Arcadia
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“
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This sandstorm...has always protected our village from intruders...
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”
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— Sophia to Roy
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Arcadia (Japanese: 理想郷 Arcadia) is the fourteenth chapter of Fire Emblem: The Binding Blade. In order to play the sidequest after, this chapter must be completed before the enemy phase of turn 25 and Sophia must be alive.
Plot
- Main article: Arcadia (chapter)/Script
This section has been marked as a stub. Please help improve the page by adding information.
Beginning log
After rescuing Guinivere and Cecilia, Roy headed towards the Nabata Desert, following Sophia's lead. According to her, the village of Arcadia was located in an oasis hidden in the desert. However, Arcadia was already under attack by Bern. Roy suspected their aim to be the Dragons that were said to inhabit the village. Although the Lycian League Army moved as quickly as they could towards Arcadia, a vicious sandstorm stood in their way.
Chapter data
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Victory: Seize the castle gate
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Roy dies
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1–11+2
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{{{partner}}}
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{{{other}}}
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31+22
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{{{third}}}
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Victory: Seize the castle gate
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Player
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Partner
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Other
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Enemy
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Third
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Defeat: Roy dies
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1–11+2
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{{{partner}}}
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{{{other}}}
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31+46
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{{{third}}}
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Character data
Item data
Shop data
Armories and vendors
Swords Lances Axes Bows Anima Light Dark Staves Items Secret
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Name
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Class
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Lv
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#
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HP
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Str/Mag
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Bern
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Hero
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3
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1
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35~41
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10~14
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13~17
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13~16
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4~7
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11~14
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3~6
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10
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6
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Killing Edge
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Begins moving unprovoked when he can attack a unit within two turns.
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Bern
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Mercenary
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17
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1
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29~33
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9~12
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13~16
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12~14
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4~6
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6~8
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2~3
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9
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5
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Steel Sword
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Begins moving unprovoked when he can attack a unit within two turns.
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Bern
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Mercenary
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16
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4
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28~32
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9~11
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13~15
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12~14
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3~6
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6~8
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1~3
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9
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5
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Steel Sword
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• The northern one moves to attack units in range. • The eastern two begin moving unprovoked when they can attack a unit within two turns.
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Bern
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Mercenary
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15
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2
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27~31
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8~11
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12~15
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11~14
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3~5
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6~7
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1~3
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9
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5
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Steel Sword
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• The western one moves to attack units in range. • The eastern one begins moving unprovoked when ey can attack a unit within two turns.
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Bern
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Hero
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5
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1
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36~43
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11~15
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14~18
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13~16
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4~8
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11~14
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3~6
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10
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6
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Steel Sword
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--
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Bern
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Mercenary
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14
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1
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27~30
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8~10
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12~14
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11~13
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3~5
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6~7
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1~3
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9
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5
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Armorslayer
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Begins moving unprovoked when he can attack a unit within two turns.
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Bern
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Mage
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15
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2
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22~25
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7~10
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6~9
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7~9
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2~4
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3~4
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7~9
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6
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5
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Elfire
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• The northern one begins moving unprovoked when he can attack a unit within two turns. • The southern one moves to attack units in range.
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Bern War Dragon
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Manakete
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2
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1
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40~48
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6~10+10
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4~8+10
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5~8
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4~7
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3+20
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4~7+5
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5
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5
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Firestone
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Moves to attack units in range.
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Bern
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Mage
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14
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1
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22~25
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7~10
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6~8
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6~9
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2~3
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3~4
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6~9
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6
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5
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Thunder
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Moves to attack units in range.
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Bern
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Mage
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14
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1
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22~25
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7~10
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6~8
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6~9
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2~3
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3~4
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6~9
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6
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5
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Aircalibur
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Begins moving unprovoked when he can attack a unit within two turns.
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Bern
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Mage
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15
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2
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22~25
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7~10
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6~9
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7~9
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2~4
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3~4
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7~9
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6
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5
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Thunder
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Begins moving unprovoked when he can attack a unit within two turns.
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Bern War Dragon
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Manakete
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3
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1
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41~49
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6~10+10
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4~8+10
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5~8
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4~7
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3+20
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4~7+5
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5
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5
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Firestone
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Moves to attack units in range.
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Bern War Dragon
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Manakete
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1
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1
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40~46
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6~9+10
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4~7+10
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5~7
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4~6
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3+20
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4~6+5
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5
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5
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Firestone
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Moves to attack units in range.
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Bern
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Priest
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17
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1
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25~27
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5~7
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5~8
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6~8
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6~9
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2~3
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12~14
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5
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5
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Mend • Silence
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--
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Bern
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Priest
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17
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1
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25~27
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5~7
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5~8
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6~8
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6~9
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2~3
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12~14
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5
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5
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Recover
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--
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Bern
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Bishop
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4
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1
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29~33
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9~14
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8~11
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7~10
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7~11
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4~6
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15~19
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6
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6
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Lightning • Mend • Sleep
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--
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Bern
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Wyvern Lord
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3
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1
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38~44
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15~19
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9~13
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10~13
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3~6
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13~16
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2~4
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11
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8
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Steel Lance
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Moves to attack units in range.
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Bern
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Wyvern Rider
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14
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4
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29~32
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12~14
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6~9
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8~10
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2~4
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10~12
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1~2
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10
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7
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Steel Lance
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• The northwest two moves to attack units in range. • The southeast two begins moving unprovoked when they can attack a unit within two turns.
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Bern
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Wyvern Rider
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14
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2
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29~32
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12~14
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6~9
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8~10
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2~4
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10~12
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1~2
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10
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7
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Steel Lance • Javelin
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• The northwest two moves to attack units in range. • The southeast two begins moving unprovoked when they can attack a unit within two turns.
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Bern
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Wyvern Lord
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3
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1
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38~44
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15~19
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9~13
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10~13
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3~6
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13~16
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2~4
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11
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8
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Silver Lance
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Begins moving unprovoked when he can attack a unit within two turns.
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Randy
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Hero
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10
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1
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40
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15
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20
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16
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8
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11
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5
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12
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6
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Light Brand
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Does not move; stands on the gate, the chapter's seize point.
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Name
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Class
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Lv
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#
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HP
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Str/Mag
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Mag
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Skill
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Spd
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Lck
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Prf
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Def
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Res
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Cha
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Con
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Mov
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Inventory and Skills
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Bern
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Hero
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3
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1
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41~50
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12~18
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15~21
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14~19
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6~10
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12~17
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3~8
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10
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6
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Killing Edge
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Begins moving unprovoked when he can attack a unit within two turns.
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Bern
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Mercenary
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17
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1
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36~42
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12~17
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16~20
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14~18
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6~10
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7~11
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3~5
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9
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5
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Steel Sword
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Begins moving unprovoked when he can attack a unit within two turns.
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Bern
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Mercenary
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16
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4
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35~41
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12~16
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16~20
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14~18
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5~10
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7~11
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2~5
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9
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5
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Steel Sword
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• The northern one moves to attack units in range. • The eastern two begin moving unprovoked when they can attack a unit within two turns.
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Bern
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Mercenary
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15
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2
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34~40
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11~16
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15~20
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13~18
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5~9
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7~10
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2~5
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9
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5
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Steel Sword
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• The western one moves to attack units in range. • The eastern one begins moving unprovoked when ey can attack a unit within two turns.
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Bern
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Hero
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5
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1
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42~52
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13~19
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16~22
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14~19
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6~11
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12~17
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3~8
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10
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6
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Steel Sword
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--
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Bern
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Mercenary
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14
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1
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34~39
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11~15
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15~19
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13~17
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5~9
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7~10
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2~5
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9
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5
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Armorslayer
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Begins moving unprovoked when he can attack a unit within two turns.
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Bern
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Mage
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15
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2
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26~32
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11~17
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9~14
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10~13
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3~7
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3~5
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10~13
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6
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5
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Elfire
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• The northern one begins moving unprovoked when he can attack a unit within two turns. • The southern one moves to attack units in range.
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Bern War Dragon
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Manakete
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2
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1
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48~59
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9~15+10
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6~12+10
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6~11
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6~10
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3+20
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4~9+5
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5
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5
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Firestone
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Moves to attack units in range.
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Bern
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Mage
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14
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1
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26~32
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11~17
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9~13
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9~13
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3~6
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3~5
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9~13
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6
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5
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Thunder
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Moves to attack units in range.
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Bern
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Mage
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14
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1
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26~32
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11~17
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9~13
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9~13
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3~6
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3~5
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9~13
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6
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5
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Aircalibur
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Begins moving unprovoked when he can attack a unit within two turns.
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Bern
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Mage
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15
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2
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26~32
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11~17
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9~14
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10~13
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3~7
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3~5
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10~13
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6
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5
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Thunder
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Begins moving unprovoked when he can attack a unit within two turns.
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Bern War Dragon
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Manakete
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3
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1
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49~60
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9~15+10
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6~12+10
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6~11
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6~10
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3+20
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4~9+5
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5
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5
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Firestone
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Moves to attack units in range.
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Bern War Dragon
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Manakete
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1
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1
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48~57
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9~14+10
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6~11+10
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6~10
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6~9
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3+20
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4~8+5
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5
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5
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Firestone
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Moves to attack units in range.
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Bern
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Priest
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17
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1
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29~33
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7~11
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8~12
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8~12
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9~15
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2~4
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16~20
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5
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5
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Mend • Silence
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--
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Bern
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Priest
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17
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1
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29~33
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7~11
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8~12
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8~12
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9~15
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2~4
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16~20
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5
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5
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Recover
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--
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Bern
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Bishop
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4
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1
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32~39
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12~18
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10~14
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8~13
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10~16
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4~7
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18~24
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6
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6
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Lightning • Mend • Sleep
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--
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Bern
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Wyvern Lord
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3
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1
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44~53
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18~24
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11~17
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11~16
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4~9
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14~19
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2~5
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11
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8
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Steel Lance
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Moves to attack units in range.
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Bern
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Wyvern Rider
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14
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4
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36~41
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15~20
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9~13
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10~14
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4~7
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12~15
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1~4
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10
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7
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Steel Lance
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• The northwest two moves to attack units in range. • The southeast two begins moving unprovoked when they can attack a unit within two turns.
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Bern
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Wyvern Rider
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14
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2
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36~41
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15~20
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9~13
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10~14
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4~7
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12~15
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1~4
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10
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7
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Steel Lance • Javelin
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• The northwest two moves to attack units in range. • The southeast two begins moving unprovoked when they can attack a unit within two turns.
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Bern
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Wyvern Lord
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3
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1
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44~53
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18~24
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11~17
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11~16
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4~9
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14~19
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2~5
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11
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8
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Silver Lance
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Begins moving unprovoked when he can attack a unit within two turns.
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Randy
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Hero
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10
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1
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46~49
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17~19
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22~24
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17~19
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10~11
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12~14
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5~7
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12
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6
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Light Brand
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Does not move; stands on the gate, the chapter's seize point.
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Reinforcements
- Enemy phase of turn 7
- Enemy phase of turns 8–10
- 1 level 16 Brigand with a Steel Axe and a Hand Axe and 1 level 17 Brigand with a Steel Axe from west of the player's starting location
- 1 level 17 Brigand with a Steel Axe and a Hand Axe and 1 level 18 Brigand with a Steel Axe from south of the player's starting location
- Enemy phase of turns 13, 15, and 17 (Hard Mode only)
- 1 level 16 Brigand with a Steel Axe and a Hand Axe, 1 level 17 Brigand with a Poison Axe, 1 level 17 Brigand with a Poison Axe and a Hand Axe, and 1 level 18 Brigand with a Poison Axe from the southeast corner of the map
- Enemy phase of turns 14, 16, and 18 (Hard Mode only)
- 1 level 16 Brigand with a Steel Axe and a Hand Axe, 1 level 17 Brigand with a Poison Axe, 1 level 17 Brigand with a Poison Axe and a Hand Axe, and 1 level 18 Brigand with a Poison Axe from the north edge of the map
Boss data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]
- Main article: Randy
- Main article: Rose
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Inventory
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Devil Axe
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Weapon Levels
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✗
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✗
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✓
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✗
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✗
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✗
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✗
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✗
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Inventory
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Devil Axe
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Weapon Levels
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✗
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✗
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✓
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✗
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✗
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✗
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✗
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✗
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- Main article: Maggie
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Inventory
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Poleax
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Weapon Levels
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✗
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✗
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✓
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✗
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✗
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✗
|
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✗
|
|
✗
|
|
|
|
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Inventory
|
Poleax
|
Weapon Levels
|
✗
|
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✗
|
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✓
|
|
✗
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|
✗
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✗
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✗
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✗
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Strategy
This section has been marked as a stub. Please help improve the page by adding information.
Etymology and other languages
Gallery
References
- ↑ Arcadia, triangleattack.com, Retrieved: December 24, 2020