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Rival Bands: Difference between revisions

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{{Quote|Welcome, friend. We're supporters of the Riders of Dawn here. Take this hammer. It'll send those pesky knights running for the hills!|A backer of the Riders of Dawn in the southeastern village}}
{{Quote|Welcome, friend. We're supporters of the Riders of Dawn here. Take this hammer. It'll send those pesky knights running for the hills!|A backer of the Riders of Dawn in the southeastern village}}


'''Rival Bands''' is the thirteenth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing [[Of Sacred Blood|chapter 13]] and have [[Panne]] [[Love#Awakening|married]]. There are no additional requirements to reach the chapter, as the chapter connects to the area [[Renewal (chapter)|chapter 10]] took place at.
'''Rival Bands''' (Japanese: {{hl|傭兵戦争|Yōhei sensō}} ''Mercenary war'') is the thirteenth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing [[Of Sacred Blood|Chapter 13]] and having [[Panne]] [[Love#Awakening|married]]. There are no additional requirements to reach the chapter, as the chapter connects to the area [[Renewal (chapter)|Chapter 10]] took place at.


Two rival mercenary bands are fighting over one piece of real estate in this chapter, and it's up to the player to decide which band to support en route to ending a needless skirmish--if they even wish to support one of the mercenary bands. One of the mercenary bands has recruited a [[taguel]] boy into their ranks; as it turns out, the taguel happens to be the son of a [[Panne|Shepherd of like species]].
Two rival mercenary bands are fighting over one piece of real estate in this chapter, and it's up to the player to decide which band to support en route to ending a needless skirmish—if they even wish to support one of the mercenary bands. One of the mercenary bands has recruited a [[taguel]] boy into their ranks; as it turns out, the taguel happens to be the son of a [[Panne|Shepherd of like species]].


==Plot==
==Plot==
{{main|Rival Bands/Script}}
{{main|Rival Bands/Script}}
Near some villages in southwestern [[Plegia]], two men are arguing. The first man, [[Gyral]], tells the other man to turn around and get lost, that this land belongs to the Stonewall Knights, and if the other man needs a second notice, Gyral says he'll write it down on the corpses of the other man's underlings. The other man, [[Dalen]], tells Gyral that a pile of corpses could outfight Gyral's sorry lot, and that this is Dalen's territory and nobody gives orders to his Riders of Dawn. [[Chrom]] and [[Frederick]] are revealed to have been listening in on the conversation, and Chrom asks Frederick what he makes of it; Frederick deduces them to be mercenaries from rival bands squabbling over some petty matter, a common enough sight in these dark times, yet if it comes to bloodletting, the nearby villages are the ones that will pay for it, to which Chrom says the [[Shepherds (group)|Shepherds]] will make sure it doesn't. Back at the argument, Gyral tells his men to stick the other side full of holes, while Dalen tells his men it's time to fertilize the fields. Still overhearing things, Chrom deduces that diplomacy is probably out, and Frederick deduces that their best option is to end the fighting as quickly as possible; allying themselves with one side or the other would certainly expedite things. Chrom says it's time for the Shepherds to make their choice between the Riders of Dawn and the Stonewall Knights. [[Battle preparations]] take place at this point.
Near villages in [[Plegia]], two mercenaries leading opposing groups—[[Gyral]] leading the Stonewall Knights, and [[Dalen]] leading the Riders of Dawn—argue over territory as the [[Shepherds (group)|Shepherds]] arrive. [[Frederick]] notes that any fighting will be harmful to the villages, and that, as the groups are too hostile to negotiate, it would be best if they backed one side to expedite the fighting. As the battle starts, the player may chose to back the Stonewall Knights, the Riders of Dawn, or to fight both at once.


Once preparations are finished, the Stonewall Knights (the army initially in red) make their play for the Shepherds' services; Gyral believes the Shepherds to be additional sellswords whose timing is impeccable--he'll buy their steel and see that they're [[Gold|well compensated]] for the trouble. Chrom asks [[Robin]] if they should back the knights. The player is prompted if they want to do so; if the player accepts, Chrom calls the Shepherds to arms and the battle begins, with the two warring factions switching colors in the process. If the player opts not to back the Stonewall Knights, the Riders of Dawn (the army initially in green) make their play for the Shepherds' services; Dalen calls Chrom a sensible lad and asks that the Shepherds fight with him instead, and he'd pay them twice what Gyral would. Chrom asks Robin if they should back the riders. The player is prompted if they want to do so; if the player accepts, Chrom again calls the Shepherds to arms and the battle begins, with the two warring factions maintaining their initial colors. If the player opts not to back the Riders of Dawn, Chrom asks Robin if he/she seriously wishes to support neither side, and asks if he/she aims to have the Shepherds fight both sides. The player is prompted if they wish to do so; if the player refuses, the negotiation process starts over from the beginning. If the player accepts, Chrom says he should have known Robin would fight both sides, and asks Robin if he/she is sure they wish to do so--there may be more of both sides in hiding, but he'll leave the final choice to Robin. The player is prompted if they are sincerely wish to fight both armies; refusing starts negotiations over from the beginning, while the player's acceptance has Chrom call the Shepherds to arms and the battle begins with the Riders of Dawn turning red to match the Stonewall Knights. Once the battle begins, if the player chose to back either of the warring factions, two villages will close their gates to the player (the southern villages if the player backs the Stonewall Knights, the northern villages if backing the Riders of Dawn).
During the battle, if [[Chrom]] talks to [[Yarne]], Chrom startles Yarne, and Yarne eagerly surrenders when prompted. If [[Panne]] talks to Yarne, Panne identifies Yarne as a [[taguel]], and Yarne identifies her as his mother. Panne concludes he came from the future with [[Lucina]], but is upset that her son has no "taguel pride" and is "consort[ing] with common thugs".


[[Yarne]], who is among the Stonewall Knights, can be spoken to with either Chrom or Panne. Should Chrom speak to Yarne, Chrom will ask Yarne to hold, to which Yarne tells Chrom not to surprise him like that, he could die of heart failure; Chrom says he was standing right in front of Yarne, and asks him whether he should have waved first, or if that would have been too threatening. Yarne compares Chrom to a jester, and says that people die from much lesser things and that death is no laughing matter--what if Chrom scared him, causing Yarne to trip, fall, and cut his head open. Chrom tells Yarne that, if he is so worried about death, that maybe he should just surrender--he has no desire to spill unnecessary blood; Yarne is surprised to hear that surrender is an option and asks Chrom why he didn't say so. Should Panne talk speak to Yarne, Panne will have picked up Yarne's scent and calls out toward Yarne; Yarne asks Panne what she wants, with Panne noting Yarne is a [[taguel]], and Yarne about to say the same about Panne when he comes to the conclusion he's talking to his mother, surprising Panne in the process. Yarne tells Panne she nearly gave him heart failure and that he'd given up on ever finding her, telling her she wouldn't believe how dangerous it is around here, with all the swords and brigands; Yarne reveals that finding Panne makes the trip back in time worth it, to which Panne asks Yarne if he came with [[Lucina]] and to explain why he hangs out with common thugs. Yarne says he didn't have a choice in the matter, Panne was nowhere to be found and roaming around alone is a recipe for extinction; he figured he'd be safe if he took up with some strong allies, and is about to add more when he notices Panne is getting angry. Panne says she is angry, no son of hers will survive by taking the path of the coward; he's coming with her, and she's going to teach him some taguel pride starting right then and there. Once the chosen conversation ends, the player may now control Yarne at this point.
After the battle, Chrom wonders why the two mercenary groups fought, and Frederick informs him that they fight to dominate the limited sources of gold, and they become mercenaries as farmers' and merchants' profits are limited by banditry. If the player supported either group, the group will send thanks and a reward; if the player supported neither group, a villager will thank the Shepherds for driving off the mercenaries and give them a reward. If Yarne survived, Panne confronts him, asking his name; Panne states that Yarne is "living proof that man and taguel can coexist", but Yarne insists that Panne is the one who proved that by marrying a human.
 
Once the battle ends, Frederick will reveal that the fighting is over, the villages should be spared from any further damage, to which Chrom states is good, yet he doesn't understand why the two sides had to fight in the first place; Frederick reveals that they fought in competition, a sad consequence of this war. Farm the land, your goods are pillaged; open a shop, your goods are stolen. Frederick states it's little wonder men take up steel and become mercenaries or worse--there's only so much gold to go around, and so the sides fight for dominance. Chrom states it seems they'll continue to do so until it's safe to become a [[Villager|farmer]] or [[Merchant (class)|merchant]] again, all the more reason for them to end things as quickly as possible, to which Frederick says is well put and asks if they're to be on their way.
 
The next scene varies depending on whether the player took a side in the battle. If the player opted to back one of the warring factions, Frederick will reveal that their allies send their regards and a reward to match; war's an expensive proposition, but he wagers blood money spends the same as any other, and he'll see that it's added to their tally, to which Chrom thanks Frederick. If the player opted to not back either of the factions, a villager reveals he's relieved to be rid of the lot of both bands, that they were no better than brigands, and that the Shepherds have their thanks and gives a reward, to which Chrom tells him he's kind and thanks him.
 
Panne has pulled Yarne aside to a shoreline, to which he reveals she scared him, then asking her not to go sneaking up behind people or else she'll give them whiplash; Panne asks Yarne for his name, which Yarne gives, then asks Panne if she remembers giving it to him. Panne asks Yarne if he is truly her child; Yarne says that he's a taguel, thus he kind of has to be, to which Panne states blood doesn't lie and that she's pleased to see him, that he represents a new hope for their race. Yarne states there's no pressure on him; Panne tells Yarne he's living proof that humans and taguel can coexist, with Yarne saying he didn't do anything special, that he was simply born, Panne's the one who proved the bridging-the-gap stuff, she's the one who married a human, to which Yarne thanks Panne for doing--even if he can't take credit for it, he's proud of his heritage. Panne says it gladdens her to see her son value pride, and asks him to keep it always.


==Chapter data==
==Chapter data==
Line 34: Line 28:
|tab3=Lunatic
|tab3=Lunatic
|content1={{ChapData
|content1={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Once Yarne is recruited}}
|ally=1–13{{h|+1|Upon Yarne being recruited}}
|other={{hover|11|Initially assigned to the Riders of Dawn. Switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side.}}
|other={{h|11|Initially assigned to the Riders of Dawn; switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side}}
|enemy={{hover|11|Initially assigned to the Stonewall Knights. Switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side.}}{{hover|+(12/24)|First-turn reinforcements; 12 if the player backs a side, 24 if the player doesn't back either side}}
|enemy={{h|11|Initially assigned to the Stonewall Knights; switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side}}{{h|+(12/24)|First-turn reinforcements; 12 if the player backs a side, 24 if the player backs neither side}}
|map=[[File:Cm fe13 13x.png]]
|col=24
|row=20
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Once Yarne is recruited}}
|ally=1–13{{h|+1|Upon Yarne being recruited}}
|other={{hover|11|Initially assigned to the Riders of Dawn. Switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side.}}
|other={{h|11|Initially assigned to the Riders of Dawn; switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side}}
|enemy={{hover|11|Initially assigned to the Stonewall Knights. Switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side.}}{{hover|+(16/24)|First-turn reinforcements; 16 if the player backs a side, 28 if the player doesn't back either side}}
|enemy={{h|11|Initially assigned to the Stonewall Knights; switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side}}{{h|+(16/24)|First-turn reinforcements; 16 if the player backs a side, 28 if the player backs neither side}}
|map=[[File:Cm fe13 13x.png]]
|col=24
|row=20
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Rout the enemy.
|victory=Rout the enemy
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Once Yarne is recruited}}
|ally=1–13{{h|+1|Upon Yarne being recruited}}
|other={{hover|11|Initially assigned to the Riders of Dawn. Switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side.}}
|other={{h|11|Initially assigned to the Riders of Dawn; switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side}}
|enemy={{hover|11|Initially assigned to the Stonewall Knights. Switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side.}}{{hover|+(22/28)|First-turn reinforcements; 16 if the player backs a side, 24 if the player doesn't back either side}}
|enemy={{h|11|Initially assigned to the Stonewall Knights; switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side}}{{h|+(22/28)|First-turn reinforcements; 16 if the player backs a side, 24 if the player backs neither side}}
|map=[[File:Cm fe13 13x.png]]
|col=24
|row=20
}}
}}
}}
}}
The chapter's map is 24 columns by 20 rows.


===Character data===
===Character data===
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Yarne
|name=Yarne
Line 68: Line 69:
|HP=Varies
|HP=Varies
|lv=10
|lv=10
|recruitment method=Enemy or [[NPC]], speak to with [[Chrom]] or [[Panne]]<br><small>(Enemy/NPC status depends on whether or not the player is backing the Stonewall Knights)</small>
|inventory={{Item|13|Beaststone}}<br>{{Item|13|Elixir}}
|recruitment method=Enemy or [[NPC]], talk to with [[Chrom]] or [[Panne]]<br><small>(Enemy/NPC status depends on whether or not the player is backing the Stonewall Knights)</small>
}}
}}
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
|forced1=chrom l
|return1=chrom
|forced1article=Chrom
|return2=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1=robin {{#var:A}}
|return2article=Robin
|return1article=Robin
|return3=lissa
|return2=lissa
|return4=frederick
|return3=frederick
|return5=sully
|return4=sully
|return6=virion
|return5=virion
|return7=stahl
|return6=stahl
|return8=vaike
|return7=vaike
|return9=miriel
|return8=miriel
|return10=sumia
|return9=sumia
|return11=kellam
|return10=kellam
|return12=lon'qu
|return11=lon'qu
|return13=ricken
|return12=ricken
|return14=maribelle
|return13=maribelle
|return15=panne
|return14=panne
|return16=gaius
|return15=gaius
|return17=cordelia
|return16=cordelia
|return18=gregor
|return17=gregor
|return19=nowi
|return18=nowi
|return20=libra
|return19=libra
|return21=tharja
|return20=tharja
|return22=olivia
|return21=olivia
|return23=cherche
|return22=cherche
|return24=henry
|return23=henry
|return25=lucina
|return24=lucina
}}
}}
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 103: Line 105:
{{ChapItems
{{ChapItems
|platform=3ds01
|platform=3ds01
|item1=Beast Killer
|item1=Bullion (M)
|obtain1=Northwest [[village]]<br><small>(Not obtainable if backing the Riders of Dawn)</small>
|item1image=bullion medium
|-
|item1article=Bullion
|item2=Dracoshield
|obtain1=Dropped by [[Gyral]]<br><small>(Not obtainable if Gyral is allied)</small>
|obtain2=Northeast village<br><small>(Not obtainable if backing the Riders of Dawn)</small>
|item2=Bullion (M)
|-
|item2image=bullion medium
|item3=Energy Drop
|item2article=Bullion
|obtain3=Southwest village<br><small>(Not obtainable if backing the Stonewall Knights)</small>
|obtain2=Dropped by [[Dalen]]<br><small>(Not obtainable if Dalen is allied)</small>
|-
|item3=Beast Killer
|item4=Hammer
|obtain3=Visit northwest [[village]]<br><small>(Not obtainable if backing the Riders of Dawn)</small>
|obtain4=Southeast village<br><small>(Not obtainable if backing the Stonewall Knights)</small>
|item4=Dracoshield
|-
|obtain4=Visit northeast [[village]]<br><small>(Not obtainable if backing the Riders of Dawn)</small>
|item5=Bullion (M)
|item5=Energy Drop
|item5image=bullion medium
|obtain5=Visit southwest [[village]]<br><small>(Not obtainable if backing the Stonewall Knights)</small>
|item5article=Bullion
|item6=Hammer
|obtain5=Dropped by [[Gyral]]<br><small>(Not obtainable if Gyral is allied)</small>
|obtain6=Visit southeast [[village]]<br><small>(Not obtainable if backing the Stonewall Knights)</small>
|-
|item7=500G
|itemlast=Bullion (M)
|item7image=bullion small
|itemlastimage=bullion medium
|item7article=Gold
|itemlastarticle=Bullion
|obtain7=Automatically at end of chapter for each [[NPC]] that survived
|obtainlast=Dropped by [[Dalen]]<br><small>(Not obtainable if Dalen is allied)</small>
|itemlast=10,000G
|itemlastimage=bullion small
|itemlastarticle=Gold
|obtainlast=Automatically at end of chapter if player backed neither side
}}
}}
Additionally, the player will receive [[gold]] from their allies at the end of the chapter should the player have chosen to take a side; the amount of gold received equates to 500 gold per surviving [[NPC]] ally, totalling 5,500 gold should all 11 NPC allies survive.  If the player opted to not take a side, they'll receive 10,000 gold from a villager at the end of the chapter.


===Shop data===
===Shop data===
Line 167: Line 171:
===Stonewall Knights data===
===Stonewall Knights data===
:''The Stonewall Knights are by default shown as a red enemy faction. They become a green [[NPC]] faction should the player choose to back them. Stonewall Knights reinforcements emerge only if the player chooses to oppose them.''
:''The Stonewall Knights are by default shown as a red enemy faction. They become a green [[NPC]] faction should the player choose to back them. Stonewall Knights reinforcements emerge only if the player chooses to oppose them.''
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
Line 172: Line 177:
|tab2=Hard
|tab2=Hard
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|platform=3ds01
{{ChapUnitCellFE13
|name1=Mercenary
|name=[[Gyral]]
|class1=General
|class=General
|lv1=6
|lv=13
|#1=2
|#=1
|inventory1=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|hp=58
|-
|str=28
|name2=Mercenary
|mag=0
|class2=General
|skill=21
|lv2=6
|spd=15
|#2=3
|lck=20
|inventory2=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|def=30
|-
|res=13
|name3=Mercenary
|mov=5
|class3=Swordmaster
|inventory={{Item|13|Tomahawk}} {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Indoor Fighter}}
|lv3=6
|notes=Begins moving unprovoked on turn 4.
|#3=2
}}
|inventory3=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 avoid +10.png]] [[Avoid +10]] • [[File:Is 3ds01 vantage.png]] [[Vantage]]<br><small>Can have 0-1 skill(s) at random</small>
{{ChapUnitCellFE13
|-
|name=[[Yarne]]
|name4=Mercenary
|class=Taguel
|class4=Sage
|version=yarne
|lv4=6
|lv=10
|#4=1
|#=1
|inventory4=[[File:Is 3ds01 arcfire.png]] [[Arcfire]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]]<br><small>Can have 0-1 skill(s) at random</small>
|hp=Varies
|-
|str=Varies{{h|+3|Granted by Beaststone}}
|name5=Mercenary
|mag=Varies
|class5=Sage
|skill=Varies{{h|+5|Granted by Beaststone}}
|lv5=6
|spd=Varies{{h|+5|Granted by Beaststone}}
|#5=1
|lck=Varies{{h|+4|Granted by Beaststone}}
|inventory5=[[File:Is 3ds01 arcthunder.png]] [[Arcthunder]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]]<br><small>Can have 0-1 skill(s) at random</small>
|def=Varies{{h|+1|Granted by Beaststone}}
|-
|res=Varies
|name6=[[Yarne]]
|mov=6
|class6=Taguel
|inventory={{Item|13|Beaststone}} • {{Item|13|Elixir}}<br>{{Item|13|Even Rhythm}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from Panne}}
|version6=yarne
|notes=• See [[Yarne/Stats]] for more information on Yarne's stats.<br>Begins moving unprovoked on turn 2.
|lv6=10
}}
|#6=1
{{ChapUnitCellFE13
|inventory6=[[File:Is 3ds01 beaststone.png]] [[Beaststone]] [[File:Is 3ds01 elixir.png]] [[Elixir]]<br>[[File:Is 3ds01 even rhythm.png]] [[Even Rhythm]] • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from Panne}}
|name=Mercenary
|-
|class=General
|nameb=[[Gyral]]
|lv=6
|classb=General
|#=2
|lvb=13
|hp=52
|inventoryb=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]] • [[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}<br>[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]
|str=24
|-
|mag=0
|namer1=Mercenary
|skill=16~17
|classr1=Swordmaster
|spd=10
|lvr1=6
|lck=13~14
|#r1=3
|def=23~24
|inventoryr1=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 avoid +10.png]] [[Avoid +10]] [[File:Is 3ds01 vantage.png]] [[Vantage]]<br><small>Can have 0-1 skill(s) at random</small>
|res=8~9
|-
|mov=5
|namer2=Mercenary
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|classr2=General
|notes=Begins moving unprovoked on turn 2.
|lvr2=6
}}
|#r2=2
{{ChapUnitCellFE13
|inventoryr2=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|name=Mercenary
|-
|class=General
|namer3=Mercenary
|lv=6
|classr3=General
|#=3
|lvr3=6
|hp=52
|#r3=2
|str=24
|inventoryr3=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|mag=0
|-
|skill=16~17
|namer4=Mercenary
|spd=10
|classr4=General
|lck=13~14
|lvr4=6
|def=23~24
|#r4=1
|res=8~9
|inventoryr4=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|mov=5
|-
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|namer5=Mercenary
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern two begin moving unprovoked on turn 2.
|classr5=General
}}
|lvr5=6
{{ChapUnitCellFE13
|#r5=1
|name=Mercenary
|inventoryr5=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] [[File:Is 3ds01 rally defense.png]] [[Rally Defense]]<br><small>Can have 0-1 skill(s) at random</small>
|class=Swordmaster
|-
|lv=6
|namer6=Mercenary
|#=2
|classr6=Sage
|hp=39~40
|lvr6=6
|str=16~17
|#r6=1
|mag=2
|inventoryr6=[[File:Is 3ds01 arcwind.png]] [[Arcwind]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]]<br><small>Can have 0-1 skill(s) at random</small>
|skill=22
|-
|spd=24
|namer7=Mercenary
|lck=17
|classr7=Sage
|def=12
|lvr7=6
|res=11~12
|#r7=1
|mov=6
|inventoryr7=[[File:Is 3ds01 arcfire.png]] [[Arcfire]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]]<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} {{Item|13|Vantage}}<br><small>Can have 0–1 skill(s) at random</small>
|-
|notes=Immediately begins moving unprovoked.
|namerl=Mercenary
}}
|classrl=Sage
{{ChapUnitCellFE13
|lvrl=6
|name=Mercenary
|#rl=1
|class=Sage
|inventoryrl=[[File:Is 3ds01 arcthunder.png]] [[Arcthunder]]<br>[[File:Is 3ds01 magic +2.png]] [[Magic +2]] [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]]<br><small>Can have 0-1 skill(s) at random</small>
|lv=6
|#=1
|hp=36~37
|str=1
|mag=17~18
|skill=14~15
|spd=16~17
|lck=13~14
|def=8~9
|res=13~14
|mov=6
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#=1
|hp=36~37
|str=1
|mag=17~18
|skill=14~15
|spd=16~17
|lck=13~14
|def=8~9
|res=13~14
|mov=6
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} {{Item|13|Focus}} {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Swordmaster
|lv=6
|#=3
|hp=39~40
|str=16~17
|mag=2
|skill=22
|spd=24
|lck=17
|def=12
|res=11~12
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#=2
|hp=52
|str=24
|mag=0
|skill=16~17
|spd=10
|lck=13~14
|def=23~24
|res=8~9
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} {{Item|13|Indoor Fighter}} {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#=2
|hp=52
|str=24
|mag=0
|skill=16~17
|spd=10
|lck=13~14
|def=23~24
|res=8~9
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#=1
|hp=52
|str=24
|mag=0
|skill=16~17
|spd=10
|lck=13~14
|def=23~24
|res=8~9
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#=1
|hp=52
|str=24
|mag=0
|skill=16~17
|spd=10
|lck=13~14
|def=23~24
|res=8~9
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#=1
|hp=36~37
|str=1
|mag=17~18
|skill=14~15
|spd=16~17
|lck=13~14
|def=8~9
|res=13~14
|mov=6
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#=1
|hp=36~37
|str=1
|mag=17~18
|skill=14~15
|spd=16~17
|lck=13~14
|def=8~9
|res=13~14
|mov=6
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#=1
|hp=36~37
|str=1
|mag=17~18
|skill=14~15
|spd=16~17
|lck=13~14
|def=8~9
|res=13~14
|mov=6
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Gyral]]
|class=General
|lv=13
|#=1
|hp=66
|str=32
|mag=0
|skill=24
|spd=17
|lck=23
|def=32
|res=14
|mov=5
|inventory={{Item|13|Tomahawk}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Yarne]]
|class=Taguel
|version=yarne
|lv=10
|#=1
|hp=Varies
|str=Varies{{h|+3|Granted by Beaststone}}
|mag=Varies
|skill=Varies{{h|+5|Granted by Beaststone}}
|spd=Varies{{h|+5|Granted by Beaststone}}
|lck=Varies{{h|+4|Granted by Beaststone}}
|def=Varies{{h|+1|Granted by Beaststone}}
|res=Varies
|mov=6
|inventory={{Item|13|Beaststone}} • {{Item|13|Elixir}}<br>{{Item|13|Even Rhythm}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from Panne}}
|notes=• See [[Yarne/Stats]] for more information on Yarne's stats.<br>• Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#=2
|hp=60
|str=28
|mag=0
|skill=19~20
|spd=12
|lck=16~17
|def=25~26
|res=10
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#=3
|hp=60
|str=28
|mag=0
|skill=19~20
|spd=12
|lck=16~17
|def=25~26
|res=10
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern two begin moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Swordmaster
|lv=6
|#=2
|hp=45~46
|str=19~20
|mag=2
|skill=26
|spd=28
|lck=21
|def=13~14
|res=13~14
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}} • {{Item|13|Swordfaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#=1
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#=1
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Swordmaster
|lv=6
|#=3
|hp=45~46
|str=19~20
|mag=2
|skill=26
|spd=28
|lck=21
|def=13~14
|res=13~14
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}} • {{Item|13|Swordfaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#=2
|hp=60
|str=28
|mag=0
|skill=19~20
|spd=12
|lck=16~17
|def=25~26
|res=10
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#={{h|2|If neither side is backed}}/{{h|3|If the Riders of Dawn are backed}}
|hp=60
|str=28
|mag=0
|skill=19~20
|spd=12
|lck=16~17
|def=25~26
|res=10
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=60
|str=28
|mag=0
|skill=19~20
|spd=12
|lck=16~17
|def=25~26
|res=10
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#=1
|hp=60
|str=28
|mag=0
|skill=19~20
|spd=12
|lck=16~17
|def=25~26
|res=10
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#=1
|hp=42~43
|str=1
|mag=20~21
|skill=17~18
|spd=19~20
|lck=16~17
|def=9~10
|res=15~16
|mov=6
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Gyral]]
|class=General
|lv=13
|#=1
|hp=76
|str=38
|mag=0
|skill=29
|spd=20
|lck=28
|def=35
|res=16
|mov=5
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Hit Rate +10}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=[[Yarne]]
|class=Taguel
|version=yarne
|lv=10
|#=1
|hp=Varies
|str=Varies{{h|+3|Granted by Beaststone}}
|mag=Varies
|skill=Varies{{h|+5|Granted by Beaststone}}
|spd=Varies{{h|+5|Granted by Beaststone}}
|lck=Varies{{h|+4|Granted by Beaststone}}
|def=Varies{{h|+1|Granted by Beaststone}}
|res=Varies
|mov=6
|inventory={{Item|13|Beaststone}} • {{Item|13|Elixir}}<br>{{Item|13|Even Rhythm}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from Panne}}
|notes=• See [[Yarne/Stats]] for more information on Yarne's stats.<br>• Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#=2
|hp=72
|str=34
|mag=0
|skill=24
|spd=15
|lck=22
|def=29
|res=12
|mov=5
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Begins moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#=3
|hp=72
|str=34
|mag=0
|skill=24
|spd=15
|lck=22
|def=29
|res=12
|mov=5
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern two begin moving unprovoked on turn 2.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Swordmaster
|lv=6
|#=2
|hp=56
|str=25
|mag=2
|skill=32
|spd=34
|lck=27
|def=15
|res=17
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}} • {{Item|13|Swordfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#=1
|hp=51
|str=1
|mag=26
|skill=23
|spd=25
|lck=22
|def=11
|res=20
|mov=6
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#=1
|hp=51
|str=1
|mag=26
|skill=23
|spd=25
|lck=22
|def=11
|res=20
|mov=6
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Swordmaster
|lv=6
|#={{h|5|If neither side is backed}}/{{h|7|If the Riders of Dawn are backed}}
|hp=56
|str=25
|mag=2
|skill=32
|spd=34
|lck=27
|def=15
|res=17
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}} • {{Item|13|Swordfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#={{h|2|If neither side is backed}}/{{h|3|If the Riders of Dawn are backed}}
|hp=72
|str=34
|mag=0
|skill=24
|spd=15
|lck=22
|def=29
|res=12
|mov=5
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#={{h|2|If neither side is backed}}/{{h|3|If the Riders of Dawn are backed}}
|hp=72
|str=34
|mag=0
|skill=24
|spd=15
|lck=22
|def=29
|res=12
|mov=5
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=72
|str=34
|mag=0
|skill=24
|spd=15
|lck=22
|def=29
|res=12
|mov=5
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=General
|lv=6
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=72
|str=34
|mag=0
|skill=24
|spd=15
|lck=22
|def=29
|res=12
|mov=5
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Sage
|lv=6
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=51
|str=1
|mag=26
|skill=23
|spd=25
|lck=22
|def=11
|res=20
|mov=6
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=Mercenary
|name1=Mercenary
|class=Sage
|class1=General
|lv=6
|lv1=6
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|#1=2
|hp=51
|inventory1=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|str=1
|-
|mag=26
|name2=Mercenary
|skill=23
|class2=General
|spd=25
|lv2=6
|lck=22
|#2=3
|def=11
|inventory2=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|res=20
|-
|mov=6
|name3=Mercenary
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} {{Item|13|Rally Magic}} {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|class3=Swordmaster
|lv3=6
|#3=2
|inventory3=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 avoid +10.png]] [[Avoid +10]] • [[File:Is 3ds01 vantage.png]] [[Vantage]] • [[File:Is 3ds01 astra.png]] [[Astra (skill)|Astra]] • [[File:Is 3ds01 swordfaire.png]] [[Swordfaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name4=Mercenary
|class4=Sage
|lv4=6
|#4=1
|inventory4=[[File:Is 3ds01 bolganone.png]] [[Bolganone]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name5=Mercenary
|class5=Sage
|lv5=6
|#5=1
|inventory5=[[File:Is 3ds01 thoron.png]] [[Thoron]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name6=[[Yarne]]
|class6=Taguel
|version6=yarne
|lv6=10
|#6=1
|inventory6=[[File:Is 3ds01 beaststone.png]] [[Beaststone]] • [[File:Is 3ds01 elixir.png]] [[Elixir]]<br>[[File:Is 3ds01 even rhythm.png]] [[Even Rhythm]] • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from Panne}}
|-
|nameb=[[Gyral]]
|classb=General
|lvb=13
|inventoryb=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]] • [[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}<br>[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]
|-
|namer1=Mercenary
|classr1=Swordmaster
|lvr1=6
|#r1=3
|inventoryr1=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 avoid +10.png]] [[Avoid +10]] • [[File:Is 3ds01 vantage.png]] [[Vantage]] • [[File:Is 3ds01 astra.png]] [[Astra (skill)|Astra]] • [[File:Is 3ds01 swordfaire.png]] [[Swordfaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer2=Mercenary
|classr2=General
|lvr2=6
|#r2=2
|inventoryr2=[[File:Is 3ds01 silver axe.png]] [[Silver Axe]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer3=Mercenary
|classr3=General
|lvr3=6
|#r3={{hover|2|If neither side is backed}}/{{hover|3|If the Riders of Dawn are backed}}
|inventoryr3=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer4=Mercenary
|classr4=General
|lvr4=6
|#r4={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|inventoryr4=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer5=Mercenary
|classr5=General
|lvr5=6
|#r5=1
|inventoryr5=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer6=Mercenary
|classr6=Sage
|lvr6=6
|#r6={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|inventoryr6=[[File:Is 3ds01 rexcalibur.png]] [[Rexcalibur]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer7=Mercenary
|classr7=Sage
|lvr7=6
|#r7={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|inventoryr7=[[File:Is 3ds01 bolganone.png]] [[Bolganone]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namerl=Mercenary
|classrl=Sage
|lvrl=6
|#rl=1
|inventoryrl=[[File:Is 3ds01 thoron.png]] [[Thoron]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Can have 0-1 skill(s) at random</small>
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=Mercenary
|name1=Mercenary
|class=Sage
|class1=General
|lv=6
|lv1=6
|#=1
|#1=2
|hp=51
|inventory1=[[File:Is 3ds01 silver axe.png]] {{forged|Silver Axe}}{{hover|*|19 Mt, 75 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|str=1
|-
|mag=26
|name2=Mercenary
|skill=23
|class2=General
|spd=25
|lv2=6
|lck=22
|#2=3
|def=11
|inventory2=[[File:Is 3ds01 silver lance.png]] {{forged|Silver Lance}}{{hover|*|17 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|res=20
|-
|mov=6
|name3=Mercenary
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|class3=Swordmaster
|last=y
|lv3=6
|#3=2
|inventory3=[[File:Is 3ds01 silver sword.png]] {{forged|Silver Sword}}{{hover|*|15 Mt, 95 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 avoid +10.png]] [[Avoid +10]] • [[File:Is 3ds01 vantage.png]] [[Vantage]] • [[File:Is 3ds01 astra.png]] [[Astra (skill)|Astra]] • [[File:Is 3ds01 swordfaire.png]] [[Swordfaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name4=Mercenary
|class4=Sage
|lv4=6
|#4=1
|inventory4=[[File:Is 3ds01 bolganone.png]] {{forged|Bolganone}}{{hover|*|16 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name5=Mercenary
|class5=Sage
|lv5=6
|#5=1
|inventory5=[[File:Is 3ds01 thoron.png]] {{forged|Thoron}}{{hover|*|18 Mt, 75 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name6=[[Yarne]]
|class6=Taguel
|version6=yarne
|lv6=10
|#6=1
|inventory6=[[File:Is 3ds01 beaststone.png]] [[Beaststone]] • [[File:Is 3ds01 elixir.png]] [[Elixir]]<br>[[File:Is 3ds01 even rhythm.png]] [[Even Rhythm]] • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from Panne}}
|-
|nameb=[[Gyral]]
|classb=General
|lvb=13
|inventoryb=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|14 Mt, 70 Hit}} • [[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]
|-
|namer1=Mercenary
|classr1=Swordmaster
|lvr1=6
|#r1={{hover|5|If neither side is backed}}/{{hover|7|If the Riders of Dawn are backed}}
|inventoryr1=[[File:Is 3ds01 silver sword.png]] {{forged|Silver Sword}}{{hover|*|15 Mt, 95 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 avoid +10.png]] [[Avoid +10]] • [[File:Is 3ds01 vantage.png]] [[Vantage]] • [[File:Is 3ds01 astra.png]] [[Astra (skill)|Astra]] • [[File:Is 3ds01 swordfaire.png]] [[Swordfaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer2=Mercenary
|classr2=General
|lvr2=6
|#r2={{hover|2|If neither side is backed}}/{{hover|3|If the Riders of Dawn are backed}}
|inventoryr2=[[File:Is 3ds01 silver axe.png]] {{forged|Silver Axe}}{{hover|*|19 Mt, 75 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer3=Mercenary
|classr3=General
|lvr3=6
|#r3={{hover|2|If neither side is backed}}/{{hover|3|If the Riders of Dawn are backed}}
|inventoryr3=[[File:Is 3ds01 spear.png]] {{forged|Spear}}{{hover|*|12 Mt, 80 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] • [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer4=Mercenary
|classr4=General
|lvr4=6
|#r4={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|inventoryr4=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|14 Mt, 70 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer5=Mercenary
|classr5=General
|lvr5=6
|#r5={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|inventoryr5=[[File:Is 3ds01 silver lance.png]] {{forged|Silver Lance}}{{hover|*|17 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 defense +2.png]] [[Defense +2]] • [[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]] • [[File:Is 3ds01 rally defense.png]] [[Rally Defense]] [[File:Is 3ds01 pavise.png]] [[Pavise]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer6=Mercenary
|classr6=Sage
|lvr6=6
|#r6={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|inventoryr6=[[File:Is 3ds01 rexcalibur.png]] {{forged|Rexcalibur}}{{hover|*|14 Mt, 95 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer7=Mercenary
|classr7=Sage
|lvr7=6
|#r7={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|inventoryr7=[[File:Is 3ds01 bolganone.png]] {{forged|Bolganone}}{{hover|*|16 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namerl=Mercenary
|classrl=Sage
|lvrl=6
|#rl=1
|inventoryrl=[[File:Is 3ds01 thoron.png]] {{forged|Thoron}}{{hover|*|18 Mt, 75 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 miracle.png]] [[Miracle]] • [[File:Is 3ds01 magic +2.png]] [[Magic +2]] • [[File:Is 3ds01 focus.png]] [[Focus]] • [[File:Is 3ds01 rally magic.png]] [[Rally Magic]] • [[File:Is 3ds01 tomefaire.png]] [[Tomefaire]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
}}
}}
{{ChapUnitFtr}}


Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


*[[File:Is 3ds01 pass.png]] [[Pass]]
{{div col|13em}}
*[[File:Is 3ds01 hawkeye.png]] [[Hawkeye (skill)|Hawkeye]]
*{{Item|13|Pass}}
*[[File:Is 3ds01 luna+.png]] [[Luna+]]
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*[[File:Is 3ds01 vantage+.png]] [[Vantage+]]
*{{Item|13|Luna+}}
*[[File:Is 3ds01 counter.png]] [[Counter]]
*{{Item|13|Vantage+}}
*[[File:Is 3ds01 aegis+.png]] [[Aegis+]]
*{{Item|13|Counter}}
*[[File:Is 3ds01 pavise+.png]] [[Pavise+]]
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


===Riders of Dawn data===
===Riders of Dawn data===
:''The Riders of Dawn are by default shown as a green [[NPC]] faction. They become a red enemy faction should the player choose not to back them. Riders of Dawn reinforcements emerge only if the player chooses to oppose them.''
:''The Riders of Dawn are by default shown as a green [[NPC]] faction. They become a red enemy faction should the player choose not to back them. Riders of Dawn reinforcements emerge only if the player chooses to oppose them.''
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
Line 467: Line 958:
|tab2=Hard
|tab2=Hard
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapOthers
|content1={{ChapUnitHdr|type=NPC|platform=3ds01}}
|platform=3ds01
{{ChapUnitCellFE13
|name1=Mercenary
|name=[[Dalen]]
|class1=Paladin
|class=Paladin
|lv1=6
|type=other
|#1=2
|lv=13
|inventory1=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|#=1
|-
|hp=52
|name2=Mercenary
|str=25
|class2=Paladin
|mag=1
|lv2=6
|skill=23
|#2=2
|spd=24
|inventory2=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|lck=21
|-
|def=23
|name3=Mercenary
|res=18
|class3=Valkyrie
|mov=8
|lv3=6
|inventory={{Item|13|Spear}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Outdoor Fighter}}
|#3=1
|notes=Begins moving unprovoked on turn 4.
|inventory3=[[File:Is 3ds01 arcfire.png]] [[Arcfire]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Can have 0-1 skill(s) at random</small>
}}
|-
{{ChapUnitCellFE13
|name4=Mercenary
|name=Mercenary
|class4=Bow Knight
|class=Paladin
|lv4=6
|type=other
|#4=3
|lv=6
|inventory4=[[File:Is 3ds01 steel bow.png]] [[Steel Bow]] • [[File:Is 3ds01 steel sword.png]] [[Steel Sword]]<br>[[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 rally skill.png]] [[Rally Skill]]<br><small>Can have 0-1 skill(s) at random</small>
|#=2
|-
|hp=45~46
|name5=Mercenary
|str=19~20
|class5=Valkyrie
|mag=1
|lv5=6
|skill=16~17
|#5=1
|spd=17~18
|inventory5=[[File:Is 3ds01 arcwind.png]] [[Arcwind]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Can have 0-1 skill(s) at random</small>
|lck=14~15
|-
|def=17~18
|name6=Mercenary
|res=12~13
|class6=Paladin
|mov=8
|lv6=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|#6=1
|notes=Immediately begins moving unprovoked.
|inventory6=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
}}
|-
{{ChapUnitCellFE13
|nameb=[[Dalen]]
|name=Mercenary
|classb=Paladin
|class=Paladin
|lvb=13
|type=other
|inventoryb=[[File:Is 3ds01 spear.png]] [[Spear]] [[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]
|lv=6
|-
|#=2
|namer1=Mercenary
|hp=45~46
|classr1=Valkyrie
|str=19~20
|lvr1=6
|mag=1
|#r1=2
|skill=16~17
|inventoryr1=[[File:Is 3ds01 arcthunder.png]] [[Arcthunder]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Can have 0-1 skill(s) at random</small>
|spd=17~18
|-
|lck=14~15
|namer2=Mercenary
|def=17~18
|classr2=Valkyrie
|res=12~13
|lvr2=6
|mov=8
|#r2=1
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|inventoryr2=[[File:Is 3ds01 arcwind.png]] [[Arcwind]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Can have 0-1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|-
}}
|namer3=Mercenary
{{ChapUnitCellFE13
|classr3=Valkyrie
|name=Mercenary
|lvr3=6
|class=Valkyrie
|#r3=1
|type=other
|inventoryr3=[[File:Is 3ds01 arcfire.png]] [[Arcfire]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Can have 0-1 skill(s) at random</small>
|lv=6
|-
|#=1
|namer4=Mercenary
|hp=35~36
|classr4=Bow Knight
|str=0
|lvr4=6
|mag=15~16
|#r4=3
|skill=11~12
|inventoryr4=[[File:Is 3ds01 steel bow.png]] [[Steel Bow]] • [[File:Is 3ds01 steel sword.png]] [[Steel Sword]]<br>[[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 skill +2.png]] [[Skill +2]] [[File:Is 3ds01 prescience.png]] [[Prescience]] [[File:Is 3ds01 rally skill.png]] [[Rally Skill]]<br><small>Can have 0-1 skill(s) at random</small>
|spd=21
|-
|lck=17
|namer5=Mercenary
|def=7~8
|classr5=Paladin
|res=17~18
|lvr5=6
|mov=8
|#r5=4
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Resistance +2}} {{Item|13|Demoiselle}} {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
|inventoryr5=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|-
}}
|namerl=Mercenary
{{ChapUnitCellFE13
|classrl=Paladin
|name=Mercenary
|lvrl=6
|class=Bow Knight
|#rl=1
|type=other
|inventoryrl=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br><small>Can have 0-1 skill(s) at random</small>}
|lv=6
|#=3
|hp=45~46
|str=16~17
|mag=0
|skill=19~20
|spd=18~19
|lck=11~12
|def=12
|res=5~6
|mov=8
|inventory={{Item|13|Steel Bow}} • {{Item|13|Steel Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=1
|hp=35~36
|str=0
|mag=15~16
|skill=11~12
|spd=21
|lck=17
|def=7~8
|res=17~18
|mov=8
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Resistance +2}} {{Item|13|Demoiselle}} {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#=1
|hp=45~46
|str=19~20
|mag=1
|skill=16~17
|spd=17~18
|lck=14~15
|def=17~18
|res=12~13
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=NPC|platform=3ds01}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=2
|hp=35~36
|str=0
|mag=15~16
|skill=11~12
|spd=21
|lck=17
|def=7~8
|res=17~18
|mov=8
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Resistance +2}} {{Item|13|Demoiselle}} {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=1
|hp=35~36
|str=0
|mag=15~16
|skill=11~12
|spd=21
|lck=17
|def=7~8
|res=17~18
|mov=8
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=1
|hp=35~36
|str=0
|mag=15~16
|skill=11~12
|spd=21
|lck=17
|def=7~8
|res=17~18
|mov=8
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Bow Knight
|type=other
|lv=6
|#=3
|hp=45~46
|str=16~17
|mag=0
|skill=19~20
|spd=18~19
|lck=11~12
|def=12
|res=5~6
|mov=8
|inventory={{Item|13|Steel Bow}} • {{Item|13|Steel Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#=4
|hp=45~46
|str=19~20
|mag=1
|skill=16~17
|spd=17~18
|lck=14~15
|def=17~18
|res=12~13
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#=1
|hp=45~46
|str=19~20
|mag=1
|skill=16~17
|spd=17~18
|lck=14~15
|def=17~18
|res=12~13
|mov=8
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=NPC|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Dalen]]
|class=Paladin
|type=other
|lv=13
|#=1
|hp=59
|str=29
|mag=1
|skill=26
|spd=27
|lck=25
|def=25
|res=20
|mov=8
|inventory={{Item|13|Spear}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#=2
|hp=52~53
|str=23~24
|mag=1
|skill=19~20
|spd=20~21
|lck=18~19
|def=19~20
|res=14~15
|mov=8
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#=2
|hp=52~53
|str=23~24
|mag=1
|skill=19~20
|spd=20~21
|lck=18~19
|def=19~20
|res=14~15
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=1
|hp=41~42
|str=0
|mag=18~19
|skill=13~14
|spd=25
|lck=21
|def=8~9
|res=21
|mov=8
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Bow Knight
|type=other
|lv=6
|#=3
|hp=52~53
|str=19~20
|mag=0
|skill=22~23
|spd=21~22
|lck=14~15
|def=13~14
|res=6~7
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=1
|hp=41~42
|str=0
|mag=18~19
|skill=13~14
|spd=25
|lck=21
|def=8~9
|res=21
|mov=8
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#=1
|hp=52~53
|str=23~24
|mag=1
|skill=19~20
|spd=20~21
|lck=18~19
|def=19~20
|res=14~15
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=NPC|platform=3ds01}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=2
|hp=41~42
|str=0
|mag=18~19
|skill=13~14
|spd=25
|lck=21
|def=8~9
|res=21
|mov=8
|inventory={{Item|13|Thoron}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=1
|hp=41~42
|str=0
|mag=18~19
|skill=13~14
|spd=25
|lck=21
|def=8~9
|res=21
|mov=8
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=1
|hp=41~42
|str=0
|mag=18~19
|skill=13~14
|spd=25
|lck=21
|def=8~9
|res=21
|mov=8
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Bow Knight
|type=other
|lv=6
|#={{h|3|If neither side is backed}}/{{h|4|If the Stonewall Knights are backed}}
|hp=52~53
|str=19~20
|mag=0
|skill=22~23
|spd=21~22
|lck=14~15
|def=13~14
|res=6~7
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#={{h|4|If neither side is backed}}/{{h|6|If the Stonewall Knights are backed}}
|hp=52~53
|str=23~24
|mag=1
|skill=19~20
|spd=20~21
|lck=18~19
|def=19~20
|res=14~15
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#=1
|hp=52~53
|str=23~24
|mag=1
|skill=19~20
|spd=20~21
|lck=18~19
|def=19~20
|res=14~15
|mov=8
|inventoryr{{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#={{h|1|Only if the Stonewall Knights are backed}}
|hp=52~53
|str=23~24
|mag=1
|skill=19~20
|spd=20~21
|lck=18~19
|def=19~20
|res=14~15
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=NPC|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Dalen]]
|class=Paladin
|type=other
|lv=13
|#=1
|hp=70
|str=34
|mag=1
|skill=31
|spd=32
|lck=30
|def=28
|res=23
|mov=8
|inventory={{Item|13|Spear}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Hit Rate +10}} • {{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}
|notes=Begins moving unprovoked on turn 4.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#=2
|hp=64
|str=29
|mag=1
|skill=25
|spd=26
|lck=24
|def=23
|res=18
|mov=8
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#=2
|hp=64
|str=29
|mag=1
|skill=25
|spd=26
|lck=24
|def=23
|res=18
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=1
|hp=50
|str=0
|mag=24
|skill=18
|spd=31
|lck=27
|def=10
|res=26
|mov=8
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Bow Knight
|type=other
|lv=6
|#=3
|hp=64
|str=24
|mag=0
|skill=28
|spd=27
|lck=19
|def=15
|res=8
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=1
|hp=50
|str=0
|mag=24
|skill=18
|spd=31
|lck=27
|def=10
|res=26
|mov=8
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#=1
|hp=64
|str=29
|mag=1
|skill=25
|spd=26
|lck=24
|def=23
|res=18
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|last=y
}}
{{ChapUnitReinf|type=NPC|platform=3ds01}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=2
|hp=50
|str=0
|mag=24
|skill=18
|spd=31
|lck=27
|def=10
|res=26
|mov=8
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#={{h|1|If neither side is backed}}/{{h|2|If the Stonewall Knights are backed}}
|hp=50
|str=0
|mag=24
|skill=18
|spd=31
|lck=27
|def=10
|res=26
|mov=8
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Valkyrie
|type=other
|lv=6
|#=1
|hp=50
|str=0
|mag=24
|skill=18
|spd=31
|lck=27
|def=10
|res=26
|mov=8
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Bow Knight
|type=other
|lv=6
|#={{h|4|If neither side is backed}}/{{h|7|If the Stonewall Knights are backed}}
|hp=64
|str=24
|mag=0
|skill=28
|spd=27
|lck=19
|def=15
|res=8
|mov=8
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=Mercenary
|class=Paladin
|type=other
|lv=6
|#={{h|4|If neither side is backed}}/{{h|6|If the Stonewall Knights are backed}}
|hp=64
|str=29
|mag=1
|skill=25
|spd=26
|lck=24
|def=23
|res=18
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
|content2={{ChapOthers
{{ChapUnitCellFE13
|platform=3ds01
|name=Mercenary
|name1=Mercenary
|class=Paladin
|class1=Paladin
|type=other
|lv1=6
|lv=6
|#1=2
|#={{h|2|If neither side is backed}}/{{h|3|If the Stonewall Knights are backed}}
|inventory1=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Can have 0-1 skill(s) at random</small>
|hp=64
|-
|str=29
|name2=Mercenary
|mag=1
|class2=Paladin
|skill=25
|lv2=6
|spd=26
|#2=2
|lck=24
|inventory2=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Can have 0-1 skill(s) at random</small>
|def=23
|-
|res=18
|name3=Mercenary
|mov=8
|class3=Valkyrie
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|lv3=6
|#3=1
|inventory3=[[File:Is 3ds01 arcfire.png]] [[Arcfire]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name4=Mercenary
|class4=Bow Knight
|lv4=6
|#4=3
|inventory4=[[File:Is 3ds01 silver bow.png]] [[Silver Bow]] • [[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 rally skill.png]] [[Rally Skill]] • [[File:Is 3ds01 bowbreaker.png]] [[Bowbreaker]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name5=Mercenary
|class5=Valkyrie
|lv5=6
|#5=1
|inventory5=[[File:Is 3ds01 arcwind.png]] [[Arcwind]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|name6=Mercenary
|class6=Paladin
|lv6=6
|#6=1
|inventory6=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|nameb=[[Dalen]]
|classb=Paladin
|lvb=13
|inventoryb=[[File:Is 3ds01 spear.png]] [[Spear]] • [[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]
|-
|namer1=Mercenary
|classr1=Valkyrie
|lvr1=6
|#r1=2
|inventoryr1=[[File:Is 3ds01 thoron.png]] [[Thoron]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer2=Mercenary
|classr2=Valkyrie
|lvr2=6
|#r2=1
|inventoryr2=[[File:Is 3ds01 rexcalibur.png]] [[Rexcalibur]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer3=Mercenary
|classr3=Valkyrie
|lvr3=6
|#r3=1
|inventoryr3=[[File:Is 3ds01 bolganone.png]] [[Bolganone]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer4=Mercenary
|classr4=Bow Knight
|lvr4=6
|#r4={{hover|3|If neither side is backed}}/{{hover|4|If the Stonewall Knights are backed}}
|inventoryr4=[[File:Is 3ds01 silver bow.png]] [[Silver Bow]] • [[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 rally skill.png]] [[Rally Skill]] • [[File:Is 3ds01 bowbreaker.png]] [[Bowbreaker]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer5=Mercenary
|classr5=Paladin
|lvr5=6
|#r5={{hover|4|If neither side is backed}}/{{hover|6|If the Stonewall Knights are backed}}
|inventoryr5=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer6=Mercenary
|classr6=Paladin
|lvr6=6
|#r6=1
|inventoryr6=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Can have 0-1 skill(s) at random</small>
|-
|namerl=Mercenary
|classrl=Paladin
|lvrl=6
|#rl={{hover|1|Only if the Stonewall Knights are backed}}
|inventoryrl=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Can have 0-1 skill(s) at random</small>
}}
}}
|content3={{ChapOthers
{{ChapUnitCellFE13
|platform=3ds01
|name=Mercenary
|name1=Mercenary
|class=Paladin
|class1=Paladin
|type=other
|lv1=6
|lv=6
|#1=2
|#={{h|1|Only if the Stonewall Knights are backed}}
|inventory1=[[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|hp=64
|-
|str=29
|name2=Mercenary
|mag=1
|class2=Paladin
|skill=25
|lv2=6
|spd=26
|#2=2
|lck=24
|inventory2=[[File:Is 3ds01 silver lance.png]] [[Silver Lance]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|def=23
|-
|res=18
|name3=Mercenary
|mov=8
|class3=Valkyrie
|inventory={{Item|13|Spear}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|lv3=6
|last=y
|#3=1
|inventory3=[[File:Is 3ds01 arcfire.png]] [[Arcfire]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name4=Mercenary
|class4=Bow Knight
|lv4=6
|#4=3
|inventory4=[[File:Is 3ds01 silver bow.png]] [[Silver Bow]] • [[File:Is 3ds01 silver sword.png]] [[Silver Sword]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 rally skill.png]] [[Rally Skill]] • [[File:Is 3ds01 bowbreaker.png]] [[Bowbreaker]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name5=Mercenary
|class5=Valkyrie
|lv5=6
|#5=1
|inventory5=[[File:Is 3ds01 arcwind.png]] [[Arcwind]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|name6=Mercenary
|class6=Paladin
|lv6=6
|#6=1
|inventory6=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|nameb=[[Dalen]]
|classb=Paladin
|lvb=13
|inventoryb=[[File:Is 3ds01 spear.png]] [[Spear]] • [[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]] • [[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]
|-
|namer1=Mercenary
|classr1=Valkyrie
|lvr1=6
|#r1=2
|inventoryr1=[[File:Is 3ds01 thoron.png]] {{forged|Thoron}}{{hover|*|18 Mt, 75 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer2=Mercenary
|classr2=Valkyrie
|lvr2=6
|#r2={{hover|1|If neither side is backed}}/{{hover|2|If the Stonewall Knights are backed}}
|inventoryr2=[[File:Is 3ds01 rexcalibur.png]] {{forged|Rexcalibur}}{{hover|*|14 Mt, 95 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer3=Mercenary
|classr3=Valkyrie
|lvr3=6
|#r3=1
|inventoryr3=[[File:Is 3ds01 bolganone.png]] {{forged|Bolganone}}{{hover|*|16 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 resistance +2.png]] [[Resistance +2]] • [[File:Is 3ds01 demoiselle.png]] [[Demoiselle]] • [[File:Is 3ds01 rally resistance.png]] [[Rally Resistance]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer4=Mercenary
|classr4=Bow Knight
|lvr4=6
|#r4={{hover|4|If neither side is backed}}/{{hover|7|If the Stonewall Knights are backed}}
|inventoryr4=[[File:Is 3ds01 silver bow.png]] {{forged|Silver Bow}}{{hover|*|17 Mt, 85 Hit}} • [[File:Is 3ds01 silver sword.png]] {{forged|Silver Sword}}{{hover|*|15 Mt, 95 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 patience.png]] [[Patience]] • [[File:Is 3ds01 skill +2.png]] [[Skill +2]] • [[File:Is 3ds01 prescience.png]] [[Prescience]] • [[File:Is 3ds01 rally skill.png]] [[Rally Skill]] • [[File:Is 3ds01 bowbreaker.png]] [[Bowbreaker]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer5=Mercenary
|classr5=Paladin
|lvr5=6
|#r5={{hover|4|If neither side is backed}}/{{hover|6|If the Stonewall Knights are backed}}
|inventoryr5=[[File:Is 3ds01 silver lance.png]] {{forged|Silver Lance}}{{hover|*|17 Mt, 85 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namer6=Mercenary
|classr6=Paladin
|lvr6=6
|#r6={{hover|2|If neither side is backed}}/{{hover|3|If the Stonewall Knights are backed}}
|inventoryr6=[[File:Is 3ds01 silver sword.png]] {{forged|Silver Sword}}{{hover|*|15 Mt, 95 Hit}}<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|-
|namerl=Mercenary
|classrl=Paladin
|lvrl=6
|#rl={{hover|1|Only if the Stonewall Knights are backed}}
|inventoryrl=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]] • [[File:Is 3ds01 aegis.png]] [[Aegis]]<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
}}
}}
{{ChapUnitFtr}}


Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


*[[File:Is 3ds01 pass.png]] [[Pass]]
{{div col|13em}}
*[[File:Is 3ds01 hawkeye.png]] [[Hawkeye (skill)|Hawkeye]]
*{{Item|13|Pass}}
*[[File:Is 3ds01 luna+.png]] [[Luna+]]
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*[[File:Is 3ds01 vantage+.png]] [[Vantage+]]
*{{Item|13|Luna+}}
*[[File:Is 3ds01 counter.png]] [[Counter]]
*{{Item|13|Vantage+}}
*[[File:Is 3ds01 aegis+.png]] [[Aegis+]]
*{{Item|13|Counter}}
*[[File:Is 3ds01 pavise+.png]] [[Pavise+]]
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


===Boss data===
===Boss data===
{{main|Gyral|Dalen}}
{{main|Gyral|Dalen}}
===Gyral===
====Gyral====
{{Tab
{{Tab
|tab1=Normal
|tab1=Normal
Line 737: Line 1,714:
|content1={{BossStats FE13
|content1={{BossStats FE13
|portrait=[[File:Small portrait campari fe13.png]]
|portrait=[[File:Small portrait campari fe13.png]]
|sprite=general enemy
|class=General
|class=General
|lv=13
|lv=13
Line 748: Line 1,726:
|res=13
|res=13
|move=5
|move=5
|inventory=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]]<br>[[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills=[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]
|skills={{Item|13|Indoor Fighter}}
|la=E
|la=E
|ax=B
|ax=B
Line 755: Line 1,733:
|content2={{BossStats FE13
|content2={{BossStats FE13
|portrait=[[File:Small portrait campari fe13.png]]
|portrait=[[File:Small portrait campari fe13.png]]
|sprite=general enemy
|class=General
|class=General
|lv=13
|lv=13
Line 766: Line 1,745:
|res=14
|res=14
|move=5
|move=5
|inventory=[[File:Is 3ds01 tomahawk.png]] [[Tomahawk]]<br>[[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills=[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br>[[File:Is 3ds01 pavise.png]] [[Pavise]]
|skills={{Item|13|Indoor Fighter}}<br>{{Item|13|Pavise}}
|la=C
|la=C
|ax=B
|ax=B
Line 773: Line 1,752:
|content3={{BossStats FE13
|content3={{BossStats FE13
|portrait=[[File:Small portrait campari fe13.png]]
|portrait=[[File:Small portrait campari fe13.png]]
|sprite=general enemy
|class=General
|class=General
|lv=13
|lv=13
Line 784: Line 1,764:
|res=16
|res=16
|move=5
|move=5
|inventory=[[File:Is 3ds01 tomahawk.png]] {{forged|Tomahawk}}{{hover|*|14 Mt, 70 Hit}}<br>[[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills=[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 indoor fighter.png]] [[Indoor Fighter]]<br>[[File:Is 3ds01 pavise.png]] [[Pavise]]
|skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Indoor Fighter}}<br>{{Item|13|Pavise}}
|la=C
|la=A
|ax=B
|ax=A
}}
}}
}}
}}


===Dalen===
====Dalen====
{{Tab
{{Tab
|tab1=Normal
|tab1=Normal
Line 798: Line 1,778:
|content1={{BossStats FE13
|content1={{BossStats FE13
|portrait=[[File:Small portrait dalton fe13.png]]
|portrait=[[File:Small portrait dalton fe13.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|lv=13
|lv=13
Line 809: Line 1,790:
|res=18
|res=18
|move=8
|move=8
|inventory=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}
|inventory={{Item|13|Spear}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills=[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]
|skills={{Item|13|Outdoor Fighter}}
|sw=E
|sw=E
|la=B
|la=B
Line 816: Line 1,797:
|content2={{BossStats FE13
|content2={{BossStats FE13
|portrait=[[File:Small portrait dalton fe13.png]]
|portrait=[[File:Small portrait dalton fe13.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|lv=13
|lv=13
Line 827: Line 1,809:
|res=20
|res=20
|move=8
|move=8
|inventory=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}
|inventory={{Item|13|Spear}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills=[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br>[[File:Is 3ds01 aegis.png]] [[Aegis]]
|skills={{Item|13|Outdoor Fighter}}<br>{{Item|13|Aegis}}
|sw=C
|sw=C
|la=B
|la=B
Line 834: Line 1,816:
|content3={{BossStats FE13
|content3={{BossStats FE13
|portrait=[[File:Small portrait dalton fe13.png]]
|portrait=[[File:Small portrait dalton fe13.png]]
|sprite=paladin enemy
|class=Paladin
|class=Paladin
|lv=13
|lv=13
Line 845: Line 1,828:
|res=23
|res=23
|move=8
|move=8
|inventory=[[File:Is 3ds01 spear.png]] [[Spear]]<br>[[File:Is 3ds01 bullion medium.png]] {{drop|Bullion (M)|article=Bullion}}
|inventory={{Item|13|Spear}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills=[[File:Is 3ds01 hit rate +10.png]] [[Hit Rate +10]]<br>[[File:Is 3ds01 outdoor fighter.png]] [[Outdoor Fighter]]<br>[[File:Is 3ds01 aegis.png]] [[Aegis]]
|skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}}<br>{{Item|13|Aegis}}
|sw=A
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==Etymology and other languages==
==Etymology and other languages==
{{sectstub}}
{{Names
{{Names
|eng-name=Rival Bands
|eng-name=Rival Bands
|eng-mean=
|jpn-name={{h|傭兵戦争|Yōhei sensō}}
|jap-name={{hover|傭兵戦争|Yōhei sensō}}
|jpn-mean=Mercenary war
|jap-mean=Mercenary War
|fren-name=Pris dans l'étau
|fren-name=Pris dans l'étau
|fren-mean=
|fren-mean=Caught in the vice
|span-name=
|span-name=Bandas rivales
|span-mean=
|span-mean=Rival bands
|ger-name=
|ger-name=
|ger-mean=
|ger-mean=

Latest revision as of 16:36, 28 March 2024

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Rival Bands


Location

Law's End

New units

Yarne

Boss(es)

Gyral, Dalen

Greetings, traveler. We're backers of the Stonewall Knights. Try this lance out. It'll put those dastard riders in their place!
— A backer of the Stonewall Knights in the northwestern village
Welcome, friend. We're supporters of the Riders of Dawn here. Take this hammer. It'll send those pesky knights running for the hills!
— A backer of the Riders of Dawn in the southeastern village

Rival Bands (Japanese: 傭兵戦争 Mercenary war) is the thirteenth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing Chapter 13 and having Panne married. There are no additional requirements to reach the chapter, as the chapter connects to the area Chapter 10 took place at.

Two rival mercenary bands are fighting over one piece of real estate in this chapter, and it's up to the player to decide which band to support en route to ending a needless skirmish—if they even wish to support one of the mercenary bands. One of the mercenary bands has recruited a taguel boy into their ranks; as it turns out, the taguel happens to be the son of a Shepherd of like species.

Plot

Main article: Rival Bands/Script

Near villages in Plegia, two mercenaries leading opposing groups—Gyral leading the Stonewall Knights, and Dalen leading the Riders of Dawn—argue over territory as the Shepherds arrive. Frederick notes that any fighting will be harmful to the villages, and that, as the groups are too hostile to negotiate, it would be best if they backed one side to expedite the fighting. As the battle starts, the player may chose to back the Stonewall Knights, the Riders of Dawn, or to fight both at once.

During the battle, if Chrom talks to Yarne, Chrom startles Yarne, and Yarne eagerly surrenders when prompted. If Panne talks to Yarne, Panne identifies Yarne as a taguel, and Yarne identifies her as his mother. Panne concludes he came from the future with Lucina, but is upset that her son has no "taguel pride" and is "consort[ing] with common thugs".

After the battle, Chrom wonders why the two mercenary groups fought, and Frederick informs him that they fight to dominate the limited sources of gold, and they become mercenaries as farmers' and merchants' profits are limited by banditry. If the player supported either group, the group will send thanks and a reward; if the player supported neither group, a villager will thank the Shepherds for driving off the mercenaries and give them a reward. If Yarne survived, Panne confronts him, asking his name; Panne states that Yarne is "living proof that man and taguel can coexist", but Yarne insists that Panne is the one who proved that by marrying a human.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–13+1 {{{partner}}} 11 11+(12/24)
Cm fe13 13x.png
Map dimensions:
24 columns by 20 rows

Character data

Characters
New units
Yarne
Small portrait yarne fe13.png
Taguel
HP
Varies
Inventory
Beaststone
Elixir
Level
10
Enemy or NPC, talk to with Chrom or Panne
(Enemy/NPC status depends on whether or not the player is backing the Stonewall Knights)
Required characters
Chrom l ​
Available characters
Robin m ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 bullion medium.png Bullion (M) Dropped by Gyral
(Not obtainable if Gyral is allied)
Is 3ds01 bullion medium.png Bullion (M) Dropped by Dalen
(Not obtainable if Dalen is allied)
Is 3ds01 beast killer.png Beast Killer Visit northwest village
(Not obtainable if backing the Riders of Dawn)
Is 3ds01 dracoshield.png Dracoshield Visit northeast village
(Not obtainable if backing the Riders of Dawn)
Is 3ds01 energy drop.png Energy Drop Visit southwest village
(Not obtainable if backing the Stonewall Knights)
Is 3ds01 hammer.png Hammer Visit southeast village
(Not obtainable if backing the Stonewall Knights)
Is 3ds01 bullion small.png 500G Automatically at end of chapter for each NPC that survived
Is 3ds01 bullion small.png 10,000G Automatically at end of chapter if player backed neither side

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 beaststone.png Beaststone 2,000
Is 3ds01 concoction.png Concoction 600
Is 3ds01 skill tonic.png Skill Tonic 150
Is 3ds01 speed tonic.png Speed Tonic 150
Is 3ds01 master seal.png Master Seal 2,500

Event tiles

  • Column 8, row 7: In Stonewall Knights territory; adjacent to the northernmost initial Swordmaster
  • Column 21, row 8: In Riders of Dawn territory; two squares north of the northernmost initial Bow Knight

Stonewall Knights data

The Stonewall Knights are by default shown as a red enemy faction. They become a green NPC faction should the player choose to back them. Stonewall Knights reinforcements emerge only if the player chooses to oppose them.
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 general enemy.gif Gyral General 13 1 58 28 0 21 15 20 30 13 5 Tomahawk Bullion (M)This item is dropped upon this unit's defeat.
Indoor Fighter
Begins moving unprovoked on turn 4.
Ma 3ds01 taguel yarne enemy.gif Yarne Taguel 10 1 Varies Varies+3 Varies Varies+5 Varies+5 Varies+4 Varies+1 Varies 6 Beaststone Elixir
Even RhythmIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
• See Yarne/Stats for more information on Yarne's stats.
• Begins moving unprovoked on turn 2.
Ma 3ds01 general enemy.gif Mercenary General 6 2 52 24 0 16~17 10 13~14 23~24 8~9 5 Silver Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 2.
Ma 3ds01 general enemy.gif Mercenary General 6 3 52 24 0 16~17 10 13~14 23~24 8~9 5 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
• The western one immediately begins moving unprovoked.
• The eastern two begin moving unprovoked on turn 2.
Ma 3ds01 swordmaster enemy.gif Mercenary Swordmaster 6 2 39~40 16~17 2 22 24 17 12 11~12 6 Silver Sword
Avoid +10 Vantage
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 sage enemy.gif Mercenary Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcfire
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 sage enemy.gif Mercenary Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcthunder
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 swordmaster enemy.gif Mercenary Swordmaster 6 3 39~40 16~17 2 22 24 17 12 11~12 6 Silver Sword
Avoid +10 Vantage
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Mercenary General 6 2 52 24 0 16~17 10 13~14 23~24 8~9 5 Silver Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Mercenary General 6 2 52 24 0 16~17 10 13~14 23~24 8~9 5 Spear
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Mercenary General 6 1 52 24 0 16~17 10 13~14 23~24 8~9 5 Tomahawk
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Mercenary General 6 1 52 24 0 16~17 10 13~14 23~24 8~9 5 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Mercenary Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcwind
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Mercenary Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcfire
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Mercenary Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcthunder
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--

Riders of Dawn data

The Riders of Dawn are by default shown as a green NPC faction. They become a red enemy faction should the player choose not to back them. Riders of Dawn reinforcements emerge only if the player chooses to oppose them.
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 paladin other.gif Dalen Paladin 13 1 52 25 1 23 24 21 23 18 8 Spear Bullion (M)This item is dropped upon this unit's defeat.
Outdoor Fighter
Begins moving unprovoked on turn 4.
Ma 3ds01 paladin other.gif Mercenary Paladin 6 2 45~46 19~20 1 16~17 17~18 14~15 17~18 12~13 8 Silver Sword
Outdoor Fighter
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 paladin other.gif Mercenary Paladin 6 2 45~46 19~20 1 16~17 17~18 14~15 17~18 12~13 8 Silver Lance
Outdoor Fighter
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 valkyrie other.gif Mercenary Valkyrie 6 1 35~36 0 15~16 11~12 21 17 7~8 17~18 8 Arcfire
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 bow knight other.gif Mercenary Bow Knight 6 3 45~46 16~17 0 19~20 18~19 11~12 12 5~6 8 Steel Bow Steel Sword
Patience Skill +2 Prescience Rally Skill
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 valkyrie other.gif Mercenary Valkyrie 6 1 35~36 0 15~16 11~12 21 17 7~8 17~18 8 Arcwind
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 paladin other.gif Mercenary Paladin 6 1 45~46 19~20 1 16~17 17~18 14~15 17~18 12~13 8 Spear
Outdoor Fighter
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 valkyrie other.gif Mercenary Valkyrie 6 2 35~36 0 15~16 11~12 21 17 7~8 17~18 8 Arcthunder
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
--
Ma 3ds01 valkyrie other.gif Mercenary Valkyrie 6 1 35~36 0 15~16 11~12 21 17 7~8 17~18 8 Arcwind
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
--
Ma 3ds01 valkyrie other.gif Mercenary Valkyrie 6 1 35~36 0 15~16 11~12 21 17 7~8 17~18 8 Arcfire
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
--
Ma 3ds01 bow knight other.gif Mercenary Bow Knight 6 3 45~46 16~17 0 19~20 18~19 11~12 12 5~6 8 Steel Bow Steel Sword
Patience Skill +2 Prescience Rally Skill
Can have 0–1 skill(s) at random
--
Ma 3ds01 paladin other.gif Mercenary Paladin 6 4 45~46 19~20 1 16~17 17~18 14~15 17~18 12~13 8 Silver Lance
Outdoor Fighter
Can have 0–1 skill(s) at random
--
Ma 3ds01 paladin other.gif Mercenary Paladin 6 1 45~46 19~20 1 16~17 17~18 14~15 17~18 12~13 8 Silver Sword
Outdoor Fighter
Can have 0–1 skill(s) at random
--

Boss data

Main articles: Gyral and Dalen

Gyral

Normal Hard Lunatic

Small portrait campari fe13.png
Ma 3ds01 general enemy.gif General
Level 13
Movement 5
Stats
Max HP 58 Speed 15
Strength 28 Luck 20
Magic 0 Defense 30
Skill 21 Resistance 13
Inventory Skills
Tomahawk
Bullion (M)This item is dropped upon this unit's defeat.
Indoor Fighter
Weapon Levels
Swords -- Lances E Axes B
Bows -- Tomes -- Staves --

Dalen

Normal Hard Lunatic

Small portrait dalton fe13.png
Ma 3ds01 paladin enemy.gif Paladin
Level 13
Movement 8
Stats
Max HP 52 Speed 24
Strength 25 Luck 21
Magic 1 Defense 23
Skill 23 Resistance 18
Inventory Skills
Spear
Bullion (M)This item is dropped upon this unit's defeat.
Outdoor Fighter
Weapon Levels
Swords E Lances B Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • Law's End is one of five locations on the world map that connects to only one other location (in this case, only to The Midmire), and as such is a dead end. The other four are the Outrealm Gate, Plegia Castle, Warriors' Tomb, and Grima.
  • This chapter's premise of two warring factions, with the player being allowed to pick a side or choosing not to pick either one, may have served as a precursor to the three split storylines of Fire Emblem Fates.

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Rival Bands

--

Japanese

傭兵戦争

Mercenary war

Spanish

Bandas rivales

Rival bands

French

Pris dans l'étau

Caught in the vice

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Disowned by Time • Rival Bands • Shadow in the Sands →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map