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Smash Brethren 2

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Smash Brethren 2 is a downloadable content xenologue chapter in Fire Emblem Awakening. As a xenologue chapter, it does not officially bear a chapter number; if all xenologues are purchased and its list is viewed at the Outrealm Gate, Smash Brethren 2 is the eleventh one from the top in the North American version of the game. Officially in Japan and unofficially in North America, Smash Brethren 2 is part of the first series of DLC releases, a distinction that does not exist in the PAL regions.

Smash Brethren 2


Location

Outrealms (Dragon's Gate)

New units

Eirika

Boss(es)

Roy

Even warriors from other worlds would come to torment this land? Well, if the others say it to be true...
— Eirika

This chapter was first made available on June 6, 2012 in Japan, March 21, 2013 in North America, and July 25-26 in the PAL regions. PAL region players who purchased the Smash Pack prior to Smash Brethren 2's offical release were able to play the chapter a week early.

In this chapter, the tides have turned against the forces of Tellius as the forces of Elibe have teamed up with forces of Magvel. The Shepherds must now take on the combined forces of Elibe and Magvel.

Plot

Main article: Smash Brethren 2/Script
See also: Smash Brethren 2/Conversations

Old Hubba notices Chrom has returned to the space between Outrealms right on time as predicted, to which Chrom states the Shepherds have come to do their part to save the Outrealms--defeat the rogue Einherjar until they're weak enough for Old Hubba to capture; Old Hubba calls Chrom's summary of what needs to be done excellent, and also reveals that he's tricked one of the phantom armies into thinking they summoned the Shepherds. Old Hubba states it was easy tricking their leader into swallowing Old Hubba's bait hook, line, and sinker; Chrom notes Old Hubba's metaphor unfortunate but good news nonetheless. Preparations take place as it is revealed that the chapter's main setting is the Elibe-based Outrealm, with all of the chambers already open.

Once preparations are finished, Hector reveals that their group has received word from Eliwood that he has made it through, to which Roy asks the situation with Eliwood in place, and Hector revealing that they have the enemy surrounded; Lyn tells Roy that this is their chance and they should strike while they have the advantage, to which Roy states his agreement, that they can't have their enemy calling for reinforcements, to which Roy rallies the troops afterward. Chrom asks someone if they're the one who summoned the Shepherds; revealing herself to be whom Chrom spoke to, Elincia introduces herself, to which Chrom notes her as the queen of Tellian lore, getting a shocked reaction out of Elincia. Chrom asks Elincia to look at all of those enemies, to which Elincia states she fears the scales are tipped woefully against them; Chrom asks Elincia if they should be expecting further opposition, to which Elincia states her scouts have confirmed the surrounding area is clear, with Chrom stating it's simply a matter of taking down all the enemies in sight--doubting his choice of words in "simply". The battle begins at this point.

After the first player phase, Innes tells Eliwood that Roy's forces are mobilizing to the north, to which Eliwood states it's time for their group to take the offensive and calls his forces; Ephraim states that Eliwood's call looks like their cue, with Zephiel preparing to ride. Eirika notes that warriors from another world have come to torment this land, and ponders her actions if what the others say it to be true.

Once the battle ends, if Elincia survived, Chrom notes that should be the last of their adversaries, to which Elincia also notices and thanks Chrom; Chrom states the deed had to be done for the good of all, and asks Elincia to summon the Shepherds again should the need arise. Elincia states she found something lying on the battlefield--an Einherjar card, "Eirika, Restoration Queen", Chrom noting Eirika as a queen from the old Magvelian tales. Elincia confessing that she has no idea what Chrom's talking about, yet if the card is to serve the Shepherds, it's Chrom's; Elincia states she'll entrust it to Robin. If Elincia did not survive, Chrom notes that should be the last of their adversaries, to which the Avatar asking Chrom if he remembers how real peace is achieved in the Outrealms; Chrom notes that it's done step by step, one at a time, and the Shepherds might have a battle or two to truly finish the fight. The Avatar tells Chrom that he/she found a card in one of the chambers they cleared; Chrom notices it as the Eirika Einherjar and wonders what Eirika has to say.

Back in the space between Outrealms, a conversation will then ensue between Eirika and the player, with the choices the player makes affecting what Eirika says next. At the end of the conversation, the player will then be given an offer to add Eirika to their active roster, which they can either accept or refuse. Afterward, the game will give the player a Wedding Bouquet.

Website summary

American: The battle between Ike and Roy continues, with Chrom joining Ike's side in hopes of defeating Roy's army.[1]
European: Ike, the famed mercenary of Tellius, and Roy, the young hero of Elibe, are locked in unending combat in the Outrealm. Chrom decides to aid Ike in a bid to defeat Roy's army.

North American eShop summary

Help Ike's forces defeat Roy's army!
Rewards: Eirika card, Wedding Bouquet

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 12 {{{partner}}} 10 30
 
Difficulty rating: ★★★
Map dimensions:
19 columns by 28 rows
Block sizes:
Japan: 35
North America: 35
PAL region: 35
Map based from: Part 1 of the final chapter of Fire Emblem: The Blazing Blade
Map phase music: "Distant Roads" from The Sacred Stones
Battle phase music: "Attack" from The Sacred Stones
Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned to skirmishes in the base game will play.
Pricing:
Japan: ¥400
United States: $3.00
Europe: €2.49
United Kingdom: £2.29
Australia: $3.25
New Zealand: $4.25
Also available in: Smash Pack

United States: $6.50
Europe: €5.99
United Kingdom: £5.39
Australia: $7.80
New Zealand: $10.20

Character data

Characters
New units
Eirika
Bride
HP
44
Inventory
--
Level
23
Automatically at the end of the chapter if the player accepts her offer
Available characters
 Avatar f-default ​          

Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Outrealm Gate. If more chapters along the main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.

Item data

Items
Name Obtainment Method
  Wedding Bouquet Automatically at the end of the chapter

Event tiles

  • Column 10, row 9: Two squares south of Roy's initial position
  • Column 10, row 27: Adjacent to the initial positions of Nino, Shanna, and Eliwood

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Florina Falcon Knight 4 1 38 17 9 26 30+2 20 11 17 8   Short Spear
  Speed +2  Relief
Immediately begins moving unprovoked.
  Nino Sage 3 1 37 1 22+2 21 25 23 8 13 6   Elfire
  Magic +2  Prescience
Immediately begins moving unprovoked.
  Serra War Cleric 5 1 35 12 18 20 24 21+4 11 19 6   Bolt Axe  Physic
  Luck +4  Miracle
Immediately begins moving unprovoked.
  Matthew Assassin 6 1 41 19 1 16 30 13 15 4 6+1   Steel Sword
  Movement +1  Wrath
Immediately begins moving unprovoked.
  Karel Swordmaster 9 1 42 21 5 35 34 25 16 15 6   Silver Sword
  Astra  Luna
Immediately begins moving unprovoked.
  Jaffar Assassin 9 1 48 27 2 36 33 12 20 14 6+1   Killing Edge
  Movement +1  Pass
Immediately begins moving unprovoked.
  Lyn Swordmaster 8 1 44 23 8 31 36 21 14 12 6   Armorslayer
  Astra  Vantage
Immediately begins moving unprovoked.
  Hector General 9 1 57 33+7 1 22 22 14 30+2 6 5   Hector's Axe
  Indoor Fighter  Axefaire
Immediately begins moving unprovoked.
  Nergal Sorcerer 10 1 52 18 28 21 19 14 23 25 6   Waste
  Anathema  Vengeance  Lifetaker
Immediately begins moving unprovoked.
  Eliwood Paladin 7 1 50 24+5 8 25 25 22 23 16 8   Eliwood's Blade
  Charm  Swordfaire  Aegis
Immediately begins moving unprovoked.
  Eirika Bride 23 1 44 20 12 26 26 22 17 16 6   Killer Bow  Mend
  Miracle  Rally Heart  Bond
Immediately begins moving unprovoked.
  Amelia General 4 1 49 25 4 22 23 29+4 27+2 12 5   Steel Lance
  Luck +4  Defense +2
Immediately begins moving unprovoked.
  Moulder War Monk 6 1 44+5 20 22 26 25 8 14 21 6   Killer Axe  Physic
  HP +5  Miracle
Immediately begins moving unprovoked.
  Lute Sage 6 1 35 1 25+2 16 23 24 10 16 6   Arcfire
  Magic +2  Focus
Immediately begins moving unprovoked.
  Marisa Swordmaster 7 1 39 23 13 32 33 29 14 13 6   Killing Edge
  Tantivy  Astra
Immediately begins moving unprovoked.
  Innes Sniper 8 1 44 26 2 25+2 27 22 18 12 6   Innes' Bow
  Skill +2  Hit Rate +20
Immediately begins moving unprovoked.
  L'Arachel War Cleric 8 1 43 17 23 19 25 28 13 24 6   Bolt Axe  Physic
  Rally Luck  Rally Resistance
Immediately begins moving unprovoked.
  Seth Paladin 9 1 55 28+5 5 26 24 19 25 15 8   Silver Lance
  Lancefaire  Aegis
Immediately begins moving unprovoked.
  Lyon Sorcerer 9 1 47 15 25+5 19 17 3 23 25 6   Waste
  Anathema  Tomefaire  Vengeance
Immediately begins moving unprovoked.
  Ephraim Great Knight 10 1 57 31+2 2 24 22+2 21 27 8 7   Ephraim's Lnce
  Rightful King  Charm  Luna
Immediately begins moving unprovoked.
  Wolt Sniper 3 1 41 20 3 19+2 21 12 18 7 6   Wolt's Bow
  Skill +2  Focus
Immediately begins moving unprovoked.
  Shanna Falcon Knight 5 1 40 18 11 23 27+2 20 13 17 8   Steel Lance
  Speed +2  Lucky Seven
Immediately begins moving unprovoked.
  Lugh Sage 4 1 37 10 20+2 20 22 18 12 16 6+1   Elfire
  Magic +2  Movement +1
Immediately begins moving unprovoked.
  Raigh Sorcerer 4 1 43 8 23 19 18 12 16 11 6+1   Nosferatu
  Movement +1  Hex
Immediately begins moving unprovoked.
  Sophia Sorcerer 6 1 41 3 25 13 16 10 13 25 6   Ruin
  Demoiselle  Anathema
Immediately begins moving unprovoked.
  Cecilia Valkyrie 8 1 42 4 27+5 20 22 22 12 21+2 8   Arcwind
  Resistance +2  Tomefaire
Immediately begins moving unprovoked.
  Perceval Paladin 8 1 52 26 3 22 25 18 25+2 14 8   Silver Lance
  Defense +2  Aegis
Immediately begins moving unprovoked.
  Lilina Sage 10 1 44 5 32+2 19 23 20 11 20 6   Arcfire
  Magic +2  Luna
Immediately begins moving unprovoked.
  Zephiel General 10 1 57 35 8 27 24 18 35+2 22 5   Spear
  Defense +2  Pavise  Conquest
Immediately begins moving unprovoked.
  Roy Hero 9 1 52 26 10 28 27 24 23 12 6   Roy's Blade
  Patience  Sol  Aegis
Immediately begins moving unprovoked.

NPC data

Normal Hard Lunatic

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Mist Valkyrie 3 1 34 2 20+2 18 25 23 9 24 8   Elfire  Mend
  Magic +2  Miracle
Immediately begins moving unprovoked.
  Soren Sage 5 1 38 2 23+2 25 24 13 12 20 6   Elwind
  Magic +2  Focus
Immediately begins moving unprovoked.
  Mia Swordmaster 5 1 36 17 4 28 33 22 12 8 6   Steel Sword
  Prescience  Vantage
Immediately begins moving unprovoked.
  Zihark Swordmaster 6 1 41 21 3 27 30 17 16 5 6   Killing Edge
  Avoid +10  Tantivy
Immediately begins moving unprovoked.
  Titania Great Knight 8 1 51 29 12 25 24 19 25 13 7   Titania's Axe
  Luna  Counter
Immediately begins moving unprovoked.
  Elincia Falcon Knight 6 1 40 16 18 24 25+2 19 12 19 8   Steel Lance  Recover
  Speed +2  Renewal
Immediately begins moving unprovoked.
  Geoffrey Paladin 8 1 50 27 6 20 21 11 28 12 8   Silver Lance
  Quick Burn  Aegis
Immediately begins moving unprovoked.
  Lucia Swordmaster 8 1 45 23+5 8 27 30 13 13 11 6   Silver Sword
  Swordfaire  Astra
Immediately begins moving unprovoked.
  Ashnard Wyvern Lord 10 1 58 32+2 15 26 23 9 30 18 8   Tomahawk
  Strength +2  Renewal  Swordbreaker
Immediately begins moving unprovoked.
  Ike Hero 10 1 56 30 11 29 27 20 22 10 6   Silver Sword
  Patience  Aether  Sol
Immediately begins moving unprovoked.

Boss data

Main article: Roy

Normal Hard Lunatic

 
  Hero
Level 9
Movement 6
Stats
Max HP 52 Speed 27
Strength 26 Luck 24
Magic 10 Defense 23
Skill 28 Resistance 12
Inventory Skills
  Roy's Blade   Patience
  Sol
  Aegis
Weapon Levels
  D   --   E
  --   --   --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Smash Brethren 2

--

Japanese

紅対蒼 蒼炎編

Red vs. Blue: Radiance Chapter

Spanish

Sangre Noble 2

Noble Blood 2

German

Die Prügelknaben 2

The Whipping Boys 2

Italian

Incudine e martello 2

Anvil and hammer 2

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Smash Brethren 1 • Smash Brethren 2 • Smash Brethren 3 →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map