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- For an unrelated feature from Fire Emblem Echoes: Shadows of Valentia, see List of sidequests in Fire Emblem Echoes: Shadows of Valentia.
A sidequest (Japanese: 外伝 side-story) is a type of optional chapter which debuted in Fire Emblem: Thracia 776. Typically, a sidequest must be unlocked by completing certain objectives in the preceding chapter, is marginally more difficult than normal chapters from around the same point in the game, contains recruitable playable characters not otherwise available in the game, has fog of war in effect and/or expands on the main plot of the game in different areas.
Sidequests by game
|Sidequests in Thracia 776|
|2x: The Pirate Isles||2: The Village of Iz||Complete Chapter 2 with all villages intact||• Safy|
|4x: Hero on the Wind||4: The Dungeon||Complete Chapter 4 with all Civilians successfully escaped||Asbel|
|8x: Dagdar's Mansion||8: Mt. Violdrake||• Complete Chapter 8 with the boss captured
• Dagdar and Tanya are still alive or were captured by the end of Chapter 3
|• Leg Ring|
• Wrath M
• Nál Scroll
|11x: Murder Hollace||11: Dandrum Fortress||• Complete Chapter 11 within 30 turns
• Trigger Chapter 11's portcullis trap
• Fred is still alive at the end of Chapter 11
|12x: Dandelion||12: The Thieves of Dakia||Complete Chapter 12 within 19 turns||• Perne|
• Promote Lara to Dancer
|14x: Freedom||14: Open Fire||By the end of Chapter 14, visit 3 or more of the villages in Tahra (excludes Homer's village)||--|
|21x: The Detention Center||21: The Liberation War||At least one playable character was captured at any point before the end of Chapter 21||Re-recruit any captured allies|
|24x: The Altar of Loptr||24: The Baron in Black||• Sara is still alive by the end of Chapter 24
• Obtain the Kia
In The Binding Blade, each sidequest rewards one of the legendary weapons of Elibe; the weapon obtained in the Chapter 20x variant the player didn't visit is in the inventory of Yoder when he is recruited in Chapter 21. All sidequests must be completed as part of the criteria to proceed to Chapter 23 and beyond to achieve the game's true ending; additionally, none of the legendary weapons, including the Binding Blade, may be broken at that point.
|Sidequests in The Binding Blade|
|8x: The Blazing Blade||8: Reunion||• Lilina is still alive by the end of Chapter 8||Durandal|
|12x: The Thunder Axe||12: The True Enemy||• Elffin is still alive by the end of Chapter 12, if the player entered Chapters 10B and 11B
• Complete Chapter 12 within 20 turns
|14x: The Infernal Truth||14: Arcadia||• Sophia is still alive by the end of Chapter 14
• Complete Chapter 14 within 25 turns
|16x: The Glorious Ascension||16: Storming the Capital||• Douglas is still alive (as an enemy unit) by the end of Chapter 16||Aureola|
|20Ax: The Freezing Lance||20A: Ilia's Salvation||• Zelot and Juno are still alive by the end of Chapter 20A
• Complete Chapter 20A within 25 turns
|20Bx: The Bow of Swift Wind||20B: The Silver Wolf||• Sue, Sin and Dayan are still alive by the end of Chapter 20B
• Complete Chapter 20B within 25 turns
|21x: The Elder Revelation||21: The Binding Blade||• Melady and Zeiss are still alive by the end of Chapter 21
• Complete Chapter 21 within 30 turns
Fire Emblem is the only game in which, if a sidequest is unlocked, the player is given the option as to whether or not to proceed to the sidequest; in all other games sans Awakening and Fates, once a sidequest is unlocked the player is automatically sent to it.
|Sidequests in Fire Emblem: The Blazing Blade|
|7x: The Black Shadow||7: Siblings Abroad||Complete Chapter 7 within 15 turns||--|
|13x: The Peddler Merlinus||13: In Search of Truth||Visit the northwest village in Chapter 13||Merlinus*|
|16xE/17xH: The Port of Badon||16E/17H: Whereabouts Unknown||At least one Caelin Soldier is still alive by the end of Chapter 16E/17H||Canas|
|18xE/19xH: Imprisoner of Magic||18E/19H: The Dread Isle||Complete Chapter 18E/19H within 15 turns||--|
|19x pt 2: A Glimpse in Time||19xH: Imprisoner of Magic||• Nils is at level 7 or higher by the end of Chapter 10
• Kishuna is defeated in Chapter 19xH
• Hector's tale only
|22xE/23xH: Genesis||22E/23H: Living Legend||• Hawkeye is recruited and is still alive
• Your party has gained at least 700 total experience during Chapter 22E/23H
|26xE/28xH: Night of Farewells||26E/28H: Battle before Dawn||• Nino is recruited and is still alive
• Nino talked to Jaffar during Chapter 26E/28H
• Jaffar is still alive (as a neutral unit) by the end of Chapter 16
|• Fell Contract|
• Thor's Ire
|29xE/31xH: Battle Preparations||29E/31H: Sands of Time||Automatically available||• Shopping|
|32x: The Value of Life||32H: Victory or Death||• Complete Chapter 32H within 20 turns
• Hector's tale only
|Sidequests in The Sacred Stones|
|5x: Unbroken Heart||5: The Empire's Reach||Mandatory|
Shadow Dragon's use of sidequests is less conventional: here, sidequests are accessed by having a low number of units currently in the player's army, and are intended primarily to assist those struggling with the game by providing new playable characters, in the event that the player has already sustained severe casualties or has failed to recruit units. The final sidequest provides similar recourse in the event of failing to defeat Gharnef and obtain the Falchion, or in case Tiki died or was not recruited.
|Sidequests in Shadow Dragon|
|6x: In War's Grip||6: Fire Emblem||The player has 15 or fewer characters alive/recruited by the end of Chapter 6||Athena|
|12x: A Traitor's Worth||12: The Ageless Palace||The player has 15 or fewer characters alive/recruited by the end of Chapter 12||Horace|
|17x: Helena Castle||17: Star and Savior||The player has 15 or fewer characters alive/recruited by the end of Chapter 17||Etzel|
|20x: The Lair of Fire||20: Camus the Sable||The player has 15 or fewer characters alive/recruited by the end of Chapter 20||Ymir|
|24x: The Alterspire||24: The Dragonkin Realm||• Tiki was not recruited or was killed by the end of Chapter 24
• Falchion was not obtained or is currently not in Marth's inventory
In New Mystery of the Emblem, there are two sets of criteria for unlocking sidequests: turn number objectives and a set of unrelated alternate criteria. To enter a sidequest, at least one of these criteria must be met (for example, to unlock Chapter 6x in Normal Mode, the player must complete Chapter 6 in 24 turns or less or recruit Rickard). It is possible, of course, to meet both criteria but it is not necessary; one will suffice to unlock sidequests.
|Sidequests in New Mystery of the Emblem|
|Normal Mode||Hard Mode||Maniac Mode||Lunatic Mode||Lunatic Rev.|
|3x: Shadows Behind the Scenes||3: Abducted Princess||The player had 1 or fewer ally deaths/retreats during the Prologue||Wrys|
|6x: Mercenary Squad||6: The Nest of Evil||Rickard was recruited and is still alive||• Caesar|
|10x: The Mask Laughs||10: Two Sorcerers||3 or more of the enemy Clerics survived Chapter 10||• Dice|
|13x: Within the White Darkness||13: Frozen Land||Neither of the enemy Thieves escaped the map||Athena|
|16x: Reunion||16: Regaining the Capital||Kris is promoted and at least level 5||Katarina|
|20x: Bottom of the Deep Abyss||20: Dark Emperor||• The Binding Shield was obtained
• Three or more out of Wolf, Sedgar, Vyland, Roshea, and Midia were recruited and are still alive
Etymology and other languages
|Names, etymology and in other regions|
|Language||Name||Definition, etymology and notes|
This name is used in The Blazing Blade.
Colloquially known by this name among the fandom.
Parallel Quest. Used in The Blazing Blade.
Quest. Used in The Blazing Blade