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Crumbling League

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Crumbling League

Cm fe06 4.png

Location

Laus

New units

Clarine, Rutger

Boss(es)

Erik

Previous chapter(s)

Latecomer's Sorrow

Next chapter(s)

Fire Emblem

You, blockade the highroad from Ostia. This Roy might just pass by. I want his head!
— Narcian

Crumbling League (Japanese: 同盟の崩壊 Collapse of the alliance) is the fourth chapter of Fire Emblem: The Binding Blade. While traveling to Ostia, Roy's army is attacked by Laus' forces, which are lead by none other than Marquess Laus himself.

Plot

Main article: Crumbling League/Script

Roy's forces enter Laus, the territory of Lord Erik, on their way toward Ostia. In the meantime, Narcian confers with Erik about the latter aligning himself with Bern. He also retrieves Erik's "gift" for him - an Etrurian noblewoman, Clarine. Narcian tries to talk to Clarine, but she only laughs at him and insults him. Their interaction is interrupted by a soldier who barges in to tell the Wyvern General that Slater has been defeated by Roy at Araphen. Narcian, annoyed by the interruption, orders Erik to imprison Clarine and to block the road toward Ostia, then leaves.

The battle begins, and during it, Rutger visits Clarine in her cell. He takes her away from the cell, and Clarine initially resists him, but she soon realizes that he is leading her out of the castle. He gives her a previously prepared horse and tells her to run, claiming that his actions are motivated by his hatred of Bern.

Clarine eventually makes it to Roy and talks to him, ordering him to protect her from Laus's soldiers. Merlinus protests against her joining the army, but she declares she can help by healing wounded allies, and Roy accepts her inclusion.

In the meantime, Rutger is ordered by Erik to prepare for battle and eventually enters the battlefield. After he is deployed, Clarine can talk to him. When she does, she convinces him to join Roy's side by revealing to him that Roy is fighting Bern, a nation Rutger hates.

The battle concludes with Erik's defeat. Roy expresses his disbelief that Erik would betray Lycia and fears there is no peaceful solution to this conflict, then asks Guinivere if she intends to return to Bern. Guinivere says she wants to stay, because she disagrees with her brother's method of 'freeing the world.' She must stop him somehow, even though he believes in his cause.

Chapter data

Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Seize the castle gate Player Partner Other Enemy Third
Defeat: Roy dies 14+2 {{{partner}}} 0+1-1 16+10-1 {{{third}}}
Cm fe06 4.png

Units are arranged based on their position in deployment order. If every unit is recruited and alive, the deployment order is: Roy, Marcus, Alen, Bors, Wolt, Lance, Merlinus, Elen, Wade, Lot, Dieck, Shanna, Chad, and Lugh.

Character data

Characters
New Units
Clarine
Portrait clarine fe06.png
Troubadour
HP
15
Inventory
Heal
Vulnerary
Level
1
NPC, talk to with Roy
Rutger
Portrait rutger fe06.png
Myrmidon
HP
22
Inventory
Killing Edge
Level
4
Enemy, talk to with Clarine
Returning Characters

Roy ​Marcus ​Alen ​Bors ​Wolt ​Lance ​Merlinus ​Elen ​Wade ​Lot ​Dieck ​Shanna ​Chad ​Lugh ​

Item data

Items
Name Obtainment Method
Is gba vulnerary.png Vulnerary Steal from enemy Archer (reinforcement)
Is gba vulnerary.png Vulnerary Steal from enemy Fighter (reinforcement)
Is gba vulnerary.png Vulnerary Steal from enemy Fighter (reinforcement)
Is gba door key.png Door Key Visiting the northeastern village
Is gba steel blade.png Steel Blade Visiting the northwestern village
Is gba angelic robe.png Angelic Robe Visiting the southern village

Shop data

Armories and vendors

Swords Lances Axes Bows Anima Light Dark Staves Items Secret

Name Cost
Is gba iron sword.png Iron Sword 460
Is gba slim sword.png Slim Sword 480

Enemy data

Normal Hard

Enemy Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma gba cavalier enemy.gif Laus Cavalier 4 1 21~23 5~7 3~4 5~6 0~2 6~7 0~1 9 7 Iron Sword
Does not attack Clarine; begins moving unprovoked when he can attack a unit within two turns, or on turn 4.
Ma gba archer enemy.gif Laus Archer 5 2 20~22 5~6 4~5 4~5 1~2 3~4 0~1 7 5 Iron Bow
• Does not attack Clarine.
• The northern one moves to attack units in range.
• The southern one begins moving unprovoked when he can attack a unit within two turns.
Ma gba cavalier enemy.gif Laus Cavalier 3 3 21~22 5~6 2~3 5~6 0~1 6~7 0~1 9 7 Iron Lance
• Does not attack Clarine.
• The easternmost one moves to attack units in range.
Ma gba cavalier enemy.gif Laus Cavalier 3 2 21~22 5~6 2~3 5~6 0~1 6~7 0~1 9 7 Iron Sword
• Does not attack Clarine.
• The easternmost one moves to attack units in range.
Ma gba cavalier enemy.gif Laus Cavalier 5 1 22~24 6~7 3~4 5~7 1~2 6~7 0~1 9 7 Iron Lance
Does not attack Clarine; begins moving unprovoked when he can attack a unit within two turns.
Ma gba cavalier enemy.gif Laus Cavalier 2 2 20~21 5~6 2~3 5~6 0~1 6~7 0~1 9 7 Iron Lance
Does not attack Clarine.
Ma gba cavalier enemy.gif Laus Cavalier 2 1 20~21 5~6 2~3 5~6 0~1 6~7 0~1 9 7 Iron Sword
Does not attack Clarine.
Ma gba archer enemy.gif Laus Archer 4 1 19~21 4~6 4~5 3~5 0~2 3~4 0~1 7 5 Iron Bow
Does not attack Clarine; begins moving unprovoked when he can attack a unit within two turns, or on turn 4.
Ma gba nomad enemy.gif Laus Nomad 1 2 16 5 4 5 0 4 0 7 7 Iron Bow
Does not attack Clarine.
Ma gba cavalier enemy.gif Erik Cavalier 10 1 26 8 8 9 2 8 2 9 7 Steel Sword Javelin
--
Reinforcements
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma gba pirate enemy.gif Pirate Pirate 4 3 20~22 5~6 2~4 6~7 0~1 3~4 0~1 10 5 Iron Axe
Does not attack Clarine; moves to raid villages, then moves to attack units unprovoked.
Ma gba pirate enemy.gif Pirate Pirate 3 3 20~21 4~6 2~3 6~7 0~1 3~4 0~1 10 5 Hand Axe
Does not attack Clarine; moves to raid villages, then moves to attack units unprovoked.
Ma gba fighter enemy.gif Laus Fighter 3 1 21~22 5~7 2~3 4~5 0~1 2~3 0~1 11 5 Iron Axe Vulnerary
Does not attack Clarine.
Ma gba fighter enemy.gif Laus Fighter 2 1 20~21 5~6 2~3 4~5 0~1 2~3 0~1 11 5 Iron Axe Vulnerary
Does not attack Clarine.
Ma gba archer enemy.gif Laus Archer 2 1 18~19 4~5 3~4 3~4 0~1 3~4 0~1 7 5 Iron Bow Vulnerary
Does not attack Clarine.
Ma gba myrmidon enemy.gif Rutger Myrmidon 4 1 22 7 12 13 2 5 0 7 5 Killing Edge
Does not attack Clarine.

Reinforcements

  • Enemy phases of turns 4, 6, and 8; and enemy phases of turns 9 and 10 on Hard Mode
    • One Pirate with an Iron Axe from the easternmost fort
    • One Pirate with a Hand Axe one tile left of the westernmost fort
  • Enemy phase of turn 6

NPC data

NPC Units
Name Class Lv # HP Str/Mag Mag Skill Spd Lck Prf Def Res Cha Con Mov Inventory and Skills
Ma gba troubadour other.gif Clarine Troubadour 1 1 15 2 5 9 8 2 5 5 7 Heal Vulnerary
--

Reinforcements

  • Turn 3 other phase

Boss data

Main article: Erik
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.[1]

Normal Hard

Portrait erik fe06.png
Ma gba cavalier enemy.gif Cavalier
Level 10
Stats
Max HP 26 Luck 2
Strength 8 Defense 8
Skill 8 Resistance 2
Speed 9 Constitution 9
Movement 7 Aid 16
Inventory
Javelin
Steel Sword
Weapon Levels
Swords Lances Axes Bows
Anima magic Light magic Dark magic Staves

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This chapter presents four new classes and two recruitable characters. The new possible members are Clarine, a troubadour, and Rutger, a myrmidon. The troubadour girl will talk to Roy on her own, so the player does not have to send anyone to rescue or recruit her. In fact, Clarine can be used as a shield during this chapter, because most enemies will not attack her. The only exceptions to this are the pirates and Erik. The other new unit, Rutger, must be recruited with Clarine.

The four new classes are troubadour, myrmidon, nomad, and pirate. Troubadour is a cleric on a horse; they have great mobility, but sadly, they lack the Canto skill seen in the Jugdral and Tellius games. They must be treated carefully. Myrmidons are a somewhat frail, but very fast sword-wielding class. Once they gain some levels, their speed and skill will cover for their poor strength and defense. Nomads are quick and have a good avoid rate, but since they are locked to bows, they can be surrounded and defeated. The last class, pirate, uses axes and its main trait is being able to cross water bodies.

Now, onto the chapter at hand. This chapter's main difficulty is the high mobility of the enemies. They will reach Roy's party soon, so it is recommended to put the units with the most defense on the first line. Elen and Shanna should not be on the second line, though, as the nomads can kill them in one or two hits. It is important to cover the three bridges near the party's starting point.

Reinforcements will come from the southern forts and the castle: two pirates after turns 4, 6, and 8, while Rutger and his team leaves the castle after turn 6. However, once the first wave of enemies has been cleared, the chapter becomes easier. The pirates do not pose any threat; any unit with good avoid (for example, Chad or Lance) can defeat them.

The player can send Marcus to the southern village and Merlinus to the nearest village; the northeastern village can wait until the first wave of enemies has been defeated and Shanna is free to go and visit it.

Erik is quite easy to defeat. Recommended weapons are Roy's rapier, the poleax obtained in Chapter 3, and Lugh's magic. Once Erik has been defeated, Roy can seize the castle and the chapter will end.

Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology, and notes
English

Federation Crumbling

Used in leftover text from the data transfer menu in the English version of Fire Emblem: The Blazing Blade.

English
(unofficial)

Crumbling League
Collapse of the Alliance

--

Japanese

同盟の崩壊

Collapse of the alliance

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. Crumbling League, triangleattack.com, Retrieved: December 24, 2020
← Latecomer's Sorrow • Crumbling League • Fire Emblem →
Fire Emblem: The Binding Blade
Playable characters AlenAstolfoBartheBartreBorsCathCeciliaChadClarineDayanDieckDorothyDouglasEchidnaElenElffinFaeFirGarretGeeseGonzalezGwendolynHughIgreneJunoKarelKleinLanceLarumLilinaLotLughMarcusMerlinusMeladyNiimeNoahOgierPercevalRaighRoyRutgerSaulShannaSinSophiaSueTheaTrecWadeWoltYoderZelotZeiss
Non-playable characters EliwoodGuinivereHectorMaryMordred
Trial Map characters BrunnyaEliwoodGalleGuinivereHectorMurdockNarcianZephiel
Bosses ArcardoBrakulBrunnyaChanDamasDebiasDoryEinErikFlaerGalleGuerreroHenningIdunnKabulKelKudokaJahnLeganceMaggieMarralMartelMonkeMorganMurdockNarcianNordOatesOrloPeresRaithRandyRoartzRobertsRoseRuudScollanScottSiguneSlaterThorilTickWagnerWindhamZephielZinque
The Eight Legends AthosBariganBramimondDurbanElimineHanonHartmutRoland
Regalia and personal weapons ApocalypseArmadsAureolaBinding BladeDurandalEckesachsForblazeMaltetMulagirRapierStaff of the Saint
Chapters Tutorial • 1: Breath of Destiny • 2: Princess of Bern • 3: Latecomer's Sorrow • 4: Crumbling League • 5: Fire Emblem • 6: Ensnared • 7: The Ostian Revolt • 8: Reunion • 8x: The Blazing Blade • 9: The Misty Isles • 10A: Western Resistance • 11A: The Hero of the West • 10B: Amidst a Struggle • 11B: Flight Toward Freedom • 12: The True Enemy • 12x: The Thunder Axe • 13: Rescue Mission • 14: Arcadia • 14x: The Infernal Truth • 15: The Dragon Child • 16: Storming the Capital • 16x: The Glorious Ascension • 17A: Ocean's Parting • 18A: The Frozen River • 19A: Bitter Cold • 20A: Ilia's Salvation • 20Ax: The Freezing Lance • 17B: The Bishop's Teachings • 18B: The Laws of Sacae • 19B: Battle in Bulgar • 20B: The Silver Wolf • 20Bx: The Bow of Swift Wind • 21: The Binding Blade • 21x: The Elder Revelation • 22: Unattained Dream • 23: The Ghosts of Bern • 24: Legends and Lies • Final: Beyond Darkness
Trial Maps Valley of DeathRainy IslandSnowy DefensivePirate's ChallengeRoy's Trial
Locations ElibeBern (Dragon TempleShrine of Seals) • Etruria (Aquleia) • IliaLycia (AraphenLausOstiaPheraeThria) • Missur (ArcadiaNabata) • Sacae (BulgarTaras) • Western Isles
Groups, objects and concepts Disturbance of BernEnding WinterFire EmblemGenerals of EtruriaThe ScouringWar Dragons
Related topics Elibe DisturbanceHasha no TsurugiName chart • Other games (The Blazing Blade) • Pre-release information (Unused content) • Sound RoomTimeline