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The Sword or the Knee: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(→‎Enemy data: Converted to new templates, added unit stats)
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|game={{FE13}}
|game={{FE13}}
|location=Valm Castle
|location=Valm Castle
|new units=
|boss=[[Walhart]]
|boss=<small>Mini-bosses:</small><br>[[Cervantes]], [[Excellus]]<br><small>Main boss:</small><br>[[Walhart]]
|previous=[[The Conqueror]]
|next=[[Five Gemstones]]
}}
}}
{{Quote|Rally every last man! We make our stand with Emperor Walhart!|A Valmese soldier, calling reinforcements}}
{{Quote|Rally every last man! We make our stand with Emperor Walhart!|A Valmese soldier, calling reinforcements}}


'''The Sword or the Knee''' is the twentieth chapter in {{FE13}}. In this chapter, [[Walhart]] and his generals are making their last stand against [[Chrom]] and the [[Shepherds (group)|Shepherds]] with the freedom of the [[Valm]]ese people on the line, in a battle that ends the second major arc of the game. The third major arc of the game begins with Chrom making preparations for a [[Awakening (rite)|dangerous ritual]], eventually learning the final Gemstone is held by [[Validar|a familiar face]], who seemingly wishes to easily hand it over.
'''The Sword or the Knee''' (Japanese: {{hl|真の王|Shin no ō}} ''True King'') is the twentieth chapter in {{FE13}}. In this chapter, [[Walhart]] and his generals are making their last stand against [[Chrom]] and the [[Shepherds (group)|Shepherds]] with the freedom of the [[Valm]]ese people on the line, in a battle that ends the second major arc of the game. The third major arc of the game begins with Chrom making preparations for a [[Awakening (rite)|dangerous ritual]], eventually learning the final Gemstone is held by [[Validar|a familiar face]], who seemingly wishes to easily hand it over.


==Plot==
==Plot==
Line 21: Line 22:


===Summary===
===Summary===
''Walhart's defeat ends the war--but Lucina's dark future edges closer. Chrom must perform the Awakening and heads to Plegia to secure the last Gemstone.''
''Walhart's defeat ends the war—but Lucina's dark future edges closer. Chrom must perform the Awakening and heads to Plegia to secure the last Gemstone.''


==Chapter data==
==Chapter data==
Line 31: Line 32:
|victory=Defeat [[Walhart]]
|victory=Defeat [[Walhart]]
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=15
|ally=1–15
|enemy={{hover|40|39 Valmese, 1 Ruffian}}{{hover|+9|Reinforcements, representing the Valmese faction}}
|enemy={{h|40|39 Valmese, 1 Ruffian}}{{h|+9|Reinforcements, representing the Valmese faction}}
|map=[[File:Cm fe13 20.png]]
|map=[[File:Cm fe13 20.png]]
|col=21
|row=30
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Defeat [[Walhart]]
|victory=Defeat [[Walhart]]
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=15
|ally=1–15
|enemy={{hover|44|43 Valmese, 1 Ruffian}}{{hover|+13|Reinforcements, representing the Valmese faction}}
|enemy={{h|44|43 Valmese, 1 Ruffian}}{{h|+13|Reinforcements, representing the Valmese faction}}
|map=[[File:Cm fe13 20 h.png]]
|map=[[File:Cm fe13 20 h.png]]
|col=21
|row=30
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Defeat [[Walhart]]
|victory=Defeat [[Walhart]]
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=15
|ally=1–15
|enemy={{hover|50|49 Valmese, 1 Ruffian}}{{hover|+17|Reinforcements, representing the Valmese faction}}
|enemy={{h|50|49 Valmese, 1 Ruffian}}{{h|+17|Reinforcements, representing the Valmese faction}}
|map=[[File:Cm fe13 20 l.png]]
|map=[[File:Cm fe13 20 l.png]]
|col=21
|row=30
}}
}}
}}
}}
The chapter's map is 21 columns by 30 rows.


===Character data===
===Character data===
Line 57: Line 62:
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=0
|forced1=chrom l
|return1=chrom l
|forced1article=Chrom  
|return1article=Chrom  
|return1=robin {{#var:A}}
|return2=avatar {{#var:A}}-default
|return1article=Robin
|return2article=Robin
|return2=lissa
|return3=lissa
|return3=frederick
|return4=frederick
|return4=sully
|return5=sully
|return5=virion
|return6=virion
|return6=stahl
|return7=stahl
|return7=vaike
|return8=vaike
|return8=miriel
|return9=miriel
|return9=sumia
|return10=sumia
|return10=kellam
|return11=kellam
|return11=lon'qu
|return12=lon'qu
|return12=ricken
|return13=ricken
|return13=maribelle
|return14=maribelle
|return14=panne
|return15=panne
|return15=gaius
|return16=gaius
|return16=cordelia
|return17=cordelia
|return17=gregor
|return18=gregor
|return18=nowi
|return19=nowi
|return19=libra
|return20=libra
|return20=tharja
|return21=tharja
|return21=olivia
|return22=olivia
|return22=cherche
|return23=cherche
|return23=henry
|return24=henry
|return24=lucina
|return25=lucina
|return25=say'ri
|return26=say'ri
}}
}}
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 92: Line 96:
{{ChapItems
{{ChapItems
|platform=3ds01
|platform=3ds01
|item1=Elixir
|item1=Bullion (L)
|obtain1=Dropped by enemy [[Hero]]
|item1image=bullion large
|item2=Longbow
|item1article=Bullion
|obtain2=Dropped by enemy [[Sniper]]
|obtain1=Dropped by [[Walhart]]
|item3=Physic
|item2=Dracoshield
|obtain3=Dropped by enemy [[War Monk]]
|obtain2=Dropped by [[Cervantes]]
|item4=Dracoshield
|item3=Elixir
|obtain4=Dropped by [[Cervantes]]
|obtain3=Dropped by enemy [[Hero]]
|item5=Bolganone
|item4=Bolganone
|obtain5=Dropped by [[Excellus]]
|obtain4=Dropped by [[Excellus]]
|item6=Bullion (L)
|item5=Longbow
|item6image=bullion large
|obtain5=Dropped by enemy [[Sniper]]
|item6article=Bullion
|item6=Physic
|obtain6=Dropped by [[Walhart]]
|obtain6=Dropped by enemy [[War Monk]]
|item7=Second Seal
|item7=Second Seal
|obtain7=Open left [[chest]] in western treasure room
|obtain7=Open left [[chest]] in western treasure room
Line 160: Line 164:
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Walhart]]
|class=Conqueror
|lv=25
|#=1
|hp=59
|str=31
|mag=10
|skill=26
|spd=25
|lck=21
|def=26
|res=15
|mov=8
|inventory={{Item|13|Wolf Berg}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Conquest|link=Conquest (skill)}}
|notes=Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
Line 174: Line 195:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The northern one begins moving unprovoked on turn 8.
|notes=The northern one begins moving unprovoked on turn 8.
}}
}}
Line 191: Line 212:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The northern two both begin moving unprovoked on turn 8.
|notes=The northern two both begin moving unprovoked on turn 8.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Cervantes]]
|class=Hero
|class=General
|lv=8
|lv=10
|#=6
|#=1
|hp=45~46
|hp=55
|str=28
|mag=0
|skill=25
|spd=15
|lck=20
|def=28
|res=12
|mov=5
|inventory={{Item|13|Tomahawk}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Indoor Fighter}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=6
|hp=45~46
|str=19~20
|str=19~20
|mag=1
|mag=1
Line 208: Line 246:
|res=8~9
|res=8~9
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 8.
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 8.
}}
}}
Line 225: Line 263:
|res=7~8
|res=7~8
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The northern two both begin moving unprovoked on turn 8.
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The northern two both begin moving unprovoked on turn 8.
}}
}}
Line 242: Line 280:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The southern one immediately begins moving unprovoked.
|notes=The southern one immediately begins moving unprovoked.
}}
}}
Line 259: Line 297:
|res=9~10
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The southern one immediately begins moving unprovoked.
|notes=The southern one immediately begins moving unprovoked.
}}
}}
Line 276: Line 314:
|res=8~9
|res=8~9
|mov=6
|mov=6
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 293: Line 331:
|res=13~14
|res=13~14
|mov=6
|mov=6
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 8.
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 8.
}}
}}
Line 310: Line 348:
|res=13~14
|res=13~14
|mov=6
|mov=6
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 8.
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 8.
}}
}}
Line 327: Line 365:
|res=8~9
|res=8~9
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 343: Line 381:
|res=13~14
|res=13~14
|mov=6
|mov=6
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=Ruffian
|class=Hero
|class=Thief
|lv=8
|lv=20
|#=1
|#=1
|hp=45~46
|hp=27~28
|str=19~20
|str=11~12
|mag=1
|mag=0
|skill=24
|skill=14~15
|spd=20~21
|spd=16~17
|lck=15~16
|lck=8~9
|def=15~16
|def=5~6
|res=8~9
|res=1~2
|mov=6
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Locktouch}}
|notes=Begins moving unprovoked on turn 8.
|notes=Prioritizes opening the right eastern [[chest]], then escaping via the east.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Excellus]]
|class=Sniper
|class=Sage
|lv=8
|version=excellus
|lv=10
|#=1
|#=1
|hp=43~44
|hp=46
|str=16~17
|str=5
|mag=25
|skill=21
|spd=22
|lck=18
|def=15
|res=20
|mov=6
|inventory={{Item|13|Bolganone|type=drop}}<br>{{Item|13|Focus}}
|notes=Begins moving unprovoked on turn 8.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=1
|hp=45~46
|str=19~20
|mag=1
|mag=1
|skill=25
|skill=24
|spd=18~19
|spd=20~21
|lck=12~13
|lck=15~16
|def=16~17
|def=15~16
|res=8~9
|res=8~9
|mov=6
|mov=6
|inventory={{Item|13|Silver Bow}} • {{Item|13|Longbow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 8.
|notes=Begins moving unprovoked on turn 8.
}}
}}
Line 393: Line 449:
|res=8~9
|res=8~9
|mov=6
|mov=6
|inventory={{Item|13|Silver Bow}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Bow}} • {{Item|13|Longbow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 8.
|notes=Begins moving unprovoked on turn 8.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=War Monk
|class=Sniper
|lv=6
|lv=8
|#=1
|hp=43~44
|str=16~17
|mag=1
|skill=25
|spd=18~19
|lck=12~13
|def=16~17
|res=8~9
|mov=6
|inventory={{Item|13|Silver Bow}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 8.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=War Monk
|lv=6
|#=1
|#=1
|hp=45~46
|hp=45~46
Line 410: Line 483:
|res=14~15
|res=14~15
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 426: Line 499:
|res=14~15
|res=14~15
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Ruffian
|name=[[Valm]]ese
|class=Thief
|class=General
|lv=20
|lv=8
|#=1
|#=1
|hp=27~28
|hp=54
|str=11~12
|str=25
|mag=0
|mag=0
|skill=14~15
|skill=17~18
|spd=16~17
|spd=10~11
|lck=8~9
|lck=14~15
|def=5~6
|def=24~25
|res=1~2
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Locktouch}}
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Prioritizes opening the right eastern [[chest]], then escaping via the east.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Cervantes]]
|name=[[Valm]]ese
|class=General
|class=General
|lv=10
|lv=8
|#=1
|#=3
|hp=55
|hp=54
|str=28
|str=25
|mag=0
|mag=0
|skill=25
|skill=17~18
|spd=15
|spd=10~11
|lck=20
|lck=14~15
|def=28
|def=24~25
|res=12
|res=9~10
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk}} {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Indoor Fighter}}
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Excellus]]
|name=[[Valm]]ese
|class=Sage
|class=Hero
|version=excellus
|lv=8
|lv=10
|#=1
|#=1
|hp=46
|hp=45~46
|str=5
|str=19~20
|mag=25
|mag=1
|skill=21
|skill=24
|spd=22
|spd=20~21
|lck=18
|lck=15~16
|def=15
|def=15~16
|res=20
|res=8~9
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=2
|hp=36~37
|str=1
|mag=17~18
|skill=14~15
|spd=16~17
|lck=13~14
|def=8~9
|res=13~14
|mov=6
|mov=6
|inventory={{Item|13|Bolganone|type=drop}}<br>{{Item|13|Focus}}
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 8.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Walhart]]
|name=[[Valm]]ese
|class=Conqueror
|class=Sage
|lv=25
|lv=6
|#=1
|#=1
|hp=59
|hp=36~37
|str=31
|str=1
|mag=10
|mag=17~18
|skill=26
|skill=14~15
|spd=25
|spd=16~17
|lck=21
|lck=13~14
|def=26
|def=8~9
|res=15
|res=13~14
|mov=8
|mov=6
|inventory={{Item|13|Wolf Berg}} {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Conquest|link=Conquest (skill)}}
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=General
|class=Warrior
|lv=8
|lv=8
|#=1
|#=1
|hp=54
|hp=50~51
|str=25
|str=25
|mag=0
|mag=0
|skill=17~18
|skill=18~19
|spd=10~11
|spd=14~15
|lck=14~15
|lck=16~17
|def=24~25
|def=13~14
|res=9~10
|res=7~8
|mov=5
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Walhart]]
|class=Conqueror
|lv=25
|#=1
|hp=69
|str=36
|mag=14
|skill=31
|spd=30
|lck=26
|def=31
|res=21
|mov=8
|inventory={{Item|13|Wolf Berg}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Aegis}} • {{Item|13|Conquest|link=Conquest (skill)}}
|notes=Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 520: Line 624:
|lv=8
|lv=8
|#=3
|#=3
|hp=54
|hp=62
|str=25
|str=29
|mag=0
|mag=0
|skill=17~18
|skill=19~20
|spd=10~11
|spd=12~13
|lck=14~15
|lck=17~18
|def=24~25
|def=26~27
|res=9~10
|res=10~11
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Hero
|class=General
|lv=8
|lv=8
|#=1
|#=4
|hp=45~46
|hp=62
|str=19~20
|str=29
|mag=1
|mag=0
|skill=24
|skill=19~20
|spd=20~21
|spd=12~13
|lck=15~16
|lck=17~18
|def=15~16
|def=26~27
|res=8~9
|res=10~11
|mov=6
|mov=5
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Cervantes]]
|class=General
|lv=10
|#=1
|hp=63
|str=32
|mag=0
|skill=28
|spd=17
|lck=23
|def=30{{h|+2|Granted by Defense +2}}
|res=13
|mov=5
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Sage
|class=Hero
|lv=6
|lv=8
|#=2
|#=6
|hp=36~37
|hp=52~53
|str=1
|str=23~24
|mag=17~18
|mag=1
|skill=14~15
|skill=28
|spd=16~17
|spd=24~25
|lck=13~14
|lck=18~19
|def=8~9
|def=17~18
|res=13~14
|res=10~11
|mov=6
|mov=6
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 6.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Warrior]] or [[Sage]]—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Sage
|class=Warrior
|lv=6
|lv=8
|#=1
|#=6
|hp=36~37
|hp=58~59
|str=1
|str=29
|mag=17~18
|mag=0
|skill=14~15
|skill=21~22
|spd=16~17
|spd=17~18
|lck=13~14
|lck=20~21
|def=8~9
|def=15~16
|res=13~14
|res=8~9
|mov=6
|mov=6
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him, the nearby [[Hero]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby Hero or Sage—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Warrior
|class=General
|lv=8
|lv=8
|#=1
|#=2
|hp=50~51
|hp=62
|str=25
|str=29
|mag=0
|mag=0
|skill=18~19
|skill=19~20
|spd=14~15
|spd=12~13
|lck=16~17
|lck=17~18
|def=13~14
|def=26~27
|res=7~8
|mov=6
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0-1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=3
|hp=62
|str=29
|mag=0
|skill=19~20
|spd=12~13
|lck=17~18
|def=26~27
|res=10~11
|res=10~11
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.
|notes=The southern one immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 619: Line 725:
|class=General
|class=General
|lv=8
|lv=8
|#=4
|#=2
|hp=62
|hp=62
|str=29
|str=29
Line 629: Line 735:
|res=10~11
|res=10~11
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6.
|notes=The southern one immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Hero
|class=Sniper
|lv=8
|lv=8
|#=6
|#=2
|hp=52~53
|hp=50~51
|str=23~24
|str=18~19
|mag=1
|mag=1
|skill=28
|skill=29
|spd=24~25
|spd=21~22
|lck=18~19
|lck=14~15
|def=17~18
|def=18~19
|res=10~11
|res=10~11
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 6.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Warrior]] or [[Sage]]—or until one of them is fought; in either case, he begins moving.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Warrior
|class=Sage
|lv=8
|lv=6
|#=6
|#=4
|hp=58~59
|hp=42~43
|str=29
|str=1
|mag=0
|mag=20~21
|skill=21~22
|skill=17~18
|spd=17~18
|spd=19~20
|lck=20~21
|lck=16~17
|def=15~16
|def=9~10
|res=8~9
|res=15~16
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him, the nearby [[Hero]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby Hero or Sage—or until one of them is fought; in either case, he begins moving.
|notes=• The center-southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]] or [[Warrior]]—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=General
|class=Sage
|lv=8
|lv=6
|#=2
|#=3
|hp=62
|hp=42~43
|str=29
|str=1
|mag=0
|mag=20~21
|skill=19~20
|skill=17~18
|spd=12~13
|spd=19~20
|lck=17~18
|lck=16~17
|def=26~27
|def=9~10
|res=10~11
|res=15~16
|mov=5
|mov=6
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The southern one immediately begins moving unprovoked.
|notes=The center-southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=General
|class=Sage
|lv=8
|lv=6
|#=2
|#=2
|hp=62
|hp=42~43
|str=29
|str=1
|mag=0
|mag=20~21
|skill=19~20
|skill=17~18
|spd=12~13
|spd=19~20
|lck=17~18
|lck=16~17
|def=26~27
|def=9~10
|res=10~11
|res=15~16
|mov=5
|mov=6
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The southern one immediately begins moving unprovoked.
|notes=The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Sniper
|class=Hero
|lv=8
|lv=8
|#=2
|#=1
|hp=50~51
|hp=52~53
|str=18~19
|str=23~24
|mag=1
|mag=1
|skill=29
|skill=28
|spd=21~22
|spd=24~25
|lck=14~15
|lck=18~19
|def=18~19
|def=17~18
|res=10~11
|res=10~11
|mov=6
|mov=6
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Warrior]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=Ruffian
|class=Sage
|class=Thief
|lv=6
|lv=20
|#=4
|#=1
|hp=42~43
|hp=31~32
|str=1
|str=13~14
|mag=20~21
|mag=0
|skill=17~18
|skill=17~18
|spd=19~20
|spd=19~20
|lck=16~17
|lck=10~11
|def=9~10
|def=6~7
|res=15~16
|res=1~2
|mov=6
|mov=5
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes=• The center-southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]] or [[Warrior]]—or until one of them is fought; in either case, he begins moving.
|notes=Prioritizes opening the right eastern [[chest]], then escaping via the east.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Excellus]]
|class=Sage
|class=Sage
|lv=6
|version=excellus
|#=3
|lv=10
|hp=42~43
|#=1
|str=1
|hp=52
|mag=20~21
|str=5
|skill=17~18
|mag=28{{h|+7|+2 granted by Magic +2, +5 granted by Tomefaire}}
|spd=19~20
|skill=24
|lck=16~17
|spd=25
|def=9~10
|lck=21
|res=15~16
|def=16
|res=22
|mov=6
|mov=6
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}} • {{Item|13|Bolganone|type=drop}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Tomefaire}}
|notes=• The center-southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
|notes=Begins moving unprovoked on turn 6.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Sage
|class=Hero
|lv=6
|lv=8
|#=2
|#=1
|hp=42~43
|hp=52~53
|str=1
|str=23~24
|mag=20~21
|mag=1
|skill=17~18
|skill=28
|spd=19~20
|spd=24~25
|lck=16~17
|lck=18~19
|def=9~10
|def=17~18
|res=15~16
|res=10~11
|mov=6
|mov=6
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
|notes=Begins moving unprovoked on turn 6.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Hero
|class=Sniper
|lv=8
|lv=8
|#=1
|#=1
|hp=52~53
|hp=50~51
|str=23~24
|str=18~19
|mag=1
|mag=1
|skill=28
|skill=29
|spd=24~25
|spd=21~22
|lck=18~19
|lck=14~15
|def=17~18
|def=18~19
|res=10~11
|res=10~11
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}} {{Item|13|Elixir|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Longbow|type=forged}}{{h|*|13 Mt, 80 Hit}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Warrior]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
|notes=Begins moving unprovoked on turn 6.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Hero
|class=Sniper
|lv=8
|#=1
|hp=52~53
|str=23~24
|mag=1
|skill=28
|spd=24~25
|lck=18~19
|def=17~18
|res=10~11
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=8
|lv=8
|#=1
|#=1
Line 816: Line 906:
|res=10~11
|res=10~11
|mov=6
|mov=6
|inventory={{Item|13|Longbow|type=forged}}{{hover|*|13 Mt, 80 Hit}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Longbow|type=forged}}{{h|*|13 Mt, 80 Hit}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
|notes=Begins moving unprovoked on turn 6.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Sniper
|class=War Monk
|lv=8
|lv=6
|#=1
|#=1
|hp=50~51
|hp=52~53
|str=18~19
|str=19~20
|mag=1
|mag=16~17
|skill=29
|skill=13~14
|spd=21~22
|lck=14~15
|def=18~19
|res=10~11
|mov=6
|inventory={{Item|13|Longbow|type=forged}}{{hover|*|13 Mt, 80 Hit}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=War Monk
|lv=6
|#=1
|hp=52~53
|str=19~20
|mag=16~17
|skill=13~14
|spd=20~21
|spd=20~21
|lck=18~19
|lck=18~19
Line 850: Line 923:
|res=17~18
|res=17~18
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 866: Line 939:
|res=17~18
|res=17~18
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=Ruffian
|name=[[Valm]]ese
|class=Thief
|class=General
|lv=20
|lv=8
|#=1
|#=1
|hp=31~32
|hp=62
|str=13~14
|str=29
|mag=0
|mag=0
|skill=17~18
|skill=19~20
|spd=19~20
|spd=12~13
|lck=10~11
|lck=17~18
|def=6~7
|def=26~27
|res=1~2
|res=10~11
|mov=5
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Prioritizes opening the right eastern [[chest]], then escaping via the east.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Cervantes]]
|name=[[Valm]]ese
|class=General
|class=General
|lv=10
|lv=8
|#=1
|#=3
|hp=63
|hp=62
|str=32
|str=29
|mag=0
|mag=0
|skill=28
|skill=19~20
|spd=17
|spd=12~13
|lck=23
|lck=17~18
|def=30{{hover|+2|Granted by Defense +2}}
|def=26~27
|res=13
|res=10~11
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Excellus]]
|name=[[Valm]]ese
|class=Sage
|class=Hero
|version=excellus
|lv=8
|lv=10
|#=1
|#=1
|hp=52
|hp=52~53
|str=5
|str=23~24
|mag=28{{hover|+7|+2 granted by Magic +2, +5 granted by Tomefaire}}
|mag=1
|skill=24
|skill=28
|spd=25
|spd=24~25
|lck=21
|lck=18~19
|def=16
|def=17~18
|res=22
|res=10~11
|mov=6
|mov=6
|inventory={{Item|13|Bolganone|type=forged}}{{hover|*|16 Mt, 85 Hit}} • {{Item|13|Bolganone|type=drop}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Tomefaire}}
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
}}
{{ChapUnitCellFE13
|name=[[Walhart]]
|class=Conqueror
|lv=25
|#=1
|hp=69
|str=36
|mag=14
|skill=31
|spd=30
|lck=26
|def=31
|res=21
|mov=8
|inventory={{Item|13|Wolf Berg}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Prescience}} • {{Item|13|Aegis}} • {{Item|13|Conquest|link=Conquest (skill)}}
|notes=Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=General
|class=Sage
|lv=6
|#=2
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=1
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=8
|lv=8
|#=1
|#=1
|hp=62
|hp=58~59
|str=29
|str=29
|mag=0
|mag=0
|skill=19~20
|skill=21~22
|spd=12~13
|spd=17~18
|lck=17~18
|lck=20~21
|def=26~27
|def=15~16
|res=10~11
|res=8~9
|mov=5
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=8
|#=1
|hp=58~59
|str=29
|mag=0
|skill=21~22
|spd=17~18
|lck=20~21
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 959: Line 1,059:
|class=General
|class=General
|lv=8
|lv=8
|#=3
|#=1
|hp=62
|hp=62
|str=29
|str=29
Line 969: Line 1,069:
|res=10~11
|res=10~11
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Hero
|class=Sage
|lv=8
|lv=6
|#=1
|#=1
|hp=52~53
|str=23~24
|mag=1
|skill=28
|spd=24~25
|lck=18~19
|def=17~18
|res=10~11
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=2
|hp=42~43
|hp=42~43
|str=1
|str=1
Line 1,001: Line 1,085:
|res=15~16
|res=15~16
|mov=6
|mov=6
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Sage
|class=General
|lv=6
|lv=8
|#=1
|#=1
|hp=42~43
|hp=62
|str=1
|str=29
|mag=20~21
|mag=0
|skill=17~18
|skill=19~20
|spd=19~20
|spd=12~13
|lck=16~17
|lck=17~18
|def=9~10
|def=26~27
|res=15~16
|res=10~11
|mov=6
|mov=5
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Walhart]]
|class=Warrior
|class=Conqueror
|lv=8
|lv=25
|#=1
|#=1
|hp=58~59
|hp=80
|str=29
|str=43
|mag=0
|mag=20
|skill=21~22
|skill=38
|spd=17~18
|spd=37
|lck=20~21
|lck=33
|def=15~16
|def=38
|res=8~9
|res=29
|mov=6
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Wolf Berg}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Rightful King}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Pavise}} • {{Item|13|Aegis}} • {{Item|13|Conquest|link=Conquest (skill)}}
|notes=• Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].<br>• Will not move until a unit is in range of at least two of the following—him, the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Warrior
|class=General
|lv=8
|lv=8
|#=1
|#=3
|hp=58~59
|hp=74
|str=29
|str=35
|mag=0
|mag=0
|skill=21~22
|skill=25
|spd=17~18
|spd=16
|lck=20~21
|lck=23
|def=15~16
|def=30
|res=8~9
|res=13
|mov=6
|mov=5
|inventory={{Item|13|Silver Axe}} {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=General
|class=General
|lv=8
|lv=8
|#=1
|#=4
|hp=62
|hp=74
|str=29
|str=35
|mag=0
|mag=0
|skill=19~20
|skill=25
|spd=12~13
|spd=16
|lck=17~18
|lck=23
|def=26~27
|def=30
|res=10~11
|res=13
|mov=5
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 4.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Sage
|class=General
|lv=6
|lv=8
|#=1
|#=4
|hp=42~43
|hp=74
|str=1
|str=35
|mag=20~21
|mag=0
|skill=17~18
|skill=25
|spd=19~20
|spd=16
|lck=16~17
|lck=23
|def=9~10
|def=30
|res=15~16
|res=13
|mov=6
|mov=5
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=The southern three immediately begin moving unprovoked.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,087: Line 1,178:
|class=General
|class=General
|lv=8
|lv=8
|#=1
|#=4
|hp=62
|hp=74
|str=29
|str=35
|mag=0
|mag=0
|skill=19~20
|skill=25
|spd=12~13
|spd=16
|lck=17~18
|def=26~27
|res=10~11
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=3
|hp=74
|str=35
|mag=0
|skill=25
|spd=16
|lck=23
|lck=23
|def=30
|def=30
|res=13
|res=13
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=The southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.
|notes=The southern three immediately begin moving unprovoked.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Cervantes]]
|class=General
|class=General
|lv=8
|lv=10
|#=4
|#=1
|hp=74
|hp=75
|str=35
|str=38
|mag=0
|mag=0
|skill=25
|skill=32
|spd=16
|spd=20
|lck=23
|lck=28
|def=30
|def=33{{h|+2|Granted by Defense +2}}
|res=13
|res=15
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}} {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Hit Rate +10}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 4.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=General
|class=Hero
|lv=8
|lv=8
|#=4
|#=6
|hp=74
|hp=64
|str=35
|str=29
|mag=0
|mag=1
|skill=25
|skill=34
|spd=16
|spd=30
|lck=23
|lck=24
|def=30
|def=20
|res=13
|res=13
|mov=5
|mov=6
|inventory={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=The southern three immediately begin moving unprovoked.
|notes=The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 4.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Warrior]] or [[Sage]]—or until one of them is fought; in either case, he begins moving.<br>• The northern two will not move until a unit is in range of at least two of the following—either of them, [[Walhart]], the two nearby [[War Monk]]s, or the two nearby Sages—or until one of them is fought; in either case, both begin moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=General
|class=Warrior
|lv=8
|lv=8
|#=4
|#=2
|hp=74
|hp=70
|str=35
|str=35
|mag=0
|mag=0
|skill=25
|skill=27
|spd=16
|spd=21
|lck=23
|lck=26
|def=30
|def=18
|res=13
|res=11
|mov=5
|mov=6
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=The southern three immediately begin moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Hero
|class=Sniper
|lv=8
|lv=8
|#=6
|#=2
|hp=64
|hp=62
|str=29
|str=24
|mag=1
|mag=1
|skill=34
|skill=35
|spd=30
|spd=27
|lck=24
|lck=20
|def=20
|def=21
|res=13
|res=13
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 4.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Warrior]] or [[Sage]]—or until one of them is fought; in either case, he begins moving.<br>• The northern two will not move until a unit is in range of at least two of the following—either of them, [[Walhart]], the two nearby [[War Monk]]s, or the two nearby Sages—or until one of them is fought; in either case, both begin moving.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Warrior
|class=Sage
|lv=8
|lv=6
|#=2
|#=4
|hp=70
|hp=51
|str=35
|str=1
|mag=0
|mag=26
|skill=27
|skill=23
|spd=21
|spd=25
|lck=26
|lck=22
|def=18
|def=11
|res=11
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=• The center-southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]] or [[Warrior]]—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Sniper
|class=Sage
|lv=8
|lv=6
|#=2
|#=3
|hp=62
|hp=51
|str=24
|str=1
|mag=1
|mag=26
|skill=35
|skill=23
|spd=27
|lck=20
|def=21
|res=13
|mov=6
|inventory={{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=4
|hp=51
|str=1
|mag=26
|skill=23
|spd=25
|spd=25
|lck=22
|lck=22
Line 1,235: Line 1,290:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Rexcalibur|type=forged}}{{hover|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=• The center-southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]] or [[Warrior]]—or until one of them is fought; in either case, he begins moving.
|notes=• The center-southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,242: Line 1,297:
|class=Sage
|class=Sage
|lv=6
|lv=6
|#=3
|#=2
|hp=51
|hp=51
|str=1
|str=1
Line 1,252: Line 1,307:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Thoron|type=forged}}{{hover|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=• The center-southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Sage
|class=Hero
|lv=6
|lv=8
|#=2
|#=1
|hp=51
|str=1
|mag=26
|skill=23
|spd=25
|lck=22
|def=11
|res=20
|mov=6
|inventory={{Item|13|Bolganone|type=forged}}{{hover|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=1
|hp=64
|hp=64
|str=29
|str=29
Line 1,286: Line 1,324:
|res=13
|res=13
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Warrior]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Warrior]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=Ruffian
|class=Warrior
|class=Thief
|lv=8
|lv=20
|#=4
|#=1
|hp=70
|hp=39
|str=35
|str=16
|mag=0
|mag=0
|skill=27
|skill=22
|spd=21
|spd=24
|lck=13
|def=8
|res=2
|mov=5
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes=Prioritizes opening the right eastern [[chest]], then escaping via the east.
}}
{{ChapUnitCellFE13
|name=[[Excellus]]
|class=Sage
|version=excellus
|lv=10
|#=1
|hp=60
|str=5
|mag=33{{h|+7|+2 granted by Magic +2, +5 granted by Tomefaire}}
|skill=29
|spd=30
|lck=26
|lck=26
|def=18
|def=17
|res=11
|res=26
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|20 Mt, 95 Hit}} {{Item|13|Bolganone|type=drop}}<br>{{Item|13|Magic +2}} • {{Item|13|Hit Rate +10}} • {{Item|13|Focus}} • {{Item|13|Tomefaire}}
|notes=• The northern two begin moving unprovoked on turn 4.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him, the nearby [[Hero]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby Hero or Sage—or until one of them is fought; in either case, he begins moving.
|notes=Begins moving unprovoked on turn 4.
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Valm]]ese
|name=[[Valm]]ese
|class=Hero
|class=Warrior
|lv=8
|#=4
|hp=70
|str=35
|mag=0
|skill=27
|spd=21
|lck=26
|def=18
|res=11
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=• The northern two begin moving unprovoked on turn 4.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him, the nearby [[Hero]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby Hero or Sage—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|lv=8
|#=1
|#=1
Line 1,320: Line 1,393:
|res=13
|res=13
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Begins moving unprovoked on turn 4.
|notes=Begins moving unprovoked on turn 4.
}}
}}
Line 1,337: Line 1,410:
|res=13
|res=13
|mov=6
|mov=6
|inventory={{Item|13|Longbow|type=forged}}{{hover|*|17 Mt, 90 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Longbow|type=forged}}{{h|*|17 Mt, 90 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Begins moving unprovoked on turn 4.
|notes=Begins moving unprovoked on turn 4.
}}
}}
Line 1,354: Line 1,427:
|res=13
|res=13
|mov=6
|mov=6
|inventory={{Item|13|Longbow|type=forged}}{{hover|*|17 Mt, 90 Hit}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Longbow|type=forged}}{{h|*|17 Mt, 90 Hit}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Begins moving unprovoked on turn 4.
|notes=Begins moving unprovoked on turn 4.
}}
}}
Line 1,371: Line 1,444:
|res=22
|res=22
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the nearby War Monk, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the nearby War Monk, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 1,388: Line 1,461:
|res=22
|res=22
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the nearby War Monk, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the nearby War Monk, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 1,405: Line 1,478:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Rexcalibur|type=forged}}{{hover|*|14 Mt, 95 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the nearby Sage—or until one of them is fought; in either case, he begins moving.
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the nearby Sage—or until one of them is fought; in either case, he begins moving.
}}
}}
Line 1,422: Line 1,495:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Thoron|type=forged}}{{hover|*|18 Mt, 75 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the nearby Sage—or until one of them is fought; in either case, he begins moving.
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the nearby Sage—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=Ruffian
|class=Thief
|lv=20
|#=1
|hp=39
|str=16
|mag=0
|skill=22
|spd=24
|lck=13
|def=8
|res=2
|mov=5
|inventory={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes=Prioritizes opening the right eastern [[chest]], then escaping via the east.
}}
{{ChapUnitCellFE13
|name=[[Cervantes]]
|class=General
|lv=10
|#=1
|hp=75
|str=38
|mag=0
|skill=32
|spd=20
|lck=28
|def=33{{hover|+2|Granted by Defense +2}}
|res=15
|mov=5
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|18 Mt, 80 Hit}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Hit Rate +10}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Excellus]]
|class=Sage
|version=excellus
|lv=10
|#=1
|hp=60
|str=5
|mag=33{{hover|+7|+2 granted by Magic +2, +5 granted by Tomefaire}}
|skill=29
|spd=30
|lck=26
|def=17
|res=26
|mov=6
|inventory={{Item|13|Bolganone|type=forged}}{{hover|*|20 Mt, 95 Hit}} • {{Item|13|Bolganone|type=drop}}<br>{{Item|13|Magic +2}} • {{Item|13|Hit Rate +10}} • {{Item|13|Focus}} • {{Item|13|Tomefaire}}
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Walhart]]
|class=Conqueror
|lv=25
|#=1
|hp=80
|str=43
|mag=20
|skill=38
|spd=37
|lck=33
|def=38
|res=29
|mov=8
|inventory={{Item|13|Wolf Berg}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Rightful King}} • {{Item|13|Prescience}} • {{Item|13|Pavise}} • {{Item|13|Aegis}} • {{Item|13|Conquest|link=Conquest (skill)}}
|notes=• Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].<br>• Will not move until a unit is in range of at least two of the following—him, the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
|last=y
|last=y
}}
}}
Line 1,510: Line 1,514:
|res=13
|res=13
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,526: Line 1,530:
|res=13
|res=13
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,542: Line 1,546:
|res=13
|res=13
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,558: Line 1,562:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Bolganone|type=forged}}{{hover|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,574: Line 1,578:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Thoron|type=forged}}{{hover|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,590: Line 1,594:
|res=13
|res=13
|mov=6
|mov=6
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,606: Line 1,610:
|res=13
|res=13
|mov=5
|mov=5
|inventory={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,622: Line 1,626:
|res=11
|res=11
|mov=6
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,638: Line 1,642:
|res=11
|res=11
|mov=6
|mov=6
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,654: Line 1,658:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Rexcalibur|type=forged}}{{hover|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,670: Line 1,674:
|res=13
|res=13
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|last=y
|last=y
}}
}}
Line 1,677: Line 1,681:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
Line 1,684: Line 1,689:
*{{Item|13|Aegis+}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


Line 1,690: Line 1,696:
**1 [[General]] with a [[Silver Axe]] from the southern border of the central corridor
**1 [[General]] with a [[Silver Axe]] from the southern border of the central corridor
**3 [[General]]s with [[Silver Lance]]s from the southern borders of the central, western, and eastern corridors
**3 [[General]]s with [[Silver Lance]]s from the southern borders of the central, western, and eastern corridors
**{{hover|1|Normal/Hard}}/{{hover|2|Lunatic}} [[Hero]](s) with [[Silver Sword]](s) from the southern border of the central corridor
**1 <small>(Normal/Hard)</small>/2 <small>(Lunatic)</small> [[Hero]](es) with [[Silver Sword]](s) from the southern border of the central corridor
**2 [[Sage]]s with [[Arcfire]]{{hover|*|Normal}}/[[Bolganone]]{{hover|*|Hard/Lunatic}}; one from the southern border of the central corridor, one from the southern border of the eastern corridor
**2 [[Sage]]s with [[Arcfire]] <small>(Normal)</small>/[[Bolganone]] <small>(Hard/Lunatic)</small>; one from the southern border of the central corridor, one from the southern border of the eastern corridor
**1 [[Sage]] with [[Arcthunder]]{{hover|*|Normal}}/[[Thoron]]{{hover|*|Hard/Lunatic}} from the southern border of the central corridor
**1 [[Sage]] with [[Arcthunder]] <small>(Normal)</small>/[[Thoron]] <small>(Hard/Lunatic)</small> from the southern border of the central corridor
**1 [[Hero]] with a [[Tomahawk]] from the southern border of the central corridor <small>(Lunatic only)</small>
**1 [[Hero]] with a [[Tomahawk]] from the southern border of the central corridor <small>(Lunatic only)</small>
**1 [[General]] with a [[Spear]] from the southern border of the central corridor <small>(Lunatic only)</small>
**1 [[General]] with a [[Spear]] from the southern border of the central corridor <small>(Lunatic only)</small>
Line 1,703: Line 1,709:


===Boss data===
===Boss data===
====Main boss====
{{main|Walhart}}
{{main|Walhart}}
{{Tab
{{Tab
Line 1,744: Line 1,749:
|move=8
|move=8
|inventory={{Item|13|Wolf Berg}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}
|inventory={{Item|13|Wolf Berg}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}
|skills={{Item|13|Prescience}}<br>{{Item|13|Aegis}}<br>{{Item|13|Conquest|link=Conquest (skill)}}
|skills={{Item|13|Prescience|link=Prescience (Awakening)}}<br>{{Item|13|Aegis}}<br>{{Item|13|Conquest|link=Conquest (skill)}}
|sw=A
|sw=A
|la=A
|la=A
Line 1,764: Line 1,769:
|move=8
|move=8
|inventory={{Item|13|Wolf Berg}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}
|inventory={{Item|13|Wolf Berg}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}
|skills={{Item|13|Rightful King}}<br>{{Item|13|Prescience}}<br>{{Item|13|Pavise}}<br>{{Item|13|Aegis}}<br>{{Item|13|Conquest|link=Conquest (skill)}}
|skills={{Item|13|Rightful King}}<br>{{Item|13|Prescience|link=Prescience (Awakening)}}<br>{{Item|13|Pavise}}<br>{{Item|13|Aegis}}<br>{{Item|13|Conquest|link=Conquest (skill)}}
|sw=A
|sw=A
|la=A
|la=A
|ax=A
|ax=A
}}
}}
====Sub-bosses====
{{main|Cervantes}}
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Lunatic
|content1={{BossStats FE13
|portrait=[[File:Small portrait cervantes fe13.png]]
|sprite=general enemy
|class=General
|lv=10
|HP=55
|str=28
|magic=0
|skill=25
|spd=15
|luck=20
|def=28
|res=12
|move=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Dracoshield|type=drop}}
|skills={{Item|13|Indoor Fighter}}
|la=E
|ax=B
}}
|content2={{BossStats FE13
|portrait=[[File:Small portrait cervantes fe13.png]]
|sprite=general enemy
|class=General
|lv=10
|HP=63
|str=32
|magic=0
|skill=28
|spd=17
|luck=23
|def=30{{hover|+2|Granted by Defense +2}}
|res=13
|move=5
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Dracoshield|type=drop}}
|skills={{Item|13|Defense +2}}<br>{{Item|13|Indoor Fighter}}<br>{{Item|13|Pavise}}
|la=C
|ax=B
}}
|content3={{BossStats FE13
|portrait=[[File:Small portrait cervantes fe13.png]]
|sprite=general enemy
|class=General
|lv=10
|HP=75
|str=38
|magic=0
|skill=32
|spd=20
|luck=28
|def=33{{hover|+2|Granted by Defense +2}}
|res=15
|move=5
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|18 Mt, 80 Hit}}<br>{{Item|13|Dracoshield|type=drop}}
|skills={{Item|13|Defense +2}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Indoor Fighter}}<br>{{Item|13|Pavise}}
|la=A
|ax=A
}}
}}
{{main|Excellus}}
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Lunatic
|content1={{BossStats FE13
|portrait=[[File:Small portrait excellus fe13.png]]
|sprite=sage excellus enemy
|class=Sage
|lv=10
|HP=46
|str=5
|magic=25
|skill=21
|spd=22
|luck=18
|def=15
|res=20
|move=6
|inventory={{Item|13|Bolganone|type=drop}}
|skills={{Item|13|Focus}}
|to=B
|st=E
}}
|content2={{BossStats FE13
|portrait=[[File:Small portrait excellus fe13.png]]
|sprite=sage excellus enemy
|class=Sage
|lv=10
|HP=52
|str=5
|magic=28{{hover|+7|+2 granted by Magic +2, +5 granted by Tomefaire}}
|skill=24
|spd=25
|luck=21
|def=16
|res=22
|move=6
|inventory={{Item|13|Bolganone|type=forged}}{{hover|*|16 Mt, 85 Hit}}<br>{{Item|13|Bolganone|type=drop}}
|skills={{Item|13|Magic +2}}<br>{{Item|13|Focus}}<br>{{Item|13|Tomefaire}}
|to=B
|st=C
}}
|content3={{BossStats FE13
|portrait=[[File:Small portrait excellus fe13.png]]
|sprite=sage excellus enemy
|class=Sage
|lv=10
|HP=60
|str=5
|magic=33{{hover|+7|+2 granted by Magic +2, +5 granted by Tomefaire}}
|skill=29
|spd=30
|luck=26
|def=17
|res=26
|move=6
|inventory={{Item|13|Bolganone|type=forged}}{{hover|*|20 Mt, 95 Hit}}<br>{{Item|13|Bolganone|type=drop}}
|skills={{Item|13|Magic +2}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Focus}}<br>{{Item|13|Tomefaire}}
|to=A
|st=A
}}
}}
}}
}}
Line 1,904: Line 1,780:
{{sectstub}}
{{sectstub}}
At the end of this chapter on Lunatic+, you will have a minimum of 470 Renown (even if you skipped the paralogues). This means you can claim the Spirit Dust.
At the end of this chapter on Lunatic+, you will have a minimum of 470 Renown (even if you skipped the paralogues). This means you can claim the Spirit Dust.
 
<!--
==Trivia==
==Trivia==


-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Sword or the Knee
|eng-name=The Sword or the Knee
|eng-mean=
|jpn-name={{h|真の王|Shin no ō}}
|jap-name={{hover|真の王|Shin no ō}}
|jpn-mean=True King
|jap-mean=The True King
|fren-name=Roi acculé
|fren-name=Roi acculé
|fren-mean=Cornered king
|fren-mean=Cornered king
|span-name=
|span-name=Lucha o sumisión
|span-mean=
|span-mean=Fight or surrender
|ger-name=
|ger-name=Kampf oder Kapitulation
|ger-mean=
|ger-mean=Fight or Surrender
|ital-name=Alle armi o alle catene
|ital-name=Alle armi o alle catene
|ital-mean=To arms or to the shackles
|ital-mean=To arms or to the shackles
Line 1,928: Line 1,804:
{{ChapterNav
{{ChapterNav
|prechapter=The Conqueror
|prechapter=The Conqueror
|name=The Sword or the Knee
|nextchapter=Five Gemstones
|nextchapter=Five Gemstones
}}
}}


{{Nav13}}
{{Nav13}}
{{DEFAULTSORT:Sword or the Knee, The}}
[[Category:Chapters of Fire Emblem Awakening]]
[[Category:Chapters of Fire Emblem Awakening]]

Latest revision as of 17:37, 13 February 2024

Large-secret-book.png

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The Sword or the Knee


Location

Valm Castle

Boss(es)

Walhart

Previous chapter(s)

The Conqueror

Next chapter(s)

Five Gemstones

Rally every last man! We make our stand with Emperor Walhart!
— A Valmese soldier, calling reinforcements

The Sword or the Knee (Japanese: 真の王 True King) is the twentieth chapter in Fire Emblem Awakening. In this chapter, Walhart and his generals are making their last stand against Chrom and the Shepherds with the freedom of the Valmese people on the line, in a battle that ends the second major arc of the game. The third major arc of the game begins with Chrom making preparations for a dangerous ritual, eventually learning the final Gemstone is held by a familiar face, who seemingly wishes to easily hand it over.

Plot

Main article: The Sword or the Knee/Script

In Walhart's throne room, Excellus concludes the southern dynasts had only allied with Yen'fay, and Walhart reveals that he is aware of many secrets Excellus thought he had kept secret, such as his correspondence with Aversa. When Excellus insults Walhart, he appoints Excallus as captain of his guard, allowing him the alternative of fighting Walhart then and there. As the Shepherds enter the throne room, Chrom spots Walhart and Robin notes that the Valmese soldiers seem willing to die fighting.

Once Walhart is defeated, Frederick informs Chrom that Walhart's soldiers have ceased hostilities; Chrom orders the Shepherds to stop fighting, and he reflects on the differences between how Walhart and Emmeryn united their people. At the throne room, Say'ri thanks Chrom for his assistance against Valm and grants him Vert, recovered from the Valmese. With Valm no longer a threat to Ylisse, Chrom and the Shepherds return to Ylisstol to prepare for the return of Grima.

At the Shepherds' garrison, Chrom and Robin reflect on the first few days after they met and how far they've come. Chrom states that Frederick has been searching for Sable, the final Gemstone for the Fire Emblem, and reveals some details of the Awakening ritual: Chrom must "brave Naga's fire"—if he survives, he will receive Naga's power, but he will die if he fails. Lucina objects to Chrom risking his life, but Chrom reassures her that he will be fine. Frederick returns and relays a message from Validar: Plegia has been guarding Sable and Chrom is invited there to receive it in person. While Chrom suspects it to be a trap, he accepts the invitation, citing it as their best chance to find Sable. Frederick suggests leaving the Fire Emblem in Ylisse, but Chrom states that it is safest with him, where Validar cannot send men to steal it unguarded.

Summary

Walhart's defeat ends the war—but Lucina's dark future edges closer. Chrom must perform the Awakening and heads to Plegia to secure the last Gemstone.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Walhart Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–15 {{{partner}}} {{{other}}} 40+9
Cm fe13 20.png
Map dimensions:
21 columns by 30 rows

Character data

Characters
New units

None

Required characters
Chrom l ​
Available characters
Robin f ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​Say'ri ​

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 bullion large.png Bullion (L) Dropped by Walhart
Is 3ds01 dracoshield.png Dracoshield Dropped by Cervantes
Is 3ds01 elixir.png Elixir Dropped by enemy Hero
Is 3ds01 bolganone.png Bolganone Dropped by Excellus
Is 3ds01 longbow.png Longbow Dropped by enemy Sniper
Is 3ds01 physic.png Physic Dropped by enemy War Monk
Is 3ds01 second seal.png Second Seal Open left chest in western treasure room
Is 3ds01 dragonstone+.png Dragonstone+ Open right chest in western treasure room
Is 3ds01 beaststone+.png Beaststone+ Open left chest in eastern treasure room
Is 3ds01 spirit dust.png Spirit Dust Open right chest in eastern treasure room

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 silver lance.png Silver Lance 1,560
Is 3ds01 killer lance.png Killer Lance 1,680
Is 3ds01 silver axe.png Silver Axe 1,740
Is 3ds01 killer axe.png Killer Axe 1,860

Event tiles

  • Column 9, row 13: Two squares south, two squares west of Excellus's initial position
  • Column 13, row 8: Three squares north, two squares east of Excellus's initial position

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 conqueror enemy.gif Walhart Conqueror 25 1 59 31 10 26 25 21 26 15 8 Wolf Berg Bullion (L)This item is dropped upon this unit's defeat.
Conquest
Starts on a throne.
Ma 3ds01 general enemy.gif Valmese General 8 3 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Silver Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
The northern one begins moving unprovoked on turn 8.
Ma 3ds01 general enemy.gif Valmese General 8 4 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
The northern two both begin moving unprovoked on turn 8.
Ma 3ds01 general enemy.gif Cervantes General 10 1 55 28 0 25 15 20 28 12 5 Tomahawk DracoshieldThis item is dropped upon this unit's defeat.
Indoor Fighter
Immediately begins moving unprovoked.
Ma 3ds01 hero enemy.gif Valmese Hero 8 6 45~46 19~20 1 24 20~21 15~16 15~16 8~9 6 Silver Sword
HP +5 Zeal Patience
Can have 0–1 skill(s) at random
• The furthest southern two immediately begin moving unprovoked.
• The center one begins moving unprovoked on turn 8.
Ma 3ds01 warrior enemy.gif Valmese Warrior 8 6 50~51 25 0 18~19 14~15 16~17 13~14 7~8 6 Silver Axe
Gamble HP +5 Zeal Rally Strength
Can have 0–1 skill(s) at random
• The furthest southern two immediately begin moving unprovoked.
• The northern two both begin moving unprovoked on turn 8.
Ma 3ds01 general enemy.gif Valmese General 8 2 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Spear
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
The southern one immediately begins moving unprovoked.
Ma 3ds01 general enemy.gif Valmese General 8 2 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Tomahawk
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
The southern one immediately begins moving unprovoked.
Ma 3ds01 sniper enemy.gif Valmese Sniper 8 2 43~44 16~17 1 25 18~19 12~13 16~17 8~9 6 Silver Bow
Skill +2 Prescience Hit Rate +20
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 sage enemy.gif Valmese Sage 6 2 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcwind
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
• The southern one immediately begins moving unprovoked.
• The northern one begins moving unprovoked on turn 8.
Ma 3ds01 sage enemy.gif Valmese Sage 6 2 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcthunder
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
• The southern one immediately begins moving unprovoked.
• The northern one begins moving unprovoked on turn 8.
Ma 3ds01 hero enemy.gif Valmese Hero 8 1 45~46 19~20 1 24 20~21 15~16 15~16 8~9 6 Silver Sword ElixirThis item is dropped upon this unit's defeat.
HP +5 Zeal Patience
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Valmese Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcfire
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--
Ma 3ds01 thief enemy.gif Ruffian Thief 20 1 27~28 11~12 0 14~15 16~17 8~9 5~6 1~2 5 Steel Sword
Locktouch
Prioritizes opening the right eastern chest, then escaping via the east.
Ma 3ds01 sage excellus enemy.gif Excellus Sage 10 1 46 5 25 21 22 18 15 20 6 BolganoneThis item is dropped upon this unit's defeat.
Focus
Begins moving unprovoked on turn 8.
Ma 3ds01 hero enemy.gif Valmese Hero 8 1 45~46 19~20 1 24 20~21 15~16 15~16 8~9 6 Silver Axe
HP +5 Zeal Patience
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 8.
Ma 3ds01 sniper enemy.gif Valmese Sniper 8 1 43~44 16~17 1 25 18~19 12~13 16~17 8~9 6 Silver Bow Longbow
Skill +2 Prescience Hit Rate +20
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 8.
Ma 3ds01 sniper enemy.gif Valmese Sniper 8 1 43~44 16~17 1 25 18~19 12~13 16~17 8~9 6 Silver Bow LongbowThis item is dropped upon this unit's defeat.
Skill +2 Prescience Hit Rate +20
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 8.
Ma 3ds01 war monk enemy.gif Valmese War Monk 6 1 45~46 16~17 13~14 11~12 16~17 14~15 12~13 14~15 6 Silver Axe PhysicThis item is dropped upon this unit's defeat.
Resistance +2 Healtouch Rally Luck Renewal
Can have 0–1 skill(s) at random
--
Ma 3ds01 war monk enemy.gif Valmese War Monk 6 1 45~46 16~17 13~14 11~12 16~17 14~15 12~13 14~15 6 Silver Axe Physic
Resistance +2 Healtouch Rally Luck Renewal
Can have 0–1 skill(s) at random
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 general enemy.gif Valmese General 8 1 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Silver Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Valmese General 8 3 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 hero enemy.gif Valmese Hero 8 1 45~46 19~20 1 24 20~21 15~16 15~16 8~9 6 Silver Sword
HP +5 Zeal Patience
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Valmese Sage 6 2 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcfire
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Valmese Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcthunder
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--
Ma 3ds01 warrior enemy.gif Valmese Warrior 8 1 50~51 25 0 18~19 14~15 16~17 13~14 7~8 6 Tomahawk
Gamble HP +5 Zeal Rally Strength
Can have 0–1 skill(s) at random
--

Reinforcements

  • Turn 4 (Lunatic)/6 (Hard)/8 (Normal)
    • 1 General with a Silver Axe from the southern border of the central corridor
    • 3 Generals with Silver Lances from the southern borders of the central, western, and eastern corridors
    • 1 (Normal/Hard)/2 (Lunatic) Hero(es) with Silver Sword(s) from the southern border of the central corridor
    • 2 Sages with Arcfire (Normal)/Bolganone (Hard/Lunatic); one from the southern border of the central corridor, one from the southern border of the eastern corridor
    • 1 Sage with Arcthunder (Normal)/Thoron (Hard/Lunatic) from the southern border of the central corridor
    • 1 Hero with a Tomahawk from the southern border of the central corridor (Lunatic only)
    • 1 General with a Spear from the southern border of the central corridor (Lunatic only)
    • 2 Warriors with Silver Axes and Silver Bows from the southern border of the central corridor (Lunatic only)
    • 1 Warrior with a Tomahawk from the southern border of the western corridor
    • 1 Warrior with a Silver Axe and a Silver Bow from the southern border of the western corridor (Hard/Lunatic only)
    • 1 General with a Spear from the southern border of the western corridor (Hard/Lunatic only)
    • 1 Sage with Rexcalibur from the southern border of the eastern corridor (Hard/Lunatic only)
    • 1 General with a Tomahawk from the southern border of the eastern corridor (Hard/Lunatic only)

Boss data

Main article: Walhart

Normal Hard Lunatic

Small portrait walhart fe13.png
Ma 3ds01 conqueror enemy.gif Conqueror
Level 25
Movement 8
Stats
Max HP 59 Speed 25
Strength 31 Luck 21
Magic 10 Defense 26
Skill 26 Resistance 15
Inventory Skills
Wolf Berg
Bullion (L)This item is dropped upon this unit's defeat.
Conquest
Weapon Levels
Swords A Lances A Axes A
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


At the end of this chapter on Lunatic+, you will have a minimum of 470 Renown (even if you skipped the paralogues). This means you can claim the Spirit Dust.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Sword or the Knee

--

Japanese

真の王

True King

Spanish

Lucha o sumisión

Fight or surrender

French

Roi acculé

Cornered king

German

Kampf oder Kapitulation

Fight or Surrender

Italian

Alle armi o alle catene

To arms or to the shackles

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← The Conqueror • The Sword or the Knee • Five Gemstones →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map