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Bonus damage

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 22:10, 28 January 2021 by Thecornerman (talk | contribs) (→‎Three Houses: Converted to new CSS class; added Gambit column)

Across the Fire Emblem series, there are a number of weapons which possess the ability to deal extra damage to certain classes which possess a particular vulnerability to them. This bonus damage is in most games handled by multiplying the might of the attacking weapon by 3 in the damage calculation, but some games vary the method of effectiveness application.

Louise attacks a Wyvern Rider with a Silver Bow. All Bows are effective against flying units; this is indicated by her bow's blinking white weapon icon.

Effectiveness against a class or set of classes is normally either specific to a particular weapon or, as is almost always the case with bows against flying classes, applied to an entire weapon type. Conversely, classes which possess similar physical attributes are often grouped together into a "unit type", sharing vulnerabilities to the same effective weapons. For example, Cavaliers and Troubadours are both classes involving a unit riding on horseback, so they are often collectively considered "mounted" or "cavalry" units and are all vulnerable to the same effective weapons, like the Rapier and Ridersbane.

Depending on the game, some unit types are marked as such by small icons appearing in their profile. This practice started in Fire Emblem: Path of Radiance, although the three GBA games had a similar feature where a class's mount type (horse, pegasus, or wyvern) was indicated with an icon.

Effectiveness data by game

Shadow Dragon & the Blade of Light

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem: Shadow Dragon & the Blade of Light
style="Template:Roundtl; background-color:#222222;" width="10%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="45%"| Weapons effective against this unit type
Mounted CavalierPaladin RapierRidersbane*
Armored KnightGeneral RapierArmorslayerHammer
Flying Pegasus KnightDracoknight All bowsArrowspate
Ballistician Ballistician Thunderbolt
Dragons DracoknightManakete* DivinestoneWyrmslayer
Medeus Manaketes equipped with Earthstones Falchion
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

Gaiden

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem Gaiden
style="Template:Roundtl; background-color:#222222;" width="10%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="45%"| Weapons effective against this unit type
Mounted CavalierPaladinGold Knight Ridersbane
Flying Pegasus KnightFalcon Knight Steel BowSilver BowBlessed Bow
Monsters RevenantEntombedBonewalkerLichMogallGargoyleDeathgoyleNecrodragonWhite DragonFell God Blessed SwordFalchionBlessed BowBlessed LanceSeraphim • any attack by a Falcon Knight
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the normal damage dealt.

Mystery of the Emblem

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem: Mystery of the Emblem
style="Template:Roundtl; background-color:#222222;" width="10%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="45%"| Weapons effective against this unit type
Knights CavalierPaladinArmored KnightGeneral Rapier
Cavaliers CavalierPaladin Ridersbane
Armored Armored KnightGeneral Armorslayer
Flying Pegasus KnightDracoknightWyvern All bowsCutting GaleExcaliburArrowspateHoistflamme
Mercenaries MercenaryHero Swordslayer
Tribes ThiefBrigandBarbarianPirate Ladyblade
Dragons DracoknightFire DragonIce DragonMage DragonWyvern FalchionBreath of FogWyrmslayer
Fire Dragons Fire Dragon BlizzardIce Breath
Ice Dragons Ice Dragon FireElfireBolganoneFire Breath
Medeus Earth DragonShadow Dragon FalchionBreath of Fog
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

Genealogy of the Holy War

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem: Genealogy of the Holy War
style="Template:Roundtl; background-color:#222222;" width="10%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="45%"| Weapons effective against this unit type
Mounted Knight LordCavalierTroubadourPaladinLance KnightDuke KnightFree KnightRangerAxe KnightGreat KnightArch KnightBow KnightMage KnightMaster Knight Ridersbane
Armored Armored AxeKnightArmored SwordBow ArmorGeneralBaronEmperor Armorslayer
Flying Pegasus KnightFalcon KnightDragon RiderWyvern RiderWyvern Lord All bowsWing Clipper
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to always deal a critical hit, except where the enemy has Nihil.

Thracia 776

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem: Thracia 776
style="Template:Roundtl; background-color:#222222;" width="10%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="45%"| Weapons effective against this unit type
Mounted CavalierTroubadourPaladinLance KnightDuke KnightFree KnightRangerAxe KnightGreat KnightArch KnightBow KnightMage Knight RapierBlessed SwordRidersbanePoleax
Armored Armored AxeArmored LanceArmored SwordBow ArmorGeneralBaron RapierBragi SwordArmorslayerHammer
Flying Pegasus RiderPegasus KnightDragon RiderWyvern Rider All bowsWindGrafcaliburForseti
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

The Binding Blade

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem: The Binding Blade
style="Template:Roundtl; background-color:#222222;" width="10%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="45%"| Weapons effective against this unit type
  Mounted CavalierPaladin RapierRidersbanePoleax
Armored KnightGeneral RapierArmorslayerHammer
  Flying Pegasus KnightFalcoknightWyvern RiderWyvern Lord All bows except MulagirAircalibur
  Dragons (1) Wyvern RiderWyvern LordManakete (male) • Fire Dragon* WyrmslayerDurandalMaltetArmadsMulagirForblazeAureolaApocalypse
Dragons (2) Manakete (male) • Fire Dragon*Divine Dragon*Demon Dragon Binding BladeDivinestone
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

The Blazing Blade

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem: The Blazing Blade
style="Template:Roundtl; background-color:#222222;" width="10%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="45%"| Weapons effective against this unit type
  Mounted Knight LordCavalierPaladinTroubadourValkyrieNomadNomadic Trooper Mani KattiRapierWolf BeilLongswordHorseslayerHalberd
Armored Great LordKnightGeneral Mani KattiRapierWolf BeilArmorslayerHeavy SpearHammer
Swords MercenaryHeroMyrmidonSwordmasterBlade Lord Swordslayer
  Flying Pegasus KnightFalcoknightWyvern RiderWyvern Lord All bows except the Emblem Bow
  Dragons Wyvern RiderWyvern LordFire Dragon WyrmslayerDragon AxeDurandalArmadsForblazeAureolaSol Katti
Nergal Dark Druid Aureola
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to double (2×) the weapon's might. This was changed from the Japanese version, where the bonus was to triple (3×) the might with the exception of anti-dragon weapons other than Aureola.

The Sacred Stones

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem: The Sacred Stones
style="Template:Roundtl; background-color:#222222;" width="10%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="45%"| Weapons effective against this unit type
  Mounted Great LordCavalierPaladinGreat KnightTroubadourValkyrieMage KnightRangerTarvosMaelduin Rapier*Reginleif*ZanbatoHorseslayerHalberd
Armored KnightGeneralGreat Knight RapierReginleifArmorslayerHeavy SpearHammer
Swordfighters MercenaryHeroMyrmidonSwordmaster Swordslayer
  Flying Pegasus KnightFalcoknightWyvern RiderWyvern LordWyvern KnightManaketeGargoyleDeathgoyleDraco Zombie All bowsAlacalibur*Wind Sword
  Dragons Wyvern RiderWyvern LordWyvern KnightManaketeDraco Zombie WyrmslayerDragonspearDragon Axe
Monsters RevenantEntombedBonewalkerWightMauthe DoogGwyllgiTarvosMaelduinGargoyleDeathgoyleMogallArch MogallBaelElder BaelCyclopsDraco ZombieDemon King ShadowkillerFiendcleaverBright LanceBeacon BowSieglindeAudhulmaSiegmundVidofnirGarmNidhoggExcaliburIvaldi • All attacks from a unit with Slayer
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might. The exceptions are the Sacred Twins, which only double (2×) the might. The 2× multiplier from the Sacred Twin weapons overrides the 3× multiplier from the Slayer skill.

Path of Radiance

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem: Path of Radiance
style="Template:Roundtl; background-color:#222222;" width="12%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="44%"| Weapons effective against this unit type
  Beorc All classes not in the laguz category None*
  Laguz Beast TribeBird TribeCatDragon TribeTigerLionHawkRavenHeronRed DragonWhite Dragon LaguzslayerLaguz LanceLaguz AxeLaguz Bow
  Knight Sword KnightLance KnightAxe KnightBow KnightPaladin Regal SwordLongswordKnight KillerPoleax
  Armor KnightGeneral Regal SwordArmorslayerHeavy SpearHammerStiletto
  Flying Pegasus KnightFalcon KnightPrincess CrimeaWyvern RiderWyvern LordKing DaeinHawkRavenHeron All bowsSonic Sword • All wind magic
  Beast CatTigerLion Flame Lance • All fire magic
  Bird HawkRavenHeron None*
  Dragon Red DragonWhite Dragon Bolt Axe • All thunder magic
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to double (2×) the equipped weapon's might.

Radiant Dawn

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem: Radiant Dawn
style="Template:Roundtl; background-color:#222222;" width="10%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="45%"| Weapons effective against this unit type
  Mounted HorseSword KnightLance KnightAxe KnightBow KnightBlade PaladinLance PaladinAxe PaladinBow PaladinGold KnightSilver KnightValkyrie HorseslayerThani
  Armored Armored SwordArmored LanceArmored AxeSword GeneralLance GeneralAxe GeneralMarshallBlack Knight HammerThani
  Flying Pegasus KnightFalcon KnightSeraph KnightQueenHawkRavenHeron* All bows • All wind magic except Wind Tail
  Beasts CatTigerWolfLion Beast Killer • All fire magic except Fire Tail • All attacks from a unit with Beastfoe
  Birds HawkRavenHeron All attacks from a unit with Birdfoe
  Dragons DracoknightDragonmasterDragonlordRed DragonWhite DragonBlack Dragon Wyrmslayer • All thunder magic except Thunder Tail • All attacks from a unit with Dragonfoe*
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might. Bird, Beast, and Dragon weaknesses do not apply to non-transformed laguz.

Shadow Dragon

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem: Shadow Dragon
style="Template:Roundtl; background-color:#222222;" width="12%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="44%"| Weapons effective against this unit type
  Mounted CavalierPaladinHorseman RapierWing SpearRidersbanePoleax
  Armored KnightGeneral RapierWing SpearArmorslayerHammer
    Flying Pegasus KnightFalcoknightDracoknight All bowsExcaliburArrowspate
  Ballistician Ballistician Thunderbolt
  Dragons Manakete FalchionDivinestoneWyrmslayerDragonpike
  Medeus Earth Dragon FalchionDivinestone
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

New Mystery of the Emblem

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem: New Mystery of the Emblem
style="Template:Roundtl; background-color:#222222;" width="12%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="44%"| Weapons effective against this unit type
  Mounted CavalierPaladinHorseman RapierWing SpearRidersbanePoleax
  Armored KnightGeneral RapierWing SpearArmorslayerHammerCleave Bow
  Swordsmen MercenaryHeroMyrmidonSwordmaster Swordslayer
    Flying Pegasus KnightFalcoknightDracoknight All bowsFlycatcherExcaliburCutting GaleMerric's TomeArrowspate
  Ballistician Ballistician Thunderbolt
  Dragons ManaketeFire DragonIce DragonMage DragonWyvernEarth Dragon FalchionDivinestoneWyrmslayerDragonpike
  Medeus Shadow Dragon Falchion
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

Awakening

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem Awakening
style="Template:Roundtl; background-color:#222222;" width="12%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="44%"| Weapons effective against this unit type
  Beasts CavalierPaladinGreat KnightBow KnightDark KnightTroubadourValkyriePegasus KnightFalcon KnightDark FlierGriffon RiderTaguelConqueror
Additionally, if a Taguel is reclassed they retain their beast weakness in all other classes
RapierNoble RapierBeast Killer • All attacks from a Taguel with Beastbane
  Armored KnightGreat KnightGeneralConqueror RapierNoble RapierArmorslayerHammer
  Flying Pegasus KnightFalcon KnightDark FlierWyvern RiderWyvern LordGriffon Rider Volant Axe • All bowsWindElwindArcwindRexcaliburForsetiExcaliburWilderwindCelica's Gale
  Monsters RevenantEntombed Blessed LanceBlessed Bow
  Dragons Wyvern RiderWyvern LordManakete
Additionally, if a Manakete is reclassed they retain their dragon weakness in all other classes
FalchionExalted FalchionParallel FalchionWyrmslayerBook of Naga • All attacks from a Manakete with Wyrmsbane
  Fell Dragon Grima Exalted FalchionParallel Falchion
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

Fates

In Fates, effective weapons are weakened when used against units who are not vulnerable to them. A unit wielding a specific effective weapon takes a -4 attack, -10 hit rate penalty when using it against a unit who does not share that weakness.[1] This does not apply to bows or yumi when used on non-flier units, although the Hunter's Bow is affected.

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem Fates
style="Template:Roundtl; background-color:#222222;" width="12%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="44%"| Weapons effective against this unit type
  Beasts CavalierPaladinGreat KnightBow KnightDark KnightTroubadourStrategistWolfskinWolfssegnerSky KnightFalcon KnightKinshi KnightKitsuneNine-TailsDark Falcon
Additionally, if a Kitsune or Wolfskin is reclassed they retain their beast weakness in all other classes
Beast KillerHunter's BowHunter's Knife • All attacks from a Wolfskin, Wolfssegner, Kitsune, or Nine-Tails with Beastbane
  Armored KnightGeneralGreat Knight ArmorslayerHammerSting Shuriken
  Flying Wyvern RiderWyvern LordMalig KnightSky KnightFalcon KnightKinshi KnightDark Falcon All bows except the Hunter's Bow • All yumiExcaliburBallista
  Monsters FacelessStoneborn Spirit KatanaBlessed LanceBlessed BowKris Knife
  Dragons Nohr Prince/PrincessNohr NobleHoshido NobleWyvern RiderWyvern LordMalig KnightFeral DragonAstral Dragon
Additionally, if a Nohr Prince/Princess is reclassed they retain their dragon weakness in all other classes
FalchionParallel FalchionWyrmslayerDragon Spirit
  Puppets* MechanistAutomatonStoneborn All attacks from a unit with Golembane
Sword wielders Units with a sword equipped Swordcatcher
Lance wielders Units with a lance equipped Pike-Ruin Club
Axe wielders Units with an axe equipped Axe Splitter
Tome wielders Units with a tome equipped Spellbane Yumi
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might. The exception is the Ballista, which only doubles (2×) the might.

Echoes: Shadows of Valentia

In Echoes: Shadows of Valentia, bonus damage categories have other functions than simply having bonus damage be able to be dealt. Additionally, the game lists a unit's bonus damage categories in their arts list.

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem Echoes: Shadows of Valentia
style="Template:Roundtl; background-color:#222222;" width="12%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="44%"| Weapons effective against this unit type
  Mounted CavalierPaladinGold KnightSkogulBow KnightOliphantier RapierRidersbane
Skills: Knightkneeler
  Flier Pegasus KnightFalcon KnightHarrierGargoyleDeathgoyleMogallNecrodragonWhite DragonMila's ServantDuma's ApostleGarudaBalor All bows except Rusted Bow and Venin Bow
Skills: Grounder
  Armored KnightBaronSpartanFiendGuardian Rapier
Skills: ArmorcrushDeath Blow
  Terror RevenantEntombedTomb LordBonewalkerGargoyleNecrodragon Blessed SwordBlessed LanceBlessed BowFalchionSeraphim
Skills: Celestial Bow
  Great Terror FiendLichDeathgoyleWhite DragonMogallDraculTitanGarudaGuardianFafnirBalorDeimos Blessed SwordBlessed LanceBlessed BowFalchionSeraphim
Skills: Celestial Bow
Unlike regular Terrors, Great Terror units are immune to Expel.
  Dragon DagonFire Dragon While there is a bonus damage category, no weapons deal bonus damage to dragons.
  God (Duma) Fell God While there is a bonus damage category, no weapons deal bonus damage to gods.
Gods can only be killed by weapons with Deicide.
  God (Creation) Fell Dragon While there is a bonus damage category, no weapons deal bonus damage to gods.
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to triple (3×) the equipped weapon's might.

Three Houses

Bonus damage groups in Fire Emblem: Three Houses
Unit type Classes of this unit type Weapons effective against this unit type Gambits effective against this unit type Combat arts effective against this unit type
  Cavalry Bow KnightCavalierDark KnightDeath KnightGreat KnightHoly KnightPaladinValkyrie Dark Spikes ΤHorseslayerRapierSpear of Assal Line of Lances Beast FangKnightkneeler
  Armored Armored KnightArmored LordEmperorFlame EmperorFortress KnightGreat Knight ArmorslayerAxe of UkonvasaraAxe of ZoltanHammerMaceRapier Wave Attack Foudroyant StrikeHelm Splitter
  Flying BarbarossaDark FlierFalcon KnightFlying Demonic BeastGiant BirdPegasus KnightWhite BeastWyvern LordWyvern MasterWyvern Rider All bows except the Mini BowBallistaExcalibur Ashes and DustFlash-Fire ArrowsFusilladePoisoned Arrows All bow-based combat arts • Grounder
  Dragon Black BeastExperimental Demonic BeastFlying Demonic BeastGiant Demonic BeastLord of the DesertLord of the LakeThe Immaculate OneUmbral BeastWandering BeastWhite BeastWild Demonic Beast Dragon Claws None Apocalyptic FlameBeast FangBurning QuakeFallen StarFoudroyant StrikeSublime HeavenRuptured Heaven
  Monster Altered Demonic BeastAltered GolemBlack BeastExperimental Demonic BeastFlying Demonic BeastGiant BirdGiant CrawlerGiant Demonic BeastGiant WolfGolemHegemon HuskLord of the DesertLord of the LakeThe Immaculate OneTitanusUmbral BeastWandering BeastWhite BeastWild Demonic Beast Blessed BowBlessed LanceSeraphim None All attacks from a unit with Monstrous AppealBane of MonstersMonster BreakerMonster PiercerMonster BlastMonster Crusher
  All All classes None None AtrocityWar Master's Strike
In this game, for weapons and gambits, the bonus for bonus damage is to triple (3×) the equipped weapon or gambit's might. For bonus damage granted by a combat art, the bonus is to double (2×) the equipped weapon's might.

Heroes

style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem Heroes
style="Template:Roundtl; background-color:#222222;" width="15%"| Unit type style="Template:Roundtr; background-color:#222222" width="85%"| Weapons effective against this unit type
  Infantry Poison Dagger
  Armored ArmorslayerHammerHeavy SpearThaniWing SwordRhomphaiaDauntless LanceSky MaiougiDawn SuzuOboro's SpearFlorina's LanceAxe of VirilityWhitewing SpearDemonic BreathPegasus CarrotHana's KatanaSelena's BladeLight of Dawn
  Cavalry BlárwolfGronnwolfRauðrwolfRidersbaneZanbatoWing SwordRhomphaiaPoleaxeWarrior PrincessDusk UchiwaDawn SuzuTaguel FangHermit's TomeBunny FangLight of Dawn
  Flying All bowsExcalibur
    Mages Kitty Paddle
     Dragons Falchion (AlmLucina) • NagaBinding Blade (refined)Breath of FogSummer's BreathCloud MaiougiDivine MistÍfingrSplashy BucketRazing BreathNinis's Ice LanceGeirskögul (refined)Ethereal Breath
     Beasts SæhrímnirEldhrímnirHunting BladeNinis's Ice Lance
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|In this game, the bonus for bonus damage is to multiply the attacker's Attack stat (before Defense or Resistance are factored in) by ×1.5.

Warriors


This section has been marked as a stub. Please help improve the page by adding information.


style="Template:Roundtl; border:none" width="100%" colspan="3"|Bonus damage groups in Fire Emblem Warriors
style="Template:Roundtl; background-color:#222222;" width="12%"| Unit type Classes of this unit type style="Template:Roundtr; background-color:#222222" width="44%"| Weapons effective against this unit type
Mounted CavalierPaladinCrown PrinceGreat KnightGuardian KnightDark KnightDark CrusaderTroubadourStrategist Wing SpearZanbatoHorseslayerHalberdHunter's BowUnsaddler TomePiked Dragonstone • All weapons with Mountslayer
Armored KnightGeneralGreat KnightGuardian Knight Wing SpearArmorslayerHeavy SpearHammerCleave BowPiercing TomeIronbanestone • All weapons with Plateslayer
Flying Pegasus KnightSky KnightFalcon KnightWyvern RiderWyvern LordMalig KnightMalig Master All BowsWing ClipperFlycatcherVolant AxeWingbane TomeRisestone • All weapons with Wingslayer
Dragon Nohr Princess/PrinceNohr NobleHoshido NobleWyvern RiderWyvern LordMalig KnightMalig MasterManaketeFafnirDivine Dragon FalchionParallel FalchionExalted FalchionSol KattiDivinestoneWyrmslayerDragonpikeDragon AxeDragonkiller BowCondragon TomeUndragonstone • All weapons with Dracoslayer
Monster Outrealm Fiend EnlironFacinnaSpirit KatanaBlessed LanceBlessed AxeBlessed BowBlessed TomeBlessedstone • All weapons with Beastslayer
colspan="3" style="Template:Roundb; background-color:#222222" width="100%"|

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Bonus damage

Known by this name from Path of Radiance onward; The Blazing Blade gives no name. The tutorial for bonus damage is known as "weapon effectiveness" in The Sacred Stones and Three Houses.

References

  1. アイテム/刀・剣, pegasusknight.com, Retrieved: 2015-05-31
  2. "Longswords work well against units on horseback, and Armorslayers help you mow down knights." — Anna, Fire Emblem: Radiant Dawn
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