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Bitter Cold

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Bitter Cold

Cm fe06 19A.png

Location

Carrhae

Weather

Fog of war

New units

Niime

Boss(es)

Sigune

Previous chapter(s)

The Frozen River

Next chapter(s)

Ilia's Salvation

We've got to get rid of the enemy that's right in front of us first. Are the ballistae ready?
— Sigune

Bitter Cold (Japanese: 冬将軍 General Winter) is Chapter 19A of Fire Emblem: The Binding Blade.

Plot

Main article: Bitter Cold/Script

In the middle of a blizzard, the Etrurian Army enters the mountains of Carrhae, held by the Ilian mercenary Sigune under Bern's orders. After his previous conversation with Niime, Roy now wonders if the Demon Dragon also has a human form. Niime mentions that dragons in human form are rumored to live among humans, reminding Roy of Arcadia, though he does not tell her of the village. Then, Niime tells him of the Ending Winter. It was a disaster that twisted the laws of nature, turning day to night and summer to winter. She suspects that the Ending Winter may relate to dragons taking human shape.

The Etrurian Army successfully pushes through the blizzard and defeats Sigune. Once inside shelter, Roy pens a letter to inform Yoder of all Niime told him, and he gives it to Merlinus to read. During Merlinus' absence, Princess Guinivere arrives to continue their last talk. She admits that Zephiel did kill their father, but rejects Roy's notion that he did so to seize the throne. Instead, she brings up the abuse Zephiel suffered from Desmond, but is interrupted by Merlinus' return before elaborating and leaves. Roy is left to wonder at the truth behind Zephiel's actions.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the castle gate Player Partner Other Enemy
Defeat: Roy dies 1–13+1 {{{partner}}} {{{other}}} 37+25
Cm fe06 19A.png

Character data

Characters
New units
Niime
Portrait niime fe06.png
Druid
HP
25
Inventory
Flux
Eclipse
Physic
Heal
Level
18
Automatically from turn 1
Required characters
Roy ​
Available characters
Marcus ​Alen ​Bors ​Wolt ​Lance ​Merlinus ​Elen ​Ward ​Lot ​Dieck ​Shanna ​Chad ​Lugh ​Clarine ​Rutger ​Saul ​Dorothy ​Sue ​Zelot ​Trec ​Noah ​Astolfo ​Lilina ​Gwendolyn ​Barthe ​Ogier ​Fir ​Sin ​Gonzalez ​Klein ​Thea ​Larum ​Echidna ​Elffin ​Bartre ​Geese ​Raigh ​Cath ​Melady ​Perceval ​Cecilia ​Sophia ​Igrene ​Garret ​Fae ​Hugh ​Zeiss ​Douglas ​

Item data

Items
Name Obtainment Method
Is gba elixir.png Elixir Steal from enemy Falcoknight
Is gba vulnerary.png Vulnerary Steal from enemy Pegasus Knight
Is gba elixir.png Elixir Steal from enemy Falcoknight
Is gba vulnerary.png Vulnerary Steal from enemy Pegasus Knight
Is gba elixir.png Elixir Steal from enemy Falcoknight
Is gba vulnerary.png Vulnerary Steal from enemy Pegasus Knight
Is gba knight crest.png Knight Crest Steal from enemy Paladin
Is gba vulnerary.png Vulnerary Steal from enemy Cavalier
Is gba vulnerary.png Vulnerary Steal from enemy Troubadour
Is gba elixir.png Elixir Steal from enemy Paladin
Is gba vulnerary.png Vulnerary Steal from enemy Cavalier
Is gba vulnerary.png Vulnerary Steal from enemy Troubadour
Is gba vulnerary.png Vulnerary Steal from enemy Archer
Is gba vulnerary.png Vulnerary Steal from enemy Archer
Is gba vulnerary.png Vulnerary Steal from enemy Archer
Is gba vulnerary.png Vulnerary Steal from enemy Archer
Is gba vulnerary.png Vulnerary Steal from enemy Archer
Is gba aircalibur.png Aircalibur Visit western village
Is gba energy ring.png Energy Ring Visit eastern village

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

None

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba falcoknight enemy.gif Sigune Falcoknight 9 1 44 16 16 18 14 12 14 7 8 Spear
Does not move; stands on a gate, the chapter's seize point.
Ma gba falcoknight enemy.gif Pegasus Knight Falcoknight 7 1 32~38 11~16 12~17 12~17 5~10 6~9 8~11 6 8 Silver Lance Elixir
Begins moving unprovoked when she can attack a unit within two turns.
Ma gba pegasus knight enemy.gif Pegasus Knight Pegasus Knight 18 4 23~27 9~11 10~13 10~13 5~7 4~6 5~7 5 7 Steel Lance
• The left of the middle two begins moving unprovoked when she can attack a unit within two turns.
• The right of the middle two moves to attack units in range, otherwise moves randomly.
• The western one and southern one move to attack units in range.
Ma gba pegasus knight enemy.gif Pegasus Knight Pegasus Knight 18 4 23~27 9~11 10~13 10~13 5~7 4~6 5~7 5 7 Steel Lance Javelin
• The middle one and the right of the western two begin moving unprovoked when they can attack a unit within two turns.
• The left of the west two moves to attack units in range, otherwise moves randomly.
• The southern one moves to attack units in range.
Ma gba pegasus knight enemy.gif Pegasus Knight Pegasus Knight 18 2 23~27 9~11 10~13 10~13 5~7 4~6 5~7 5 7 Steel Lance Vulnerary
• The middle one begins moving unprovoked when she can attack a unit within two turns.
• The western one moves to attack units in range.
Ma gba falcoknight enemy.gif Pegasus Knight Falcoknight 6 1 31~37 11~15 12~16 12~16 5~9 6~9 7~11 6 8 Silver Lance Elixir
Begins moving unprovoked when she can attack a unit within two turns.
Ma gba falcoknight enemy.gif Pegasus Knight Falcoknight 8 1 32~38 11~16 12~17 12~17 5~10 6~9 8~11 6 8 Silver Lance Elixir
Moves to attack units in range.
Ma gba pegasus knight enemy.gif Pegasus Knight Pegasus Knight 16 1 22~25 8~10 10~12 10~12 4~6 4~6 5~7 5 7 Steel Lance Vulnerary
Moves to attack units in range.
Ma gba pegasus knight enemy.gif Pegasus Knight Pegasus Knight 16 1 22~25 8~10 10~12 10~12 4~6 4~6 5~7 5 7 Steel Lance
Moves to attack units in range, otherwise moves randomly.
Ma gba knight enemy.gif Ilia Knight 18 1 28~33 10~13 7~9 2~3 3~5 13~15 0~1 13 4 Axereaver Javelin
Moves to attack units in range.
Ma gba knight enemy.gif Ilia Knight 18 1 28~33 10~13 7~9 2~3 3~5 13~15 0~1 13 4 Steel Lance Javelin
Moves to attack units in range.
Ma gba paladin enemy.gif Ilia Paladin 8 1 38~44 12~15 9~14 10~13 5~8 9~12 6~9 11 8 Silver Lance Knight Crest
--
Ma gba cavalier enemy.gif Ilia Cavalier 19 1 31~36 10~13 8~11 9~11 4~7 8~10 1~3 9 7 Steel Sword Javelin
--
Ma gba cavalier enemy.gif Ilia Cavalier 18 2 31~35 10~12 7~10 9~11 4~6 8~9 1~3 9 7 Steel Sword Javelin
• The middle one moves to attack units in range, otherwise moves randomly.
• The northeast one begins moving unprovoked when he can attack a unit within two turns.
Ma gba cavalier enemy.gif Ilia Cavalier 18 1 31~35 10~12 7~10 9~11 4~6 8~9 1~3 9 7 Steel Sword Vulnerary
--
Ma gba cavalier enemy.gif Ilia Cavalier 18 2 31~35 10~12 7~10 9~11 4~6 8~9 1~3 9 7 Steel Sword
• The middle one moves to attack units in range, otherwise moves randomly.
• The northeast one begins moving unprovoked when he can attack a unit within two turns.
Ma gba troubadour enemy.gif Ilia Troubadour 19 2 22~26 4~7 6~9 11~15 7~10 3~5 9~12 5 7 Mend Vulnerary
--
Ma gba paladin enemy.gif Ilia Paladin 7 1 37~43 12~15 9~14 9~13 5~8 9~12 5~9 11 8 Silver Lance Elixir
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba cavalier enemy.gif Ilia Cavalier 19 1 31~36 10~13 8~11 9~11 4~7 8~10 1~3 9 7 Steel Lance Javelin
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba cavalier enemy.gif Ilia Cavalier 18 1 31~35 10~12 7~10 9~11 4~6 8~9 1~3 9 7 Steel Lance Vulnerary
Begins moving unprovoked when he can attack a unit within two turns.
Ma gba archer enemy.gif Ilia Archer 18 5 28~32 9~11 8~11 7~10 5~7 5~6 1~2 7 5 Iron Bow Vulnerary
• The western three operate Ballistae; the eastern two operate Iron Ballistae.
• All but the southernmost one move to attack units in range.
Ma gba druid enemy.gif Ilia Druid 6 1 27~32 17~22 8~12 9~12 3~7 5~8 11~14 6 6 Physic Silence
Moves to attack units in range.
Ma gba druid enemy.gif Ilia Druid 6 1 27~32 17~22 8~12 9~12 3~7 5~8 11~14 6 6 Physic Sleep
Moves to attack units in range.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma gba brigand enemy.gif Bandit Brigand 18 10 32~36 12~15 5~7 7~9 2~3 4~5 1~2 12 5 Steel Axe
Moves to raid villages, then moves to attack units unprovoked.
Ma gba pegasus knight enemy.gif Pegasus Knight Pegasus Knight 18 5 23~27 9~11 10~13 10~13 5~7 4~6 5~7 5 7 Steel Lance Javelin
Moves to attack units in range, otherwise moves randomly.
Ma gba pegasus knight enemy.gif Pegasus Knight Pegasus Knight 18 5 23~27 9~11 10~13 10~13 5~7 4~6 5~7 5 7 Steel Lance Vulnerary
Moves to attack units in range, otherwise moves randomly.
Ma gba pegasus knight enemy.gif Pegasus Knight Pegasus Knight 18 5 23~27 9~11 10~13 10~13 5~7 4~6 5~7 5 7 Steel Lance
Moves to attack units in range, otherwise moves randomly.

Reinforcements

Boss data

Main article: Sigune
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]

Normal Hard

Portrait sigune fe06.png
Ma gba falcoknight enemy.gif Falcoknight
Level 9
Stats
Max HP 44 Luck 14
Strength 16 Defense 12
Skill 16 Resistance 14
Speed 18 Constitution 7
Movement 8 Aid 13
Inventory
Spear
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This chapter is challenging due to the fog of war. Stay vigilant.

Key Considerations:

  • Identify the positions of the Ballistae on the map above and ensure your flying units maintain a safe distance.
  • Familiarize yourself with the enemies present (refer to the information above). This will help you choose which characters and items to bring.

Recommended Units:

  • Deploy Snipers, axe units, and Nomads. These units excel at engaging enemies from a distance.
  • Bring at least one Thief equipped with a Torch. Make sure they are always guarded, especially if they are low level.
  • Bring units with high defense and always position them at the forefront of your group.

Preparations for Future Battles:

  • Purchase 3–4 Physic staves to have reserves for upcoming chapters. Additionally, get 1–2 Restore staves if you are running low.
  • Stock up on Chest Keys and Door Keys.

Enemy Insights:

  • The closest Druid wields a Sleep staff, while another possesses a Silence staff. Neither will be able to counterattack. Expect similar staff-wielding enemies in future chapters.
  • Most non-promoted enemies carry Steel weapons and a few Javelins. However, one of the Knights near the boss has an Axereaver. Promoted enemies are armed with Silver Lances.
  • Tackle the boss using one of your best bow-wielding characters. Always have a healer positioned behind for support.

Strategy Recommendations:

  • Prioritize taking out the Druids and keep Restore staves at hand.
  • Approach cautiously. Avoid moving within the attack range of enemy groups if your units are not prepared for the onslaught.
  • At the chapter's start, the nearest group of Pegasi will target you. Tackle them first and then advance.
  • Avoid placing Niime on the frontline. Despite being promoted, her stats, especially HP, are notably low. Retain the uses of her Eclipse tome and use her primarily as a healer.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

General Winter

Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade.

English
(unofficial)

Bitter Cold

--

Japanese

冬将軍

General Winter; a reference to the Russian Winter (aka "General Winter") concept that supposedly makes Russia hard to invade during the winter.

Gallery

References

  1. Bitter Cold, triangleattack.com, Retrieved: December 24, 2020
← The Frozen River • Bitter Cold • Ilia's Salvation →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWardWoltYoderZelotZeiss
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Non-playable characters EliwoodGuinivereHectorMaryMordred
Bosses ArcardoBorsBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
Background characters AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and LiesF: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSupportsWeapons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline