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Wolf Berg: Difference between revisions
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:''Not to be confused with Hector's axe, the [[Wolf Beil]].'' | :''Not to be confused with Hector's axe, the [[Wolf Beil]].'' | ||
{{Item Infobox | {{Item Infobox | ||
|image=[[File:FEA Wolf Berg.png|x150px]] | |image=[[File:FEA Wolf Berg.png|x150px]] | ||
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===In other ''Fire Emblem'' series titles=== | ===In other ''Fire Emblem'' series titles=== | ||
{{ | {{WeaponDataHdr FEH}} | ||
{{WeaponDataCell FEH | |||
| | |refine=Unrefined | ||
| | |type=Axe | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |pre=[[Silver Axe]] | ||
|inherit=n | |||
|notes=Grants +3 [[defense]].<br>If number of enemies within 2 spaces of user (excluding foe) ≥ number of allies within 2 spaces of user, grants +4 each to user's [[attack (stat)|attack]], [[speed]], defense, and [[resistance]]. | |||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |refine=Effect | ||
| | |type=Axe | ||
| | |mt=16 | ||
| | |rng=1 | ||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
| | |inherit=n | ||
| | |notes=Grants +3 [[defense]].<br>At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's [[attack (stat)|attack]], [[speed]], defense, and [[resistance]] for 1 turn.<br>If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat.<br>Grants +3 [[HP]].<br>At start of turn, inflicts −7 each to attack and defense and "unit cannot counterattack" to foes within 4 spaces of user for 1 turn.<br>If foe's HP ≥ 75% at start of combat, inflicts −5 each to foe's attack and defense during combat. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
| | |refine=Atk | ||
| | |type=Axe | ||
|mt=18 | |||
|rng=1 | |||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
| | |inherit=n | ||
| | |notes=Grants +3 [[defense]].<br>At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's [[attack (stat)|attack]], [[speed]], defense, and [[resistance]] for 1 turn.<br>If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat.<br>Grants +5 [[HP]]. | ||
| | }} | ||
| | {{WeaponDataCell FEH | ||
|refine=Spd | |||
|type=Axe | |||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
| | |inherit=n | ||
| | |notes=Grants +3 [[defense]].<br>At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's [[attack (stat)|attack]], [[speed]], defense, and [[resistance]] for 1 turn.<br>If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat.<br>Grants +5 [[HP]] and +3 speed. | ||
}} | |||
{{WeaponDataCell FEH | |||
| | |refine=Def | ||
| | |type=Axe | ||
| | |mt=16 | ||
| | |rng=1 | ||
| | |sp=400 | ||
| | |refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | ||
|inherit=n | |||
|notes=Grants +3 [[defense]].<br>At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's [[attack (stat)|attack]], [[speed]], defense, and [[resistance]] for 1 turn.<br>If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat.<br>Grants +5 [[HP]] and +4 defense. | |||
}} | |||
{{WeaponDataCell FEH | |||
|refine=Res | |||
|type=Axe | |||
|mt=16 | |||
|rng=1 | |||
|sp=400 | |||
|refcost=500 {{ArenaMedal}}<br>200 {{DivineDew}} | |||
|inherit=n | |||
|notes=Grants +3 [[defense]].<br>At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's [[attack (stat)|attack]], [[speed]], defense, and [[resistance]] for 1 turn.<br>If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat.<br>Grants +5 [[HP]] and +4 resistance. | |||
}} | }} | ||
{{WeaponDataFtr FEH}} | |||
==Locations== | ==Locations== | ||
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===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
==Flavor text== | ==Flavor text== | ||
Line 102: | Line 112: | ||
}} | }} | ||
{{DescriptionCell | {{DescriptionCell | ||
|game={{title|Heroes}} | |game={{title|Heroes}}<br><small>(Unrefined)</small> | ||
|english= | |english=Grants Def+3. If the number of foes within<br>2 spaces (excluding target) ≥ the number of<br>allies within 2 spaces (excluding unit),<br>grants Atk/Spd/Def/Res+4 during combat. | ||
|japanese= | |japanese=守備+3<br>周囲2マス以内の<br>敵と味方の数(自身と戦闘相手を除く)が<br>同じか敵の方が多い時、<br>戦闘中、攻撃、速さ、守備、魔防+4 | ||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined)</small> | |||
|english=Grants Def+3. At start of turn, if unit is within<br>4 spaces of a foe, grants Atk/Spd/Def/Res+6<br>for 1 turn. If unit initiates combat or unit is not<br>adjacent to an ally, grants Atk/Spd/Def/Res+4<br>during combat. | |||
|japanese=守備+3<br>ターン開始時、周囲4マス以内に敵がいる時、<br>攻撃、速さ、守備、魔防+6(1ターン)<br><br>自分から攻撃した時、または、<br>周囲1マス以内に味方がいない時、<br>戦闘中、攻撃、速さ、守備、魔防+4 | |||
}} | |||
{{DescriptionCell | |||
|game={{title|Heroes}}<br><small>(Refined: +effect)</small> | |||
|english=At start of turn, inflicts Atk/Def-7 on foes<br>within 4 spaces for 1 turn and inflicts status<br>on those foes preventing counterattacks<br>through their next actions.<br><br>At start of combat, if foe's HP ≥ 75%, inflicts<br>Atk/Def-5 on foe during combat. | |||
|japanese=ターン開始時、周囲4マス以内の敵の攻撃、守備-7、<br>かつ、反撃不可の状態異常を付与<br>(敵の次回行動終了まで)<br><br>戦闘開始時、敵のHPが75%以上の時、<br>戦闘中、敵の攻撃、守備-5 | |||
}} | }} | ||
{{DescriptionFtr}} | {{DescriptionFtr}} | ||
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==Trivia== | ==Trivia== | ||
--> | --> | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
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|ger-name=Wolfberg | |ger-name=Wolfberg | ||
|ital-name=Wolf Berg | |ital-name=Wolf Berg | ||
|por | |por-name=Báratro | ||
|por | |por-mean="Precipice" or "abyss". | ||
|ch-trad-name={{h|沃爾夫貝爾格|Wò'ěrfūbèi'ěrgé}} | |ch-trad-name={{h|沃爾夫貝爾格|Wò'ěrfūbèi'ěrgé}} | ||
|ch-trad-mean=Wolfberg | |ch-trad-mean=Wolfberg | ||
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FEA Wolf Berg.png|Artwork of the Wolf Berg from {{title|Awakening}}. | FEA Wolf Berg.png|Artwork of the Wolf Berg from {{title|Awakening}}. | ||
Is feh wolf berg.png|Wolf Berg as it appears in {{title|Heroes}}. | Is feh wolf berg.png|Wolf Berg as it appears in {{title|Heroes}}. | ||
Ss fe13 walhart wielding wolf berg.png|[[Walhart]] wielding the Wolf Berg in | Ss fe13 walhart wielding wolf berg.png|[[Walhart]] wielding the Wolf Berg in ''Awakening''. | ||
</gallery> | </gallery> | ||
Revision as of 04:10, 23 September 2023
- Not to be confused with Hector's axe, the Wolf Beil.
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The Wolf Berg (Japanese: ヴォルフベルグ Wolfberg) is an axe introduced in Fire Emblem Awakening, and the personal weapon of Walhart the Conqueror of Valm.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
Awakening | A* | 18 | -- | 75 | 5 | 1-2 | 35 | 0 | 2 | Cannot be forged. |
In other Fire Emblem series titles
Game | Icon | Type | Might | Range | SP cost | Refine cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|
Heroes (refine: Unrefined) |
16 | 1 | 400 | -- | Silver Axe | -- | ✗ | Grants +3 defense. If number of enemies within 2 spaces of user (excluding foe) ≥ number of allies within 2 spaces of user, grants +4 each to user's attack, speed, defense, and resistance. | ||
Heroes (refine: +Effect) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's attack, speed, defense, and resistance for 1 turn. If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat. Grants +3 HP. At start of turn, inflicts −7 each to attack and defense and "unit cannot counterattack" to foes within 4 spaces of user for 1 turn. If foe's HP ≥ 75% at start of combat, inflicts −5 each to foe's attack and defense during combat. | ||
Heroes (refine: +Atk) |
18 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's attack, speed, defense, and resistance for 1 turn. If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat. Grants +5 HP. | ||
Heroes (refine: +Spd) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's attack, speed, defense, and resistance for 1 turn. If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat. Grants +5 HP and +3 speed. | ||
Heroes (refine: +Def) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's attack, speed, defense, and resistance for 1 turn. If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat. Grants +5 HP and +4 defense. | ||
Heroes (refine: +Res) |
16 | 1 | 400 | 500 200 |
-- | -- | ✗ | Grants +3 defense. At start of turn, if user is within 4 spaces of a foe, grants +6 each to user's attack, speed, defense, and resistance for 1 turn. If user initiates combat or is not adjacent to an ally, grants +4 each to user's attack, speed, defense, and resistance during combat. Grants +5 HP and +4 resistance. |
Locations
Awakening
Inventory | Walhart |
Treasure | Infinite Regalia, chosen at random from a pool of other items. |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Walhart: The Conqueror |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
Awakening | Walhart only. The Conqueror's greataxe.
|
ヴァルハルト専用 覇王の巨斧
|
Heroes (Unrefined) |
Grants Def+3. If the number of foes within
2 spaces (excluding target) ≥ the number of allies within 2 spaces (excluding unit), grants Atk/Spd/Def/Res+4 during combat. |
守備+3
周囲2マス以内の 敵と味方の数(自身と戦闘相手を除く)が 同じか敵の方が多い時、 戦闘中、攻撃、速さ、守備、魔防+4 |
Heroes (Refined) |
Grants Def+3. At start of turn, if unit is within
4 spaces of a foe, grants Atk/Spd/Def/Res+6 for 1 turn. If unit initiates combat or unit is not adjacent to an ally, grants Atk/Spd/Def/Res+4 during combat. |
守備+3
ターン開始時、周囲4マス以内に敵がいる時、 攻撃、速さ、守備、魔防+6(1ターン) 自分から攻撃した時、または、 周囲1マス以内に味方がいない時、 戦闘中、攻撃、速さ、守備、魔防+4 |
Heroes (Refined: +effect) |
At start of turn, inflicts Atk/Def-7 on foes
within 4 spaces for 1 turn and inflicts status on those foes preventing counterattacks through their next actions. At start of combat, if foe's HP ≥ 75%, inflicts Atk/Def-5 on foe during combat. |
ターン開始時、周囲4マス以内の敵の攻撃、守備-7、
かつ、反撃不可の状態異常を付与 (敵の次回行動終了まで) 戦闘開始時、敵のHPが75%以上の時、 戦闘中、敵の攻撃、守備-5 |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Wolf Berg |
From the German Wolf, meaning "wolf", and Berg, meaning "mountain". |
Japanese |
ヴォルフベルグ |
Wolfberg |
Spanish |
Barathrum |
Latin: "chasm", "abyss". |
French |
Horde |
Horde |
German |
Wolfberg |
-- |
Italian |
Wolf Berg |
-- |
Portuguese |
Báratro |
"Precipice" or "abyss". |
Traditional Chinese |
沃爾夫貝爾格 |
Wolfberg |
Gallery
Artwork of the Wolf Berg from Awakening.
Wolf Berg as it appears in Heroes.
Walhart wielding the Wolf Berg in Awakening.
Fire Emblem Awakening | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Weapons in Fire Emblem Awakening | ||||||||||||||
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Axe skills in Heroes | ||||||
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