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Terrain/Game Boy Advance games: Difference between revisions
SovietFarmer (talk | contribs) ([FE6] Added column for infantry A, fixed terrain data for flyers, mentioned that they get hidden bonuses) |
Thecornerman (talk | contribs) |
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=={{FE6}}== | =={{FE6}}== | ||
===Class categories=== | ===Class categories=== | ||
For the purposes of terrain effect, ''The Binding Blade'' divides classes into these categories: | For the purposes of terrain effect, ''The Binding Blade'' divides classes into these categories: | ||
{| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset" | {| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset" | ||
! style="border-top-left-radius: 15px; width: 10%" | Infantry A | ! style="border-top-left-radius: 15px; width: 10%" | Infantry A | ||
| style="border-top-right-radius: 15px" | [[Myrmidon]] • [[Mercenary]] • [[Archer]] • [[Dancer]] • [[Bard]] • [[Soldier]] | | style="border-top-right-radius: 15px" | [[Myrmidon]] • [[Mercenary]] • [[Archer]] • [[Dancer]] • [[Bard (Elibe)|Bard]] • [[Soldier]] | ||
|- | |- | ||
! Infantry B | ! Infantry B | ||
Line 38: | Line 38: | ||
===Terrain stats=== | ===Terrain stats=== | ||
{| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%" | {| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%" | ||
! style="background: none" colspan=" | ! style="background: none" colspan="18" | Terrain types and effects in {{title|The Binding Blade}} | ||
|- | |- | ||
! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type | ! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type | ||
Line 217: | Line 217: | ||
| 3 | | 3 | ||
| 20 | | 20 | ||
| 10% | | 10%{{h|*|Restores condition}} | ||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 461: | Line 461: | ||
| {{n}} | | {{n}} | ||
|- | |- | ||
| colspan="18" style=" | | class="roundb" colspan="18" style="font-size: smaller" | Sections marked with {{n}} indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers do not receive stat boosts to defense or avoid, but do receive HP recovery, status recovery, and resistance bonuses. | ||
|} | |} | ||
=={{FE7}}== | =={{FE7}}== | ||
===Class categories=== | ===Class categories=== | ||
For the purposes of terrain effect, ''The Blazing Blade'' divides classes into these categories: | For the purposes of terrain effect, ''The Blazing Blade'' divides classes into these categories: | ||
{| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset" | {| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset" | ||
! style="border-top-left-radius: 15px; width: 10%" | Infantry A | ! style="border-top-left-radius: 15px; width: 10%" | Infantry A | ||
| style="border-top-right-radius: 15px" | [[ | | style="border-top-right-radius: 15px" | [[Mercenary]] • [[Myrmidon]] • [[Archer]] • [[Soldier]] • [[Dancer]] • [[Bard (Elibe)|Bard]] • [[Transporter]] • [[Prince]] | ||
|- | |- | ||
! Infantry B | ! Infantry B | ||
| [[Lord]] • [[Blade Lord]] • [[Hero]] • [[Swordmaster]] • [[Sniper]] • [[Thief]] • [[Assassin]] | |||
|- | |||
! Infantry C | |||
| [[Fighter]] • [[Warrior]] | | [[Fighter]] • [[Warrior]] | ||
|- | |- | ||
Line 498: | Line 501: | ||
===Terrain stats=== | ===Terrain stats=== | ||
{| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%" | {| class="mw-collapsible mw-collapsed basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; width: 100%" | ||
! style="background: none" colspan=" | ! style="background: none" colspan="17" | Terrain types and effects in {{title|The Blazing Blade}} | ||
|- | |- | ||
! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type | ! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type | ||
! colspan="3" | Stat boosts | ! colspan="3" | Stat boosts | ||
! style="border-top-right-radius: 15px" colspan=" | ! style="border-top-right-radius: 15px" colspan="13" | Movement penalties | ||
|- style="font-size: smaller" | |- style="font-size: smaller" | ||
! style="width: 4%" | [[Def]] | ! style="width: 4%" | [[Def]] | ||
Line 509: | Line 512: | ||
! style="width: 4%" | Infantry A | ! style="width: 4%" | Infantry A | ||
! style="width: 4%" | Infantry B | ! style="width: 4%" | Infantry B | ||
! style="width: 4%" | Infantry C | |||
! style="width: 4%" | Brigand | ! style="width: 4%" | Brigand | ||
! style="width: 4%" | Pirates | ! style="width: 4%" | Pirates | ||
Line 524: | Line 528: | ||
| 0 | | 0 | ||
| - | | - | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 551: | Line 556: | ||
| 3 | | 3 | ||
| 3 | | 3 | ||
| 2 | |||
| 2 | | 2 | ||
| 1 | | 1 | ||
Line 558: | Line 564: | ||
| 30 | | 30 | ||
| - | | - | ||
| 4 | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 575: | Line 582: | ||
| 40 | | 40 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 592: | Line 600: | ||
| 10 | | 10 | ||
| - | | - | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 609: | Line 618: | ||
| 0 | | 0 | ||
| - | | - | ||
| 2 | |||
| 2 | | 2 | ||
| 2 | | 2 | ||
Line 626: | Line 636: | ||
| 20 | | 20 | ||
| 20% | | 20% | ||
| 2 | |||
| 2 | | 2 | ||
| 2 | | 2 | ||
Line 643: | Line 654: | ||
| 20 | | 20 | ||
| 10% | | 10% | ||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
|- | |||
| Gate (Castle) | |||
| 2 | |||
| 20 | |||
| 10%{{h|*|Restores condition}} | |||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 660: | Line 690: | ||
| 0 | | 0 | ||
| - | | - | ||
| {{n}} | |||
| 5 | | 5 | ||
| {{n}} | | {{n}} | ||
Line 677: | Line 708: | ||
| 10 | | 10 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 694: | Line 726: | ||
| 10 | | 10 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 711: | Line 744: | ||
| 5 | | 5 | ||
| - | | - | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 728: | Line 762: | ||
| 5 | | 5 | ||
| - | | - | ||
| 2 | |||
| 2 | | 2 | ||
| 3 | | 3 | ||
Line 745: | Line 780: | ||
| 20 | | 20 | ||
| - | | - | ||
| 2 | |||
| 2 | | 2 | ||
| 2 | | 2 | ||
Line 756: | Line 792: | ||
| 3 | | 3 | ||
| 3 | | 3 | ||
| 1 | |||
|- | |||
| Floor (Magic) | |||
| 0{{h|*|+10 Res}} | |||
| 0 | |||
| -{{h|*|Restores condition}} | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | | 1 | ||
|- | |- | ||
Line 761: | Line 815: | ||
| 2{{Hover|*|+5 Res}} | | 2{{Hover|*|+5 Res}} | ||
| 20 | | 20 | ||
| - | | -{{h|*|Restores condition}} | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 779: | Line 834: | ||
| 0 | | 0 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 796: | Line 852: | ||
| 0 | | 0 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 809: | Line 866: | ||
| {{n}} | | {{n}} | ||
|- | |- | ||
| colspan=" | | class="roundb" colspan="17" style="font-size: smaller" | Sections marked with {{n}} indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers do not receive stat boosts to defense or avoid, but do receive HP recovery, status recovery, and resistance bonuses. | ||
|} | |} | ||
In the western release, it can be difficult to tell the difference between Gate and Gate (castle), as the displayed bonuses are the same.<br>Gate is present in the [[A Girl from the Plains|Prologue]], and Chapters [[Siblings Abroad|7]], [[Taking Leave|11E]], [[Imprisoner of Magic|18xE/19xH]], [[Four-Fanged Offense (Lloyd)|23E/24H (Lloyd's version)]], [[Crazed Beast|25H]] and [[Victory or Death|30E/32H]].<br>Gate (Castle) is present in Chapters [[A Grim Reunion|9]], [[The Distant Plains|10]], [[In Search of Truth|13]], [[False Friends|14]], [[Noble Lady of Caelin|15E/16H]] and [[Unfulfilled Heart|24E/26H]]. | |||
=={{FE8}}== | =={{FE8}}== | ||
===Class categories=== | ===Class categories=== | ||
For the purposes of terrain effect, ''The Sacred Stones'' divides classes into these categories: | For the purposes of terrain effect, ''The Sacred Stones'' divides classes into these categories: | ||
{| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset" | {| class="basic" style="padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset" | ||
! style="border-top-left-radius: 15px; width: 10%" | Infantry A | ! style="border-top-left-radius: 15px; width: 10%" | Infantry A | ||
| style="border-top-right-radius: 15px" | [[ | | style="border-top-right-radius: 15px" | [[Mercenary]] • [[Myrmidon]] • [[Archer]] • [[Recruit]] • [[Dancer]] • [[Soldier]] • [[Revenant]] • [[Entombed]] • [[Bonewalker]] • [[Wight]] | ||
|- | |- | ||
! Infantry B | ! Infantry B | ||
| [[Lord]] • [[Hero]] • [[Swordmaster]] • [[Sniper]] • [[Thief]] • [[Assassin]] • [[Rogue]] | |||
|- | |||
! Infantry C | |||
| [[Journeyman]] • [[Fighter]] • [[Warrior]] • [[Cyclops]] | | [[Journeyman]] • [[Fighter]] • [[Warrior]] • [[Cyclops]] | ||
|- | |- | ||
! Bandits | ! Bandits | ||
| [[Brigand]] • [[Bael]] • [[Elder Bael]] | | [[Brigand]] • [[Bael]] • [[Elder Bael]] | ||
|- | |||
! Pirates | |||
| [[Pirate]] • [[Fleet]] | |||
|- | |- | ||
! Mages | ! Mages | ||
Line 845: | Line 910: | ||
|- | |- | ||
! style="border-bottom-left-radius: 15px" | Fliers | ! style="border-bottom-left-radius: 15px" | Fliers | ||
| style="border-bottom-right-radius: 15px" | [[Pegasus Knight]] • [[Falcoknight]] • [[Wyvern Rider]] • [[Wyvern Lord]] • [[Wyvern Knight (The Sacred Stones)|Wyvern Knight]] • [[Phantom]] • [[Mogall]] • [[Arch Mogall]] • [[Gargoyle]] • [[Deathgoyle | | style="border-bottom-right-radius: 15px" | [[Pegasus Knight]] • [[Falcoknight]] • [[Wyvern Rider]] • [[Wyvern Lord]] • [[Wyvern Knight (The Sacred Stones)|Wyvern Knight]] • [[Manakete]] • [[Phantom]] • [[Mogall]] • [[Arch Mogall]] • [[Gargoyle]] • [[Deathgoyle]] • [[Draco Zombie]] | ||
|} | |} | ||
[[ | [[Berserker]]s and the [[Demon King]] have unique movement costs, but the latter's do not matter in the main game and can be lumped into infantry A. | ||
===Terrain stats=== | ===Terrain stats=== | ||
Line 856: | Line 921: | ||
! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type | ! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type | ||
! colspan="3" | Stat boosts | ! colspan="3" | Stat boosts | ||
! style="border-top-right-radius: 15px" colspan=" | ! style="border-top-right-radius: 15px" colspan="13" | Movement penalties | ||
|- style="font-size: smaller" | |- style="font-size: smaller" | ||
! style="width: 4%" | [[Def]] | ! style="width: 4%" | [[Def]] | ||
Line 863: | Line 928: | ||
! style="width: 4%" | Infantry A | ! style="width: 4%" | Infantry A | ||
! style="width: 4%" | Infantry B | ! style="width: 4%" | Infantry B | ||
! style="width: 4%" | Infantry C | |||
! style="width: 4%" | Bandits | ! style="width: 4%" | Bandits | ||
! style="width: 4%" | | ! style="width: 4%" | Pirates | ||
! style="width: 4%" | Berserker | ! style="width: 4%" | Berserker | ||
! style="width: 4%" | Mages | ! style="width: 4%" | Mages | ||
Line 878: | Line 944: | ||
| 0 | | 0 | ||
| - | | - | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 895: | Line 962: | ||
| 20 | | 20 | ||
| - | | - | ||
| 2 | |||
| 2 | | 2 | ||
| 2 | | 2 | ||
Line 912: | Line 980: | ||
| 30 | | 30 | ||
| - | | - | ||
| 4 | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 929: | Line 998: | ||
| 40 | | 40 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 946: | Line 1,016: | ||
| 10 | | 10 | ||
| - | | - | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 963: | Line 1,034: | ||
| 20 | | 20 | ||
| 20% | | 20% | ||
| 2 | |||
| 2 | | 2 | ||
| 2 | | 2 | ||
Line 980: | Line 1,052: | ||
| 20 | | 20 | ||
| 10%{{h|*|Restores condition}} | | 10%{{h|*|Restores condition}} | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 997: | Line 1,070: | ||
| 30 | | 30 | ||
| 10% | | 10% | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 1,014: | Line 1,088: | ||
| 0 | | 0 | ||
| - | | - | ||
| {{n}} | |||
| 5 | | 5 | ||
| {{n}} | | {{n}} | ||
Line 1,031: | Line 1,106: | ||
| 10 | | 10 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 1,048: | Line 1,124: | ||
| 10 | | 10 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 1,065: | Line 1,142: | ||
| 5 | | 5 | ||
| - | | - | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 1,082: | Line 1,160: | ||
| 5 | | 5 | ||
| - | | - | ||
| 2 | |||
| 2 | | 2 | ||
| 3 | | 3 | ||
Line 1,099: | Line 1,178: | ||
| 20 | | 20 | ||
| - | | - | ||
| 2 | |||
| 2 | | 2 | ||
| 2 | | 2 | ||
Line 1,116: | Line 1,196: | ||
| 30 | | 30 | ||
| 10%{{h|*|Restores condition}} | | 10%{{h|*|Restores condition}} | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 1,133: | Line 1,214: | ||
| 0 | | 0 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 1,150: | Line 1,232: | ||
| 0 | | 0 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 1,163: | Line 1,246: | ||
| {{n}} | | {{n}} | ||
|- | |- | ||
| colspan=" | | class="roundb" colspan="17" style="font-size: smaller" | Sections marked with {{n}} indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers do not receive stat boosts to defense or avoid, but do receive HP recovery, status recovery, and resistance bonuses. | ||
|} | |} | ||
==Trivia== | ==Trivia== | ||
*In the Japanese version of ''The Blazing Blade'', the terrain bonus for | *In the Japanese version of ''The Blazing Blade'', the terrain bonus for gate (castle) is +3 defense and +20% avoid; gates and thrones both give +3 defense and +30% avoid. | ||
**However, ''The Official Nintendo Fire Emblem Player's Guide'' states that standing on a throne gives +3 | **However, ''The Official Nintendo Fire Emblem Player's Guide'' states that standing on a throne gives +3 defense and +30% avoid, which is only true for the Japanese version of the game.<ref>{{Cite book|book=The Official Nintendo Fire Emblem Player's Guide|publisher=Nintendo Power|page=12}}</ref> | ||
*In the Japanese version of ''The Sacred Stones'', Gorgons are assigned as a flier class. | |||
{{refbar}} | {{refbar}} |
Latest revision as of 15:24, 22 March 2024
This sub-page covers the terrain stats for the three Fire Emblem series games released on the Game Boy Advance: Fire Emblem: The Binding Blade, Fire Emblem: The Blazing Blade, and Fire Emblem: The Sacred Stones.
Fire Emblem: The Binding Blade
Class categories
For the purposes of terrain effect, The Binding Blade divides classes into these categories:
Infantry A | Myrmidon • Mercenary • Archer • Dancer • Bard • Soldier |
---|---|
Infantry B | Lord • Great Lord • Swordmaster • Hero • Sniper • Thief |
Infantry C | Fighter • Warrior |
Armor | Knight • General • King |
Cavalry A | Cavalier • Troubadour |
Cavalry B | Paladin • Valkyrie |
Mages | Mage • Sage • Shaman • Druid • Priest • Bishop |
Fliers | Pegasus Knight • Falcoknight • Wyvern Rider • Wyvern Lord |
Dragons | Manakete • Demon Dragon |
Nomads, Nomadic Troopers, Brigands, Pirates, and Berserkers each have unique movement costs.
Terrain stats
Terrain types and effects in The Binding Blade | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Terrain type | Stat boosts | Movement penalties | |||||||||||||||
Def | Avo | HP rec. | Infantry A | Infantry B | Infantry C | Brigand | Pirate | Berserker | Mages | Armor | Cavalry A | Cavalry B | Nomad | Nomadic Trooper | Fliers | Dragons | |
Plain | 0 | 0 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Forest | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 2 | 2 | 1 | 2 |
Mountain | 1 | 30 | - | 4 | 4 | 3 | 3 | 3 | 3 | 4 | ✗ | ✗ | 6 | ✗ | 5 | 1 | 4 |
Peak | 2 | 40 | - | ✗ | ✗ | ✗ | 4 | ✗ | 4 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ |
Settlement | 0 | 10 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Ruins | 0 | 0 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 1 |
Ballista | 0 | 5 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Fort | 2 | 20 | 20% | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 2 |
Gate | 3 | 20 | 10%* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
River | 0 | 0 | - | ✗ | 5 | ✗ | 5 | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | 5 | 1 | ✗ |
Lake | 0 | 10 | - | ✗ | ✗ | ✗ | ✗ | 3 | 3 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ |
Sea | 0 | 10 | - | ✗ | ✗ | ✗ | ✗ | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ |
Sand | 0 | 5 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Desert | 0 | 5 | - | 2 | 2 | 3 | 2 | 2 | 2 | 1 | 3 | 4 | 4 | 3 | 3 | 1 | 2 |
Floor (Magic) | 0* | 0 | -* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Pillar | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 2 | 2 |
Throne | 3* | 30 | 10%* | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 2 |
Valley/Fence | 1 | 20 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | 1 |
Obstacle | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ |
Door/Wall | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Blocked | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Sections marked with ✗ indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers do not receive stat boosts to defense or avoid, but do receive HP recovery, status recovery, and resistance bonuses. |
Fire Emblem: The Blazing Blade
Class categories
For the purposes of terrain effect, The Blazing Blade divides classes into these categories:
Infantry A | Mercenary • Myrmidon • Archer • Soldier • Dancer • Bard • Transporter • Prince |
---|---|
Infantry B | Lord • Blade Lord • Hero • Swordmaster • Sniper • Thief • Assassin |
Infantry C | Fighter • Warrior |
Pirates | Pirate • Corsair |
Armor | Great Lord • Knight • General |
Cavalry A | Cavalier • Troubadour |
Cavalry B | Knight Lord • Paladin • Valkyrie |
Mages | Mage • Sage • Shaman • Druid • Cleric • Monk • Bishop • Archsage • Dark Druid • Magic Seal |
Fliers | Pegasus Knight • Falcoknight • Wyvern Rider • Wyvern Lord |
Nomads, Nomadic Troopers, Brigands, and Berserkers each have unique movement costs.
Terrain stats
Terrain types and effects in The Blazing Blade | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Terrain type | Stat boosts | Movement penalties | ||||||||||||||
Def | Avo | HP rec. | Infantry A | Infantry B | Infantry C | Brigand | Pirates | Berserker | Mages | Armor | Cavalry A | Cavalry B | Nomad | Nomadic Trooper | Fliers | |
Plain | 0 | 0 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Forest | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 2 | 2 | 1 |
Mountain | 1 | 30 | - | 4 | 4 | 3 | 3 | 3 | 3 | 4 | ✗ | ✗ | 6 | ✗ | 5 | 1 |
Peak | 2 | 40 | - | ✗ | ✗ | ✗ | 4 | ✗ | 4 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Settlement | 0 | 10 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Ruins (village) | 0 | 0 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 |
Fort | 2 | 20 | 20% | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 |
Gate | 2 | 20 | 10% | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Gate (Castle) | 2 | 20 | 10%* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
River | 0 | 0 | - | ✗ | 5 | ✗ | 5 | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | 5 | 1 |
Lake | 0 | 10 | - | ✗ | ✗ | ✗ | ✗ | 3 | 3 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Sea | 0 | 10 | - | ✗ | ✗ | ✗ | ✗ | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Sand | 0 | 5 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Desert | 0 | 5 | - | 2 | 2 | 3 | 2 | 2 | 2 | 1 | 3 | 4 | 4 | 3 | 3 | 1 |
Pillar | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 1 |
Floor (Magic) | 0* | 0 | -* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Throne | 2* | 20 | -* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Obstacle | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Door/Wall | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Sections marked with ✗ indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers do not receive stat boosts to defense or avoid, but do receive HP recovery, status recovery, and resistance bonuses. |
In the western release, it can be difficult to tell the difference between Gate and Gate (castle), as the displayed bonuses are the same.
Gate is present in the Prologue, and Chapters 7, 11E, 18xE/19xH, 23E/24H (Lloyd's version), 25H and 30E/32H.
Gate (Castle) is present in Chapters 9, 10, 13, 14, 15E/16H and 24E/26H.
Fire Emblem: The Sacred Stones
Class categories
For the purposes of terrain effect, The Sacred Stones divides classes into these categories:
Infantry A | Mercenary • Myrmidon • Archer • Recruit • Dancer • Soldier • Revenant • Entombed • Bonewalker • Wight |
---|---|
Infantry B | Lord • Hero • Swordmaster • Sniper • Thief • Assassin • Rogue |
Infantry C | Journeyman • Fighter • Warrior • Cyclops |
Bandits | Brigand • Bael • Elder Bael |
Pirates | Pirate • Fleet |
Mages | Pupil • Mage • Sage • Shaman • Druid • Summoner • Cleric • Priest • Monk • Bishop • Necromancer • Gorgon |
Armor | Knight • General |
Cavalry A | Cavalier • Troubadour |
Cavalry B | Great Lord • Paladin • Great Knight • Mage Knight • Valkyrie |
Animal A | Mauthe Doog • Tarvos |
Animal B | Ranger • Gwyllgi • Maelduin |
Fliers | Pegasus Knight • Falcoknight • Wyvern Rider • Wyvern Lord • Wyvern Knight • Manakete • Phantom • Mogall • Arch Mogall • Gargoyle • Deathgoyle • Draco Zombie |
Berserkers and the Demon King have unique movement costs, but the latter's do not matter in the main game and can be lumped into infantry A.
Terrain stats
Terrain types and effects in The Sacred Stones | ||||||||||||||||
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Terrain type | Stat boosts | Movement penalties | ||||||||||||||
Def | Avo | HP rec. | Infantry A | Infantry B | Infantry C | Bandits | Pirates | Berserker | Mages | Armor | Cavalry A | Cavalry B | Animal A | Animal B | Fliers | |
Plain | 0 | 0 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Forest | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 2 | 2 | 1 |
Mountain | 2 | 30 | - | 4 | 4 | 3 | 3 | 3 | 3 | 4 | ✗ | ✗ | 6 | ✗ | 5 | 1 |
Peak | 2 | 40 | - | ✗ | ✗ | ✗ | 4 | ✗ | 4 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Settlement | 0 | 10 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Fort | 2 | 20 | 20% | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 |
Gate (Castle) | 3 | 20 | 10%* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Gate | 3 | 30 | 10% | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
River | 0 | 0 | - | ✗ | 5 | ✗ | 5 | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | 5 | 1 |
Lake | 0 | 10 | - | ✗ | ✗ | ✗ | ✗ | 3 | 3 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Sea | 0 | 10 | - | ✗ | ✗ | ✗ | ✗ | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Sand | 0 | 5 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Desert | 0 | 5 | - | 2 | 2 | 3 | 2 | 2 | 2 | 1 | 3 | 3 | 3 | 2 | 2 | 1 |
Pillar | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 1 |
Throne | 3* | 30 | 10%* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Obstacle | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Door/Wall | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Sections marked with ✗ indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers do not receive stat boosts to defense or avoid, but do receive HP recovery, status recovery, and resistance bonuses. |
Trivia
- In the Japanese version of The Blazing Blade, the terrain bonus for gate (castle) is +3 defense and +20% avoid; gates and thrones both give +3 defense and +30% avoid.
- However, The Official Nintendo Fire Emblem Player's Guide states that standing on a throne gives +3 defense and +30% avoid, which is only true for the Japanese version of the game.[1]
- In the Japanese version of The Sacred Stones, Gorgons are assigned as a flier class.
References
- ↑ (The Official Nintendo Fire Emblem Player's Guide (Nintendo Power), pg. 12)
See also
Fire Emblem: The Blazing Blade | ||||||||||||||||||||||||||||||||||
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Fire Emblem: The Sacred Stones | |||||||||||||||||||||||||||||||||||||||
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