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|The Sæhrímnir as it appears in Heroes.|
Effective against beast foes. Grants Atk+3. At start of combat, if unit's Res > foe's Res, reduces foe's Atk/Def by 50% of difference between stats during combat (Calculates reduction before combat. Maximum penalty of -8) After combat, if unit attacked, inflicts Def/Res-7 on target and foes within 2 spaces of target through their next action.
Sæhrímnir is an offensive skill in the red dagger category which debuted in Fire Emblem Heroes. It is a personal weapon of the picnic variation of Flora. The Sæhrímnir is a skill that includes a myriad of effects; it deals bonus damage against beast-wielding targets, boosts its user's Attack at all times, drops the target's Attack and Defense during combat based on the difference between the user's and target's Resistance, and as a dagger skill also leaves the target and its nearby allies with drastically lowered stats through their following actions.
||Other effects and notes
||Deals bonus damage against wielders of beast skills.|
Boosts user's Attack by +3.
If user's Resistance is higher than target's, reduces target's Attack and Defense during combat by half of difference between user's and target's Resistance, maximum drop -8.
After user-initiated combat, drops Defense and Resistance by -7 each on target and all enemy units within two spaces of target through their following actions.
Etymology and other languages
|Names, etymology and in other regions
||Definition, etymology and notes
||In Norse mythology, Sæhrímnir is a creature killed, cooked, and eaten every day by the Æsir and einherjar, then resurrected to provide sustenance the next day.
The Sæhrímnir as it appears in Heroes.