances ✗ Axes ✗ Bows ✗
Anima magic ✗ Light magic ✓ Dark magic ✗ Staves ✓

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Frozen River

Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade.

English
(unofficial)

The Frozen River

--

Japanese

凍てつく河

Frozen River

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. The Frozen River, triangleattack.com, Retrieved: December 24, 2020
← Ocean's Parting • The Frozen River • Bitter Cold →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWadeWoltYoderZelotZeiss
Non-playable characters EliwoodGuinivereHectorMaryMordred
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Bosses ArcardoBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
The Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and Lies • Final: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline