Wind (Japanese: ウインドWind) is a recurring wind tome which debuted in Fire Emblem: Genealogy of the Holy War, appearing only in games which feature the three separate anima magic types of fire, thunder and wind. A spell which entails striking the foe with a blade-like blast of wind, it is the first "stage" in the hierarchy of wind magic, and is the wind counterpart to the Fire and Thunder tomes.
Compared to Fire and Thunder, Wind's most prominent feature is its outstanding accuracy and light weight, offset by its lack of might in most games; in post-Genealogy games it is also effective against flying units. It shares these traits with the majority of wind tomes, setting the standards for the entire wind magic family. As the first stage in its hierarchy, Wind is the weakest and lowest-ranked of the wind tomes, and is surpassed by the more powerful and advanced Elwind, Arcwind and Tornado.