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The Sword or the Knee: Difference between revisions

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|game={{FE13}}
|game={{FE13}}
|location=Valm Castle
|location=Valm Castle
|new units=
|boss=[[Walhart]]
|boss=<small>Mini-bosses:</small><br>[[Cervantes]], [[Excellus]]<br><small>Main boss:</small><br>[[Walhart]]
|previous=[[The Conqueror]]
|next=[[Five Gemstones]]
}}
}}
{{Quote|Rally every last man! We make our stand with Emperor Walhart!|A Valmese soldier, calling reinforcements}}
{{Quote|Rally every last man! We make our stand with Emperor Walhart!|A Valmese soldier, calling reinforcements}}


'''The Sword or the Knee''' is the twentieth chapter in {{FE13}}. In this chapter, [[Walhart]] and his generals are making their last stand against [[Chrom]] and the [[Shepherds (group)|Shepherds]] with the freedom of the [[Valm]]ese people on the line, in a battle that ends the second major arc of the game. The third major arc of the game begins with Chrom making preparations for a [[Awakening (rite)|dangerous ritual]], eventually learning the final Gemstone is held by [[Validar|a familiar face]], who seemingly wishes to easily hand it over.
'''The Sword or the Knee''' (Japanese: {{hl|真の王|Shin no ō}} ''True King'') is the twentieth chapter in {{FE13}}. In this chapter, [[Walhart]] and his generals are making their last stand against [[Chrom]] and the [[Shepherds (group)|Shepherds]] with the freedom of the [[Valm]]ese people on the line, in a battle that ends the second major arc of the game. The third major arc of the game begins with Chrom making preparations for a [[Awakening (rite)|dangerous ritual]], eventually learning the final Gemstone is held by [[Validar|a familiar face]], who seemingly wishes to easily hand it over.


==Plot==
==Plot==
{{main|The Sword or the Knee/Script}}
{{main|The Sword or the Knee/Script}}
In [[Walhart]]'s throne room, he, [[Excellus]], and [[Cervantes]] have gathered; Excellus notes that there must be several hundred thousand soldiers outside and wonders if they dare attempt to attack the castle, also asking if it was [[Yen'fay]] the southern dynasts feared and not him; Walhart states that without Yen'fay to back it up, Excellus's threat was only the grand shadow of a tiny spider; Excellus takes offense at the "tiny spider" comment and reveals that he's woven other webs in secret Walhart couldn't even imagine. Walhart reveals that Excellus blackmailed Yen'fay to keep his loyalty as well as corresponded with [[Aversa]] of [[Plegia]], then reveals he knows Excellus desires the [[Fire Emblem (Archanean item)|Fire Emblem]] and has no secrets from him. Excellus wonders how Walhart knew everything and begins to ask something; Walhart completes the question revealing why he hasn't killed Excellus, and says he's asked himself the same thing several times, yet Excellus is no threat to him and he has his uses. Walhart says he's not one for court jesters, yet Excellus amuses him; Excellus takes offense to this comment, then asks Walhart if he's amused with a million swords at the door of Valm Castle coming for his head. Excellus tells Walhart he's lost, and everyone's going to die, yet says he's not going to die, wanting no part of this suicide; Walhart asks Excellus if he's just volunteered to head his personal guard against the rebels, to which Excellus is about to deny when Walhart asks if he'd rather fight him right then and there. Excellus asks Walhart to forgive him, it was a moment's madness that will not return, to which Walhart reveals he has his new captain of the guard, congratulating Excellus and telling him he'll be right by his side until the fray is upon them. As Walhart leaves the scene, Excellus shows signs of exasperation, while Cervantes asks him to give their guests a warm welcome, and perhaps even offer them some tea, poking fun at comments Excellus made in the [[The Conqueror|previous chapter]] about being equals before himself leaving the scene. Excellus says they forget who he is--he could have fried them both where they stood with his magic; Excellus states that they will and must crush the rebels, then states that if Walhart is sufficiently injured, he might "amuse" him with a spell--either way, he leaves alive. [[Battle preparations]] take place at this point.
In [[Walhart]]'s throne room, [[Excellus]] concludes the southern dynasts had only allied with [[Yen'fay]], and Walhart reveals that he is aware of many secrets Excellus thought he had kept secret, such as his correspondence with [[Aversa]]. When Excellus insults Walhart, he appoints Excallus as captain of his guard, allowing him the alternative of fighting Walhart then and there. As the [[Shepherds (group)|Shepherds]] enter the throne room, [[Chrom]] spots Walhart and [[Robin]] notes that the [[Valm]]ese soldiers seem willing to die fighting.


Once preparations finish, [[Chrom]] tells [[Robin]] he sees Walhart still seated in his throne room, and it doesn't seem like he's thinking about escape. Robin states that Walhart's soldiers look ready to die before they'd surrender and one must at least admire their loyalty, to which Chrom states Walhart does inspire that in people, that it's part of what makes him so dangerous. Robin states that Walhart inspires loyalty in some people, to which Chrom agrees and states he's not one of them; the battle begins at this point. A Valmese soldier calls for reinforcements once four full turns of combat have passed; the reinforcements begin to arrive after eight full turns have passed.
Once Walhart is defeated, [[Frederick]] informs Chrom that Walhart's soldiers have ceased hostilities; Chrom orders the Shepherds to stop fighting, and he reflects on the differences between how Walhart and [[Emmeryn]] united their people. At the throne room, [[Say'ri]] thanks Chrom for his assistance against Valm and grants him [[Vert]], recovered from the Valmese. With Valm no longer a threat to [[Archanea (continent)|Ylisse]], Chrom and the Shepherds return to [[Ylisstol]] to prepare for the return of [[Grima]].


Once the battle ends, [[Frederick]] tells Chrom that Walhart's soldiers have agreed to cease hostilities, to which Chrom asks that the [[Shepherds (group)|Shepherds]] pull back immediately. Chrom then tells Frederick that it's strange that Walhart and [[Emmeryn]] were complete opposites--Emmeryn gave her life to stop a war, Walhart took lives to create one--yet both inspired those around them, walking a path to end all war; both lived and died trying to unite the people, to which [[Lucina]] says the method is the message--Chrom's father suffered from beliefs similar to Walhart and his legacy is plain to see, to which Chrom reveals these are matters too weighty for the moment at hand, there will be plenty of time for reflection now that the war is done.
At the Shepherds' garrison, Chrom and Robin reflect on the first few days after they met and how far they've come. Chrom states that Frederick has been searching for [[Sable]], the final Gemstone for the [[Fire Emblem (Archanean item)|Fire Emblem]], and reveals some details of the [[Awakening (rite)|Awakening]] ritual: Chrom must "brave [[Naga]]'s fire"—if he survives, he will receive Naga's power, but he will die if he fails. [[Lucina]] objects to Chrom risking his life, but Chrom reassures her that he will be fine. Frederick returns and relays a message from [[Validar]]: [[Plegia]] has been guarding Sable and Chrom is invited there to receive it in person. While Chrom suspects it to be a trap, he accepts the invitation, citing it as their best chance to find Sable. Frederick suggests leaving the Fire Emblem in Ylisse, but Chrom states that it is safest with him, where Validar cannot send men to steal it unguarded.
 
A short distance from Walhart's throne, Chrom, Robin, and [[Say'ri]] have gathered, Say'ri holding a shining green object in her hands. Say'ri reveals that a thousand thanks from all Valmese couldn't repay what he did for her Resistance, then reveals she recovered [[Vert]], the Gemstone that was stolen from [[Chon'sin]] as a trophy. Chrom asks Say'ri if she's giving Vert to him, to which Say'ri confirms, saying it seems the [[Grima (character)|fell dragon]] will soon threaten everyone, and she would feel safer knowing Vert was in Chrom's hands. Chrom reveals Vert will be safe in his hands and thanks Say'ri. The scene then cuts to a depiction of the [[Fire Emblem (Archanean item)|Fire Emblem]], where Vert is set into it, now giving the Fire Emblem four Gemstones set therein.
 
Back outside Valm Castle, Chrom, Robin, Say'ri, and [[Flavia]] have gathered; Chrom asks the Shepherds if they're packed and saddled, revealing that their business in Valm is finished, but they have another task ahead, one perhaps even more dire than they faced in Valm, then calls the Shepherds to head back to [[Foreseer|Ylisstol]]. This wraps up the second major arc of the game; the player may save their game at this point.
 
The third major arc of the game sees the setting shift to the camp on the [[Shepherds (chapter)|Northroad]] where Chrom and Robin have gathered; Chrom sighs, with Robin noting his face, asking if Chrom is dueling with unpleasant thoughts, to which Chrom states Robin knows him well. Robin asks Chrom if he remembers when Lissa first brought him/her here to meet the Shepherds, [[Sumia]] in particular--that being his/her first memory in a way, to which Chrom supposes as such, wishing all their memories since then could have been as joyful. Robin notes the needless bloodshed, the many days of pain, doubt, and fighting, that they would have never made it without Chrom there to guide them, to which Chrom says he was about to say the same thing about Robin. Robin notes that he/she and Chrom really are two halves of the same whole; Chrom reveals he's sent Frederick to search for [[Sable]], the final Gemstone, revealing he's been reading more about the [[Awakening (rite)|Awakening ritual]]--it seems that whomever attempts the rite must brave [[Naga]]'s fire. If both body and spirit survive the agony, they are blessed with her power, otherwise the candidate dies. Lucina reacts in horror, then asks Chrom if he must attempt the Awakening; as Lucina arrives on the scene, Chrom asks her if she's been eavesdropping, to which Lucina asks he forgive her and that she didn't intend to eavesdrop. Lucina says she came to speak with Chrom but couldn't find the right moment, to which Chrom forgives her and says he'll be all right as well--he'll withstand Naga's fire and he's sure of it. Frederick announces his return, arriving on the scene as Chrom asks if he found Sable, to which Frederick says he believes so, that [[Validar]] has extended an invitation--Plegia has been guarding Sable, and Validar says he now wishes to return it to Chrom. Frederick reveals Plegia sent word to him, saying they must have caught wind of his search; in any case, Validar has requested that Chrom visit in person so he can formally present him Sable, to which Frederick states he doesn't like the prospect one bit and Chrom agrees. At best, what Validar's doing is selfish political maneuvering at a time when the world can ill afford it, and at worst their run-in with [[Risen]] [[Of Sacred Blood|last time]] was no accident, yet they will meet with Validar, and asks Frederick to send word at once. Frederick asks Chrom if he's sure that action is wise, to which Chrom denies it but says they haven't time to be certain--also revealing that [[Emmeryn]] never refused a diplomatic gesture no matter how foul smelling, with Chrom believing that if Validar won't give them Sable, he may at least reveal where it is. Chrom asks Frederick not to worry, he's not walking into this situation blindly, he will make certain everyone is armed to the teeth. Frederick suggests Chrom leave the Fire Emblem behind; Chrom thinks Validar might be expecting that move and comes to steal it with his best men away, revealing it's safest he bring the Fire Emblem with him for now and they'll learn the truth of Validar's motive soon enough.


===Summary===
===Summary===
''Walhart's defeat ends the war--but Lucina's dark future edges closer. Chrom must perform the Awakening and heads to Plegia to secure the last Gemstone.''
''Walhart's defeat ends the war—but Lucina's dark future edges closer. Chrom must perform the Awakening and heads to Plegia to secure the last Gemstone.''


==Chapter data==
==Chapter data==
Line 35: Line 30:
|tab3=Lunatic
|tab3=Lunatic
|content1={{ChapData
|content1={{ChapData
|victory=Defeat [[Walhart]].
|victory=Defeat [[Walhart]]
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=15
|ally=1–15
|other=0
|enemy={{h|40|39 Valmese, 1 Ruffian}}{{h|+9|Reinforcements, representing the Valmese faction}}
|enemy={{hover|40|39 Valmese, 1 Ruffian}}{{hover|+9|Reinforcements, representing the Valmese faction}}
|map=[[File:Cm fe13 20.png]]
|col=21
|row=30
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Defeat [[Walhart]].
|victory=Defeat [[Walhart]]
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=15
|ally=1–15
|other=0
|enemy={{h|44|43 Valmese, 1 Ruffian}}{{h|+13|Reinforcements, representing the Valmese faction}}
|enemy={{hover|44|43 Valmese, 1 Ruffian}}{{hover|+13|Reinforcements, representing the Valmese faction}}
|map=[[File:Cm fe13 20 h.png]]
|col=21
|row=30
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Defeat [[Walhart]].
|victory=Defeat [[Walhart]]
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=15
|ally=1–15
|other=0
|enemy={{h|50|49 Valmese, 1 Ruffian}}{{h|+17|Reinforcements, representing the Valmese faction}}
|enemy={{hover|50|49 Valmese, 1 Ruffian}}{{hover|+17|Reinforcements, representing the Valmese faction}}
|map=[[File:Cm fe13 20 l.png]]
|col=21
|row=30
}}
}}
}}
}}
The chapter's map is 21 columns by 30 rows.


===Character data===
===Character data===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=0
|forced1=chrom l
|return1=chrom l
|forced1article=Chrom  
|return1article=Chrom  
|return1=robin {{#var:A}}
|return2=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1article=Robin
|return2article=Robin
|return2=lissa
|return3=lissa
|return3=frederick
|return4=frederick
|return4=sully
|return5=sully
|return5=virion
|return6=virion
|return6=stahl
|return7=stahl
|return7=vaike
|return8=vaike
|return8=miriel
|return9=miriel
|return9=sumia
|return10=sumia
|return10=kellam
|return11=kellam
|return11=lon'qu
|return12=lon'qu
|return12=ricken
|return13=ricken
|return13=maribelle
|return14=maribelle
|return14=panne
|return15=panne
|return15=gaius
|return16=gaius
|return16=cordelia
|return17=cordelia
|return17=gregor
|return18=gregor
|return18=nowi
|return19=nowi
|return19=libra
|return20=libra
|return20=tharja
|return21=tharja
|return21=olivia
|return22=olivia
|return22=cherche
|return23=cherche
|return23=henry
|return24=henry
|return24=lucina
|return25=lucina
|return25=say'ri
|return26=say'ri
}}
}}
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 98: Line 96:
{{ChapItems
{{ChapItems
|platform=3ds01
|platform=3ds01
|item1=Elixir
|item1=Bullion (L)
|obtain1=Dropped by an enemy [[Hero]]
|item1image=bullion large
|-
|item1article=Bullion
|item2=Longbow
|obtain1=Dropped by [[Walhart]]
|obtain2=Dropped by an enemy [[Sniper]]
|item2=Dracoshield
|-
|obtain2=Dropped by [[Cervantes]]
|item3=Physic
|item3=Elixir
|obtain3=Dropped by an enemy [[War Monk]]
|obtain3=Dropped by enemy [[Hero]]
|-
|item4=Bolganone
|item4=Second Seal
|obtain4=Dropped by [[Excellus]]
|obtain4=Left [[chest]] in western treasure room
|item5=Longbow
|-
|obtain5=Dropped by enemy [[Sniper]]
|item5=Dragonstone+
|item6=Physic
|obtain5=Right chest in western treasure room
|obtain6=Dropped by enemy [[War Monk]]
|-
|item7=Second Seal
|item6=Beaststone+
|obtain7=Open left [[chest]] in western treasure room
|obtain6=Left chest in eastern treasure room
|item8=Dragonstone+
|-
|obtain8=Open right [[chest]] in western treasure room
|item7=Spirit Dust
|item9=Beaststone+
|obtain7=Right chest in eastern treasure room
|obtain9=Open left [[chest]] in eastern treasure room
|-
|itemlast=Spirit Dust
|item8=Bolganone
|obtainlast=Open right [[chest]] in eastern treasure room
|obtain8=Dropped by [[Excellus]]
|-
|item9=Dracoshield
|obtain9=Dropped by [[Cervantes]]
|-
|itemlast=Bullion (L)
|itemlastimage=bullion large
|itemlastarticle=Bullion
|obtainlast=Dropped by [[Walhart]]
}}
}}


Line 168: Line 157:


===Enemy data===
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
Line 173: Line 163:
|tab2=Hard
|tab2=Hard
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|platform=3ds01
{{ChapUnitCellFE13
|name1=[[Valm]]ese
|name=[[Walhart]]
|class1=General
|class=Conqueror
|lv1=8
|lv=25
|#1=3
|#=1
|inventory1=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|hp=59
|-
|str=31
|name2=[[Valm]]ese
|mag=10
|class2=General
|skill=26
|lv2=8
|spd=25
|#2=4
|lck=21
|inventory2=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|def=26
|-
|res=15
|name3=[[Valm]]ese
|mov=8
|class3=Hero
|inventory={{Item|13|Wolf Berg}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Conquest|link=Conquest (skill)}}
|lv3=8
|notes=Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].
|#3=6
|inventory3=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name4=[[Valm]]ese
|class4=Warrior
|lv4=8
|#4=6
|inventory4=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 gamble.png]] [[Gamble]] • [[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 rally strength.png]] [[Rally Strength]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name5=[[Valm]]ese
|class5=General
|lv5=8
|#5=2
|inventory5=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name6=[[Valm]]ese
|class6=General
|lv6=8
|#6=2
|inventory6=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name7=[[Valm]]ese
|class7=Sniper
|lv7=8
|#7=2
|inventory7=[[File:Is 3ds01 silver bow.png]] [[Silver Bow]]<br>[[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 hit rate +20.png]] [[Hit Rate +20]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name8=[[Valm]]ese
|class8=Sage
|lv8=6
|#8=2
|inventory8=[[File:Is 3ds01 arcwind.png]] [[Arcwind]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name9=[[Valm]]ese
|class9=Sage
|lv9=6
|#9=2
|inventory9=[[File:Is 3ds01 arcthunder.png]] [[Arcthunder]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name10=[[Valm]]ese
|class10=Hero
|lv10=8
|#10=1
|inventory10=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]] • [[File:Is 3ds01 elixir.png]] {{drop|Elixir}}<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name11=[[Valm]]ese
|class11=Sage
|lv11=6
|#11=1
|inventory11=[[File:Is 3ds01 arcfire.png]] [[Arcfire]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name12=[[Valm]]ese
|class12=Hero
|lv12=8
|#12=1
|inventory12=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name13=[[Valm]]ese
|class13=Sniper
|lv13=8
|#13=1
|inventory13=[[File:Is 3ds01 silver bow.png]] [[Silver Bow]] • [[File:Is 3ds01 longbow.png]] [[Longbow]]<br>[[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]]  [[Prescience]] • [[File:Is 3ds01 hit rate +20.png]] [[Hit Rate +20]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name14=[[Valm]]ese
|class14=Sniper
|lv14=8
|#14=1
|inventory14=[[File:Is 3ds01 silver bow.png]] [[Silver Bow]] • [[File:Is 3ds01 longbow.png]] {{drop|Longbow}}<br>[[File:Is 3ds01 skill +2.png]] [[Skill +2]] [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 hit rate +20.png]] [[Hit Rate +20]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name15=[[Valm]]ese
|class15=War Monk
|lv15=6
|#15=1
|inventory15=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]] • [[File:Is 3ds01 physic.png]] {{drop|Physic}}<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 healtouch.png]] [[Healtouch]] • [[File:Is 3ds01 rally luck.png]] [[Rally Luck]] • [[File:Is 3ds01 renewal.png]] [[Renewal]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name16=[[Valm]]ese
|class16=War Monk
|lv16=6
|#16=1
|inventory16=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]] • [[File:Is 3ds01 physic.png]] [[Physic]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 healtouch.png]] [[Healtouch]] • [[File:Is 3ds01 rally luck.png]] [[Rally Luck]] • [[File:Is 3ds01 renewal.png]] [[Renewal]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name17=Ruffian
|class17=Thief
|lv17=20
|#17=1
|inventory17=[[File:Is 3ds01 steel sword.png]] [[Steel Sword]]<br>[[File:Is 3ds01 locktouch.png]] [[Locktouch]]
|notes17=Ignores initiating combat and goes straight for the northeastern [[chest]]s, then escapes.
|-
|name18=[[Cervantes]]
|class18=General
|lv18=10
|#18=1
|inventory18=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]] • [[File:Is 3ds01 dracoshield.png]] {{drop|Dracoshield}}<br>[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]
|notes18=He and his squad begin moving if any member of the squad is provoked.
|-
|name19=[[Excellus]]
|class19=Sage
|version19=excellus
|lv19=10
|#19=1
|inventory19=[[File:Is 3ds01 bolganone.png]] {{drop|Bolganone}}<br>[[File:Is 3ds01 focus.png]] [[Focus]]
|notes19=He and his squad begin moving if any member of the squad is provoked.
|-
|nameb=[[Walhart]]
|classb=Conqueror
|lvb=25
|inventoryb=[[File:Is 3ds01 wolf berg.png]] [[Wolf Berg]] • [[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|link=Bullion}}<br>[[File:Is 3ds01 conquest.png]] [[Conquest (skill)|Conquest]]
|notesb=Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].<br>He and his squad will not move until a unit is in range of at least two of them.
|-
|namer1=[[Valm]]ese
|classr1=General
|lvr1=8
|#r1=1
|inventoryr1=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer2=[[Valm]]ese
|classr2=General
|lvr2=8
|#r2=3
|inventoryr2=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer3=[[Valm]]ese
|classr3=Hero
|lvr3=8
|#r3=1
|inventoryr3=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer4=[[Valm]]ese
|classr4=Sage
|lvr4=6
|#r4=2
|inventoryr4=[[File:Is 3ds01 arcfire.png]] [[Arcfire]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer5=[[Valm]]ese
|classr5=Sage
|lvr5=6
|#r5=1
|inventoryr5=[[File:Is 3ds01 arcthunder.png]] [[Arcthunder]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namerl=[[Valm]]ese
|classrl=Warrior
|lvrl=8
|#rl=1
|inventoryrl=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]]<br>[[File:Is 3ds01 gamble.png]] [[Gamble]] • [[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 rally strength.png]] [[Rally Strength]]<br><small>Can have 0-1 skill(s) at random</small>
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=[[Valm]]ese
|name1=[[Valm]]ese
|class=General
|class1=General
|lv=8
|lv1=8
|#=3
|#1=3
|hp=54
|inventory1=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|str=25
|-
|mag=0
|name2=[[Valm]]ese
|skill=17~18
|class2=General
|spd=10~11
|lv2=8
|lck=14~15
|#2=4
|def=24~25
|inventory2=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|res=9~10
|-
|mov=5
|name3=[[Valm]]ese
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|class3=Hero
|notes=The northern one begins moving unprovoked on turn 8.
|lv3=8
|#3=6
|inventory3=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 sol.png]] [[Sol (skill)|Sol]] • [[File:Is 3ds01 axebreaker.png]] [[Axebreaker]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name4=[[Valm]]ese
|class4=Warrior
|lv4=8
|#4=6
|inventory4=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 gamble.png]] [[Gamble]] • [[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 rally strength.png]] [[Rally Strength]] • [[File:Is 3ds01 counter.png]] [[Counter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name5=[[Valm]]ese
|class5=General
|lv5=8
|#5=2
|inventory5=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name6=[[Valm]]ese
|class6=General
|lv6=8
|#6=2
|inventory6=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name7=[[Valm]]ese
|class7=Sniper
|lv7=8
|#7=2
|inventory7=[[File:Is 3ds01 silver bow.png]] [[Silver Bow]]<br>[[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 hit rate +20.png]] [[Hit Rate +20]] • [[File:Is 3ds01 bowfaire.png]] [[Bowfaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name8=[[Valm]]ese
|class8=Sage
|lv8=6
|#8=4
|inventory8=[[File:Is 3ds01 rexcalibur.png]] [[Rexcalibur]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name9=[[Valm]]ese
|class9=Sage
|lv9=6
|#9=3
|inventory9=[[File:Is 3ds01 thoron.png]] [[Thoron]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name10=[[Valm]]ese
|class10=Sage
|lv10=6
|#10=2
|inventory10=[[File:Is 3ds01 bolganone.png]] [[Bolganone]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name11=[[Valm]]ese
|class11=Hero
|lv11=8
|#11=1
|inventory11=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]] • [[File:Is 3ds01 elixir.png]] {{drop|Elixir}}<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 sol.png]] [[Sol (skill)|Sol]] • [[File:Is 3ds01 axebreaker.png]] [[Axebreaker]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name12=[[Valm]]ese
|class12=Hero
|lv12=8
|#12=1
|inventory12=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 sol.png]] [[Sol (skill)|Sol]] • [[File:Is 3ds01 axebreaker.png]] [[Axebreaker]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name13=[[Valm]]ese
|class13=Sniper
|lv13=8
|#13=1
|inventory13=[[File:Is 3ds01 longbow.png]] {{forged|Longbow}}{{hover|*|13 Mt, 80 Hit}}<br>[[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 hit rate +20.png]] [[Hit Rate +20]] • [[File:Is 3ds01 bowfaire.png]] [[Bowfaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name14=[[Valm]]ese
|class14=Sniper
|lv14=8
|#14=1
|inventory14=[[File:Is 3ds01 longbow.png]] {{forged|Longbow}}{{hover|*|13 Mt, 80 Hit}} • [[File:Is 3ds01 longbow.png]] {{drop|Longbow}}<br>[[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 hit rate +20.png]] [[Hit Rate +20]] • [[File:Is 3ds01 bowfaire.png]] [[Bowfaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name15=[[Valm]]ese
|class15=War Monk
|lv15=6
|#15=1
|inventory15=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]] • [[File:Is 3ds01 physic.png]] {{drop|Physic}}<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 healtouch.png]] [[Healtouch]] • [[File:Is 3ds01 miracle.png]] [[Miracle]] [[File:Is 3ds01 rally luck.png]] [[Rally Luck]] • [[File:Is 3ds01 renewal.png]] [[Renewal]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name16=[[Valm]]ese
|class16=War Monk
|lv16=6
|#16=1
|inventory16=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]] • [[File:Is 3ds01 physic.png]] [[Physic]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 healtouch.png]] [[Healtouch]] • [[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 rally luck.png]] [[Rally Luck]] • [[File:Is 3ds01 renewal.png]] [[Renewal]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name17=Ruffian
|class17=Thief
|lv17=20
|#17=1
|inventory17=[[File:Is 3ds01 steel sword.png]] [[Steel Sword]]<br>[[File:Is 3ds01 locktouch.png]] [[Locktouch]] • [[File:Is 3ds01 underdog.png]] [[Underdog]]<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes17=Ignores initiating combat and goes straight for the northeastern [[chest]]s, then escapes.
|-
|name18=[[Cervantes]]
|class18=General
|lv18=10
|#18=1
|inventory18=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|14 Mt, 70 Hit}} • [[File:Is 3ds01 dracoshield.png]] {{drop|Dracoshield}}<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]
|notes18=He and his squad begin moving if any member of the squad is provoked.
|-
|name19=[[Excellus]]
|class19=Sage
|version19=excellus
|lv19=10
|#19=1
|inventory19=[[File:Is 3ds01 bolganone.png]] {{forged|Bolganone}}{{hover|*|16 Mt, 85 Hit}} • [[File:Is 3ds01 bolganone.png]] {{drop|Bolganone}}<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]
|notes19=He and his squad begin moving if any member of the squad is provoked.
|-
|nameb=[[Walhart]]
|classb=Conqueror
|lvb=25
|inventoryb=[[File:Is 3ds01 wolf berg.png]] [[Wolf Berg]] • [[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|link=Bullion}}<br>[[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 aegis.png]] [[Aegis]] • [[File:Is 3ds01 conquest.png]] [[Conquest (skill)|Conquest]]
|notesb=Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].<br>He and his squad will not move until a unit is in range of at least two of them.
|-
|namer1=[[Valm]]ese
|classr1=General
|lvr1=8
|#r1=1
|inventoryr1=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer2=[[Valm]]ese
|classr2=General
|lvr2=8
|#r2=3
|inventoryr2=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer3=[[Valm]]ese
|classr3=Hero
|lvr3=8
|#r3=1
|inventoryr3=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 sol.png]] [[Sol (skill)|Sol]] • [[File:Is 3ds01 axebreaker.png]] [[Axebreaker]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer4=[[Valm]]ese
|classr4=Sage
|lvr4=6
|#r4=2
|inventoryr4=[[File:Is 3ds01 bolganone.png]] [[Bolganone]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer5=[[Valm]]ese
|classr5=Sage
|lvr5=6
|#r5=1
|inventoryr5=[[File:Is 3ds01 thoron.png]] [[Thoron]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer6=[[Valm]]ese
|classr6=Warrior
|lvr6=8
|#r6=1
|inventoryr6=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]]<br>[[File:Is 3ds01 gamble.png]] [[Gamble]] • [[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 rally strength.png]] [[Rally Strength]] • [[File:Is 3ds01 counter.png]] [[Counter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer7=[[Valm]]ese
|classr7=Warrior
|lvr7=8
|#r7=1
|inventoryr7=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]] • [[File:Is 3ds01 silver bow.png]] [[Silver Bow]]<br>[[File:Is 3ds01 gamble.png]] [[Gamble]] • [[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 rally strength.png]] [[Rally Strength]] • [[File:Is 3ds01 counter.png]] [[Counter]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer8=[[Valm]]ese
|classr8=General
|lvr8=8
|#r8=1
|inventoryr8=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer9=[[Valm]]ese
|classr9=Sage
|lvr9=6
|#r9=1
|inventoryr9=[[File:Is 3ds01 rexcalibur.png]] [[Rexcalibur]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namerl=[[Valm]]ese
|classrl=General
|lvrl=8
|#rl=1
|inventoryrl=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=[[Valm]]ese
|name1=[[Valm]]ese
|class=General
|class1=General
|lv=8
|lv1=8
|#=4
|#1=3
|hp=54
|inventory1=[[File:Is 3ds01 silver axe.png]] {{forged|Silver Axe}}{{hover|*|19 Mt, 75 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|str=25
|-
|mag=0
|name2=[[Valm]]ese
|skill=17~18
|class2=General
|spd=10~11
|lv2=8
|lck=14~15
|#2=4
|def=24~25
|inventory2=[[File:Is 3ds01 silver lance.png]] {{forged|Silver Lance}}{{hover|*|17 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|res=9~10
|-
|mov=5
|name3=[[Valm]]ese
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|class3=General
|notes=The northern two both begin moving unprovoked on turn 8.
|lv3=8
|#3=4
|inventory3=[[File:Is 3ds01 spear.png]] {{forged|Spear}}{{hover|*|12 Mt, 80 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name4=[[Valm]]ese
|class4=General
|lv4=8
|#4=4
|inventory4=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|14 Mt, 70 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name5=[[Valm]]ese
|class5=Hero
|lv5=8
|#5=6
|inventory5=[[File:Is 3ds01 silver sword.png]] {{forged|Silver Sword}}{{hover|*|15 Mt, 95 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 sol.png]] [[Sol (skill)|Sol]] • [[File:Is 3ds01 axebreaker.png]] [[Axebreaker]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name6=[[Valm]]ese
|class6=Warrior
|lv6=8
|#6=2
|inventory6=[[File:Is 3ds01 silver axe.png]] {{forged|Silver Axe}}{{hover|*|19 Mt, 75 Hit}} • [[File:Is 3ds01 silver bow.png]] {{forged|Silver Bow}}{{hover|*|17 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 gamble.png]] [[Gamble]] • [[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 rally strength.png]] [[Rally Strength]] • [[File:Is 3ds01 counter.png]] [[Counter]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name7=[[Valm]]ese
|class7=Sniper
|lv7=8
|#7=2
|inventory7=[[File:Is 3ds01 silver bow.png]] {{forged|Silver Bow}}{{hover|*|17 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 hit rate +20.png]] [[Hit Rate +20]] • [[File:Is 3ds01 bowfaire.png]] [[Bowfaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name8=[[Valm]]ese
|class8=Sage
|lv8=6
|#8=4
|inventory8=[[File:Is 3ds01 rexcalibur.png]] {{forged|Rexcalibur}}{{hover|*|14 Mt, 95 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name9=[[Valm]]ese
|class9=Sage
|lv9=6
|#9=3
|inventory9=[[File:Is 3ds01 thoron.png]] {{forged|Thoron}}{{hover|*|18 Mt, 75 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name10=[[Valm]]ese
|class10=Sage
|lv10=6
|#10=2
|inventory10=[[File:Is 3ds01 bolganone.png]] {{forged|Bolganone}}{{hover|*|16 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name11=[[Valm]]ese
|class11=Hero
|lv11=8
|#11=1
|inventory11=[[File:Is 3ds01 silver sword.png]] {{forged|Silver Sword}}{{hover|*|15 Mt, 95 Hit}} • [[File:Is 3ds01 elixir.png]] {{drop|Elixir}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 sol.png]] [[Sol (skill)|Sol]] • [[File:Is 3ds01 axebreaker.png]] [[Axebreaker]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name12=[[Valm]]ese
|class12=Warrior
|lv12=8
|#12=4
|inventory12=[[File:Is 3ds01 silver axe.png]] {{forged|Silver Axe}}{{hover|*|19 Mt, 75 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 gamble.png]] [[Gamble]] • [[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 rally strength.png]] [[Rally Strength]] • [[File:Is 3ds01 counter.png]] [[Counter]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name13=[[Valm]]ese
|class13=Hero
|lv13=8
|#13=1
|inventory13=[[File:Is 3ds01 silver axe.png]] {{forged|Silver Axe}}{{hover|*|19 Mt, 75 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 sol.png]] [[Sol (skill)|Sol]] • [[File:Is 3ds01 axebreaker.png]] [[Axebreaker]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name14=[[Valm]]ese
|class14=Sniper
|lv14=8
|#14=1
|inventory14=[[File:Is 3ds01 longbow.png]] {{forged|Longbow}}{{hover|*|17 Mt, 90 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 hit rate +20.png]] [[Hit Rate +20]] • [[File:Is 3ds01 bowfaire.png]] [[Bowfaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name15=[[Valm]]ese
|class15=Sniper
|lv15=8
|#15=1
|inventory15=[[File:Is 3ds01 longbow.png]] {{forged|Longbow}}{{hover|*|17 Mt, 90 Hit}} • [[File:Is 3ds01 longbow.png]] {{drop|Longbow}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 hit rate +20.png]] [[Hit Rate +20]] • [[File:Is 3ds01 bowfaire.png]] [[Bowfaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name16=[[Valm]]ese
|class16=War Monk
|lv16=6
|#16=1
|inventory16=[[File:Is 3ds01 silver axe.png]] {{forged|Silver Axe}}{{hover|*|19 Mt, 75 Hit}} • [[File:Is 3ds01 physic.png]] {{drop|Physic}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 healtouch.png]] [[Healtouch]] • [[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 rally luck.png]] [[Rally Luck]] • [[File:Is 3ds01 renewal.png]] [[Renewal]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name17=[[Valm]]ese
|class17=War Monk
|lv17=6
|#17=1
|inventory17=[[File:Is 3ds01 silver axe.png]] {{forged|Silver Axe}}{{hover|*|19 Mt, 75 Hit}} • [[File:Is 3ds01 physic.png]] [[Physic]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 healtouch.png]] [[Healtouch]] • [[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 rally luck.png]] [[Rally Luck]] • [[File:Is 3ds01 renewal.png]] [[Renewal]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name18=[[Valm]]ese
|class18=Sage
|lv18=6
|#18=1
|inventory18=[[File:Is 3ds01 rexcalibur.png]] {{forged|Rexcalibur}}{{hover|*|14 Mt, 95 Hit}} • [[File:Is 3ds01 physic.png]] [[Physic]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name19=[[Valm]]ese
|class19=Sage
|lv19=6
|#19=1
|inventory19=[[File:Is 3ds01 thoron.png]] {{forged|Thoron}}{{hover|*|18 Mt, 75 Hit}} • [[File:Is 3ds01 physic.png]] [[Physic]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name20=Ruffian
|class20=Thief
|lv20=20
|#20=1
|inventory20=[[File:Is 3ds01 silver sword.png]] {{forged|Silver Sword}}{{hover|*|15 Mt, 95 Hit}}<br>[[File:Is 3ds01 locktouch.png]] [[Locktouch]] • [[File:Is 3ds01 underdog.png]] [[Underdog]]<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes20=Ignores initiating combat and goes straight for the northeastern [[chest]]s, then escapes.
|-
|name21=[[Cervantes]]
|class21=General
|lv21=10
|#21=1
|inventory21=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|18 Mt, 80 Hit}} • [[File:Is 3ds01 dracoshield.png]] {{drop|Dracoshield}}<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]
|notes21=He and his squad begin moving if any member of the squad is provoked.
|-
|name22=[[Excellus]]
|class22=Sage
|version22=excellus
|lv22=10
|#22=1
|inventory22=[[File:Is 3ds01 bolganone.png]] {{forged|Bolganone}}{{hover|*|20 Mt, 95 Hit}} • [[File:Is 3ds01 bolganone.png]] {{drop|Bolganone}}<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]
|notes22=He and his squad begin moving if any member of the squad is provoked.
|-
|nameb=[[Walhart]]
|classb=Conqueror
|lvb=25
|inventoryb=[[File:Is 3ds01 wolf berg.png]] [[Wolf Berg]] • [[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|link=Bullion}}<br>[[File:Is 3ds01 rightful king.png]] [[Rightful King]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 pavise.png]] [[Pavise]] • [[File:Is 3ds01 aegis.png]] [[Aegis]] • [[File:Is 3ds01 conquest.png]] [[Conquest (skill)|Conquest]]
|notesb=Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].<br>He and his squad will not move until a unit is in range of at least two of them.
|-
|namer1=[[Valm]]ese
|classr1=General
|lvr1=8
|#r1=1
|inventoryr1=[[File:Is 3ds01 silver axe.png]] {{forged|Silver Axe}}{{hover|*|19 Mt, 75 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer2=[[Valm]]ese
|classr2=General
|lvr2=8
|#r2=3
|inventoryr2=[[File:Is 3ds01 silver lance.png]] {{forged|Silver Lance}}{{hover|*|17 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer3=[[Valm]]ese
|classr3=Hero
|lvr3=8
|#r3=2
|inventoryr3=[[File:Is 3ds01 silver sword.png]] {{forged|Silver Sword}}{{hover|*|15 Mt, 95 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 sol.png]] [[Sol (skill)|Sol]] • [[File:Is 3ds01 axebreaker.png]] [[Axebreaker]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer4=[[Valm]]ese
|classr4=Sage
|lvr4=6
|#r4=2
|inventoryr4=[[File:Is 3ds01 bolganone.png]] {{forged|Bolganone}}{{hover|*|16 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer5=[[Valm]]ese
|classr5=Sage
|lvr5=6
|#r5=1
|inventoryr5=[[File:Is 3ds01 thoron.png]] {{forged|Thoron}}{{hover|*|18 Mt, 75 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer6=[[Valm]]ese
|classr6=Hero
|lvr6=8
|#r6=1
|inventoryr6=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|14 Mt, 70 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 sol.png]] [[Sol (skill)|Sol]] • [[File:Is 3ds01 axebreaker.png]] [[Axebreaker]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer7=[[Valm]]ese
|classr7=General
|lvr7=8
|#r7=2
|inventoryr7=[[File:Is 3ds01 spear.png]] {{forged|Spear}}{{hover|*|12 Mt, 80 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer8=[[Valm]]ese
|classr8=Warrior
|lvr8=8
|#r8=3
|inventoryr8=[[File:Is 3ds01 silver axe.png]] {{forged|Silver Axe}}{{hover|*|19 Mt, 75 Hit}} • [[File:Is 3ds01 silver bow.png]] {{forged|Silver Bow}}{{hover|*|17 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 gamble.png]] [[Gamble]] • [[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 rally strength.png]] [[Rally Strength]] • [[File:Is 3ds01 counter.png]] [[Counter]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer9=[[Valm]]ese
|classr9=Warrior
|lvr9=8
|#r9=1
|inventoryr9=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|14 Mt, 70 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 gamble.png]] [[Gamble]] • [[File:Is 3ds01 hp +5.png]] [[HP +5]] • [[File:Is 3ds01 zeal.png]] [[Zeal]] • [[File:Is 3ds01 rally strength.png]] [[Rally Strength]] • [[File:Is 3ds01 counter.png]] [[Counter]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer10=[[Valm]]ese
|classr10=Sage
|lvr10=6
|#r10=1
|inventoryr10=[[File:Is 3ds01 rexcalibur.png]] {{forged|Rexcalibur}}{{hover|*|14 Mt, 95 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namerl=[[Valm]]ese
|classrl=General
|lvrl=8
|#rl=1
|inventoryrl=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|14 Mt, 70 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
}}
}}
 
{{ChapUnitCellFE13
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
|name=[[Cervantes]]
 
*[[File:Is 3ds01 pass.png]] [[Pass]]
*[[File:Is 3ds01 hawkeye.png]] [[Hawkeye (skill)|Hawkeye]]
*[[File:Is 3ds01 luna+.png]] [[Luna+]]
*[[File:Is 3ds01 vantage+.png]] [[Vantage+]]
*[[File:Is 3ds01 counter.png]] [[Counter]]
*[[File:Is 3ds01 aegis+.png]] [[Aegis+]]
*[[File:Is 3ds01 pavise+.png]] [[Pavise+]]
}}
 
====Reinforcements====
*Turn 4 <small>(Lunatic)</small>/6 <small>(Hard)</small>/8 <small>(Normal)</small>
**1 [[General]] with a [[Silver Axe]] from the southern border of the central corridor
**3 [[General]]s with [[Silver Lance]]s from the southern borders of the central, western, and eastern corridors
**{{hover|1|Normal/Hard}}/{{hover|2|Lunatic}} [[Hero]](s) with [[Silver Sword]](s) from the southern border of the central corridor
**2 [[Sage]]s with [[Arcfire]]{{hover|*|Normal}}/[[Bolganone]]{{hover|*|Hard/Lunatic}}; one from the southern border of the central corridor, one from the southern border of the eastern corridor
**1 [[Sage]] with [[Arcthunder]]{{hover|*|Normal}}/[[Thoron]]{{hover|*|Hard/Lunatic}} from the southern border of the central corridor
**1 [[Hero]] with a [[Tomahawk]] from the southern border of the central corridor <small>(Lunatic only)</small>
**1 [[General]] with a [[Spear]] from the southern border of the central corridor <small>(Lunatic only)</small>
**2 [[Warrior]]s with [[Silver Axe]]s and [[Silver Bow]]s from the southern border of the central corridor <small>(Lunatic only)</small>
**1 [[Warrior]] with a [[Tomahawk]] from the southern border of the western corridor
**1 [[Warrior]] with a [[Silver Axe]] and a [[Silver Bow]] from the southern border of the western corridor <small>(Hard/Lunatic only)</small>
**1 [[General]] with a [[Spear]] from the southern border of the western corridor <small>(Hard/Lunatic only)</small>
**1 [[Sage]] with [[Rexcalibur]] from the southern border of the eastern corridor <small>(Hard/Lunatic only)</small>
**1 [[General]] with a [[Tomahawk]] from the southern border of the eastern corridor <small>(Hard/Lunatic only)</small>
 
===Boss data===
====Sub-bosses====
{{main|Cervantes}}
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Lunatic
|content1={{BossStats FE13
|portrait=[[File:Small portrait cervantes fe13.png]]
|class=General
|class=General
|lv=10
|lv=10
|HP=55
|#=1
|hp=55
|str=28
|str=28
|magic=0
|mag=0
|skill=25
|skill=25
|spd=15
|spd=15
|luck=20
|lck=20
|def=28
|def=28
|res=12
|res=12
|move=5
|mov=5
|inventory=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]]<br>[[File:Is 3ds01 dracoshield.png]] {{drop|Dracoshield}}
|inventory={{Item|13|Tomahawk}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Indoor Fighter}}
|skills=[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]
|notes=Immediately begins moving unprovoked.
|la=E
}}
|ax=B
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=6
|hp=45~46
|str=19~20
|mag=1
|skill=24
|spd=20~21
|lck=15~16
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 8.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=8
|#=6
|hp=50~51
|str=25
|mag=0
|skill=18~19
|spd=14~15
|lck=16~17
|def=13~14
|res=7~8
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The northern two both begin moving unprovoked on turn 8.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=2
|hp=54
|str=25
|mag=0
|skill=17~18
|spd=10~11
|lck=14~15
|def=24~25
|res=9~10
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The southern one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=2
|hp=54
|str=25
|mag=0
|skill=17~18
|spd=10~11
|lck=14~15
|def=24~25
|res=9~10
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The southern one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=8
|#=2
|hp=43~44
|str=16~17
|mag=1
|skill=25
|spd=18~19
|lck=12~13
|def=16~17
|res=8~9
|mov=6
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=2
|hp=36~37
|str=1
|mag=17~18
|skill=14~15
|spd=16~17
|lck=13~14
|def=8~9
|res=13~14
|mov=6
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 8.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=2
|hp=36~37
|str=1
|mag=17~18
|skill=14~15
|spd=16~17
|lck=13~14
|def=8~9
|res=13~14
|mov=6
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 8.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=1
|hp=45~46
|str=19~20
|mag=1
|skill=24
|spd=20~21
|lck=15~16
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Sword}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=1
|hp=36~37
|str=1
|mag=17~18
|skill=14~15
|spd=16~17
|lck=13~14
|def=8~9
|res=13~14
|mov=6
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Ruffian
|class=Thief
|lv=20
|#=1
|hp=27~28
|str=11~12
|mag=0
|skill=14~15
|spd=16~17
|lck=8~9
|def=5~6
|res=1~2
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Locktouch}}
|notes=Prioritizes opening the right eastern [[chest]], then escaping via the east.
}}
{{ChapUnitCellFE13
|name=[[Excellus]]
|class=Sage
|version=excellus
|lv=10
|#=1
|hp=46
|str=5
|mag=25
|skill=21
|spd=22
|lck=18
|def=15
|res=20
|mov=6
|inventory={{Item|13|Bolganone|type=drop}}<br>{{Item|13|Focus}}
|notes=Begins moving unprovoked on turn 8.
}}
}}
|content2={{BossStats FE13
{{ChapUnitCellFE13
|portrait=[[File:Small portrait cervantes fe13.png]]
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=1
|hp=45~46
|str=19~20
|mag=1
|skill=24
|spd=20~21
|lck=15~16
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 8.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=8
|#=1
|hp=43~44
|str=16~17
|mag=1
|skill=25
|spd=18~19
|lck=12~13
|def=16~17
|res=8~9
|mov=6
|inventory={{Item|13|Silver Bow}} • {{Item|13|Longbow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 8.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=8
|#=1
|hp=43~44
|str=16~17
|mag=1
|skill=25
|spd=18~19
|lck=12~13
|def=16~17
|res=8~9
|mov=6
|inventory={{Item|13|Silver Bow}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 8.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=War Monk
|lv=6
|#=1
|hp=45~46
|str=16~17
|mag=13~14
|skill=11~12
|spd=16~17
|lck=14~15
|def=12~13
|res=14~15
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=War Monk
|lv=6
|#=1
|hp=45~46
|str=16~17
|mag=13~14
|skill=11~12
|spd=16~17
|lck=14~15
|def=12~13
|res=14~15
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=1
|hp=54
|str=25
|mag=0
|skill=17~18
|spd=10~11
|lck=14~15
|def=24~25
|res=9~10
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=3
|hp=54
|str=25
|mag=0
|skill=17~18
|spd=10~11
|lck=14~15
|def=24~25
|res=9~10
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=1
|hp=45~46
|str=19~20
|mag=1
|skill=24
|spd=20~21
|lck=15~16
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=2
|hp=36~37
|str=1
|mag=17~18
|skill=14~15
|spd=16~17
|lck=13~14
|def=8~9
|res=13~14
|mov=6
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=1
|hp=36~37
|str=1
|mag=17~18
|skill=14~15
|spd=16~17
|lck=13~14
|def=8~9
|res=13~14
|mov=6
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=8
|#=1
|hp=50~51
|str=25
|mag=0
|skill=18~19
|spd=14~15
|lck=16~17
|def=13~14
|res=7~8
|mov=6
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Walhart]]
|class=Conqueror
|lv=25
|#=1
|hp=69
|str=36
|mag=14
|skill=31
|spd=30
|lck=26
|def=31
|res=21
|mov=8
|inventory={{Item|13|Wolf Berg}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Aegis}} • {{Item|13|Conquest|link=Conquest (skill)}}
|notes=Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=3
|hp=62
|str=29
|mag=0
|skill=19~20
|spd=12~13
|lck=17~18
|def=26~27
|res=10~11
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=4
|hp=62
|str=29
|mag=0
|skill=19~20
|spd=12~13
|lck=17~18
|def=26~27
|res=10~11
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Cervantes]]
|class=General
|class=General
|lv=10
|lv=10
|HP=63
|#=1
|hp=63
|str=32
|str=32
|magic=0
|mag=0
|skill=28
|skill=28
|spd=17
|spd=17
|luck=23
|lck=23
|def=30{{hover|+2|Granted by Defense +2 skill}}
|def=30{{h|+2|Granted by Defense +2}}
|res=13
|mov=5
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=6
|hp=52~53
|str=23~24
|mag=1
|skill=28
|spd=24~25
|lck=18~19
|def=17~18
|res=10~11
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 6.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Warrior]] or [[Sage]]—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=8
|#=6
|hp=58~59
|str=29
|mag=0
|skill=21~22
|spd=17~18
|lck=20~21
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him, the nearby [[Hero]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby Hero or Sage—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=2
|hp=62
|str=29
|mag=0
|skill=19~20
|spd=12~13
|lck=17~18
|def=26~27
|res=10~11
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The southern one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=2
|hp=62
|str=29
|mag=0
|skill=19~20
|spd=12~13
|lck=17~18
|def=26~27
|res=10~11
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=The southern one immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=8
|#=2
|hp=50~51
|str=18~19
|mag=1
|skill=29
|spd=21~22
|lck=14~15
|def=18~19
|res=10~11
|mov=6
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=4
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The center-southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]] or [[Warrior]]—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=3
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The center-southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=2
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=1
|hp=52~53
|str=23~24
|mag=1
|skill=28
|spd=24~25
|lck=18~19
|def=17~18
|res=10~11
|mov=6
|inventory={{Item|13|Silver Sword}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Warrior]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=Ruffian
|class=Thief
|lv=20
|#=1
|hp=31~32
|str=13~14
|mag=0
|skill=17~18
|spd=19~20
|lck=10~11
|def=6~7
|res=1~2
|mov=5
|inventory={{Item|13|Steel Sword}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes=Prioritizes opening the right eastern [[chest]], then escaping via the east.
}}
{{ChapUnitCellFE13
|name=[[Excellus]]
|class=Sage
|version=excellus
|lv=10
|#=1
|hp=52
|str=5
|mag=28{{h|+7|+2 granted by Magic +2, +5 granted by Tomefaire}}
|skill=24
|spd=25
|lck=21
|def=16
|res=22
|mov=6
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}} • {{Item|13|Bolganone|type=drop}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Tomefaire}}
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=1
|hp=52~53
|str=23~24
|mag=1
|skill=28
|spd=24~25
|lck=18~19
|def=17~18
|res=10~11
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=8
|#=1
|hp=50~51
|str=18~19
|mag=1
|skill=29
|spd=21~22
|lck=14~15
|def=18~19
|res=10~11
|mov=6
|inventory={{Item|13|Longbow|type=forged}}{{h|*|13 Mt, 80 Hit}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=8
|#=1
|hp=50~51
|str=18~19
|mag=1
|skill=29
|spd=21~22
|lck=14~15
|def=18~19
|res=10~11
|mov=6
|inventory={{Item|13|Longbow|type=forged}}{{h|*|13 Mt, 80 Hit}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=War Monk
|lv=6
|#=1
|hp=52~53
|str=19~20
|mag=16~17
|skill=13~14
|spd=20~21
|lck=18~19
|def=13~14
|res=17~18
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=War Monk
|lv=6
|#=1
|hp=52~53
|str=19~20
|mag=16~17
|skill=13~14
|spd=20~21
|lck=18~19
|def=13~14
|res=17~18
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=1
|hp=62
|str=29
|mag=0
|skill=19~20
|spd=12~13
|lck=17~18
|def=26~27
|res=10~11
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=3
|hp=62
|str=29
|mag=0
|skill=19~20
|spd=12~13
|lck=17~18
|def=26~27
|res=10~11
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=1
|hp=52~53
|str=23~24
|mag=1
|skill=28
|spd=24~25
|lck=18~19
|def=17~18
|res=10~11
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=2
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=1
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=8
|#=1
|hp=58~59
|str=29
|mag=0
|skill=21~22
|spd=17~18
|lck=20~21
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=8
|#=1
|hp=58~59
|str=29
|mag=0
|skill=21~22
|spd=17~18
|lck=20~21
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=1
|hp=62
|str=29
|mag=0
|skill=19~20
|spd=12~13
|lck=17~18
|def=26~27
|res=10~11
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=1
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=1
|hp=62
|str=29
|mag=0
|skill=19~20
|spd=12~13
|lck=17~18
|def=26~27
|res=10~11
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Walhart]]
|class=Conqueror
|lv=25
|#=1
|hp=80
|str=43
|mag=20
|skill=38
|spd=37
|lck=33
|def=38
|res=29
|mov=8
|inventory={{Item|13|Wolf Berg}} • {{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}<br>{{Item|13|Rightful King}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Pavise}} • {{Item|13|Aegis}} • {{Item|13|Conquest|link=Conquest (skill)}}
|notes=• Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|throne]].<br>• Will not move until a unit is in range of at least two of the following—him, the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=3
|hp=74
|str=35
|mag=0
|skill=25
|spd=16
|lck=23
|def=30
|res=13
|res=13
|move=5
|mov=5
|inventory=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|14 Mt, 70 Hit}}<br>[[File:Is 3ds01 dracoshield.png]] {{drop|Dracoshield}}
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|skills=[[File:Is 3ds01 defense +2.png]] [[Defense +2]]<br>[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br>[[File:Is 3ds01 pavise.png]] [[Pavise]]
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.
|la=C
|ax=B
}}
}}
|content3={{BossStats FE13
{{ChapUnitCellFE13
|portrait=[[File:Small portrait cervantes fe13.png]]
|name=[[Valm]]ese
|class=General
|lv=8
|#=4
|hp=74
|str=35
|mag=0
|skill=25
|spd=16
|lck=23
|def=30
|res=13
|mov=5
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=4
|hp=74
|str=35
|mag=0
|skill=25
|spd=16
|lck=23
|def=30
|res=13
|mov=5
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=The southern three immediately begin moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=4
|hp=74
|str=35
|mag=0
|skill=25
|spd=16
|lck=23
|def=30
|res=13
|mov=5
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=The southern three immediately begin moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Cervantes]]
|class=General
|class=General
|lv=10
|lv=10
|HP=75
|#=1
|hp=75
|str=38
|str=38
|magic=0
|mag=0
|skill=32
|skill=32
|spd=20
|spd=20
|luck=28
|lck=28
|def=33{{hover|+2|Granted by Defense +2 skill}}
|def=33{{h|+2|Granted by Defense +2}}
|res=15
|res=15
|move=5
|mov=5
|inventory=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|18 Mt, 80 Hit}}<br>[[File:Is 3ds01 dracoshield.png]] {{drop|Dracoshield}}
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Hit Rate +10}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|skills=[[File:Is 3ds01 defense +2.png]] [[Defense +2]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br>[[File:Is 3ds01 pavise.png]] [[Pavise]]
|notes=Immediately begins moving unprovoked.
|la=A
}}
|ax=A
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=6
|hp=64
|str=29
|mag=1
|skill=34
|spd=30
|lck=24
|def=20
|res=13
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 4.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Warrior]] or [[Sage]]—or until one of them is fought; in either case, he begins moving.<br>• The northern two will not move until a unit is in range of at least two of the following—either of them, [[Walhart]], the two nearby [[War Monk]]s, or the two nearby Sages—or until one of them is fought; in either case, both begin moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=8
|#=2
|hp=70
|str=35
|mag=0
|skill=27
|spd=21
|lck=26
|def=18
|res=11
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=8
|#=2
|hp=62
|str=24
|mag=1
|skill=35
|spd=27
|lck=20
|def=21
|res=13
|mov=6
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=4
|hp=51
|str=1
|mag=26
|skill=23
|spd=25
|lck=22
|def=11
|res=20
|mov=6
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=• The center-southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]] or [[Warrior]]—or until one of them is fought; in either case, he begins moving.
}}
}}
 
{{ChapUnitCellFE13
{{main|Excellus}}
|name=[[Valm]]ese
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Lunatic
|content1={{BossStats FE13
|portrait=[[File:Small portrait excellus fe13.png]]
|class=Sage
|class=Sage
|lv=10
|lv=6
|HP=46
|#=3
|str=5
|hp=51
|magic=25
|str=1
|skill=21
|mag=26
|spd=22
|skill=23
|luck=18
|spd=25
|def=15
|lck=22
|def=11
|res=20
|res=20
|move=6
|mov=6
|inventory=[[File:Is 3ds01 bolganone.png]] {{drop|Bolganone}}
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|skills=[[File:Is 3ds01 focus.png]] [[Focus]]
|notes=• The center-southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
|to=B
|st=E
}}
}}
|content2={{BossStats FE13
{{ChapUnitCellFE13
|portrait=[[File:Small portrait excellus fe13.png]]
|name=[[Valm]]ese
|class=Sage
|class=Sage
|lv=10
|lv=6
|HP=52
|#=2
|str=5
|hp=51
|magic=28{{hover|+7|+5 granted by Tomefaire skill, +2 granted by Magic +2 skill}}
|str=1
|skill=24
|mag=26
|skill=23
|spd=25
|spd=25
|luck=21
|lck=22
|def=16
|def=11
|res=22
|res=20
|move=6
|mov=6
|inventory=[[File:Is 3ds01 bolganone.png]] {{forged|Bolganone}}{{hover|*|16 Mt, 85 Hit}}<br>[[File:Is 3ds01 bolganone.png]] {{drop|Bolganone}}
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|skills=[[File:Is 3ds01 magic +2.png]] [[Magic +2]]<br>[[File:Is 3ds01 focus.png]] [[Focus]]<br>[[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving.
|to=B
}}
|st=C
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=1
|hp=64
|str=29
|mag=1
|skill=34
|spd=30
|lck=24
|def=20
|res=13
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Warrior]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=Ruffian
|class=Thief
|lv=20
|#=1
|hp=39
|str=16
|mag=0
|skill=22
|spd=24
|lck=13
|def=8
|res=2
|mov=5
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes=Prioritizes opening the right eastern [[chest]], then escaping via the east.
}}
}}
|content3={{BossStats FE13
{{ChapUnitCellFE13
|portrait=[[File:Small portrait excellus fe13.png]]
|name=[[Excellus]]
|class=Sage
|class=Sage
|version=excellus
|lv=10
|lv=10
|HP=60
|#=1
|hp=60
|str=5
|str=5
|magic=33{{hover|+7|+5 granted by Tomefaire skill, +2 granted by Magic +2 skill}}
|mag=33{{h|+7|+2 granted by Magic +2, +5 granted by Tomefaire}}
|skill=29
|skill=29
|spd=30
|spd=30
|luck=26
|lck=26
|def=17
|def=17
|res=26
|res=26
|move=6
|mov=6
|inventory=[[File:Is 3ds01 bolganone.png]] {{forged|Bolganone}}{{hover|*|20 Mt, 95 Hit}}<br>[[File:Is 3ds01 bolganone.png]] {{drop|Bolganone}}
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|20 Mt, 95 Hit}} • {{Item|13|Bolganone|type=drop}}<br>{{Item|13|Magic +2}} • {{Item|13|Hit Rate +10}} • {{Item|13|Focus}} • {{Item|13|Tomefaire}}
|skills=[[File:Is 3ds01 magic +2.png]] [[Magic +2]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 focus.png]] [[Focus]]<br>[[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]
|notes=Begins moving unprovoked on turn 4.
|to=A
|st=A
}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=8
|#=4
|hp=70
|str=35
|mag=0
|skill=27
|spd=21
|lck=26
|def=18
|res=11
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=• The northern two begin moving unprovoked on turn 4.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him, the nearby [[Hero]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby Hero or Sage—or until one of them is fought; in either case, he begins moving.
}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=1
|hp=64
|str=29
|mag=1
|skill=34
|spd=30
|lck=24
|def=20
|res=13
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=8
|#=1
|hp=62
|str=24
|mag=1
|skill=35
|spd=27
|lck=20
|def=21
|res=13
|mov=6
|inventory={{Item|13|Longbow|type=forged}}{{h|*|17 Mt, 90 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=8
|#=1
|hp=62
|str=24
|mag=1
|skill=35
|spd=27
|lck=20
|def=21
|res=13
|mov=6
|inventory={{Item|13|Longbow|type=forged}}{{h|*|17 Mt, 90 Hit}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=War Monk
|lv=6
|#=1
|hp=64
|str=25
|mag=21
|skill=18
|spd=26
|lck=24
|def=17
|res=22
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the nearby War Monk, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=War Monk
|lv=6
|#=1
|hp=64
|str=25
|mag=21
|skill=18
|spd=26
|lck=24
|def=17
|res=22
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the nearby War Monk, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=1
|hp=51
|str=1
|mag=26
|skill=23
|spd=25
|lck=22
|def=11
|res=20
|mov=6
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the nearby Sage—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=1
|hp=51
|str=1
|mag=26
|skill=23
|spd=25
|lck=22
|def=11
|res=20
|mov=6
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the nearby Sage—or until one of them is fought; in either case, he begins moving.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=1
|hp=74
|str=35
|mag=0
|skill=25
|spd=16
|lck=23
|def=30
|res=13
|mov=5
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=3
|hp=74
|str=35
|mag=0
|skill=25
|spd=16
|lck=23
|def=30
|res=13
|mov=5
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=2
|hp=64
|str=29
|mag=1
|skill=34
|spd=30
|lck=24
|def=20
|res=13
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=2
|hp=51
|str=1
|mag=26
|skill=23
|spd=25
|lck=22
|def=11
|res=20
|mov=6
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=1
|hp=51
|str=1
|mag=26
|skill=23
|spd=25
|lck=22
|def=11
|res=20
|mov=6
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=8
|#=1
|hp=64
|str=29
|mag=1
|skill=34
|spd=30
|lck=24
|def=20
|res=13
|mov=6
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=2
|hp=74
|str=35
|mag=0
|skill=25
|spd=16
|lck=23
|def=30
|res=13
|mov=5
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=8
|#=3
|hp=70
|str=35
|mag=0
|skill=27
|spd=21
|lck=26
|def=18
|res=11
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=8
|#=1
|hp=70
|str=35
|mag=0
|skill=27
|spd=21
|lck=26
|def=18
|res=11
|mov=6
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sage
|lv=6
|#=1
|hp=51
|str=1
|mag=26
|skill=23
|spd=25
|lck=22
|def=11
|res=20
|mov=6
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=General
|lv=8
|#=1
|hp=74
|str=35
|mag=0
|skill=25
|spd=16
|lck=23
|def=30
|res=13
|mov=5
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Luna+}}
*{{Item|13|Vantage+}}
*{{Item|13|Counter}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
====Reinforcements====
*Turn 4 <small>(Lunatic)</small>/6 <small>(Hard)</small>/8 <small>(Normal)</small>
**1 [[General]] with a [[Silver Axe]] from the southern border of the central corridor
**3 [[General]]s with [[Silver Lance]]s from the southern borders of the central, western, and eastern corridors
**1 <small>(Normal/Hard)</small>/2 <small>(Lunatic)</small> [[Hero]](es) with [[Silver Sword]](s) from the southern border of the central corridor
**2 [[Sage]]s with [[Arcfire]] <small>(Normal)</small>/[[Bolganone]] <small>(Hard/Lunatic)</small>; one from the southern border of the central corridor, one from the southern border of the eastern corridor
**1 [[Sage]] with [[Arcthunder]] <small>(Normal)</small>/[[Thoron]] <small>(Hard/Lunatic)</small> from the southern border of the central corridor
**1 [[Hero]] with a [[Tomahawk]] from the southern border of the central corridor <small>(Lunatic only)</small>
**1 [[General]] with a [[Spear]] from the southern border of the central corridor <small>(Lunatic only)</small>
**2 [[Warrior]]s with [[Silver Axe]]s and [[Silver Bow]]s from the southern border of the central corridor <small>(Lunatic only)</small>
**1 [[Warrior]] with a [[Tomahawk]] from the southern border of the western corridor
**1 [[Warrior]] with a [[Silver Axe]] and a [[Silver Bow]] from the southern border of the western corridor <small>(Hard/Lunatic only)</small>
**1 [[General]] with a [[Spear]] from the southern border of the western corridor <small>(Hard/Lunatic only)</small>
**1 [[Sage]] with [[Rexcalibur]] from the southern border of the eastern corridor <small>(Hard/Lunatic only)</small>
**1 [[General]] with a [[Tomahawk]] from the southern border of the eastern corridor <small>(Hard/Lunatic only)</small>


====Primary boss====
===Boss data===
{{main|Walhart}}
{{main|Walhart}}
{{Tab
{{Tab
Line 891: Line 1,716:
|content1={{BossStats FE13
|content1={{BossStats FE13
|portrait=[[File:Small portrait walhart fe13.png]]
|portrait=[[File:Small portrait walhart fe13.png]]
|sprite=conqueror enemy
|class=Conqueror
|class=Conqueror
|lv=25
|lv=25
Line 902: Line 1,728:
|res=15
|res=15
|move=8
|move=8
|inventory=[[File:Is 3ds01 wolf berg.png]] [[Wolf Berg]]<br>[[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|link=Bullion}}
|inventory={{Item|13|Wolf Berg}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}
|skills=[[File:Is 3ds01 conquest.png]] [[Conquest (skill)|Conquest]]
|skills={{Item|13|Conquest|link=Conquest (skill)}}
|sw=A
|sw=A
|la=A
|la=A
Line 910: Line 1,736:
|content2={{BossStats FE13
|content2={{BossStats FE13
|portrait=[[File:Small portrait walhart fe13.png]]
|portrait=[[File:Small portrait walhart fe13.png]]
|sprite=conqueror enemy
|class=Conqueror
|class=Conqueror
|lv=25
|lv=25
Line 921: Line 1,748:
|res=21
|res=21
|move=8
|move=8
|inventory=[[File:Is 3ds01 wolf berg.png]] [[Wolf Berg]]<br>[[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|link=Bullion}}
|inventory={{Item|13|Wolf Berg}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}
|skills=[[File:Is 3ds01 prescience.png]] [[Prescience]]<br>[[File:Is 3ds01 aegis.png]] [[Aegis]]<br>[[File:Is 3ds01 conquest.png]] [[Conquest (skill)|Conquest]]
|skills={{Item|13|Prescience|link=Prescience (Awakening)}}<br>{{Item|13|Aegis}}<br>{{Item|13|Conquest|link=Conquest (skill)}}
|sw=A
|sw=A
|la=A
|la=A
Line 929: Line 1,756:
|content3={{BossStats FE13
|content3={{BossStats FE13
|portrait=[[File:Small portrait walhart fe13.png]]
|portrait=[[File:Small portrait walhart fe13.png]]
|sprite=conqueror enemy
|class=Conqueror
|class=Conqueror
|lv=25
|lv=25
Line 940: Line 1,768:
|res=29
|res=29
|move=8
|move=8
|inventory=[[File:Is 3ds01 wolf berg.png]] [[Wolf Berg]]<br>[[File:Is 3ds01 bullion large.png]] {{drop|Bullion (L)|link=Bullion}}
|inventory={{Item|13|Wolf Berg}}<br>{{Item|13|Bullion (L)|link=Bullion|image=bullion large|type=drop}}
|skills=[[File:Is 3ds01 rightful king.png]] [[Rightful King]]<br>[[File:Is 3ds01 prescience.png]] [[Prescience]]<br>[[File:Is 3ds01 pavise.png]] [[Pavise]]<br>[[File:Is 3ds01 aegis.png]] [[Aegis]]<br>[[File:Is 3ds01 conquest.png]] [[Conquest (skill)|Conquest]]
|skills={{Item|13|Rightful King}}<br>{{Item|13|Prescience|link=Prescience (Awakening)}}<br>{{Item|13|Pavise}}<br>{{Item|13|Aegis}}<br>{{Item|13|Conquest|link=Conquest (skill)}}
|sw=A
|sw=A
|la=A
|la=A
Line 951: Line 1,779:
{{Strategy}}
{{Strategy}}
{{sectstub}}
{{sectstub}}
 
At the end of this chapter on Lunatic+, you will have a minimum of 470 Renown (even if you skipped the paralogues). This means you can claim the Spirit Dust.
 
<!--
==Trivia==
==Trivia==


 
-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=The Sword or the Knee
|eng-name=The Sword or the Knee
|eng-mean=
|jpn-name={{h|真の王|Shin no ō}}
|jap-name={{hover|真の王|Shin no ō}}
|jpn-mean=True King
|jap-mean=The True King
|fren-name=Roi acculé
|fren-name=Roi acculé
|fren-mean=Cornered king
|fren-mean=Cornered king
|span-name=
|span-name=Lucha o sumisión
|span-mean=
|span-mean=Fight or surrender
|ger-name=
|ger-name=Kampf oder Kapitulation
|ger-mean=
|ger-mean=Fight or Surrender
|ital-name=
|ital-name=Alle armi o alle catene
|ital-mean=
|ital-mean=To arms or to the shackles
}}
}}


Line 977: Line 1,804:
{{ChapterNav
{{ChapterNav
|prechapter=The Conqueror
|prechapter=The Conqueror
|name=The Sword or the Knee
|nextchapter=Five Gemstones
|nextchapter=Five Gemstones
}}
}}


{{Nav13}}
{{Nav13}}
{{DEFAULTSORT:Sword or the Knee, The}}
[[Category:Chapters of Fire Emblem Awakening]]
[[Category:Chapters of Fire Emblem Awakening]]

Latest revision as of 17:37, 13 February 2024

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The Sword or the Knee


Location

Valm Castle

Boss(es)

Walhart

Previous chapter(s)

The Conqueror

Next chapter(s)

Five Gemstones

Rally every last man! We make our stand with Emperor Walhart!
— A Valmese soldier, calling reinforcements

The Sword or the Knee (Japanese: 真の王 True King) is the twentieth chapter in Fire Emblem Awakening. In this chapter, Walhart and his generals are making their last stand against Chrom and the Shepherds with the freedom of the Valmese people on the line, in a battle that ends the second major arc of the game. The third major arc of the game begins with Chrom making preparations for a dangerous ritual, eventually learning the final Gemstone is held by a familiar face, who seemingly wishes to easily hand it over.

Plot

Main article: The Sword or the Knee/Script

In Walhart's throne room, Excellus concludes the southern dynasts had only allied with Yen'fay, and Walhart reveals that he is aware of many secrets Excellus thought he had kept secret, such as his correspondence with Aversa. When Excellus insults Walhart, he appoints Excallus as captain of his guard, allowing him the alternative of fighting Walhart then and there. As the Shepherds enter the throne room, Chrom spots Walhart and Robin notes that the Valmese soldiers seem willing to die fighting.

Once Walhart is defeated, Frederick informs Chrom that Walhart's soldiers have ceased hostilities; Chrom orders the Shepherds to stop fighting, and he reflects on the differences between how Walhart and Emmeryn united their people. At the throne room, Say'ri thanks Chrom for his assistance against Valm and grants him Vert, recovered from the Valmese. With Valm no longer a threat to Ylisse, Chrom and the Shepherds return to Ylisstol to prepare for the return of Grima.

At the Shepherds' garrison, Chrom and Robin reflect on the first few days after they met and how far they've come. Chrom states that Frederick has been searching for Sable, the final Gemstone for the Fire Emblem, and reveals some details of the Awakening ritual: Chrom must "brave Naga's fire"—if he survives, he will receive Naga's power, but he will die if he fails. Lucina objects to Chrom risking his life, but Chrom reassures her that he will be fine. Frederick returns and relays a message from Validar: Plegia has been guarding Sable and Chrom is invited there to receive it in person. While Chrom suspects it to be a trap, he accepts the invitation, citing it as their best chance to find Sable. Frederick suggests leaving the Fire Emblem in Ylisse, but Chrom states that it is safest with him, where Validar cannot send men to steal it unguarded.

Summary

Walhart's defeat ends the war—but Lucina's dark future edges closer. Chrom must perform the Awakening and heads to Plegia to secure the last Gemstone.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Walhart Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–15 {{{partner}}} {{{other}}} 40+9
Cm fe13 20.png
Map dimensions:
21 columns by 30 rows

Character data

Characters
New units

None

Required characters
Chrom l ​
Available characters
Robin m ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​Say'ri ​

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 bullion large.png Bullion (L) Dropped by Walhart
Is 3ds01 dracoshield.png Dracoshield Dropped by Cervantes
Is 3ds01 elixir.png Elixir Dropped by enemy Hero
Is 3ds01 bolganone.png Bolganone Dropped by Excellus
Is 3ds01 longbow.png Longbow Dropped by enemy Sniper
Is 3ds01 physic.png Physic Dropped by enemy War Monk
Is 3ds01 second seal.png Second Seal Open left chest in western treasure room
Is 3ds01 dragonstone+.png Dragonstone+ Open right chest in western treasure room
Is 3ds01 beaststone+.png Beaststone+ Open left chest in eastern treasure room
Is 3ds01 spirit dust.png Spirit Dust Open right chest in eastern treasure room

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 silver lance.png Silver Lance 1,560
Is 3ds01 killer lance.png Killer Lance 1,680
Is 3ds01 silver axe.png Silver Axe 1,740
Is 3ds01 killer axe.png Killer Axe 1,860

Event tiles

  • Column 9, row 13: Two squares south, two squares west of Excellus's initial position
  • Column 13, row 8: Three squares north, two squares east of Excellus's initial position

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 conqueror enemy.gif Walhart Conqueror 25 1 59 31 10 26 25 21 26 15 8 Wolf Berg Bullion (L)This item is dropped upon this unit's defeat.
Conquest
Starts on a throne.
Ma 3ds01 general enemy.gif Valmese General 8 3 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Silver Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
The northern one begins moving unprovoked on turn 8.
Ma 3ds01 general enemy.gif Valmese General 8 4 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
The northern two both begin moving unprovoked on turn 8.
Ma 3ds01 general enemy.gif Cervantes General 10 1 55 28 0 25 15 20 28 12 5 Tomahawk DracoshieldThis item is dropped upon this unit's defeat.
Indoor Fighter
Immediately begins moving unprovoked.
Ma 3ds01 hero enemy.gif Valmese Hero 8 6 45~46 19~20 1 24 20~21 15~16 15~16 8~9 6 Silver Sword
HP +5 Zeal Patience
Can have 0–1 skill(s) at random
• The furthest southern two immediately begin moving unprovoked.
• The center one begins moving unprovoked on turn 8.
Ma 3ds01 warrior enemy.gif Valmese Warrior 8 6 50~51 25 0 18~19 14~15 16~17 13~14 7~8 6 Silver Axe
Gamble HP +5 Zeal Rally Strength
Can have 0–1 skill(s) at random
• The furthest southern two immediately begin moving unprovoked.
• The northern two both begin moving unprovoked on turn 8.
Ma 3ds01 general enemy.gif Valmese General 8 2 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Spear
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
The southern one immediately begins moving unprovoked.
Ma 3ds01 general enemy.gif Valmese General 8 2 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Tomahawk
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
The southern one immediately begins moving unprovoked.
Ma 3ds01 sniper enemy.gif Valmese Sniper 8 2 43~44 16~17 1 25 18~19 12~13 16~17 8~9 6 Silver Bow
Skill +2 Prescience Hit Rate +20
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 sage enemy.gif Valmese Sage 6 2 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcwind
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
• The southern one immediately begins moving unprovoked.
• The northern one begins moving unprovoked on turn 8.
Ma 3ds01 sage enemy.gif Valmese Sage 6 2 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcthunder
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
• The southern one immediately begins moving unprovoked.
• The northern one begins moving unprovoked on turn 8.
Ma 3ds01 hero enemy.gif Valmese Hero 8 1 45~46 19~20 1 24 20~21 15~16 15~16 8~9 6 Silver Sword ElixirThis item is dropped upon this unit's defeat.
HP +5 Zeal Patience
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Valmese Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcfire
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--
Ma 3ds01 thief enemy.gif Ruffian Thief 20 1 27~28 11~12 0 14~15 16~17 8~9 5~6 1~2 5 Steel Sword
Locktouch
Prioritizes opening the right eastern chest, then escaping via the east.
Ma 3ds01 sage excellus enemy.gif Excellus Sage 10 1 46 5 25 21 22 18 15 20 6 BolganoneThis item is dropped upon this unit's defeat.
Focus
Begins moving unprovoked on turn 8.
Ma 3ds01 hero enemy.gif Valmese Hero 8 1 45~46 19~20 1 24 20~21 15~16 15~16 8~9 6 Silver Axe
HP +5 Zeal Patience
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 8.
Ma 3ds01 sniper enemy.gif Valmese Sniper 8 1 43~44 16~17 1 25 18~19 12~13 16~17 8~9 6 Silver Bow Longbow
Skill +2 Prescience Hit Rate +20
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 8.
Ma 3ds01 sniper enemy.gif Valmese Sniper 8 1 43~44 16~17 1 25 18~19 12~13 16~17 8~9 6 Silver Bow LongbowThis item is dropped upon this unit's defeat.
Skill +2 Prescience Hit Rate +20
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 8.
Ma 3ds01 war monk enemy.gif Valmese War Monk 6 1 45~46 16~17 13~14 11~12 16~17 14~15 12~13 14~15 6 Silver Axe PhysicThis item is dropped upon this unit's defeat.
Resistance +2 Healtouch Rally Luck Renewal
Can have 0–1 skill(s) at random
--
Ma 3ds01 war monk enemy.gif Valmese War Monk 6 1 45~46 16~17 13~14 11~12 16~17 14~15 12~13 14~15 6 Silver Axe Physic
Resistance +2 Healtouch Rally Luck Renewal
Can have 0–1 skill(s) at random
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 general enemy.gif Valmese General 8 1 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Silver Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Valmese General 8 3 54 25 0 17~18 10~11 14~15 24~25 9~10 5 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 hero enemy.gif Valmese Hero 8 1 45~46 19~20 1 24 20~21 15~16 15~16 8~9 6 Silver Sword
HP +5 Zeal Patience
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Valmese Sage 6 2 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcfire
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Valmese Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcthunder
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--
Ma 3ds01 warrior enemy.gif Valmese Warrior 8 1 50~51 25 0 18~19 14~15 16~17 13~14 7~8 6 Tomahawk
Gamble HP +5 Zeal Rally Strength
Can have 0–1 skill(s) at random
--

Reinforcements

  • Turn 4 (Lunatic)/6 (Hard)/8 (Normal)
    • 1 General with a Silver Axe from the southern border of the central corridor
    • 3 Generals with Silver Lances from the southern borders of the central, western, and eastern corridors
    • 1 (Normal/Hard)/2 (Lunatic) Hero(es) with Silver Sword(s) from the southern border of the central corridor
    • 2 Sages with Arcfire (Normal)/Bolganone (Hard/Lunatic); one from the southern border of the central corridor, one from the southern border of the eastern corridor
    • 1 Sage with Arcthunder (Normal)/Thoron (Hard/Lunatic) from the southern border of the central corridor
    • 1 Hero with a Tomahawk from the southern border of the central corridor (Lunatic only)
    • 1 General with a Spear from the southern border of the central corridor (Lunatic only)
    • 2 Warriors with Silver Axes and Silver Bows from the southern border of the central corridor (Lunatic only)
    • 1 Warrior with a Tomahawk from the southern border of the western corridor
    • 1 Warrior with a Silver Axe and a Silver Bow from the southern border of the western corridor (Hard/Lunatic only)
    • 1 General with a Spear from the southern border of the western corridor (Hard/Lunatic only)
    • 1 Sage with Rexcalibur from the southern border of the eastern corridor (Hard/Lunatic only)
    • 1 General with a Tomahawk from the southern border of the eastern corridor (Hard/Lunatic only)

Boss data

Main article: Walhart

Normal Hard Lunatic

Small portrait walhart fe13.png
Ma 3ds01 conqueror enemy.gif Conqueror
Level 25
Movement 8
Stats
Max HP 59 Speed 25
Strength 31 Luck 21
Magic 10 Defense 26
Skill 26 Resistance 15
Inventory Skills
Wolf Berg
Bullion (L)This item is dropped upon this unit's defeat.
Conquest
Weapon Levels
Swords A Lances A Axes A
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


At the end of this chapter on Lunatic+, you will have a minimum of 470 Renown (even if you skipped the paralogues). This means you can claim the Spirit Dust.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Sword or the Knee

--

Japanese

真の王

True King

Spanish

Lucha o sumisión

Fight or surrender

French

Roi acculé

Cornered king

German

Kampf oder Kapitulation

Fight or Surrender

Italian

Alle armi o alle catene

To arms or to the shackles

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← The Conqueror • The Sword or the Knee • Five Gemstones →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map