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Terrain/Game Boy Advance games: Difference between revisions
SovietFarmer (talk | contribs) ([FE7] Split infantry A into river traversable and non-traversable categories) |
SovietFarmer (talk | contribs) ([FE7] Added infantry A, floor (magic) and note about flyers.) |
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! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type | ! style="border-top-left-radius: 15px; width: 10%" rowspan="2" | Terrain type | ||
! colspan="3" | Stat boosts | ! colspan="3" | Stat boosts | ||
! style="border-top-right-radius: 15px" colspan=" | ! style="border-top-right-radius: 15px" colspan="13" | Movement penalties | ||
|- style="font-size: smaller" | |- style="font-size: smaller" | ||
! style="width: 4%" | [[Def]] | ! style="width: 4%" | [[Def]] | ||
Line 512: | Line 512: | ||
! style="width: 4%" | Infantry A | ! style="width: 4%" | Infantry A | ||
! style="width: 4%" | Infantry B | ! style="width: 4%" | Infantry B | ||
! style="width: 4%" | Infantry C | |||
! style="width: 4%" | Brigand | ! style="width: 4%" | Brigand | ||
! style="width: 4%" | Pirates | ! style="width: 4%" | Pirates | ||
Line 527: | Line 528: | ||
| 0 | | 0 | ||
| - | | - | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 544: | Line 546: | ||
| 20 | | 20 | ||
| - | | - | ||
| 2 | |||
| 2 | | 2 | ||
| 2 | | 2 | ||
Line 561: | Line 564: | ||
| 30 | | 30 | ||
| - | | - | ||
| 4 | |||
| 4 | | 4 | ||
| 3 | | 3 | ||
Line 578: | Line 582: | ||
| 40 | | 40 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 595: | Line 600: | ||
| 10 | | 10 | ||
| - | | - | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 612: | Line 618: | ||
| 0 | | 0 | ||
| - | | - | ||
| 2 | |||
| 2 | | 2 | ||
| 2 | | 2 | ||
Line 629: | Line 636: | ||
| 20 | | 20 | ||
| 20% | | 20% | ||
| 2 | |||
| 2 | | 2 | ||
| 2 | | 2 | ||
Line 645: | Line 653: | ||
| 2 | | 2 | ||
| 20 | | 20 | ||
| 10% | | 10%{{h|*|Restores condition}} | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 663: | Line 672: | ||
| 0 | | 0 | ||
| - | | - | ||
| {{n}} | |||
| 5 | | 5 | ||
| {{n}} | | {{n}} | ||
Line 680: | Line 690: | ||
| 10 | | 10 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 697: | Line 708: | ||
| 10 | | 10 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 714: | Line 726: | ||
| 5 | | 5 | ||
| - | | - | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 731: | Line 744: | ||
| 5 | | 5 | ||
| - | | - | ||
| 2 | |||
| 2 | | 2 | ||
| 3 | | 3 | ||
Line 748: | Line 762: | ||
| 20 | | 20 | ||
| - | | - | ||
| 2 | |||
| 2 | | 2 | ||
| 2 | | 2 | ||
Line 759: | Line 774: | ||
| 3 | | 3 | ||
| 3 | | 3 | ||
| 1 | |||
|- | |||
| Floor (Magic) | |||
| 0{{h|*|+10 Res}} | |||
| 0 | |||
| -{{h|*|Restores condition}} | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | |||
| 1 | | 1 | ||
|- | |- | ||
Line 764: | Line 797: | ||
| 2{{Hover|*|+5 Res}} | | 2{{Hover|*|+5 Res}} | ||
| 20 | | 20 | ||
| - | | -{{h|*|Restores condition}} | ||
| 1 | |||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 782: | Line 816: | ||
| 0 | | 0 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 799: | Line 834: | ||
| 0 | | 0 | ||
| - | | - | ||
| {{n}} | |||
| {{n}} | | {{n}} | ||
| {{n}} | | {{n}} | ||
Line 812: | Line 848: | ||
| {{n}} | | {{n}} | ||
|- | |- | ||
| colspan=" | | colspan="17" style="border-bottom-left-radius: 15px; border-bottom-right-radius: 15px; font-size: smaller" | Sections marked with {{n}} indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boosts except for status recovery and resistance bonus from Gate, Floor (Magic) and Throne, and HP recovery. | ||
|} | |} | ||
Revision as of 16:21, 26 January 2024
This sub-page covers the terrain stats for the three Fire Emblem series games released on the Game Boy Advance: Fire Emblem: The Binding Blade, Fire Emblem: The Blazing Blade, and Fire Emblem: The Sacred Stones.
Fire Emblem: The Binding Blade
Class categories
For the purposes of terrain effect, The Binding Blade divides classes into these categories:[1]
Infantry A | Myrmidon • Mercenary • Archer • Dancer • Bard • Soldier |
---|---|
Infantry B | Lord • Great Lord • Swordmaster • Hero • Sniper • Thief |
Infantry C | Fighter • Warrior |
Armor | Knight • General • King |
Cavalry A | Cavalier • Troubadour |
Cavalry B | Paladin • Valkyrie |
Mages | Mage • Sage • Shaman • Druid • Priest • Bishop |
Fliers | Pegasus Knight • Falcoknight • Wyvern Rider • Wyvern Lord |
Dragons | Manakete • Demon Dragon |
Nomads, Nomadic Troopers, Brigands, Pirates, and Berserkers each have unique movement costs.
Terrain stats
Terrain types and effects in The Binding Blade | |||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Terrain type | Stat boosts | Movement penalties | |||||||||||||||
Def | Avo | HP rec. | Infantry A | Infantry B | Infantry C | Brigand | Pirate | Berserker | Mages | Armor | Cavalry A | Cavalry B | Nomad | Nomadic Trooper | Fliers | Dragons | |
Plain | 0 | 0 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Forest | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 2 | 2 | 1 | 2 |
Mountain | 1 | 30 | - | 4 | 4 | 3 | 3 | 3 | 3 | 4 | ✗ | ✗ | 6 | ✗ | 5 | 1 | 4 |
Peak | 2 | 40 | - | ✗ | ✗ | ✗ | 4 | ✗ | 4 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ |
Settlement | 0 | 10 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Ruins | 0 | 0 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 1 |
Ballista | 0 | 5 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
Fort | 2 | 20 | 20% | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 2 |
Gate | 3 | 20 | 10% | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
River | 0 | 0 | - | ✗ | 5 | ✗ | 5 | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | 5 | 1 | ✗ |
Lake | 0 | 10 | - | ✗ | ✗ | ✗ | ✗ | 3 | 3 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ |
Sea | 0 | 10 | - | ✗ | ✗ | ✗ | ✗ | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ |
Sand | 0 | 5 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Desert | 0 | 5 | - | 2 | 2 | 3 | 2 | 2 | 2 | 1 | 3 | 4 | 4 | 3 | 3 | 1 | 2 |
Floor (Magic) | 0* | 0 | -* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Pillar | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 2 | 2 |
Throne | 3* | 30 | 10%* | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 2 |
Valley/Fence | 1 | 20 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | 1 |
Obstacle | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 | ✗ |
Door/Wall | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Blocked | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Sections marked with ✗ indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boosts except for status recovery and resistance bonus from Floor (Magic) and Throne, and HP recovery. |
Fire Emblem: The Blazing Blade
Class categories
For the purposes of terrain effect, The Blazing Blade divides classes into these categories:[2]
Infantry A | Mercenary • Myrmidon • Archer • Soldier • Dancer • Bard • Transporter • Prince |
---|---|
Infantry B | Lord • Blade Lord • Hero • Swordmaster • Sniper • Thief • Assassin |
Infantry C | Fighter • Warrior |
Pirates | Pirate • Corsair |
Armor | Great Lord • Knight • General |
Cavalry A | Cavalier • Troubadour |
Cavalry B | Knight Lord • Paladin • Valkyrie |
Mages | Mage • Sage • Shaman • Druid • Cleric • Monk • Bishop • Archsage • Dark Druid • Magic Seal |
Fliers | Pegasus Knight • Falcoknight • Wyvern Rider • Wyvern Lord |
Nomads, Nomadic Troopers, Brigands, and Berserkers each have unique movement costs.
Terrain stats
Terrain types and effects in The Blazing Blade | ||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Terrain type | Stat boosts | Movement penalties | ||||||||||||||
Def | Avo | HP rec. | Infantry A | Infantry B | Infantry C | Brigand | Pirates | Berserker | Mages | Armor | Cavalry A | Cavalry B | Nomad | Nomadic Trooper | Fliers | |
Plain | 0 | 0 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Forest | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 2 | 1 |
Mountain | 1 | 30 | - | 4 | 4 | 3 | 3 | 3 | 3 | 4 | ✗ | ✗ | 6 | ✗ | 5 | 1 |
Peak | 2 | 40 | - | ✗ | ✗ | ✗ | 4 | ✗ | 4 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Settlement | 0 | 10 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Ruins (village) | 0 | 0 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 |
Fort | 2 | 20 | 20% | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 |
Gate | 2 | 20 | 10%* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
River | 0 | 0 | - | ✗ | 5 | ✗ | 5 | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | 5 | 1 |
Lake | 0 | 10 | - | ✗ | ✗ | ✗ | ✗ | 3 | 3 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Sea | 0 | 10 | - | ✗ | ✗ | ✗ | ✗ | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Sand | 0 | 5 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Desert | 0 | 5 | - | 2 | 2 | 3 | 2 | 2 | 2 | 1 | 3 | 4 | 4 | 3 | 3 | 1 |
Pillar | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 1 |
Floor (Magic) | 0* | 0 | -* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Throne | 2* | 20 | -* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Obstacle | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Door/Wall | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Sections marked with ✗ indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boosts except for status recovery and resistance bonus from Gate, Floor (Magic) and Throne, and HP recovery. |
Fire Emblem: The Sacred Stones
Class categories
For the purposes of terrain effect, The Sacred Stones divides classes into these categories:[3]
Infantry A | Lord • Myrmidon • Swordmaster • Mercenary • Hero • Archer • Sniper • Thief • Assassin • Rogue |
---|---|
Infantry B | Journeyman • Fighter • Warrior • Cyclops |
Bandits | Brigand • Bael • Elder Bael |
Mages | Pupil • Mage • Sage • Shaman • Druid • Summoner • Cleric • Priest • Monk • Bishop • Necromancer • Gorgon |
Armor | Knight • General |
Cavalry A | Cavalier • Troubadour |
Cavalry B | Great Lord • Paladin • Great Knight • Mage Knight • Valkyrie |
Animal A | Mauthe Doog • Tarvos |
Animal B | Ranger • Gwyllgi • Maelduin |
Fliers | Pegasus Knight • Falcoknight • Wyvern Rider • Wyvern Lord • Wyvern Knight • Phantom • Mogall • Arch Mogall • Gargoyle • Deathgoyle • Manakete • Draco Zombie |
Pirates and Berserkers have unique movement costs.
Terrain stats
Terrain types and effects in The Sacred Stones | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Terrain type | Stat boosts | Movement penalties | |||||||||||||
Def | Avo | HP rec. | Infantry A | Infantry B | Bandits | Pirate | Berserker | Mages | Armor | Cavalry A | Cavalry B | Animal A | Animal B | Fliers | |
Plain | 0 | 0 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Forest | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 2 | 2 | 1 |
Mountain | 2 | 30 | - | 4 | 3 | 3 | 3 | 3 | 4 | ✗ | ✗ | 6 | ✗ | 5 | 1 |
Peak | 2 | 40 | - | ✗ | ✗ | 4 | ✗ | 4 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Settlement | 0 | 10 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Fort | 2 | 20 | 20% | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 |
Gate (Castle) | 3 | 20 | 10%* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Gate | 3 | 30 | 10% | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
River | 0 | 0 | - | 5 | ✗ | 5 | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | 5 | 1 |
Lake | 0 | 10 | - | ✗ | ✗ | ✗ | 3 | 3 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Sea | 0 | 10 | - | ✗ | ✗ | ✗ | 2 | 2 | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Sand | 0 | 5 | - | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Desert | 0 | 5 | - | 2 | 3 | 2 | 2 | 2 | 1 | 3 | 3 | 3 | 2 | 2 | 1 |
Pillar | 1 | 20 | - | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 3 | 3 | 3 | 3 | 1 |
Throne | 3* | 30 | 10%* | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
Obstacle | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 1 |
Door/Wall | 0 | 0 | - | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ |
Sections marked with ✗ indicate that units of that class type cannot cross the given terrain under any circumstances. Fliers cannot receive any stat boosts except for HP recovery. |
Trivia
- In the Japanese version of The Blazing Blade, the terrain bonus for both gate and throne is +3 Defense and +30% Avoid.
- However, The Official Nintendo Fire Emblem Player's Guide states that standing on a throne gives +3 Defense and +30% Avoid, which is only true for the Japanese version of the game.[4]
References
- ↑ Binding Blade - Terrain Data, Serenes Forest, Retrieved: June 21, 2019
- ↑ Blazing Sword - Terrain Data, Serenes Forest, Retrieved: June 21, 2019
- ↑ The Sacred Stones - Terrain Data, Serenes Forest, Retrieved: June 21, 2019
- ↑ (The Official Nintendo Fire Emblem Player's Guide (Nintendo Power), pg. 12)
See also
Fire Emblem: The Blazing Blade | ||||||||||||||||||||||||||||||||||
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Fire Emblem: The Sacred Stones | |||||||||||||||||||||||||||||||||||||||
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