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Flight Toward Freedom

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.

This page has been marked as a stub. Please help improve the page by adding information.

Flight Toward Freedom

Cm fe06 11B.png

Location

Eidyna

New units

Elffin, Geese, Bartre

Boss(es)

Morgan

Previous chapter(s)

Amidst a Struggle

Next chapter(s)

The True Enemy

More people escaped?! Where were the guards?!
— Arcardo

Flight Toward Freedom (Japanese: 自由への脱出 Escape to freedom) is chapter 11B of Fire Emblem: The Binding Blade. In order to play this chapter, you must have visited the village which holds a Restore staff in chapter 9 and thus headed west toward Caldonia.

Plot

Main article: Flight Toward Freedom/Script

Roy's forces arrive at Castle Eidyna on Caldonia, where workers are kept before being transported to the mines. Elffin has the castle infiltrated ahead of time, allowing several workers to escape, and the Lycian Army is to secure their safe retreat. Arcardo, who is at Eidyna, orders Morgan to chase down the runaway workers while himself returning to Juteaux, the capital of the Western Isles.

The battle begins, and during it, Geese joins the fray as Roy's ally, out for personal revenge over his ship crewmates being worked to death in the mines by the castle's lord. If Roy talks to him, Geese joins his army as a mercenary. After Geese, Bartre also arrives on the battlefield, with the intent of breaking out the castle's prisoners. If Fir, his daughter, talks to him, Bartre joins the Lycian Army in order to protect her. If Roy talks to him instead, he also joins the army, because said army is fighting Etruria.

After the battle ends, Roy's army heads to Juteaux, the heart of the corruption on the Western Isles, in order to liberate it from Etruria. Beforehand, however, Roy accurately guesses that Elffin is of high Etrurian nobility and is hiding his status for some reason.

Chapter data

Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Seize the castle gate Player Partner Other Enemy Third
Defeat: Roy dies 13+3 {{{partner}}} 4+4-2 24+21 {{{third}}}
Cm fe06 11B.png

Character data

Characters
New Units
Elffin
Portrait elffin fe06.png
Bard
HP
15
Inventory
Vulnerary
Angelic Robe
Blue Gem
Level
1
Automatically from turn 1
Geese
Portrait geese fe06.png
Pirate
HP
33
Inventory
Steel Axe
Hand Axe
Level
10
NPC, talk to with Roy
Bartre
Portrait bartre fe06.png
Warrior
HP
48
Inventory
Brave Axe
Level
2
NPC, talk to with Roy or Fir
Returning Characters

Roy ​Marcus ​Alen ​Bors ​Wolt ​Lance ​Merlinus ​Elen ​Wade ​Lot ​Dieck ​Shanna ​Chad ​Lugh ​Clarine ​Rutger ​Saul ​Dorothy ​Sue ​Zelot ​Trec ​Noah ​Astolfo ​Lilina ​Gwendolyn ​Barthe ​Ogier ​Fir ​Sin ​Gonzalez ​Klein ​Thea ​

Item data

Items
Name Obtainment Method
Is gba vulnerary.png Vulnerary Steal from enemy Druid (reinforcement)
Is gba red gem.png Red Gem Visit lone village
Is gba energy ring.png Energy Ring At the end of the chapter if all civilians survived

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

None

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma gba mercenary enemy.gif Eidyna Mercenary 11 1 25~27 7~9 11~13 10~12 2~4 5~7 1~2 9 5 Armorslayer
Not present during preparations. Does not move; begins moving unprovoked when any player unit ends their turn in the lower portion of the map.
Ma gba fighter enemy.gif Eidyna Fighter 12 1 28~31 10~12 5~7 6~8 1~2 3~4 0~2 11 5 Steel Axe
Moves to attack units in range.
Ma gba archer enemy.gif Eidyna Archer 13 1 25~28 7~9 7~9 6~8 3~5 4~6 1~2 7 5 Steel Bow
Moves to attack units in range; does not attack the Civilians.
Ma gba fighter enemy.gif Eidyna Fighter 13 3 28~32 10~13 5~7 7~9 1~3 3~5 1~2 11 5 Steel Axe
The left northern one moves to attack units in range.
Ma gba fighter enemy.gif Eidyna Fighter 12 1 28~31 10~12 5~7 6~8 1~2 3~4 0~2 11 5 Hand Axe
--
Ma gba mercenary enemy.gif Eidyna Mercenary 12 2 25~28 7~9 11~13 11~12 2~4 5~7 1~2 9 5 Steel Sword
--
Ma gba fighter enemy.gif Eidyna Fighter 11 1 27~30 9~12 5~6 6~8 1~2 3~4 0~2 11 5 Steel Axe
--
Ma gba shaman enemy.gif Eidyna Shaman 13 1 21~23 7~9 4~6 5~7 2~3 3~4 7~9 5 5 Flux
--
Ma gba archer enemy.gif Eidyna Archer 12 1 24~27 7~9 6~8 6~7 3~5 4~5 0~2 7 5 Steel Bow
Moves to attack units in range; operates an Iron Ballista; does not attack the Civilians.
Ma gba fighter enemy.gif Eidyna Fighter 13 2 28~32 10~13 5~7 7~9 1~3 3~5 1~2 11 5 Hand Axe
--
Ma gba archer enemy.gif Eidyna Archer 12 1 24~27 7~9 6~8 6~7 3~5 4~5 0~2 7 5 Iron Bow
--
Ma gba archer enemy.gif Eidyna Archer 13 1 25~28 7~9 7~9 6~8 3~5 4~6 1~2 7 5 Iron Bow
Moves to attack units in range; operates a Ballista; does not attack the Civilians.
Ma gba berserker enemy.gif Eidyna Berserker 3 1 34~39 12~16 10~13 8~11 2~5 7~10 1~4 13 6 Steel Axe
Moves to attack units in range.
Ma gba fighter enemy.gif Eidyna Fighter 15 1 30~34 11~14 6~8 7~9 1~3 3~5 1~2 11 5 Steel Axe
Moves to attack units in range.
Ma gba fighter enemy.gif Eidyna Fighter 15 1 30~34 11~14 6~8 7~9 1~3 3~5 1~2 11 5 Hand Axe
Moves to attack units in range.
Ma gba mercenary enemy.gif Eidyna Mercenary 14 2 27~30 8~10 12~14 11~13 3~5 6~7 1~3 9 5 Steel Sword
• The center-south one moves to attack units in range.
• The southwest one is not present during preparations. Does not move; begins moving unprovoked when any player unit ends their turn in the lower portion of the map.
Ma gba archer enemy.gif Eidyna Archer 14 1 25~29 7~10 7~9 6~8 3~6 4~6 1~2 7 5 Steel Bow
Moves to attack units in range.
Ma gba mercenary enemy.gif Eidyna Mercenary 11 1 25~27 7~9 11~13 10~12 2~4 5~7 1~2 9 5 Lancereaver
Not present during preparations. Does not move; begins moving unprovoked when any player unit ends their turn in the lower portion of the map.
Ma gba general enemy.gif Morgan General 6 1 38 15 10 11 10 17 10 14 5 Silver Axe Ridersbane Javelin
Does not move; stands on a gate, the chapter's seize point.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba druid enemy.gif Eidyna Druid 1 1 26~29 15~18 7~10 8~10 3~5 5~7 10~12 6 6 Flux Vulnerary
--
Ma gba fighter enemy.gif Eidyna Fighter 14 4 29~33 11~14 5~8 7~9 1~3 3~5 1~2 11 5 Steel Axe Hand Axe
--
Ma gba shaman enemy.gif Eidyna Shaman 12 1 20~23 6~9 4~5 4~6 1~3 2~4 7~9 5 5 Flux
--
Ma gba pirate enemy.gif Western Thief Pirate 7 3 22~25 6~8 3~5 7~8 0~2 3~4 0~1 10 5 Steel Axe
Moves to raid the village, then moves to attack units unprovoked.
Ma gba pirate enemy.gif Western Thief Pirate 7 3 22~25 6~8 3~5 7~8 0~2 3~4 0~1 10 5 Iron Axe
Moves to raid the village, then moves to attack units unprovoked.
Ma gba fighter enemy.gif Eidyna Fighter 15 3 30~34 11~14 6~8 7~9 1~3 3~5 1~2 11 5 Steel Axe Hand Axe
--
Ma gba mercenary enemy.gif Eidyna Mercenary 15 3 27~31 8~11 12~15 11~14 3~5 6~7 1~3 9 5 Steel Sword
--
Ma gba archer enemy.gif Eidyna Archer 14 3 25~29 7~10 7~9 6~8 3~6 4~6 1~2 7 5 Steel Bow
--

Reinforcements

  • Enemy phase of turn 4
  • Enemy phase of turns 5–7
  • Enemy phase of turns 11, 14, and 17, if Morgan is alive each turn
    • 2 Fighters—levels 15 and 14—from around the gate
  • Enemy phase of turns 13, 16, and 19, if Morgan is alive each turn
  • Enemy phase of turns 12, 15, and 18, if Morgan is alive each turn (Hard Mode only)

NPC data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma gba civilian male01 other.gif Citizen Civilian 1 4 10 0 0 0 0 0 0 4 5 Vulnerary
• Not present during preparations.
• Moves to escape via the northeast corner.
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba pirate other.gif Geese Pirate 10 1 33 10 9 9 9 8 0 11 5 Steel Axe Hand Axe
--
Ma gba warrior other.gif Bartre Warrior 2 1 48 22 11 10 14 10 3 14 6 Brave Axe
--
Ma gba fighter other.gif Resistance Fighter 12 1 28~31 10~12 5~7 6~8 1~2 3~4 0~2 11 5 Iron Axe
--
Ma gba fighter other.gif Resistance Fighter 12 1 28~31 10~12 5~7 6~8 1~2 3~4 0~2 11 5 Hand Axe
--

Reinforcements

Boss data

Main article: Morgan
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]

Normal Hard

Portrait morgan fe06.png
Ma gba general enemy.gif General
Level 6
Stats
Max HP 38 Luck 10
Strength 15 Defense 17
Skill 10 Resistance 10
Speed 11 Constitution 14
Movement 5 Aid 13
Inventory
Silver Axe
Ridersbane
Javelin
Weapon Levels
Swords ✗ Lances ✓ Axes ✓ Bows ✗
Anima magic ✗ Light magic ✗ Dark magic ✗ Staves ✗

Strategy


This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Escape to Freedom

Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade.

English
(unofficial)

Flight Toward Freedom

--

Japanese

自由への脱出

Escape to freedom

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. Flight Toward Freedom, triangleattack.com, Retrieved: December 24, 2020
← Amidst a Struggle • Flight Toward Freedom • The True Enemy →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWadeWoltYoderZelotZeiss
Non-playable characters EliwoodGuinivereHectorMaryMordred
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Bosses ArcardoBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
The Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and Lies • Final: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline