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Magic Seal

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
For the sole character possessing this class, see Kishuna. For the skill from Fates, see Seal Magic.

Magic Seal

Bs fe07 enemy kishuna magic seal.png

A foul creature born of heresy. Negates the effects of magic.

Unit type(s)





Projects a silencing field

The Magic Seal (Japanese: 魔封じの者 Silencer) is a non-combatant class which is exclusive to Fire Emblem: The Blazing Blade, appearing only as the class of a single enemy character, Kishuna. A Magic Seal has no offensive capabilities, but instead functions as a map hazard by radiating a silencing field within ten spaces of its position, inhibiting the use of magic by any unit, allied or enemy, while within this range.

Magic Seals have very low strength and skill, owing to their lack of offensive capability; they also have low resistance given that they will never need to defend against magical attacks. On the other hand, they have very high HP, speed, and defense, making them difficult to actually hit and even more difficult to kill, further complicated by Kishuna's recurring tendency to flee a battle if it is attacked. This provides part of the challenge in Chapter 19x in Hector's story, as Kishuna's defeat is a requirement to enter Chapter 19x pt 2.


Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weight Experience Class Strength Weapon Level
The Blazing Blade 50 0 -- 0 24 0 13 0 7 6 -- -- 3 --

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon Level
The Blazing Blade 60 28 -- 30 25 30 20 25 15 20 --

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon Level*
The Blazing Blade 45% 45% -- 30% 25% 15% 10% 35% -- -- -- --
Click here for more details on the mechanics of class growths in each game.

Class skills

  • Fire Emblem: The Blazing Blade: All units of any affiliation within a ten-tile radius of a Magic Seal are silenced. Units are no longer silenced if the Magic Seal is killed or they leave the silencing range. The silenced state, unlike that of the Silence staff, is not applied as a formal status condition which remains when the unit leaves the range, so it is uniquely possible for a unit to be both silenced and poisoned, berserked or asleep by being within the Magic Seal's range while afflicted with the other status condition.

Notable enemy Magic Seals

Enemy Units
Name Game
Kishuna The Blazing Blade
Enemy Magic Seal units in the Fire Emblem series.

Flavor text

This section has been marked as a stub. Please help improve the page by adding information.

Game Text
The Blazing Blade A foul creature born of heresy. Negates the effects of magic. ??


  • The Magic Seal has a battle animation, but it never appears in the course of actual gameplay and instead only appears in the class roll demo at the title screen. Its battle animation is unique in that it performs a brief flickering loop as opposed to actually doing anything.

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English Magic Seal --
Japanese 魔封じの者 Officially romanized as Silencer; literally "Magic-sealing person".
Spanish Sello mágico Magic seal
French Sceau magique Magic seal
German Siegelherr Sealing Person
Italian Sigillo magico Magic seal



Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.
Classes in Fire Emblem: The Blazing Blade
Base classes ArcherBrigandCavalierClericFighterKnightLordMageMercenaryMonkMyrmidonNomadPegasus KnightPirateShamanThiefTroubadourWyvern Rider
Advanced classes AssassinBerserkerBishopBlade LordDruidFalcon KnightGeneralGreat LordHeroKnight LordNomadic TrooperPaladinSageSniperSwordmasterValkyrieWarriorWyvern Lord
Other classes ArchsageBardBramimondCivilianCorsairDancerDark DruidFire DragonMagic SealPeerPrinceSoldierTransporter